Its power level is near Heistbaron Togwaggle, in that the rewards matches the conditions required to make it happen.
The main problem with this card is the conditions itself. 3 spells are not easily played out, especially in slower decks, and you can't even topdeck this into a win con, it has to be in your hand for the longest time. My prediction is that team5 would print something that will generate some token spells, or perhaps we'll all just move on to Kobold Taskmaster, just so we get some cheap spells to trigger these cards. Because there's little to no chance control warrior can do it without spell generation, if its not in the hand on turn 1.
But if you can get it done, then this card is amazing. There's no need for further explanation; every one of the treasure is good in some capacity; the worse one is possibly Xal'atath, and that card can deal 10 damage on its own.
Dont be too surprised if this card gets nerfed one way or another, because Ring of Tides may well just be illegally broken. Its practically a one mana any spell you want, any time you want, as long as the spell was the last casted.
I don't think we're anywhere close to being there yet, but once some of the metaverses (Sandbox, Decentraland, Cronos Metaverse, etc.) get further underway, I'd like to see NFT's being able to be used across multiple IP's, a la Ready Player One.
Slightly Off-Topic:
I'd rather see healthy competition between the different metaverses, like Playstation vs. Xbox vs. Nintendo, as opposed to one dominant entity. Competition drives innovation! The next 10 years are exciting though and I hope something fun and unique can be made from this technology.
TBF there is a long line of legendary minions that let you choose from ""treasure" cards. The first that comes to mind Arch-Thief Rafaam. I do think it is a little bit overdone at this point but at least the Naga mechanic is tied to her.
Yeah, consider also that the pkmn go game itself was not complete when launched... they introduced trading 2 years late! And pvp much later.
A really bad move for niantic and/or nintendo, 'cause it could be an ongoing killer app, nowadays only dedicated fans kept playing it.
Anyway, i've played the very first version of pkmn tcg many years ago... it was the beginning of my experience with cardgames, later it drove me to playing YuGiOh!, Warlord(saga of the storm), VS System, WoWtcg and (after a long hiatus when wowtcg was discontinued) KeyForge (now on hiatus too)
I'm a Formula 1 fan and the crypto ads there are hilarious; It's tough to see a camera shot without them! I don't really care much about it, but it does go to show how much money is just being pumped into it when there's no real use cases yet outside of the aforementioned store of value.
And totally, everything is hostile first on the internet and no one actually wants to just talk about stuff anymore. Everyone just blocks blocks and... blocks. Being in a bubble is so awesome!!!!!!! I'm personally looking forward to the studies being done now on how mental illness is on the rise due to social media bubbles because maybe, just maybe, it'll make people rethink their choices. Not saying people have to touch more grass but I do think overall people need to find some new hobbies instead of doom-scrolling.
We might not always see eye-to-eye Sykomyke, but at least we can talk about the way we think.
Anything that is purely a store of value, like Bitcoin, is useless overall and eventually, people are going to figure that out. A store of value is stupid if you can't actually do anything with it. Crypto Commerce could have been a thing if these people could make the transactions dirt cheap and quick.
I fully agree there. I've been saying this for awhile that if the only value in cryptocurrencies is to hold them as an investment opportunity then they have ultimately failed at their primary goal: to be a currency. Now all they are is gimmicks for Matt Damon to push during super bowl ads.
Why you'd jump to thinking I'm going to ban you for disagreeing with me, I can't say I understand. The only people who get banned on here are spammers and bigots.
Sorry, I guess I jumped the gun on your reaction due to the vitriolic and uninformed responses I've gotten elsewhere, both on the internet and in real life. Whenever I've countered the NFT/blockchain craze in conversation, I've gotten either hostile responses (online) or investment bro responses (in real life) from people who have no business being anywhere near a computer.
In an age where people can't be bothered to do 3 seconds of research, it's quite frustrating.
Yea, that is definitely the most frustrating aspect.
Oh yeah, there will always be a form of latency, it's tech that unfortunately doesn't scale will without there being a central authority. There are ways around that but of course, that involves some form of centralization which is a bit of a downside, but the upside to that is there's less fees involved then too.
If you take real money, put it into a coin, and use said coin on a side app that lets you transact without major fees and instantly, that's a good way to deal with transactions within a specific game, and then if you want to mint your items, that'll just take a little bit more time as the transaction gets pushed onto the chain. That's sorta the best part we're at with that though right now and the obvious downside is you don't own it until it is minted- though I don't think cheapo stuff would need to ever be minted (a common Hearthstone card vs a Legendary Diamond). The end result of the ledger is a true sense of ownership and if I decided to stop playing a game that made use of minted objects, like a card in a card game, I could either destroy it to reclaim some of the value or sell it to another player.
I agree, there is some artificial scarcity going on right now with NFTs that's a bit on the silly side. I don't believe that to be the end-all-be-all of the tech though. I love being able to relate an NFT to a card game because it makes the most sense in a digital world. I play paper Magic, I own the cards, I can do whatever I want with them. I buy a card on MTG Arena and I can't trade it. If Wizards supported cards as an NFT, my cards would hold value based on the player economy, and Wizards, if implemented correctly, would be able to take a fee on any transaction which gives them access to the secondary card market's large market cap - something they're currently doing a bit of with Secret Lair, which has been printing serious cash for them.
I hate that we don't have any good digital trading card games. Part of it is shitty greed, the other part stems from companies likely not wanting to deal with hacked accounts and players getting their cards all traded away. Trading creates some awesome community and even the Pokemon digital card game is in the process of getting rid of it with their upcoming TCG Online replacement - TCG Live. If I want to sell something for real money, which a lot of games don't support and you can even be banned for it, I can't.
A lot of that comes down to the F2P nature of games these days. They give you a certain amount of free stuff, if that free stuff is tradeable, people start botting hard which even without that in Hearthstone, bots remain a huge problem. My solution is that you can only trade a certain value out of your account, based on how long you've played and how much real money you've spent - if you're giving cards to people for free or if you're trading for a Common with a Legendary (clearly someone is selling something here), that's going to pull value out of that pool you can trade.
Anyway, on scarcity. Card games. Blockchain. We're talking about essentially unlimited numbers of these cards still, with some being minted when players want to keep them in their wallets. The current trend of "there's only 1 of this" or "there's 50 of my item" are kinda shitty and I don't think that'll be a major player long-term. I think, from a card game POV anyway, I could see players getting the option to buy from a limited set of "first edition" packs and those cards would get a special mark on them, with there being like 100 of each Legendary or something like it, but overall, that's just a super exclusive collector piece, which are always fun. Then again, if you stop being interested in the game, you'd have the option to essentially cash out, letting a newer player or more whale-type people get your stuff.
