Pricing of Tomb of Terror
Submitted 5 years, 4 months ago by
Trollbert
Has there been any announcement what the plan for the single player content for SoU will be? I haven't seen any announcement and wanted to know if I should start hording gold now if it's going to be similar to Dalaran Heist.
Leave a Comment
You must be signed in to leave a comment. Sign in here.
Has there been any announcement what the plan for the single player content for SoU will be? I haven't seen any announcement and wanted to know if I should start hording gold now if it's going to be similar to Dalaran Heist.
No news yet, I'd start saving gold anyway though.
Gosh dang it, cards bad.
Until we learn otherwise, it’s probably safe to assume it’s gonna be the same as Dalaran.
Who needs consistency when you could have fun?
Yes, most likely 5 wings, 19,99 USD for all wings, card back for preorders, otherwise first wing free and the remaining four wings at 700 gold each.
-=alfi=-
Yes i think it will be exactly that!
Challenge me ... when you're ready to duel a god!
Am i the only person on the planet who realizes the real reason why they're releasing it so long after the expansion launched is so they make more money/syphon out more gold from players by reducing the value you get from the 15 packs that come with the adventure?
Opening packs of a new expansion is worth way more than opening packs from the previous one since you mostly open cards you don't have and thus don't have to craft them, everyone knows that. The more cards from a set you own the less value you get from opening those packs.
Let's say they release the adventure when the expansion launches or soon after, if you plan to buy for example 30 packs and craft the stuff you don't open, you just get the adventure + an aditional 15 packs, done - you spent $40
But Activision won't allow that, instead you have 2 options - either wait 3 months(remeber you get all the packs when all the wings are released) which is more than half the expansions lifetime so you can do the above and get full value, or buy the 30 packs immediately and then buy the adventure when it releases which in total costs you $60
By releasing the full adventure 3 months after the expansion launches blizzard is effectively making $20 extra from every player who is interested in the solo content.
Some other examples of greed, the real reason they abandoned the 1 expansion 1 adventure model is because adventures give you all the cards guaranteed, no gambling involved and thus less money for them. They promised free adventures when they announced that (hah!) but now we are getting reskinned dungeon runs for $20 that effectively reward you with an average 1500 dust. The real reason unplayable cards like Harbinger Celestia exist is to dilute the pool making it less likely to get the cards you need so you buy more packs. I would not at all be surprised if packs were tuned so you are 0.1% more likely to open an Octosari instead of Zephrys, it seems insignificant but makes them a lot of money over millions of customers. This is also part of the reason for abandoning adventures, you get all the cards anyway so diluting the pool earns them no extra cash.
Or Blizzard gives you the opportunity to play until you had enough and then you'll get a new content to play until the fatigue will hurt you again and then the card changes will hit so we will always gonna have something to do
This may be a consideration but I believe it's mostly to both keep the game fresh and have more development time rather than greediness and making the packs "less valuable"
You are right, and indeed that is the exact response you would get from a Blizzard employee in regards to this issue, in fact i vaguely remember one of them saying that about the Dalaraan Heist release date. But that is a side effect not the real reason for the delay, if all they cared about is players having something to do they wouldn't have started putting 80% of the single player content behind a paywall. Remember, when they announced that they are abandoning card adventures for 3 expansions per year they said we would be getting FREE adventures with every expansion, yet here we are.
Imagine if they were honest in that announcement, they would have to say something like this:
"Hey guys we know you like adventures but they just don't bring in as much money as selling card packs. But don't worry, you will now be able to buy adventures for $20 each, only instead of getting a complete card set for your money, you will get 1500 dust. And to help with this transition, we will give you the first few adventures free of charge and the only downside is that they will have about 20% of the content paid adventures will have"
While it's true that you are losing out on some value by opening the solo reward packs later in the expansion, this value is simply negligible compared to the bad deal you are getting by buying (with either gold or money) the adventure in the first place. The packs per gold/money ratio for these adventures are truly abysmal
You'd only buy these adventures if you like solo content and are willing to sacrifice packs for it. So what if 15 packs in the middle of an expansion are less value than 15 packs at the start? Just think of this lost value as part of the sacrifice you're making for purchasing the solo content
If your heart is bleeding over such a thing, then you should simply opt out of buying the adventure at all. By your logic, why spend 20$ for 15 packs when you could have upgraded your pre-purchase bundle or buy packs directly? It's much better value
And yes, blizzard is transparently trying their best to maximize profits. While the pricing structure could be much more favorable for us players if it was some benevolent indie company, it's not. What are we going to do about it? Nothing. Because there's nothing we can do. Big companies bullying consumers whenever there is profit to be made is the way of the world
(In before people downvote me for hating on the solo content or its pricing. I don't hate it, I'm just saying: people who really like solo content should pay for it and people who don't, shouldn't. It's that simple. I personally am not buying it, but it does not mean I think people are wrong for liking solo content more than me)
I agree with you that you don't get value from adventure packs compared to buying them regularly regardless of when it is released, however i am talking about people who like the solo content and wish to play it. And for them, the later it is released the less value they get.
yes, you are, in fact, the only player in the game who realizes that Blizzard is trying to get you to actually spend money on the game instead of just using the freely available ingame currency to play extra content for free that a massive amount of time and ressources went into.
Yes, the PVE content is a money sink if you don't enjoy actually playing it......so don't then. I'm probably not gonna buy it this time because the RoS one ended up boring me after Chapter 3, but I still spend 2800 gold then because I actually wanted to....already knowing that the packs and Zayle wouldn't even be close to worth it.
I tried having fun once.
It was awful.
A business making business decisions, who'd have known?
I think it's a better way to do it. They're trying to spread out the content to prevent fatigue. If you don't think it's worth it, don't spend your gold/$ on it. It's that simple.
I would imagine it'll be exactly the same format as the Dalaran Heist.
What else are you gonna spend your gold on? If you like the PvE stuff, then might as well save up.
I enjoy the story aspect of the solo content, so it's what I look forwards to the most. I also don't spend any money because I save up gold, so I come out on top either way.
Official Lorekeeper and Spinner of Tavern Tales