New Warrior Minion - General Vezax
Submitted 1 year, 3 months ago by
Arthas
A new Legendary Warrior Minion, General Vezax, has been revealed!
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A new Legendary Warrior Minion, General Vezax, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about TITANS
Head on over to our dedicated guide for TITANS!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Hmm im not convinced about this card. In theory it seems like a very sticky minion as long as you have armor. It kinda reminds me of Rattlegore, except General Vezax is more proactive thanks to Rush. But of course it's at the cost of spending your armor each time it dies.
The problem i have with General Vezax is that your opponent could just play a bunch of rush minions + cheap spells to drain your armor and then kill you with the minions they already had on board. Or if your playing against a burn deck that actually has some minions on board, then they just kill Vezax a few times so you get in Burn range. Also Vezax is really weak to Silence, which makes it pretty bad against priests.
So yeah, i'm not conviced about this card. I can see this being pretty good on paper, but i'm REALLY intrigued to see if it will make the cut in Control warrior decks in the long term.
Oh and about Wild. ODD Warrior hasn't been good in a long time, i don't see Vezax changing anything about that... Especially considering Vezax is 7 mana, which is extremely expensive in wild.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Its a decent card that'll never realistically be seen in standard.
For 7 mana you'd want something that can remove or prevent tempo, win you games, or otherwise prevent your opponent from doing so. Imagine that this card does remove tempo but at the cost of 4 armor, which is more or less like a weapon swing, something you'd likely dont want to see. Apart from everything else, this card is a mere mild annoyance for certain classes like paladin but will never really win you the game. You'd be better off playing cards like Tidal Revenant that both prevents and removes tempo, and even that card barely sees play nowadays.