Of course, companies aren't interested in that because now new players can get cards for cheaper to start off their collection. Economies would need to be reconsidered.
That does jump to your point on escapism though and game economies.
Yeah, games can definitely be an escape from the real world and some times people don't want this kind of game. That's fine! I don't think every game is going to become a crypto game and the ones that do will definitely have a more limited base of players. Not every person has to enjoy every game. I'm certainly not very interested in Fortnite despite loving the Battle Royale genre (PUBG 5th Birthday hype).
Though, none of the current games that I've seen that are using crypto look to be worth playing. Either shitty game designs or crazy hoops you have to go through. Also, Gods Unchained was hilarious in that you could pre-order your packs like what, a year in advance before anything was playable? This shits feeling like a Star Citizen (a game which does have some enjoyable content now) Kickstarter.
On proof of ownership and models. Yeah, that's the biggest hurdle I see when it comes to one game integrating another item from another game. I do think cross-game stuff would be very limited in nature and would mostly be a homage thing or one developer bringing forward something or a reference from their older title, perhaps with worse stats.
Game monetization in general is just such a damn drag and that's one thing I think NFTs will do well - giving players some power again. Of course, it means companies properly integrate things and so on.
One thing that I really hate about current monetization is the games that aren't a service. I don't mind buying packs in Hearthstone or a mount in World of Warcraft because I know those games just keep going on. But like, buying a skin in Call of Duty when next year the game is irrelevant? What the actual fuck. Your Battle Pass is absolute pointless garbage, why do I need a 50% XP boost when I just lose the level in a year anyway? I can't even see my skin so who cares what I look like. Granted, NFTs don't even solve that problem, but maybe after I stopped playing after a few months I could sell my skins on the cheap, lol.
Back to your comments though, on JPEGS. Yeah, totally they're just links and it's hilarious. So many people without a doubt have no idea how any of it works and they're going to be in for a rude awakening when these services inevitable shut down or lose content.
And on get rich quick schemes, yeah, there's so much nonsense to wade through. I'm just glad we aren't seeing 200 new coins pop up every day anymore with sites actually listing them. I think at some point NFTs will get to that point too, or at least the crap will be so far at the bottom, no one will ever see it.
I wouldn't mind the interest of people who really plays it. But I still think the global popularity for the game is very low. Yes, the game will always stays. Yes, they will still update the mode.
Although I don't have any interest at all is what I want to say in the 1st place. I should probably keep the thought to myself next time.
I think the closest to your first deck idea is probably a Deep deck, with Nautilus and Maokai. That being said, Deep is not very good in the meta right now, and it's a very punishing deck - if you make any mistakes, you pretty much lose. The basic idea is that it's a control deck, with little bodies to control the early game and act as chump blockers. Later in the game, you "go Deep" and then smack your opponent HARD with enormous units. A couple of decklists:
A Lee Sin deck might be similar to your second idea. It's a combo deck that focuses on leveling up Lee Sin, giving him overwhelm, and then winning the game with a literal OTK (where you get Lee to 10 damage, kick an enemy into their own Nexus, hitting it for 10, then the overwhelm attack goes through the block for 10 more). Of course, setting up a combo like that requires very controlling gameplay until you're able to set up the combo. By the way, you're only allowed to have Eye of the Dragon in your 2-cost unit slot, because it's your most important stalling unit while you try to get the combo online - you need to be able to use Gifts From Beyond and then Crescendum to summon it from your deck. Wounded Whiteflame can act as a backup wincon if you don't draw Lee Sin.
Lastly, if you just want full control, let the random dice roll, you could go with a The Howling Abyss deck. It's basically just all control, ramp, and healing tools, plus an infinite value generator. You can go quite a few different directions with this, maybe including Avarosan Sentry for an early blocker and card draw. You can also just go literally all spells, like this. Warning though - this kind of deck is not likely to get a ton of wins.
Just because someone is invested into something doesn't mean I'm shilling for them. I put the disclaimer there because unlike a lot of the "crypto bros", I believe it's good to be transparent about it. It's that exact reason that I don't have any stock investments in Blizzard, which historically speaking is an amazing value, because I'd feel compelled to disclose that somewhere on the site and people would take it out of context. "Oh look you're just saying something positive about Blizzard because you own shares in their company". Meanwhile, I also give them just as much negativity and have no problem calling them out when they're wrong-
And like I said, crypto and NFTs have plenty of their own problems and as of right now I don't think they have found any proper use-case yet. Is it speculative at this point? Sure. But as someone who is a general fan of new technology, it's something I think will eventually have a use-case and I want to support the projects that I think are going to do something innovative. I don't invest in shitcoins and I have zero desire to hold Bitcoin. As far as I'm concerned, the only blockchain that holds any value is Ethereum, partially because of smart contracts and what they enable us to do with the tech. Anything that is purely a store of value, like Bitcoin, is useless overall and eventually, people are going to figure that out. A store of value is stupid if you can't actually do anything with it. Crypto Commerce could have been a thing if these people could make the transactions dirt cheap and quick.
Why you'd jump to thinking I'm going to ban you for disagreeing with me, I can't say I understand. The only people who get banned on here are spammers and bigots.
I made my post knowing 100% it was going to attract some responses that were going to be against my thoughts and that's cool. And no, I don't think everyone who disagrees with crypto anything is a moronic simple-minded Twitter user, that's just from my personal experience one of the more infuriating things about the people who cry about it. I wouldn't even be surprised if some of those artsy folks who shame NFTs all day previously thought it was all cool and then they just couldn't figure out how to make their own art into NFTs to jump on the bandwagon - much anger comes from people not understanding how to accomplish a particular task. In an age where people can't be bothered to do 3 seconds of research, it's quite frustrating.
Gonna be real tricky to activate Azshara tho. When you're face hunter, you want to play your spells as soon as possible so Azshara will be very awkward to topdeck.
You're right, using a centralized store is easier than using a blockchain. There's also huge speed advantages to using a traditional database. Though, once validated, folks should be storing these validations, for at least some period of time, in a database or cache to help with latencies.
You can keep a cache of filtered and indexed history to do quick lookups, but you can't solve the latency between the time a transaction is submitted for inclusion on the blockchain and the time consensus is reached about it through caching. Of course a game company could hide that latency by immediately giving you access to an in-game item you bought or earned and then settle the transaction in the background, but then there is again the question why they're using a distributed ledger at all.
