I like the creative idea of turning your chip damage into healing, but I fear he might be a bit too expensive to be reliable....unless ramping curse damage is easy, but then holy fuck, do we have a problem on our hands. Just spamming Curses that your opponent needs to spend mana on just to not die seems very anti-fun.
I'm a bit surprised this wasn't fish N'Zoth, but nvm. The bigger point is that this is an inevitable legendary to fly the flag for warlock's new curses. I never like playing warlock, so I won't bother estimating how fun or powerful it will be, especially before we know how many other curse cards there are.
What I can do is draw parallels with bomb warrior, a deck that gave a bunch of damage-dealing things to their opponent while stalling and gaining health/armour. The plan of this curse-lock looks to be more or less the same. Was bomb warrior fun to play against? Absolutely not, though I suppose we at least know when we're taking curse damage so that's an improvement. So my expectation is it's a slight refinement of a deck that was a real stinker to play against. Yay...
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Now we wait for the other Abyssal Curse-generating cards, because with this and Abyssal Wave alone, it's really hard to evaluate that archetype. Although I'm leaning towards saying that this will be likely bad, because it provides no board effect at all, while it's quite slow at 5 mana.
Also, I'm pretty disappointed when opening any Legendaries that are specific to a single expansion's gimmick like Auctioneer Jaxon, because it's nearly guaranteed that they will see no play in Wild at all.
Huh....not sure how to judge this one. Obviously we're going to get at least 2 more Curse cards so there should be enough support...the question is, is this a legitimate win conditions. Can you just win off stuffing your opponent's hand with chip damage that also gives you healing.
Now, unlike Quest Warlock, you probably won't need to spend a large part of your deck on self-damage which begs the question. What is the shell that you put this Curse package into? I'd assume if you're going for chip damage you run Curse of Agony as well since that one also ramps up over time (unless part of the curse playstyle also involves milling cards by filling up their hand).
At the end of the day, we'll need the entire set to make a true judgement call...as well as the Core set changes to see what kind of control deck you can even build with this.
The rise of Passive Aggressive Warlock? Give your opponent a bunch of things they didn't ask for, and watch them slowly collapse under the weight of your toxic "generosity".
Combo with the Fatigue curse, to rub salt in the wound.
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How will this card work when targeted by cards like Hysteria? Since Dredge lets you choose from 3 options, which you can't do on your opponent's turn, does that mean you choose a random card from Dredge?
I don't think it's a good idea. Sunscale Raptor which was bad card has still proven that you almost don't want to run 2 copies of this type of cards as they are anti synergy with one another assuming you want to go all in on the combo. If you start creating additional copies of this card with cards like Moonlight Guidance you will dilute your deck with 1 mana 3/5s (5/7s at best) that don't do anything the turn they're played. You want preferably to go all in on ONE Bottomfeeder so that it always scales when its deathrattle goes off.
Ok so I'm currently unclear because in the promotion it says that we have until April 27th to claim the FIRST drop, however in other screenshots I've seen of Prime, you could claim an April drop and a current drop right now. Probably important to figure out if it's possible or not to double dip and make an article if it happens that you can.
If we're talking standard, I kind of doubt fatigue immunity will be relevant in Druid, at least for the next year... Kazakusan is just too strong of a finisher, and Taunt and Beast Druid are just too fast for fatigue to matter. Even if fatigue becomes relevant, Kaz is just a straight-up better way of avoiding fatigue... he puts it off by ten turns all in one go, while Bottomfeeder puts it off by just one turn at a time and requires your opponent to choose to kill it--something that's not super likely in a fatigue mirror, which is the only situation I can imagine where fatigue prevention would be relevant.
I don't get why you're being downvoted, as usual Druid gets better versions of Hunter cards and a lot of times better version of past cards that didn't work in other classes. Druid should be a jack of all trades, master of none, not the other way around. Regardless though, I don't think this card will see play because despite being better than Sunscale Raptor and in a OP class that can easily draw and tutor, it will still suffer from the same downsides and weaknesses, namely that it's a bad topdeck, not to mention that it's worst at being triggered in the late game since it's a deathrattle. It's probably a worst Dire Mole in an aggro deck because you don't really want to shuffle a 1 mana 3/5 in your deck. That said if Aggro druid gets even more card draw post rotation it might actually become an upside which is infuriating for such a design in an aggro archetype.
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Could be worse, could be G'huun.
New Warlock Minion - Za'qul
I like the creative idea of turning your chip damage into healing, but I fear he might be a bit too expensive to be reliable....unless ramping curse damage is easy, but then holy fuck, do we have a problem on our hands. Just spamming Curses that your opponent needs to spend mana on just to not die seems very anti-fun.
Za'qul is a New Legendary Warlock Card Revealed by Blizzard for Voyage to the Sunken City
I'm a bit surprised this wasn't fish N'Zoth, but nvm. The bigger point is that this is an inevitable legendary to fly the flag for warlock's new curses. I never like playing warlock, so I won't bother estimating how fun or powerful it will be, especially before we know how many other curse cards there are.
What I can do is draw parallels with bomb warrior, a deck that gave a bunch of damage-dealing things to their opponent while stalling and gaining health/armour. The plan of this curse-lock looks to be more or less the same. Was bomb warrior fun to play against? Absolutely not, though I suppose we at least know when we're taking curse damage so that's an improvement. So my expectation is it's a slight refinement of a deck that was a real stinker to play against. Yay...
