New Death Knight Minion - Helya
Submitted 1 year, 5 months ago by
Arthas
A new Legendary Death Knight Minion, Helya, has been revealed!
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A new Legendary Death Knight Minion, Helya, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about TITANS
Head on over to our dedicated guide for TITANS!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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This is just saying to any Demon Hunter build... suck it. Seriously. Mage may feel hit, and Rogue may complain... but this is going to make Steamcleaner mandatory in any deck that draws a lot
Irrespective of the other plague cards, this one card might well just be enough firepower to guarantee the game as long as you stay alive.
And that's the sticking point isnt it. The main problem of this card is that its an unholy card and so cannot be slotted into blood control (thank god) and if you want to play even slightly more controlling deck with this then you'll have to go BBU or full blown rainbow, which we all know sucks currently.
So while Im optimistic about this card's power level, Im not so optimistic that it'll see any play because playing a DK deck that doesn't jam the triple rune cards is by itself a handicap. But there might still be hope for rainbow to actually do something other than a mishmash of poor elements in DK.
Most likely team5 might make this card undiscoverable, because Im 100% sure that's what blood control will be aiming to do.
In other words a new copy of a plague is shuffled into your deck after it's cast? I guess there wasn't room for that in the plague card text. As for the card, I don't know. Certainly seems like a good way to slowly wear your opponent down.
The most important piece to the Plague package, otherwise they just feel simply like inverted Soul Shards without as much upside.
Hey, you heard about that Mario guy?
5 star card. Even in non-Plague decks you might just include Helya in your decks because unless your opponent Steamcleaners your opponent will just be taking a lot of damage over the coars of a game. This seems really good, even standalone. I bet this will see play in a lot of unholy decks, and in Rainbow DK.
Also RIP Demon Hunter and Rogue, they won't be missed.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Define unending, they just trigger every turn?
EDIT: Nah, they just shuffle back into deck.