My biggest problem with people who are anti-crypto/anti-nft is for the most part, they just simply are not informed. You see plenty of folks on Twitter (I know, a horrible example of logical individuals) who won't even for a second make an attempt to learn about them. They all scream YoUr KiLlInG tHe EnViRoNmEnT at the top of their lungs, meanwhile, I'm sure they've just Uber Eats'd their third meal for the day.
Twitter isn't a suitable medium for discussion, but for some reason people keep trying.
I have spent some time learning about blockchain tech, but the more I understand the tech, the less I understand the market. Which probably means that many of the people heavily invested in the market don't understand the tech.
I really like that you can own digital items via an NFT. As things get even more digital, having "proper ownership" is a really cool idea. It makes player-run economies super easy and the company that runs the game doesn't need to run a marketplace, but they can still get paid via % cuts of each sale of an NFT, meaning they don't have to worry about the financial risks that come alongside with running something like the Diablo 3 Auction House or the Steam Marketplace - a huge barrier to smaller companies when you need to worry about dealing with tax for every single player. Not to say I'd want to mint every single item I owned since there would be fees with doing so, but if I got a really cool mount drop in WoW that could be minted, you bet I'd mint my Ashes of Alar!
At their core, NFTs are a mechanism for artificial scarcity. Sometimes you need scarcity to help creators make money, that's why copyright was invented for example. But in other cases the scarcity is just rent-seeking, where companies try to extract as much money as they can with no relation to the cost of creation. Using copyright as an example again, having a 10 to 20 year copyright term gives authors enough time to earn their money, the fact that copyright terms keep getting extended way beyond that is just corporate greed.
I'm a big fan of open source software, which is the opposite of scarcity: people contributing to something that everyone can benefit from for free. That brings its own set of problems, with people taking on big responsibilities in maintaining software while often not getting compensated for that. But overall I think that being able to duplicate digital works is a very unique and useful property; bringing artificial scarcity into such a system is not always a positive.
I also don't think that everything needs to be an economy. Games are supposed to offer a way to leave the real world behind for a while and experience something different. If more and more games not only get in-game economies, but also have those in-game economies tied to real-world economies, every game world becomes some kind of projection or re-skin of the real world, instead of existing outside of it.
Another cool part that I like about the whole NFT portion with games is having potential for items to be useful across other games. There's a bunch of interesting legal issues that need to be figured out before that actually happens, but if I did get Ashes of Alar in World of Warcraft and another game company who really wanted to pay tribute to WoW made some sort of Phoenix pet, maybe that was given out for free to players who validated that they owned an Ashes of Alar NFT. It's not the greatest example but it's a showcase into how different companies could pay homage to each other.
You already mentioned legal issues, but that's just one of the obstacles. From a technical perspective, an NFT is only a proof of ownership: it doesn't tell you what an item would look like or how it would function inside a different game. For each additional game it can appear in, the item would have to be manually re-created. That's a lot of effort and I think developers are likely more motivated to spend their time adding items specifically designed for their own game.
There are cases where it would make sense, for example when taking items from a game to its sequel in the same series, in particular for sports games with annual releases that are mostly roster refreshes. However, in those cases publishers would rather sell the same items to players again and again instead of transferring them over. We know that because that's what they're currently doing with their centralized databases as well.
NFTs need to have value though. The JPEG trash that we see in 99.9% of them right now is hilarious. The NFTs which grant access to a secret club is cool, though when those clubs don't actually do anything, that's basically just a JPEG. There's a couple of neat clubs that do special events together and being a part of something exclusive like that is nice. It's like a digital version of a secret cigar lounge that only the best get access to.
And not even actual JPEGs, but links to JPEGs. Links to locations that might not be all that permanent.
I have some doubts though that money is a good way to measure merit. Sure, some people get rich because they're talented and hard-working, but there are also quite a lot who get there through luck or bad behavior.
Real world, I'd love to see blockchain voting honestly. There's a lot to figure out to make that really happen, with the big hurdle being most people would never understand it so realistically, why even bother, but it would be one of the things we have right now that would make sense and it would make the stats more open. Big privacy concerns though, harassment potential, and compromised private keys are a negative. I like to think if done right, we'd have a better audit trail than what exists now. Now, a malicious actor could pretty easily get setup at the polling station as a volunteer and shove some extra ballets into the box (I'm sure it has been done somewhere). Though, I also don't think that we desperately need blockchain voting either.
Privacy is an issue with blockchain in general. Many people think it's anonymous, but it's very much the opposite of that. You only have privacy for as long as you can keep your wallet disconnected from your identity, but if blockchain is to play a significant role in our future lives, that will be hard to manage.
Another issue is spam: if the transaction costs become low enough, we'll need mechanisms to prevent unwanted items from being sent to our wallets. Otherwise you'd have it fill up with junk or you'll have to pay yourself to transfer the junk out of your wallet again.
Excited to see where it all goes, less excited about the scams that keep plaguing us, and even less excited about good games being bought out by crypto bros because I don't believe we have perfected the use-case for blockchains in games yet.
Despite all my concerns, I do think the tech is exciting. I wouldn't mind seeing the bubble pop tomorrow though; I think all the get rich quick schemes are getting in the way of potential useful applications.
I'm really surprised and disappointed to see you shilling for NFT's flux. I respect you as a member of this site, and the admin of it, but hugely disappointed to see this long drawn out post that essentially boils down to "I support NFT's because I have a stake in them, and anyone who disagrees is an idiotic twitter nut".
I don't pretend to understand the entire concept, but I've read a number of articles on the reality of them, as well as podcasts/youtube videos in an attempt to understand them so I can make an informed decision.
People had blockchain which was really only useful to run unregulated security trading without paying taxes (“Bitcoin”) but really wanted to use it somewhere. Since in the 10 years blockchains have existed no real use case has emerged they just basically reshaped a problem (the web is centralized and controlled by a few companies) forced blockchain into it and claimed to have a solution. They do not and this marks another year where blockchain has not found a use case aside from tax fraud.
NFTs are a strange grift and they are not even necessary for anything. If it really was about selling digital art we’ve been doing that for ages. Fortnite and all kinds of free to play games sell you cosmetic items for real money. People also have been selling digital art for a while. The game Diablo even had a marketplace to sell the digital objects you earned to other players. NFTs are not a revolution but a cumbersome reimplementation of things we already did or are already doing better and more efficiently.
