A naga card that doesn't care if you were holding it when you casted the spells. I'm not sure how good filling your board with vanilla 3/3s would be in the mid-late game, however.
So Warrior is getting one of these now. Not sure how great having your deck replaced by big minions would be, especially since it appears you lose all your spells.
Not my favorite of the colossals I've seen so far. My main concern was that if both died, the weapon from the first one would get replaced before you could use it, but the claws have rush, and the weapons have 1 durability, so you just need to play it when there's something to rush into, attack with token, swing weapon, attack with second token, then have weapon for next turn. It's been confirmed that the appendages and weapons all get the boost, but the appendages are named Crabotoa's Claw, and the text says "Crabotoa Claws", making it sound like it should only boost the weapons.
Diligent Notetaker on steroids? I guess the main thing is that it will give you the first three spells you casted while holding it, and your deck likely has some spells you want more than others.
could someone a bit more knowledgable on the subject explain to me (like I'm 5, pls) what "maintaining requires computers to mine assets" means in clear speech...? thank you...
The card itself looks strong but I don't know if rogue wants to play something that slow, I can see it being played if shadowstep is still around this year tho.
On the other hand I'm so tired of pirates + random cards.
Im giving 5 stars to this one, simply because Im 100% sure everyone, pros casual all alike, will be playing this card in some capacity or another. At some point someone will figure out a broken deck out with this card in it.
But if I were to offer my own opinion of the card; its not very good. Or at least Im sure the winrate wont be tier 1 level. The problem with this card is that rogue has little to no defensive options available, and you're likely be playing a very linear pirate deck akin to the current quest pirate warrior. In other words, the deck will be easily beaten by tempo and aggro decks.
Because in what world can we play an 8/8 on turn 8 that has no rush or taunt and expect to survive? Despite having three choices (powerful ones I may add) what will most likely happen is that you'll pick mindcontrol 90% of the time, because if you dont then you're probably dead the next turn.
All this can change if rogue receives a card that summons lots of pirates. Then rogue will have some deck slots for some tempo/defensive cards instead of full on pirates. But Ive a feeling that there would be no such card. Not unless team5 enjoys receiving threatening christmas cards.
I think one key aspect people are sleeping on is that the card says "summoned", not "played". That means cards that generate more pirates like that 5 mana boat spell counts towards this.
Also, I've just realised that Golakka Glutton is still in standard and some of the colossal minions are beasts.
I know one angryshukie would be glad to see this one. Seems like hooktusk is just a rogue for life. Now all we need is a portrait.
The card itself? Well, Ive a feeling it'll start more reddit anger, with pitchforks raised up high because this card embodies very nearly everything the majority of the playerbase seem to hate. Take cards away from their deck, hand, or just plain Mind Control at 8 mana. Because why not?
The conditions are pathetic. Playing 8 pirates by turn 8 may not be as easy as it looks in standard, but if the payoff is this good, you'll be jamming every pirate into your deck to make it happen. Amalgam of the Deep already guarantees 4 ticks, you just need another 4 more. In wild, this can be accomplish way before this card even gets online, never mind turn 8.
But the question remains, whether this will see play. The answer is yes. Will it be good? Probably not. Again, this is a turn 8 play with no rush or taunt, and rogue is notorious for their lack of defensive cards. So chances are good, if you maintain tempo throughout the game rogue will simply just die the following turn after this is played. Expect the mindcontrol to be picked often, not because its the best choice, but because they'll literally lose the game if they dont.
But we also don't know how slow the meta will be after rotation.
Back in DoD, Rogue could afford to run expensive payoff cards like Heistbaron Togwaggle and Galakrond while still being called a "tempo" deck. With the cards that have been revealed so far, it does look like we're heading towards a much slower, more value-oriented meta, one where a card like this could really shine.
Also, Blizzardis clearly pushing Pirate Rogue this expansion. Surely they've learned from Freeze Shaman from KotFT and print more than 2 cards to support the archetype.
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Its just Arcane Shot in another name most of the time, and some times its a smaller more useful Multi-Shot.
Why? Because the condition requires you to play a naga, and how many times can anyone keep arcane shot in their hand for an upgrade? Quest hunters will shoot immediately, while face hunters simply wont care about it. Unless there's a 0 mana naga, or really cheap ones, dont expect this to do more than an arcane shot.
Not that that's any problem at all. I mean, we're still playing arcane shot today. And quest hunter will take anything they can get, having lost some of their arsenal.
New Shaman Spell - Schooling
This Piranha Shaman stuff is starting to look good, and I get the impression we aren't done with the piranha generators.
New Shaman Minion - Coral Keeper
A naga card that doesn't care if you were holding it when you casted the spells. I'm not sure how good filling your board with vanilla 3/3s would be in the mid-late game, however.
New Priest Minion - Handmaiden
I'm thinking Miracle Priest would absolutely love this card.
New Warrior Spell - The Fires of Zin-Azshari
So Warrior is getting one of these now. Not sure how great having your deck replaced by big minions would be, especially since it appears you lose all your spells.
