New Paladin Spell - Tyr's Tears
Submitted 1 year, 5 months ago by
Arthas
A new Rare Paladin Spell, Tyr's Tears, has been revealed!
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A new Rare Paladin Spell, Tyr's Tears, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about TITANS
Head on over to our dedicated guide for TITANS!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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With it setting the stats to 2/2, the only thing you would be using this for is more deathrattle triggers. I'm not even sure there are three or four deathrattle minions in Paladin worth resurrecting. Maybe Kangor, Dancing King? I guess there's also Neutrals. This would've worked so much better in Priest.
You cannot: the card only lets you revive Paladin minions. That being said, it's probably the Earthen Golem itself you're looking to recover, or the Stoneheart King. Could also get Astral Serpent for its drawing-aura, or a Divine Shield minion.
Its primary objective is to get you more earthens, Stoneheart King, and a taunt. Do that and you're golden.
But its probably pretty good regardless. Basically, if this card manages to summon at least Righteous Protector you're already guaranteed a successful result from this one card. Get another earthen and stoneheart king and suddenly your board is nearly impenetrable, possibly even threaten lethal.
The only problem with this card is that pally tends to play loads of cheap minions, and then there's your hp. So its likely going to be a fairly midrange deck unlike the one we are currently running. Not sure if its worth losing the early game just for this card to work well.
Very good card, targetting only paladin minions is very good and it works really well with the Earthen Package and with some other minions like Righteous Protector. The only bad thing about this card that i can see is that forging it can be a bit slow, but probably better than pressing the hero power. Especially because the Paladin hero power has anti-synergy with this card, because Silver Hand Recruits are paladin minions and you don't want to ress one of those.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.