In short, NFTs don’t quite do what they are advertised as doing (to give unique and identifiable ownership of a digital item), they sit in a legal grey area (the ‘ownership’ they promise is not regulated by any legislation, and they are ripe for exploitation by scammers, money launderers, and tax evaders), they are not actually fully decentralized and P2P based (as their movement and display still relies on centralized APIs), and, like any blockchain-based technology, they are (at least as long as a “proof-of-work” algorithm remains the principal consensus-maker for the authentication of new blocks) environmentally problematic to say the least.
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Secondly. the artworld-related NFT scene — for the time being, the primary stage for NFTs to shine — is nothing more than a huge speculative bubble, mostly exploited by waning celebrities looking to make themselves relevant and richer, financial whales smelling huge profits in a highly volatile market, self-appointed hyper-capitalist gurus and influencers, and libertarian crypto bros making money flipping worthless pixels. Surely, there are also many honest artists who would like to ride the NFT wave to make a living out of their work, as well as small, gullible investors with disposable income who hope for sizeable returns by being early adopters of the next big thing in tech.
It follows that gamers see the threat of a gradual introduction of NFTs into videogames as yet another method for developers to make a profit, by creating an artificial scarcity of unique digital assets, grounded on an environmentally unsustainable technology.
On a compute basis, blockchain networks don’t scale except by becoming the very same plutocratic and centralized systems they allegedly were designed to replace. There is an absurd cost to trying to do censorship resistant computation. In this regime there is a hard incentive to minimize program execution time because the entire network is forced to recompute every single program as part of it’s insanely wasteful process of attempting to reach consensus about a giant global state machine. This inevitably drives the cost per program instruction into the stratosphere. The Ethereum virtual machine has the equivalent computational power of an Atari 2600 from the 1970s except it runs on casino chips that cost $500 a pop and every few minutes we have to reload it like a slot machine to buy a few more cycles.
Warning TWO HOUR VIDEO. I was only able to watch half it but it's informative as hell.
And to sum it all up... (from we deserve better)
Today’s NFTs cannot maintain their promises. They are not revolutionary solutions for today’s problems, for all they do is replicate already-existent exploitative structures while relying on a different, even more problematic, technological infrastructure. They ultimately amount to a grift, yet another avenue for the environmentally-damaging accumulation of capital in the hands of the few, and should both be condemned and abandoned. We should rather be open to the possibility that tomorrow, there will be a better method of securing ownership of, and agency over, our digital assets — most notably, our personal information, extracted from the capitalist process of financialization of everything — maintaining some of the promises made by NFTs, but free from their toxic baggage.
@flux. Why you would be pro NFT/pro digital currency is beyond me. There's really no reason. Hype/hope for new technology to propel is into the next digital revolution? Sure. But *specifically* NFT/digital currency/web3 (as they currently stand). Hell no.
Like I said, I don't claim to understand the specific tech behind it, but I do attempt to read up and educate myself. New technology, especially in this day and age is guilty until proven innocent (i.e. reliable, safe, secure, user friendly, etc etc)
If the only thing my dissenting post here has earned me is a site ban and you to collect another pair of boots from that ban, so be it.
You're right, using a centralized store is easier than using a blockchain. There's also huge speed advantages to using a traditional database. Though, once validated, folks should be storing these validations, for at least some period of time, in a database or cache to help with latencies.
I'm very much pro-cryptocurrency and pro-NFT, though I agree, we do not have any real-world problems solved so far with either of the technologies yet and there is a ton of scamming and general shit throughout which has hurt any kind of solid adoption. It'll be another 5-10 years at the very least before you really can do much with it as no one has really hit the nail on the head yet with any of their concepts.
My biggest problem with people who are anti-crypto/anti-nft is for the most part, they just simply are not informed. You see plenty of folks on Twitter (I know, a horrible example of logical individuals) who won't even for a second make an attempt to learn about them. They all scream YoUr KiLlInG tHe EnViRoNmEnT at the top of their lungs, meanwhile, I'm sure they've just Uber Eats'd their third meal for the day.
Proof of Work is horrible, don't get me wrong, and Ethereum's Proof of Stake really needs to hurry up, but the electricity being chugged into it isn't going to be a forever thing. Maybe for Bitcoin that remains true and there's some serious problems with that since the Bitcoin Foundation doesn't seem to have a good idea of where it is headed for proper sustainability of their chain (let's increase the damn block sizes as a minimum thx) and with it always being the most valuable of the bunch, it'll always be mined to death, but for that we actually need people to move onto better technologies and forget about Bitcoin.
I really like that you can own digital items via an NFT. As things get even more digital, having "proper ownership" is a really cool idea. It makes player-run economies super easy and the company that runs the game doesn't need to run a marketplace, but they can still get paid via % cuts of each sale of an NFT, meaning they don't have to worry about the financial risks that come alongside with running something like the Diablo 3 Auction House or the Steam Marketplace - a huge barrier to smaller companies when you need to worry about dealing with tax for every single player. Not to say I'd want to mint every single item I owned since there would be fees with doing so, but if I got a really cool mount drop in WoW that could be minted, you bet I'd mint my Ashes of Alar!
Another cool part that I like about the whole NFT portion with games is having potential for items to be useful across other games. There's a bunch of interesting legal issues that need to be figured out before that actually happens, but if I did get Ashes of Alar in World of Warcraft and another game company who really wanted to pay tribute to WoW made some sort of Phoenix pet, maybe that was given out for free to players who validated that they owned an Ashes of Alar NFT. It's not the greatest example but it's a showcase into how different companies could pay homage to each other.
NFTs need to have value though. The JPEG trash that we see in 99.9% of them right now is hilarious. The NFTs which grant access to a secret club is cool, though when those clubs don't actually do anything, that's basically just a JPEG. There's a couple of neat clubs that do special events together and being a part of something exclusive like that is nice. It's like a digital version of a secret cigar lounge that only the best get access to.
Real world, I'd love to see blockchain voting honestly. There's a lot to figure out to make that really happen, with the big hurdle being most people would never understand it so realistically, why even bother, but it would be one of the things we have right now that would make sense and it would make the stats more open. Big privacy concerns though, harassment potential, and compromised private keys are a negative. I like to think if done right, we'd have a better audit trail than what exists now. Now, a malicious actor could pretty easily get setup at the polling station as a volunteer and shove some extra ballets into the box (I'm sure it has been done somewhere). Though, I also don't think that we desperately need blockchain voting either.
