Hey there,
Just for the sake of discussion, what are your wish lists for Paladin?
For me, here are cards I would like to see in future expansions:
- Early/mid game draw - The best draw engine of Pally is Lay on Hands which cost 8 mana. Compare that to Battle Rage and Skull of Gul'dan, it is significantly weaker.
- If they want to create a class identity, maybe make the card draw a Libram.
- Spell: Libram of Insight. 6 mana. Draw 3 cards. - Sprint with Upside -or-
- Spell: Libram of Insight. 4 mana. Draw 2 cards. - Slower Arcane Intellect with Upside
- If they want to create a class identity, maybe make the card draw a Libram.
- Un-situational Good 1 drops - Imprisoned Sungill is a decent card, but isn't as impactful if you aren't running synergy builds. Maybe something like:
- Minion: 1 mana 1/2 with divine shield. - A sticky minion turn 1, as a possible buff target turn 2.
- Minion: 1 mana 1/2. Battlecry: Summon a 1/1. - 2 tokens to contest the board. Can synergize with existing cards like Righteous Cause
- More libram discount cards
- Minion: 1 mana 1/2: Battlecry: Reduce the Cost of your Librams by (1) this game
- Spell: 3 mana: Draw 2 cards. Reduce the Cost of your Librams by (1) this game
Before going hiatus from HS, Paladin used to be my favorite class (particularly Mid range paladin before standard started). So my wish list leans towards that archetype.
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