Breath of the Infinite

Breath of the Infinite Card Image

Card Stats


Card Text

Deal 2 damage to all minions. If you're holding a Dragon, only damage enemies.


Flavor Text

It's called "circular breathing."


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Comments

  • Not an oustanding breath, but Control Priest is looking better and better.  That said, Control Priest could become the new Control Warrior in that it's miserable to play against with so many ways to kill minions.

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  • Is it only me who thinks this card is weak? 3 mana just to remove couple of 1 mana minions with a potential downside? I think this card is trash. If it was 3 damage, then i would give this card a try.

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    • Quote From Techwood

      Is it only me who thinks this card is weak? 3 mana just to remove couple of 1 mana minions with a potential downside? I think this card is trash. If it was 3 damage, then i would give this card a try.

      The majority of the threats right now lie in lackys, which may not be the case in the upcoming expansion, but for now a 2 damage AOE would put control Priest back in contention even without NZoth

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    • Consecration is borderline playable and this is 1 mana cheaper.

      If it were 3 damage, it would be much better than Hellfire, which is a playable card.

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      • Don't forget the wild support dragon priest has. An additional board clear for them is pretty nuts

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  • Seems pretty nice, similar to Volcanic Potion but with possible upsides. Just a solid early game clear for priest.

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  • If Volcanic Potion saw play, this one definitely will. It will fit nicely in my wild reno priest deck. It might find a spot in combo priest, but no thx.

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  • A Consacrate that might just see play in every Priest deck whether it is dragon or nor dragon Priest.

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  • Probably going to be an auto-include in most Priests from now on, whether they be Dragon Priests or not.

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  • This card will "Consacrate" the new Dragon Priest!

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  • Its too expensive, but will certainly see play simply because most control archetypes of priest needs early AOE more often than not. Still, it does only 2 damage, which doesn't really kill anything except for the aggros of aggro decks like murloc shaman.

    Might see it in a midrange dragon priest deck that plays more for value. But its not really anything to go crazy over.

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    • 2 damage on turn 5 (Holy Nova) doesn't kill much because by then small minions have been buffed or larger minions have been summoned; 2 damage on turn 3 does clear a lot of wide boards.

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  • Interesting, since a lot of priest decks WANT to damage their own minions, I guess you could run it in a non-dragon priest that focuses on drawing with Cleric and buffing Lightwarden.

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  • This may see play in Dragon Reno (Dreno? DR. Eno?), as an anty-aggro tool. It competes with spirit lash, that does less damage, but has the heal and costs one mana less. Maybe there´s room for both, if the meta is aggro enough.

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  • it's a good removal without a dragon, and a great with one so it's gonna work, priests really need good board clears.

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  • Great removal tool, excellent  for Dragon Priest.  Awesome in wild for the Dragon Deck.

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  • I want to understand what "Infinite" is in this card. It looks, like it was some iterations, and when finally they got "right" version, someone forgot to change card name.

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  • good early removal against aggro decks

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