Excited to see where it all goes, less excited about the scams that keep plaguing us, and even less excited about good games being bought out by crypto bros because I don't believe we have perfected the use-case for blockchains in games yet.
Sidenote: Enjin (disclaimer: I was a part of their original drop and continue to hold coins and thus may profit off any potential positive discussion about Enjin) is an exciting project and their product feels like the right beginnings to integrate NFTs and payments into games using this technology. The group has solid leadership and their wallet apps for your phone are great.
As you can see, posting within an hour wasn't nearly long enough to judge. ;) These things tend to pick up steam as they go. But also as Suchti points out, there is often little to no correlation. We've had articles with barely any comments get a huge amount of views, and vice versa. It's weird sometimes. But there is definitely still a lot of interest for these limited events in Mercs, everything about the Chi-Ji one is pretty much a fine indicator. Plus they can be fun, this alone has reinvigorated my interest in the PvE aspect of the mode after I got bored of typical bounties super quickly.
Defend the Dwarven District will use this to replace Overwhelm. Also might be good in a Big hunter deck, so they can survive the early game. Also we haven't seen Naga stuff in hunter yet, so maybe it has some additional synergy. This card seems VERY good.
The first time I read this card, I legitimately thought it was a 7/9 with Taunt (it was late, cut me some slack) and I was still unimpressed. This is too synergy-dependent for Arena and too underpowered for constructed. Just a 0/10 card all around.
New Neutral Minion - Queen Azshara
Its power level is near Heistbaron Togwaggle, in that the rewards matches the conditions required to make it happen.
The main problem with this card is the conditions itself. 3 spells are not easily played out, especially in slower decks, and you can't even topdeck this into a win con, it has to be in your hand for the longest time. My prediction is that team5 would print something that will generate some token spells, or perhaps we'll all just move on to Kobold Taskmaster, just so we get some cheap spells to trigger these cards. Because there's little to no chance control warrior can do it without spell generation, if its not in the hand on turn 1.
But if you can get it done, then this card is amazing. There's no need for further explanation; every one of the treasure is good in some capacity; the worse one is possibly Xal'atath, and that card can deal 10 damage on its own.
Dont be too surprised if this card gets nerfed one way or another, because Ring of Tides may well just be illegally broken. Its practically a one mana any spell you want, any time you want, as long as the spell was the last casted.
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
I don't think we're anywhere close to being there yet, but once some of the metaverses (Sandbox, Decentraland, Cronos Metaverse, etc.) get further underway, I'd like to see NFT's being able to be used across multiple IP's, a la Ready Player One.
Slightly Off-Topic:
I'd rather see healthy competition between the different metaverses, like Playstation vs. Xbox vs. Nintendo, as opposed to one dominant entity. Competition drives innovation! The next 10 years are exciting though and I hope something fun and unique can be made from this technology.
Blizzard Reveals the Queen Azshara Legendary Card for Hearthstone's Voyage to the Sunken City Expansion
TBF there is a long line of legendary minions that let you choose from ""treasure" cards. The first that comes to mind Arch-Thief Rafaam. I do think it is a little bit overdone at this point but at least the Naga mechanic is tied to her.
Pokemon TCG Announces the Pokemon GO TCG Expansion Arriving This Summer
Yeah, consider also that the pkmn go game itself was not complete when launched... they introduced trading 2 years late! And pvp much later.
A really bad move for niantic and/or nintendo, 'cause it could be an ongoing killer app, nowadays only dedicated fans kept playing it.
Anyway, i've played the very first version of pkmn tcg many years ago... it was the beginning of my experience with cardgames, later it drove me to playing YuGiOh!, Warlord(saga of the storm), VS System, WoWtcg and (after a long hiatus when wowtcg was discontinued) KeyForge (now on hiatus too)
How to Complete Leeroy Jenkins Mercenaries Event Task 1 "Take'em Down Quick" - Tips & Parties Inside
Guys, Gruul is wicked good in ALL of the Onyxia's Lair bounties. There are so many Fighter Dragons (including Smolderwing) he just destroys.
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
I'm a Formula 1 fan and the crypto ads there are hilarious; It's tough to see a camera shot without them! I don't really care much about it, but it does go to show how much money is just being pumped into it when there's no real use cases yet outside of the aforementioned store of value.
And totally, everything is hostile first on the internet and no one actually wants to just talk about stuff anymore. Everyone just blocks blocks and... blocks. Being in a bubble is so awesome!!!!!!! I'm personally looking forward to the studies being done now on how mental illness is on the rise due to social media bubbles because maybe, just maybe, it'll make people rethink their choices. Not saying people have to touch more grass but I do think overall people need to find some new hobbies instead of doom-scrolling.
We might not always see eye-to-eye Sykomyke, but at least we can talk about the way we think.
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
I fully agree there. I've been saying this for awhile that if the only value in cryptocurrencies is to hold them as an investment opportunity then they have ultimately failed at their primary goal: to be a currency. Now all they are is gimmicks for Matt Damon to push during super bowl ads.
Sorry, I guess I jumped the gun on your reaction due to the vitriolic and uninformed responses I've gotten elsewhere, both on the internet and in real life. Whenever I've countered the NFT/blockchain craze in conversation, I've gotten either hostile responses (online) or investment bro responses (in real life) from people who have no business being anywhere near a computer.
Yea, that is definitely the most frustrating aspect.
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
Oh yeah, there will always be a form of latency, it's tech that unfortunately doesn't scale will without there being a central authority. There are ways around that but of course, that involves some form of centralization which is a bit of a downside, but the upside to that is there's less fees involved then too.
If you take real money, put it into a coin, and use said coin on a side app that lets you transact without major fees and instantly, that's a good way to deal with transactions within a specific game, and then if you want to mint your items, that'll just take a little bit more time as the transaction gets pushed onto the chain. That's sorta the best part we're at with that though right now and the obvious downside is you don't own it until it is minted- though I don't think cheapo stuff would need to ever be minted (a common Hearthstone card vs a Legendary Diamond). The end result of the ledger is a true sense of ownership and if I decided to stop playing a game that made use of minted objects, like a card in a card game, I could either destroy it to reclaim some of the value or sell it to another player.