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Oh gosh
i forgot to wait till 12, and got a legendary from DMF
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Oh wait, I just saw this article:
https://outof.cards/hearthstone/4512-10-decks-to-play-before-hearthstones-standard-rotation-last-chance-legendaries
...so maybe there are funs to be had with Leoroxx before the rotation!
(then, 400 dust)
Thank you Outof.cards for bringing me TWO good news in a day !
(mildly spoilt by Blizz in between)
New Warlock Minion - Za'qul
A new Legendary Warlock Minion, Za'qul, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Yeah, got myself a sweet sweet...Leoroxx.
400 free dust is good to take, I guess.
Za'qul is a New Legendary Warlock Card Revealed by Blizzard for Voyage to the Sunken City
They should of gave it taunt at least.
Za'qul is a New Legendary Warlock Card Revealed by Blizzard for Voyage to the Sunken City
Now we wait for the other Abyssal Curse-generating cards, because with this and Abyssal Wave alone, it's really hard to evaluate that archetype. Although I'm leaning towards saying that this will be likely bad, because it provides no board effect at all, while it's quite slow at 5 mana.
Also, I'm pretty disappointed when opening any Legendaries that are specific to a single expansion's gimmick like Auctioneer Jaxon, because it's nearly guaranteed that they will see no play in Wild at all.
Za'qul is a New Legendary Warlock Card Revealed by Blizzard for Voyage to the Sunken City
Huh....not sure how to judge this one. Obviously we're going to get at least 2 more Curse cards so there should be enough support...the question is, is this a legitimate win conditions. Can you just win off stuffing your opponent's hand with chip damage that also gives you healing.
Now, unlike Quest Warlock, you probably won't need to spend a large part of your deck on self-damage which begs the question. What is the shell that you put this Curse package into? I'd assume if you're going for chip damage you run Curse of Agony as well since that one also ramps up over time (unless part of the curse playstyle also involves milling cards by filling up their hand).
At the end of the day, we'll need the entire set to make a true judgement call...as well as the Core set changes to see what kind of control deck you can even build with this.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Technically true.
Statistically, a miracle that will be recalled in Heaven for millions of years &)
Za'qul is a New Legendary Warlock Card Revealed by Blizzard for Voyage to the Sunken City
The rise of Passive Aggressive Warlock? Give your opponent a bunch of things they didn't ask for, and watch them slowly collapse under the weight of your toxic "generosity".
Combo with the Fatigue curse, to rub salt in the wound.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
This is available on Mac - you just need a Prime membership to redeem them and a Battle.net account to connect to Prime Gaming.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Rewards are live!
New Paladin Minion - The Leviathan
Dredge should be random, yes.
New Paladin Minion - The Leviathan
How will this card work when targeted by cards like Hysteria? Since Dredge lets you choose from 3 options, which you can't do on your opponent's turn, does that mean you choose a random card from Dredge?
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
How would they not be available on Mac? Worst case scenario you could just emulate Windows or a phone long enough to claim the packs
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
I don't think it's a good idea. Sunscale Raptor which was bad card has still proven that you almost don't want to run 2 copies of this type of cards as they are anti synergy with one another assuming you want to go all in on the combo. If you start creating additional copies of this card with cards like Moonlight Guidance you will dilute your deck with 1 mana 3/5s (5/7s at best) that don't do anything the turn they're played. You want preferably to go all in on ONE Bottomfeeder so that it always scales when its deathrattle goes off.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Ok so I'm currently unclear because in the promotion it says that we have until April 27th to claim the FIRST drop, however in other screenshots I've seen of Prime, you could claim an April drop and a current drop right now. Probably important to figure out if it's possible or not to double dip and make an article if it happens that you can.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
I know there were restrictions previously with some Twitch/Prime rewards, so I would like to know if the situation has changed:
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
If we're talking standard, I kind of doubt fatigue immunity will be relevant in Druid, at least for the next year... Kazakusan is just too strong of a finisher, and Taunt and Beast Druid are just too fast for fatigue to matter. Even if fatigue becomes relevant, Kaz is just a straight-up better way of avoiding fatigue... he puts it off by ten turns all in one go, while Bottomfeeder puts it off by just one turn at a time and requires your opponent to choose to kill it--something that's not super likely in a fatigue mirror, which is the only situation I can imagine where fatigue prevention would be relevant.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Yeah, if you overlap the months with a free trial, you can time it out to get 2 months worth of stuff!
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
If you timing correctly, yes, people do this for the league of legends prime capsule too
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
I don't get why you're being downvoted, as usual Druid gets better versions of Hunter cards and a lot of times better version of past cards that didn't work in other classes. Druid should be a jack of all trades, master of none, not the other way around. Regardless though, I don't think this card will see play because despite being better than Sunscale Raptor and in a OP class that can easily draw and tutor, it will still suffer from the same downsides and weaknesses, namely that it's a bad topdeck, not to mention that it's worst at being triggered in the late game since it's a deathrattle. It's probably a worst Dire Mole in an aggro deck because you don't really want to shuffle a 1 mana 3/5 in your deck. That said if Aggro druid gets even more card draw post rotation it might actually become an upside which is infuriating for such a design in an aggro archetype.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Does anyone know how the monthly drops work? Could I use my free trial and get some rewards for both March and April?