'Summon' inconsistencies [Unseal the Vault]

Submitted 4 years, 11 months ago by

So I just played Quest Hunter and encountered a very peculiar (in my opinion) inconsistency:

  • Leeroy Jenkins accounts for 1 summon, though stating 'summon 2 minions for your opponent'
  • Any cards your opponent plays, that summon minions for you, count towards your Quest

My question is WHY?

Apparently 'summon' is NOT dependent on the actual player summoning minions (otherwise the opponent summoning minoins shouldn't count) but 'players' (?) summoning minions?

 

  • Nuagoo's Avatar
    370 117 Posts Joined 06/12/2019
    Posted 4 years, 11 months ago

    So I just played Quest Hunter and encountered a very peculiar (in my opinion) inconsistency:

    • Leeroy Jenkins accounts for 1 summon, though stating 'summon 2 minions for your opponent'
    • Any cards your opponent plays, that summon minions for you, count towards your Quest

    My question is WHY?

    Apparently 'summon' is NOT dependent on the actual player summoning minions (otherwise the opponent summoning minoins shouldn't count) but 'players' (?) summoning minions?

     

    1
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    I noticed that as well, but... hey... Blizzard isn't exactly known of consistency. 

     

    0
  • CableKnight's Avatar
    Rexxar 405 187 Posts Joined 03/14/2019
    Posted 4 years, 11 months ago

    My guess would be that the game is only looking for how many minions are added to your side of the game board,  not how many minions the player summons in general.That is also why [Hearthstone Card (Faceless Corrupter) Not Found] only counts for one.

    Gosh dang it, cards bad.

    4
  • ARES's Avatar
    Hungry Ghost 315 199 Posts Joined 06/01/2019
    Posted 4 years, 11 months ago

    Totally agree. While the priest quest counts anduin healing the ennemy properly, the hunter quest and side quest mechanics seems sloppy as hell and full of inconsistencies

    ARES summons Erymanthian Huffer.

    ARES declares attack with Huffer .

    Adonis' hp reached 0. ARES wins!

    1
  • Nuagoo's Avatar
    370 117 Posts Joined 06/12/2019
    Posted 4 years, 11 months ago

    Pretty likely so. Still the In-Game description is very much misleading...

    0
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Well at least it's implemented in the most fair way.. imagine playing leeroy and advancing your opponent's quest, also leeroy is good enough in quest hunter as well so buffing that interaction is also totally not needed..

    0
  • Yusuke's Avatar
    295 187 Posts Joined 06/02/2019
    Posted 4 years, 11 months ago
    Quote From CableKnight

    My guess would be that the game is only looking for how many minions are added to your side of the game board,  not how many minions the player summons in general.That is also why Faceless Corrupter only counts for one.

    Faceless Corrupter don't summon a new one, but he transforms an existing one. It would be weird, if you get a second count you already got for the usual 1/1 you had on the board. This is fine and consistent.

     

    Quote From Author
    Quoted Text
    Quote From Author
    Quoted Text

    Works as intended, you summon the minions for your opponent, not for you. That's why you don't get the quest count. Why should the quest condition consider the summoning for your opponent?  I don't understand and it has nothing to do with consistency.

    Quote From Author
    Any cards your opponent plays, that summon minions for you, count towards your Quest

    Because you get minions on your board that's why it counts. Why shouldn't it? I don't understand your problem.

    2
  • Nuagoo's Avatar
    370 117 Posts Joined 06/12/2019
    Posted 4 years, 11 months ago

    Pretty sure you DO advance your opponents quest by playing Leeroy...

    2
  • Nuagoo's Avatar
    370 117 Posts Joined 06/12/2019
    Posted 4 years, 11 months ago

    This can be pretty much summarized by 'who summons a minion' and hence who should benefit by a summon. There are several minions summoning tokens for you and/or your opponent. So which of these summons should count towards your quest? That's the question at hand.

    1
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago
    Quote From Nuagoo

    Pretty sure you DO advance your opponents quest by playing Leeroy...

    It does? I missed your second point probably :/ (read too fast) well it's a rare scenario when was the last time you saw your opponent play leeroy and you didn't die?

    guess it just counts your side of the board in summon and corrupter is not a summon but a transform and that doesn't count.

    0
  • Nuagoo's Avatar
    370 117 Posts Joined 06/12/2019
    Posted 4 years, 11 months ago

    It doesn't... Just tried it -_-

    0
  • Meenz's Avatar
    335 150 Posts Joined 06/17/2019
    Posted 4 years, 11 months ago

    I saw someone playing paladin and was shocked when brazen zealot got a buff when a friendly minion was magnetised, but not the case for Hunter quest

    0
  • Bystekhilcar's Avatar
    270 335 Posts Joined 09/02/2019
    Posted 4 years, 11 months ago

    Honestly the main reason for issues like this is simply keeping card text clean. Blizzard have always held a design philosophy with Hearthstone that certain things simply won't be stated in any depth in the client simply because it would lead to UI cluttering.

    What's actually happening when you play something like Leeroy, rather than you summoning the whelps, is you force your opponent to summon whelps. But that would lead to multiple lines of additional game text to explain what's happening, and the cases in which that actually matters are absolutely tiny. So, they leave it unexplained because to even encounter it you're going to need a specific, niche set of legendaries - and when it happens once, you then know the interaction going forward anyway.

    I support that philosophy from a game design perspective, personally. Though the card game purist in me hates it, because I'm used to physical games where the card text has to be read in fine print to understand perfectly.

    I see you when you're sleeping; I'm gone before you wake

    I'm not as good as turn 4 Barnes; But I'm at least a Twilight Drake

    1
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