I agree, there is some artificial scarcity going on right now with NFTs that's a bit on the silly side. I don't believe that to be the end-all-be-all of the tech though. I love being able to relate an NFT to a card game because it makes the most sense in a digital world. I play paper Magic, I own the cards, I can do whatever I want with them. I buy a card on MTG Arena and I can't trade it. If Wizards supported cards as an NFT, my cards would hold value based on the player economy, and Wizards, if implemented correctly, would be able to take a fee on any transaction which gives them access to the secondary card market's large market cap - something they're currently doing a bit of with Secret Lair, which has been printing serious cash for them.
I hate that we don't have any good digital trading card games. Part of it is shitty greed, the other part stems from companies likely not wanting to deal with hacked accounts and players getting their cards all traded away. Trading creates some awesome community and even the Pokemon digital card game is in the process of getting rid of it with their upcoming TCG Online replacement - TCG Live. If I want to sell something for real money, which a lot of games don't support and you can even be banned for it, I can't.
A lot of that comes down to the F2P nature of games these days. They give you a certain amount of free stuff, if that free stuff is tradeable, people start botting hard which even without that in Hearthstone, bots remain a huge problem. My solution is that you can only trade a certain value out of your account, based on how long you've played and how much real money you've spent - if you're giving cards to people for free or if you're trading for a Common with a Legendary (clearly someone is selling something here), that's going to pull value out of that pool you can trade.
Anyway, on scarcity. Card games. Blockchain. We're talking about essentially unlimited numbers of these cards still, with some being minted when players want to keep them in their wallets. The current trend of "there's only 1 of this" or "there's 50 of my item" are kinda shitty and I don't think that'll be a major player long-term. I think, from a card game POV anyway, I could see players getting the option to buy from a limited set of "first edition" packs and those cards would get a special mark on them, with there being like 100 of each Legendary or something like it, but overall, that's just a super exclusive collector piece, which are always fun. Then again, if you stop being interested in the game, you'd have the option to essentially cash out, letting a newer player or more whale-type people get your stuff.
Of course, companies aren't interested in that because now new players can get cards for cheaper to start off their collection. Economies would need to be reconsidered.
That does jump to your point on escapism though and game economies.
Yeah, games can definitely be an escape from the real world and some times people don't want this kind of game. That's fine! I don't think every game is going to become a crypto game and the ones that do will definitely have a more limited base of players. Not every person has to enjoy every game. I'm certainly not very interested in Fortnite despite loving the Battle Royale genre (PUBG 5th Birthday hype).
Though, none of the current games that I've seen that are using crypto look to be worth playing. Either shitty game designs or crazy hoops you have to go through. Also, Gods Unchained was hilarious in that you could pre-order your packs like what, a year in advance before anything was playable? This shits feeling like a Star Citizen (a game which does have some enjoyable content now) Kickstarter.
On proof of ownership and models. Yeah, that's the biggest hurdle I see when it comes to one game integrating another item from another game. I do think cross-game stuff would be very limited in nature and would mostly be a homage thing or one developer bringing forward something or a reference from their older title, perhaps with worse stats.
Game monetization in general is just such a damn drag and that's one thing I think NFTs will do well - giving players some power again. Of course, it means companies properly integrate things and so on.
One thing that I really hate about current monetization is the games that aren't a service. I don't mind buying packs in Hearthstone or a mount in World of Warcraft because I know those games just keep going on. But like, buying a skin in Call of Duty when next year the game is irrelevant? What the actual fuck. Your Battle Pass is absolute pointless garbage, why do I need a 50% XP boost when I just lose the level in a year anyway? I can't even see my skin so who cares what I look like. Granted, NFTs don't even solve that problem, but maybe after I stopped playing after a few months I could sell my skins on the cheap, lol.
Back to your comments though, on JPEGS. Yeah, totally they're just links and it's hilarious. So many people without a doubt have no idea how any of it works and they're going to be in for a rude awakening when these services inevitable shut down or lose content.
And on get rich quick schemes, yeah, there's so much nonsense to wade through. I'm just glad we aren't seeing 200 new coins pop up every day anymore with sites actually listing them. I think at some point NFTs will get to that point too, or at least the crap will be so far at the bottom, no one will ever see it.
[Updated] New Limited Time Leeroy Jenkins Event Is Live - Hearthstone Mercenaries, Get Ready To Charge Ahead!
I wouldn't mind the interest of people who really plays it. But I still think the global popularity for the game is very low.
Yes, the game will always stays.
Yes, they will still update the mode.
Although I don't have any interest at all is what I want to say in the 1st place. I should probably keep the thought to myself next time.
How to Complete Leeroy Jenkins Mercenaries Event Task 1 "Take'em Down Quick" - Tips & Parties Inside
I just did it with my usual fire comp Ballinda Rag and Geddon
Newbie Need some help
I think the closest to your first deck idea is probably a Deep deck, with Nautilus and Maokai. That being said, Deep is not very good in the meta right now, and it's a very punishing deck - if you make any mistakes, you pretty much lose. The basic idea is that it's a control deck, with little bodies to control the early game and act as chump blockers. Later in the game, you "go Deep" and then smack your opponent HARD with enormous units. A couple of decklists:
Pretty much a standard list here.
A couple of unusual card choices in this one.
A Lee Sin deck might be similar to your second idea. It's a combo deck that focuses on leveling up Lee Sin, giving him overwhelm, and then winning the game with a literal OTK (where you get Lee to 10 damage, kick an enemy into their own Nexus, hitting it for 10, then the overwhelm attack goes through the block for 10 more). Of course, setting up a combo like that requires very controlling gameplay until you're able to set up the combo. By the way, you're only allowed to have Eye of the Dragon in your 2-cost unit slot, because it's your most important stalling unit while you try to get the combo online - you need to be able to use Gifts From Beyond and then Crescendum to summon it from your deck. Wounded Whiteflame can act as a backup wincon if you don't draw Lee Sin.
This is a pretty standard list
Here's a slightly different build that uses the minimal possible units
Lastly, if you just want full control, let the random dice roll, you could go with a The Howling Abyss deck. It's basically just all control, ramp, and healing tools, plus an infinite value generator. You can go quite a few different directions with this, maybe including Avarosan Sentry for an early blocker and card draw. You can also just go literally all spells, like this. Warning though - this kind of deck is not likely to get a ton of wins.
