Don't get me wrong, I'm not complaining, but still its bizarre how they sound like they compare the quality of 3 standard packs to that of 4 GUARANTEED legendary cards.
You'll also need to attach your Battle.net account to Prime Gaming, but that'll be easy once the offer is live since they give you instructions on how to do it.
A vanilla 1/3 beast that scales with Sunken Gardens is probably enough to see play in Aggro druid. I don't think the ability for it to scale constantly is much more than a pipe dream, maybe you occasionally get a 3/5 out of it with dredge if your tempo is pretty bad. The thing with dredge is that it seems they're not printing many cards with it (at least at this point) and the neutral ones currently arent very good (basically just vanilla minions). Aquatic Form is a decent enough card, but you'd rather be spending that dredge on giving every minion in your field/hand/deck +1/+1 rather than a 1 mana 3/5
Reminds me of Imprisoned Scrap Imp. Obviously it has to be in Murloc decks, but maaaaaybe Murlock is an actual thing? I'm not buying it. I was super-burned by the idea that Murloc Shaman was going to be good in Barrens, and they had incredible tempo Murlocs like Flurgl and the guy that deals two damage. You're not getting me again Blizzard! (OK, I'll try to make Murlock a thing).
Naga Miracle Mage should be a fun time. There's plenty of cheap spells for Mage, and enough ways to generate cheap Nagas (like School Teacher), that the Refresh should be very powerful. For instance, it's not hard to imagine a turn 5 SIren plus 1/1 "Student" to get back to 2 mana, then you can play something like Flurry (Rank 1) to go all the way back to 4 mana and act like you haven't even spent any mana that turn. Then you can Zola the Siren (back to 3 mana), then a 1-Cost spell, play the Siren, and at this point I've lost track of even what's happening but I'm sure it's good.
Druid's Sunscale Raptor, but this gets a lot better since Dredge exists. If Beast Druid has enough tempo-positive Dredge effects, this can easily be a player in those decks since it has such great synergy with Oracle of Elune. Basically, Beast Druid wants anything to make their Sabretooth cheaper while being a good body on its own, so mission accomplished.
One more thing: this is pretty great for Lady Prestor cheat decks that run a lot of cheap minions to turn into Dragons, since a)It puts a minion back in the deck that can then be turned into another Dragon and b)That Dragon can later be fetched by Aquatic Form following a Prestor transformation.
God I wish this was a Hunter card. Sunscale Raptor was such a disappointment (mostly because Frenzy sucks) but this could legitimately work in hunter....but in Druid it's just a vanilla 1-drop that has occasionaly upsides with the Dredge card that's just too good not to run and occasionally with Drek'thar
Also, I guess if Fatigue Warrior ever comes back this beats it...as if that's ever happening.
Pseudo-Harbor Scamp for Mech Mage, which is obviously very good. The Dredge makes it both better (you potentially get to pick what Mech you draw) and worse (you might not see a Mech) than the Scamp, but this is obviously a very good card for Mech Mage and gives me hope that the archetype will be a real contender in the upcoming meta.
I'm just absolutely confused by these curses. I mean, obviously there will be other cards for Warlock that generate them (including the as-yet-unseen second Legendary?) but the thing that most flummoxes me is the (2 turns remaining) part of that text box. Does that mean that these curses are not Curse of Rafaam style "tax" cards that your opponent has to play? Do they just get stuck with them until they expire? I can't really say much about it until we know more about them. Aside: Why don't we know more about them? Why reveal a curse card if you're going to stay mum on how the Curses work?
6 Mana to deal 4 to all minions isn't terrible, and if these Curses seem like a good way to win games, then it will probably see play.
It's a lot more dependent on synergies than Zilliax, which was a minion that anyone could put in a deck and feel good about. Actually, this feels a lot more to me like a pre-nerf Battleground Battlemaster, except a lot less flexible in terms of what and how many things it can give Windfury to. It does also give Rush, which should be useful if you have a cheap Mech with enough stats to kill a couple of big things. Maybe this makes sense in Mech Paladin, but I don't see it being a huge powerhouse.
Honestly just being a 1/3 Beast might be enough for this card to see play the effect is just a bonus. Ideally you want to dredge the copies not wait until fatigue.
As a Hunter main this has me excited! I really hope it won't be a underwhelming as I've been quite dissappointed with what Hunter has been getting lately, and by that I don't mean that Hunter wouldn't have meta decks, but legendaries themselves just didn't click with me at all.
Assuming of course that we even see mech mage at all. Something tells me we'll be seeing a lot of nagas, wildfires, and spell mage before mech mage even gets a chance at that top tier meatball and spaghetti
Just don't bet your house that this card would snowball out of control. The amount of things that has to happen before this minnow start gulping down killer whales, you'd have a better chance at having a chess game with a donkey wearing a tie.
