Hearthstone
Welcome to the Hearthstone realm!
Double a minion's Health.
Double the trouble. Double the fun!
Card Stats
- Mana Cost
- 2
- Type
- Spell
- Class
- Priest
- Rarity
- Common
- Minion Type
- Invalid
- Spell School
- Holy
- Artist
- Jim Pavelec
- Crafting Cost
- 40
- Disenchant
- 5
- Release Date
- Mar 29, 2021
How to Unlock
Regular
Unlocked at Level 2.
Golden
Unlocked at Level 28.
Game Accessories
The Princess Bride
by JFK · 6 years, 3 months ago
Grinch Priest (Gift Exchange 2020)
by Thonson · 5 years, 2 months ago
Anti Meta Res Priest | FUN | Rank 10 to 5 with 1 loss
by Jaehbock · 6 years, 7 months ago
80 Dust OTK!
by MarkMcKz · 5 years, 1 month ago
Tansoku's Combo Priest - HCT Winter Championship
by FrostyFeet · 7 years ago
noblord's Topsy Priest - HCT Winter Championship
by FrostyFeet · 7 years ago
Cloud 9's Wall Priest - CN vs KR Team Championship
by sinti · 7 years ago
Wall Priest - End of Season 59
by Fluxflashor · 7 years ago
Definition's Wall Priest - HCT Winter Championship
by FrostyFeet · 7 years ago
Jarla's Dragon Combo Priest - Wild Open Finals 2019
by FrostyFeet · 7 years ago
Leave a Comment
You must be signed in to leave a comment. Sign in here.
Format Legality
Standard
Legal
Wild
Legal
Arena
Not Available
Duels
Available
Core Real Ownership
- Release Date
- Mar 29, 2021
- Set Type
- Uncollectible
Deck Rules
- Copies per Deck
- 2
- Collectible
- Yes
Comments
I think a nerf or HOF for this card is overdue. It's not overly broken since it does require some setup and you have to combo it with Inner Fire, but unfortunately the setup is so easy sometimes, especially with how powerful resurrect effects are. Nerfing or HOFing Inner Fire isn't the answer because there is still Topsy Turvy and Crazed Alchemist.
HOF is probably what they'll do, since the logic continues to be "Wild has a greater pool of answers" although I won't comment on how valid that point is. I think a good nerf would be "Give a friendly minion +4 health" or +5 or +6, something like that.