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
Just because someone is invested into something doesn't mean I'm shilling for them. I put the disclaimer there because unlike a lot of the "crypto bros", I believe it's good to be transparent about it. It's that exact reason that I don't have any stock investments in Blizzard, which historically speaking is an amazing value, because I'd feel compelled to disclose that somewhere on the site and people would take it out of context. "Oh look you're just saying something positive about Blizzard because you own shares in their company". Meanwhile, I also give them just as much negativity and have no problem calling them out when they're wrong-
And like I said, crypto and NFTs have plenty of their own problems and as of right now I don't think they have found any proper use-case yet. Is it speculative at this point? Sure. But as someone who is a general fan of new technology, it's something I think will eventually have a use-case and I want to support the projects that I think are going to do something innovative. I don't invest in shitcoins and I have zero desire to hold Bitcoin. As far as I'm concerned, the only blockchain that holds any value is Ethereum, partially because of smart contracts and what they enable us to do with the tech. Anything that is purely a store of value, like Bitcoin, is useless overall and eventually, people are going to figure that out. A store of value is stupid if you can't actually do anything with it. Crypto Commerce could have been a thing if these people could make the transactions dirt cheap and quick.
Why you'd jump to thinking I'm going to ban you for disagreeing with me, I can't say I understand. The only people who get banned on here are spammers and bigots.
I made my post knowing 100% it was going to attract some responses that were going to be against my thoughts and that's cool. And no, I don't think everyone who disagrees with crypto anything is a moronic simple-minded Twitter user, that's just from my personal experience one of the more infuriating things about the people who cry about it. I wouldn't even be surprised if some of those artsy folks who shame NFTs all day previously thought it was all cool and then they just couldn't figure out how to make their own art into NFTs to jump on the bandwagon - much anger comes from people not understanding how to accomplish a particular task. In an age where people can't be bothered to do 3 seconds of research, it's quite frustrating.
Blizzard Reveals the Queen Azshara Legendary Card for Hearthstone's Voyage to the Sunken City Expansion
Gonna be real tricky to activate Azshara tho. When you're face hunter, you want to play your spells as soon as possible so Azshara will be very awkward to topdeck.
[Now Live] Hearthstone Patch 22.6.1 Arrives on Wednesday, March 23 - Battlegrounds Armor Changes, Minion Removal, & Hotfixes
I didnt understand why Friend of a Friend was removed, then I saw that dogdog's video, and LMAO is so broken with brann
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
You can keep a cache of filtered and indexed history to do quick lookups, but you can't solve the latency between the time a transaction is submitted for inclusion on the blockchain and the time consensus is reached about it through caching. Of course a game company could hide that latency by immediately giving you access to an in-game item you bought or earned and then settle the transaction in the background, but then there is again the question why they're using a distributed ledger at all.
Twitter isn't a suitable medium for discussion, but for some reason people keep trying.
I have spent some time learning about blockchain tech, but the more I understand the tech, the less I understand the market. Which probably means that many of the people heavily invested in the market don't understand the tech.
At their core, NFTs are a mechanism for artificial scarcity. Sometimes you need scarcity to help creators make money, that's why copyright was invented for example. But in other cases the scarcity is just rent-seeking, where companies try to extract as much money as they can with no relation to the cost of creation. Using copyright as an example again, having a 10 to 20 year copyright term gives authors enough time to earn their money, the fact that copyright terms keep getting extended way beyond that is just corporate greed.
I'm a big fan of open source software, which is the opposite of scarcity: people contributing to something that everyone can benefit from for free. That brings its own set of problems, with people taking on big responsibilities in maintaining software while often not getting compensated for that. But overall I think that being able to duplicate digital works is a very unique and useful property; bringing artificial scarcity into such a system is not always a positive.
I also don't think that everything needs to be an economy. Games are supposed to offer a way to leave the real world behind for a while and experience something different. If more and more games not only get in-game economies, but also have those in-game economies tied to real-world economies, every game world becomes some kind of projection or re-skin of the real world, instead of existing outside of it.
You already mentioned legal issues, but that's just one of the obstacles. From a technical perspective, an NFT is only a proof of ownership: it doesn't tell you what an item would look like or how it would function inside a different game. For each additional game it can appear in, the item would have to be manually re-created. That's a lot of effort and I think developers are likely more motivated to spend their time adding items specifically designed for their own game.
There are cases where it would make sense, for example when taking items from a game to its sequel in the same series, in particular for sports games with annual releases that are mostly roster refreshes. However, in those cases publishers would rather sell the same items to players again and again instead of transferring them over. We know that because that's what they're currently doing with their centralized databases as well.
And not even actual JPEGs, but links to JPEGs. Links to locations that might not be all that permanent.
I have some doubts though that money is a good way to measure merit. Sure, some people get rich because they're talented and hard-working, but there are also quite a lot who get there through luck or bad behavior.
Privacy is an issue with blockchain in general. Many people think it's anonymous, but it's very much the opposite of that. You only have privacy for as long as you can keep your wallet disconnected from your identity, but if blockchain is to play a significant role in our future lives, that will be hard to manage.
Another issue is spam: if the transaction costs become low enough, we'll need mechanisms to prevent unwanted items from being sent to our wallets. Otherwise you'd have it fill up with junk or you'll have to pay yourself to transfer the junk out of your wallet again.
Despite all my concerns, I do think the tech is exciting. I wouldn't mind seeing the bubble pop tomorrow though; I think all the get rich quick schemes are getting in the way of potential useful applications.
Whirlpool is a New Priest Card Revealed by DawN for Voyage to the Sunken City
shud comes with loatheb, so you don't get to play this after the first shud.
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
I'm really surprised and disappointed to see you shilling for NFT's flux. I respect you as a member of this site, and the admin of it, but hugely disappointed to see this long drawn out post that essentially boils down to "I support NFT's because I have a stake in them, and anyone who disagrees is an idiotic twitter nut".
I don't pretend to understand the entire concept, but I've read a number of articles on the reality of them, as well as podcasts/youtube videos in an attempt to understand them so I can make an informed decision.
https://tante.cc/2021/12/17/the-third-web/amp/
https://tripleampersand.org/deserve-better-nfts/
https://www.stephendiehl.com/blog/web3-bullshit.html
https://chhopsky.substack.com/p/nft-fantasy-why-items-as-nfts-does?s=r
Lastly
https://www.youtube.com/watch?v=YQ_xWvX1n9g&t=2s
Warning TWO HOUR VIDEO. I was only able to watch half it but it's informative as hell.
And to sum it all up... (from we deserve better)
Today’s NFTs cannot maintain their promises. They are not revolutionary solutions for today’s problems, for all they do is replicate already-existent exploitative structures while relying on a different, even more problematic, technological infrastructure. They ultimately amount to a grift, yet another avenue for the environmentally-damaging accumulation of capital in the hands of the few, and should both be condemned and abandoned. We should rather be open to the possibility that tomorrow, there will be a better method of securing ownership of, and agency over, our digital assets — most notably, our personal information, extracted from the capitalist process of financialization of everything — maintaining some of the promises made by NFTs, but free from their toxic baggage.