There's Aquatic Form, Tuskarrrr Trawler, and Excavation Specialist. Both tuskarrrr trawler and excavation specialist are pretty standard vanilla cards, and unlike aquatic form you can't play the card immediately unless you have a draw option.
Trawler maybe still within the realms of possibility in aggro druid, but excavation specialist is too expensive for what it does. And either way, I still think you'd much rather save it for sunken gardens whenever possible. The only reason why'd you pick the fish is because you're in a tempo game and your hand is weak.
That's not to say the card is unplayable. I just think its a good card that will be played for what it is, a 1/3 on 1. The deathrattle is just an option available.
It's Beast 1-drop with Drek'thar synergy and vanilla stats. It probably goes into some Aggro build. Very boring though. Could have given it to Hunter at the very least since Sunscale Raptor didn't work.
Besides Aquatic Form, we know of 2 neutral dredge cards at the time I write this. That's six copies of dredge in your 30-card deck. How many more copies do you imagine you'd need to make something like this work?
Also remember that Bottomfeeder can be tutored as a Beast or as your lowest Cost card. You do not have to dredge it to find it.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Well technically 3 standard packs can give you up to 15 legendaries, so clearly they're worth more :^)
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Really a great move from Blizzard.
Don't get me wrong, I'm not complaining, but still its bizarre how they sound like they compare the quality of 3 standard packs to that of 4 GUARANTEED legendary cards.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Yup! Once it goes live at least.
You'll also need to attach your Battle.net account to Prime Gaming, but that'll be easy once the offer is live since they give you instructions on how to do it.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
how does that work? Just login in Prime and claim the reward?
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
Holy fuck that's actually amazing. Leeching off of my dad's Prime subscription is finally paying off big time.
[LIVE] Blizzard Partners With Prime Gaming to Offer 4 Free Legendary Cards in Hearthstone
What!? Awesome!
Free legendaries and packs on HS AND you don't even need to watch boring stuff for hours, now that's some breaking news!
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
A vanilla 1/3 beast that scales with Sunken Gardens is probably enough to see play in Aggro druid. I don't think the ability for it to scale constantly is much more than a pipe dream, maybe you occasionally get a 3/5 out of it with dredge if your tempo is pretty bad. The thing with dredge is that it seems they're not printing many cards with it (at least at this point) and the neutral ones currently arent very good (basically just vanilla minions). Aquatic Form is a decent enough card, but you'd rather be spending that dredge on giving every minion in your field/hand/deck +1/+1 rather than a 1 mana 3/5
New Warlock Spell - Chum Bucket
Reminds me of Imprisoned Scrap Imp. Obviously it has to be in Murloc decks, but maaaaaybe Murlock is an actual thing? I'm not buying it. I was super-burned by the idea that Murloc Shaman was going to be good in Barrens, and they had incredible tempo Murlocs like Flurgl and the guy that deals two damage. You're not getting me again Blizzard! (OK, I'll try to make Murlock a thing).
New Mage Minion - Spitelash Siren
Naga Miracle Mage should be a fun time. There's plenty of cheap spells for Mage, and enough ways to generate cheap Nagas (like School Teacher), that the Refresh should be very powerful. For instance, it's not hard to imagine a turn 5 SIren plus 1/1 "Student" to get back to 2 mana, then you can play something like Flurry (Rank 1) to go all the way back to 4 mana and act like you haven't even spent any mana that turn. Then you can Zola the Siren (back to 3 mana), then a 1-Cost spell, play the Siren, and at this point I've lost track of even what's happening but I'm sure it's good.
New Druid Minion - Bottomfeeder
Druid's Sunscale Raptor, but this gets a lot better since Dredge exists. If Beast Druid has enough tempo-positive Dredge effects, this can easily be a player in those decks since it has such great synergy with Oracle of Elune. Basically, Beast Druid wants anything to make their Sabretooth cheaper while being a good body on its own, so mission accomplished.
One more thing: this is pretty great for Lady Prestor cheat decks that run a lot of cheap minions to turn into Dragons, since a)It puts a minion back in the deck that can then be turned into another Dragon and b)That Dragon can later be fetched by Aquatic Form following a Prestor transformation.
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
God I wish this was a Hunter card. Sunscale Raptor was such a disappointment (mostly because Frenzy sucks) but this could legitimately work in hunter....but in Druid it's just a vanilla 1-drop that has occasionaly upsides with the Dredge card that's just too good not to run and occasionally with Drek'thar
Also, I guess if Fatigue Warrior ever comes back this beats it...as if that's ever happening.
