New Druid Spell - Forbidden Fruit
Submitted 1 year, 3 months ago by
Arthas
A new Rare Druid Spell, Forbidden Fruit, has been revealed!
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A new Rare Druid Spell, Forbidden Fruit, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about TITANS
Head on over to our dedicated guide for TITANS!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Druid needs help, but again team5 just cant seem to print normal cards for druid, its always either going to be high as the heavens or in the deepest latrine in hell.
The only reason this card doesnt see play is that you want a more consistent Embrace of Nature, that's it. Getting this out of discover can immediately turn the tide, but more importantly you can play this on 4 and drop out double Crypt Keeper, and do 4 damage. Its like Feral Rage, except more toxic.
In wild its just another 0 mana spell, in a sea of 0 mana spells in the collection. At least this one is a bit testing because it drains all mana, not that druid hasnt have plenty of other ways to gain it again.
Druid keeps getting these 'I Win' cards, might as well hand the game over to it.
I want to see some meme otk decks using this.
Get 20 mana with Wildheart Guff, Forbidden Fruit to get 20 attack, Eonar, the Life-Binder to refresh your mana and use another Forbidden Fruit to get 40 attack :D
By The Holy Light!
This seems quite decent. If you REALLY want to stall a turn, you can spend your mana to just try hold out which might matter.
Despite that i don't think it will be that good in Standard, unless it gets more support.
In wild though. Questline Druid will probably use this.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.