@flux. Why you would be pro NFT/pro digital currency is beyond me. There's really no reason. Hype/hope for new technology to propel is into the next digital revolution? Sure. But *specifically* NFT/digital currency/web3 (as they currently stand). Hell no.
Like I said, I don't claim to understand the specific tech behind it, but I do attempt to read up and educate myself. New technology, especially in this day and age is guilty until proven innocent (i.e. reliable, safe, secure, user friendly, etc etc)
If the only thing my dissenting post here has earned me is a site ban and you to collect another pair of boots from that ban, so be it.
Whirlpool is a New Priest Card Revealed by DawN for Voyage to the Sunken City
soul mirror is one of the best cards ever printed in the entirety of hearthstone lol
Barbed Nets is a New Hunter Card in Hearthstone's Voyage to the Sunken City Expansion
QL Hunter in Standard used to be more skilled than it appeared but then they had to print Furious Howl in the mini set and push it to high Tier 2...
Barbed Nets is a New Hunter Card in Hearthstone's Voyage to the Sunken City Expansion
It's 1 mana deal 2 damage, good enough for questline hunter even without the other effects.
Storybook Brawl Has Been Acquired by FTX, a Cryptocurrency and NFT Exchange
You're right, using a centralized store is easier than using a blockchain. There's also huge speed advantages to using a traditional database. Though, once validated, folks should be storing these validations, for at least some period of time, in a database or cache to help with latencies.
I'm very much pro-cryptocurrency and pro-NFT, though I agree, we do not have any real-world problems solved so far with either of the technologies yet and there is a ton of scamming and general shit throughout which has hurt any kind of solid adoption. It'll be another 5-10 years at the very least before you really can do much with it as no one has really hit the nail on the head yet with any of their concepts.
My biggest problem with people who are anti-crypto/anti-nft is for the most part, they just simply are not informed. You see plenty of folks on Twitter (I know, a horrible example of logical individuals) who won't even for a second make an attempt to learn about them. They all scream YoUr KiLlInG tHe EnViRoNmEnT at the top of their lungs, meanwhile, I'm sure they've just Uber Eats'd their third meal for the day.
Proof of Work is horrible, don't get me wrong, and Ethereum's Proof of Stake really needs to hurry up, but the electricity being chugged into it isn't going to be a forever thing. Maybe for Bitcoin that remains true and there's some serious problems with that since the Bitcoin Foundation doesn't seem to have a good idea of where it is headed for proper sustainability of their chain (let's increase the damn block sizes as a minimum thx) and with it always being the most valuable of the bunch, it'll always be mined to death, but for that we actually need people to move onto better technologies and forget about Bitcoin.
I really like that you can own digital items via an NFT. As things get even more digital, having "proper ownership" is a really cool idea. It makes player-run economies super easy and the company that runs the game doesn't need to run a marketplace, but they can still get paid via % cuts of each sale of an NFT, meaning they don't have to worry about the financial risks that come alongside with running something like the Diablo 3 Auction House or the Steam Marketplace - a huge barrier to smaller companies when you need to worry about dealing with tax for every single player. Not to say I'd want to mint every single item I owned since there would be fees with doing so, but if I got a really cool mount drop in WoW that could be minted, you bet I'd mint my Ashes of Alar!
Another cool part that I like about the whole NFT portion with games is having potential for items to be useful across other games. There's a bunch of interesting legal issues that need to be figured out before that actually happens, but if I did get Ashes of Alar in World of Warcraft and another game company who really wanted to pay tribute to WoW made some sort of Phoenix pet, maybe that was given out for free to players who validated that they owned an Ashes of Alar NFT. It's not the greatest example but it's a showcase into how different companies could pay homage to each other.
NFTs need to have value though. The JPEG trash that we see in 99.9% of them right now is hilarious. The NFTs which grant access to a secret club is cool, though when those clubs don't actually do anything, that's basically just a JPEG. There's a couple of neat clubs that do special events together and being a part of something exclusive like that is nice. It's like a digital version of a secret cigar lounge that only the best get access to.
Real world, I'd love to see blockchain voting honestly. There's a lot to figure out to make that really happen, with the big hurdle being most people would never understand it so realistically, why even bother, but it would be one of the things we have right now that would make sense and it would make the stats more open. Big privacy concerns though, harassment potential, and compromised private keys are a negative. I like to think if done right, we'd have a better audit trail than what exists now. Now, a malicious actor could pretty easily get setup at the polling station as a volunteer and shove some extra ballets into the box (I'm sure it has been done somewhere). Though, I also don't think that we desperately need blockchain voting either.
Excited to see where it all goes, less excited about the scams that keep plaguing us, and even less excited about good games being bought out by crypto bros because I don't believe we have perfected the use-case for blockchains in games yet.
Sidenote: Enjin (disclaimer: I was a part of their original drop and continue to hold coins and thus may profit off any potential positive discussion about Enjin) is an exciting project and their product feels like the right beginnings to integrate NFTs and payments into games using this technology. The group has solid leadership and their wallet apps for your phone are great.
[Updated] New Limited Time Leeroy Jenkins Event Is Live - Hearthstone Mercenaries, Get Ready To Charge Ahead!
As you can see, posting within an hour wasn't nearly long enough to judge. ;) These things tend to pick up steam as they go. But also as Suchti points out, there is often little to no correlation. We've had articles with barely any comments get a huge amount of views, and vice versa. It's weird sometimes.
But there is definitely still a lot of interest for these limited events in Mercs, everything about the Chi-Ji one is pretty much a fine indicator. Plus they can be fun, this alone has reinvigorated my interest in the PvE aspect of the mode after I got bored of typical bounties super quickly.
New Hunter Spell - Barbed Nets
Defend the Dwarven District will use this to replace Overwhelm. Also might be good in a Big hunter deck, so they can survive the early game. Also we haven't seen Naga stuff in hunter yet, so maybe it has some additional synergy. This card seems VERY good.
New Neutral Minion - Slithering Deathscale
The first time I read this card, I legitimately thought it was a 7/9 with Taunt (it was late, cut me some slack) and I was still unimpressed. This is too synergy-dependent for Arena and too underpowered for constructed. Just a 0/10 card all around.