Why does Blizzard doesn't use the EXP system for something useful past level 10, and remove the cap of 60? It's really the progress and dedication people have been asking for.
Tie rewards to the exp system but ones who are worth it and not useless golden cards you can't even disenchant. I am sure veteran players forgot but you level let's say mage to level 60 and what do you get? a golden Dalaran Mage amazing card 100% worth to level the class to 60...
Make it infinite with loops like in Overwatch where every level/few levels you get a "class pack" (which is a pack with cards of only this class), the rewards in the game are mostly boring at this point you can make people who main a class be more likely to get cards for that class this way...
Sure it's asking a lot from the greedy activision but it would improve the constant issue of the game being too much p2w... just like gwent and LoR use regional rewards, HS can too and the system is already in place just that the rewards suck and the system isn't used for players that play the game for a while..
If there is any systematic change in HS it is in the standard rotation, looking forward to such change this april specially with the rising competition in the F2P territory.
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