New Rogue Minion - Crabatoa
Not my favorite of the colossals I've seen so far. My main concern was that if both died, the weapon from the first one would get replaced before you could use it, but the claws have rush, and the weapons have 1 durability, so you just need to play it when there's something to rush into, attack with token, swing weapon, attack with second token, then have weapon for next turn. It's been confirmed that the appendages and weapons all get the boost, but the appendages are named Crabotoa's Claw, and the text says "Crabotoa Claws", making it sound like it should only boost the weapons.
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
make your opponent discard 2 cards at random, while adding them to your hand (basically drawing 2, probably strong ones, at the same time)
I just hope this will never see play, haha. otherwise Reddit will burn :D
New Mage Minion - Commander Sivara
Diligent Notetaker on steroids? I guess the main thing is that it will give you the first three spells you casted while holding it, and your deck likely has some spells you want more than others.
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
…"Bounce her back" in Warrior
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
could someone a bit more knowledgable on the subject explain to me (like I'm 5, pls) what "maintaining requires computers to mine assets" means in clear speech...? thank you...
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
The card itself looks strong but I don't know if rogue wants to play something that slow, I can see it being played if shadowstep is still around this year tho.
On the other hand I'm so tired of pirates + random cards.
New Rogue Minion - Pirate Admiral Hooktusk
Im giving 5 stars to this one, simply because Im 100% sure everyone, pros casual all alike, will be playing this card in some capacity or another. At some point someone will figure out a broken deck out with this card in it.
But if I were to offer my own opinion of the card; its not very good. Or at least Im sure the winrate wont be tier 1 level. The problem with this card is that rogue has little to no defensive options available, and you're likely be playing a very linear pirate deck akin to the current quest pirate warrior. In other words, the deck will be easily beaten by tempo and aggro decks.
Because in what world can we play an 8/8 on turn 8 that has no rush or taunt and expect to survive? Despite having three choices (powerful ones I may add) what will most likely happen is that you'll pick mindcontrol 90% of the time, because if you dont then you're probably dead the next turn.
All this can change if rogue receives a card that summons lots of pirates. Then rogue will have some deck slots for some tempo/defensive cards instead of full on pirates. But Ive a feeling that there would be no such card. Not unless team5 enjoys receiving threatening christmas cards.
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
Yep, you only get 1 choice if it is activated.
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
About the battlecry, do we pick 1 of 3? or all 3 is activated?
I assume it's only 1 of 3, because it's nuts to have all 3 activated
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
I think one key aspect people are sleeping on is that the card says "summoned", not "played". That means cards that generate more pirates like that 5 mana boat spell counts towards this.
Also, I've just realised that Golakka Glutton is still in standard and some of the colossal minions are beasts.
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
I know one angryshukie would be glad to see this one. Seems like hooktusk is just a rogue for life. Now all we need is a portrait.
The card itself? Well, Ive a feeling it'll start more reddit anger, with pitchforks raised up high because this card embodies very nearly everything the majority of the playerbase seem to hate. Take cards away from their deck, hand, or just plain Mind Control at 8 mana. Because why not?
The conditions are pathetic. Playing 8 pirates by turn 8 may not be as easy as it looks in standard, but if the payoff is this good, you'll be jamming every pirate into your deck to make it happen. Amalgam of the Deep already guarantees 4 ticks, you just need another 4 more. In wild, this can be accomplish way before this card even gets online, never mind turn 8.
But the question remains, whether this will see play. The answer is yes. Will it be good? Probably not. Again, this is a turn 8 play with no rush or taunt, and rogue is notorious for their lack of defensive cards. So chances are good, if you maintain tempo throughout the game rogue will simply just die the following turn after this is played. Expect the mindcontrol to be picked often, not because its the best choice, but because they'll literally lose the game if they dont.
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
But we also don't know how slow the meta will be after rotation.
Back in DoD, Rogue could afford to run expensive payoff cards like Heistbaron Togwaggle and Galakrond while still being called a "tempo" deck. With the cards that have been revealed so far, it does look like we're heading towards a much slower, more value-oriented meta, one where a card like this could really shine.
Also, Blizzardis clearly pushing Pirate Rogue this expansion. Surely they've learned from Freeze Shaman from KotFT and print more than 2 cards to support the archetype.
Whirlpool is a New Priest Card Revealed by DawN for Voyage to the Sunken City
not the best mass removal indeed but could see play
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
Well for now it is only Sky Raider in wild
or bounce her back when she is generated by Juggernaut
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
How?
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
Absolutely spicy!
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
Though when she is randomly generated in pirate warrior it can be toxic...
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
love the flavor!
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
Flavorful but kinda slow for rogue...
New Rogue Minion - Pirate Admiral Hooktusk
A new Legendary Rogue Minion, Pirate Admiral Hooktusk, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
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New Hunter Spell - Barbed Nets
Its just Arcane Shot in another name most of the time, and some times its a smaller more useful Multi-Shot.
Why? Because the condition requires you to play a naga, and how many times can anyone keep arcane shot in their hand for an upgrade? Quest hunters will shoot immediately, while face hunters simply wont care about it. Unless there's a 0 mana naga, or really cheap ones, dont expect this to do more than an arcane shot.
Not that that's any problem at all. I mean, we're still playing arcane shot today. And quest hunter will take anything they can get, having lost some of their arsenal.