New Paladin Minion - Amitus, the Peacekeeper
Submitted 1 year, 5 months ago by
Arthas
A new Legendary Paladin Minion, Amitus, the Peacekeeper, has been revealed!
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A new Legendary Paladin Minion, Amitus, the Peacekeeper, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about TITANS
Head on over to our dedicated guide for TITANS!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Of all the titans so far, this might well be the most annoying to face against. Basically if you have board and you play this on 7 your opponent now needs to destroy/silence it or they just concede. There's nearly no chance on earth they can kill your board otherwise, because all their trades would be unfavourable, and this card alone tanks 4 hits minimum.
An easy inclusion into all paladin decks. There's just no reason not to play it.
This seems like a minion that will be used when you have board control, or need it... making it truly a pain in the ass. Most of these Titans, I wouldn't imagine lasting a turn or 2 at the most. But with this, if you don't get rid of it, it is going to make you unhappy as it will boost it's weenie minions or reduce your big bad board to 2/2s...
This seems like an automatic include with the already annoying Pure Paladin builds... Unless there are going to be some dominating balancing cards, Paladin is going to be facing some gnarly nerfs
Since it doesn't say other minions, removing this is going to be a pain unless you have hard removal or silence. And it has Taunt so you have to kill it.
This is going to be a pretty hard to remove minion, which really makes this TITAN feel powerful. This is going to see a bunch of play in different paladin archetypes.
Pure will enjoy using her in order to protect and buff their board. And BIG Paladin might include her in order to make it harder to remove their BIG minions. This is a very flexible Titan!
Also that draw + potential cost reduction is going to create some weird combo in the future.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.