New Mage Minion - Trench Surveyor
Pseudo-Harbor Scamp for Mech Mage, which is obviously very good. The Dredge makes it both better (you potentially get to pick what Mech you draw) and worse (you might not see a Mech) than the Scamp, but this is obviously a very good card for Mech Mage and gives me hope that the archetype will be a real contender in the upcoming meta.
New Warlock Spell - Abyssal Wave
I'm just absolutely confused by these curses. I mean, obviously there will be other cards for Warlock that generate them (including the as-yet-unseen second Legendary?) but the thing that most flummoxes me is the (2 turns remaining) part of that text box. Does that mean that these curses are not Curse of Rafaam style "tax" cards that your opponent has to play? Do they just get stuck with them until they expire? I can't really say much about it until we know more about them. Aside: Why don't we know more about them? Why reveal a curse card if you're going to stay mum on how the Curses work?
6 Mana to deal 4 to all minions isn't terrible, and if these Curses seem like a good way to win games, then it will probably see play.
New Neutral Minion - Ini Stormcoil
It's a lot more dependent on synergies than Zilliax, which was a minion that anyone could put in a deck and feel good about. Actually, this feels a lot more to me like a pre-nerf Battleground Battlemaster, except a lot less flexible in terms of what and how many things it can give Windfury to. It does also give Rush, which should be useful if you have a cheap Mech with enough stats to kill a couple of big things. Maybe this makes sense in Mech Paladin, but I don't see it being a huge powerhouse.
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
Honestly just being a 1/3 Beast might be enough for this card to see play the effect is just a bonus. Ideally you want to dredge the copies not wait until fatigue.
Solid 1 drop for beast druid.
Spitelash Siren is a New Mage Card Revealed by TheCantelope for Voyage to the Sunken City
Aye, I reached Legend with Pillager Rogue just this month. It's nasty as hell and would be nowhere near as good without Scabbs.
Trench Surveyor is a New Mage Card Revealed by NGA.cn for Voyage to the Sunken City
As a Hunter main this has me excited! I really hope it won't be a underwhelming as I've been quite dissappointed with what Hunter has been getting lately, and by that I don't mean that Hunter wouldn't have meta decks, but legendaries themselves just didn't click with me at all.
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
Dire Idol
New Mage Minion - Trench Surveyor
3/2 draw a card. Yes this will see play.
Assuming of course that we even see mech mage at all. Something tells me we'll be seeing a lot of nagas, wildfires, and spell mage before mech mage even gets a chance at that top tier meatball and spaghetti
New Druid Minion - Bottomfeeder
Decent 1 drop with a tiny upside that can be buffed by both sides of Azsharan Gardens. Something Druid of the Reef cannot do.
Just don't bet your house that this card would snowball out of control. The amount of things that has to happen before this minnow start gulping down killer whales, you'd have a better chance at having a chess game with a donkey wearing a tie.
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
There's Aquatic Form, Tuskarrrr Trawler, and Excavation Specialist. Both tuskarrrr trawler and excavation specialist are pretty standard vanilla cards, and unlike aquatic form you can't play the card immediately unless you have a draw option.
Trawler maybe still within the realms of possibility in aggro druid, but excavation specialist is too expensive for what it does. And either way, I still think you'd much rather save it for sunken gardens whenever possible. The only reason why'd you pick the fish is because you're in a tempo game and your hand is weak.
As for tutoring. I wouldn't play or contrive my deck just so Capture Coldtooth Mine or Living Seed (Rank 1) will fetch me a Bottomfeeder any day.
That's not to say the card is unplayable. I just think its a good card that will be played for what it is, a 1/3 on 1. The deathrattle is just an option available.
New Druid Minion - Bottomfeeder
Well, Beast 1 Drop with Upside should find a way into the meta if Token/Aggro or Beast Druid will be a thing!
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
You can use Moonlit Guidance with this card to get extra copies of it with the extra stats and also copy it on board with Oracle of Elune.
New Druid Minion - Bottomfeeder
It's Beast 1-drop with Drek'thar synergy and vanilla stats. It probably goes into some Aggro build. Very boring though. Could have given it to Hunter at the very least since Sunscale Raptor didn't work.
Bottomfeeder is a New Druid Card Revealed by BeNice for Voyage to the Sunken City
Besides Aquatic Form, we know of 2 neutral dredge cards at the time I write this. That's six copies of dredge in your 30-card deck. How many more copies do you imagine you'd need to make something like this work?
Also remember that Bottomfeeder can be tutored as a Beast or as your lowest Cost card. You do not have to dredge it to find it.