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This is an insanely flavorful card. Everyone knows that the most flavorful cards see plays years from now (look at Unite the Murlocs) and Pirate Admiral Hooktusk is one of those kinda cards. An 8 mana 8/8 pirate is just solid stats, and you wont be happy to see this summoned by The Juggernaut. Also having to play 8 other pirates is not that bad. You have Cutlass Courier to draw pirates, and you have Azsharan Vessel to summon a bunch of pirates. Actually playing 2 Azsharan Vessels could theoretically activate Pirate Admiral Hooktusk, so maybe the "pirate package" might see play in other rogue archetypes in the future? Also Pirate Admiral Hooktusk + Shadowstep seems really strong... If Shadowstep is still in the core set.
As for the effects:
Take their Supplies!: Tickatus but you add their cards to your hand. This can just end combos AND you can steal something important, like draw or burn from an aggro/midrange deck. This option seems really solid, mainly because it's basically a reload. Also this option is really good after your opponent dredged a card, because now you can steal it.
Take their Gold!: This seems solid if you know that your opponent has a important card/combo piece in their hand. Seems like a solid choise after you kill their Taelan Fordring if that card is still in the core set, or after they did some other kind of tutorred draw. AND obviously this is AMAZING against Questline decks, should they finish their questline really late.
Take their Ship!: This seems good against a slow/grindy control deck but that's it. Basically only good for stealing lets say a big taunt. 8 mana Mind Control (with 8/8 body) might seem good, but i'm not sure. The other 2 option just look way stronger in most situations.
I think Pirate Admiral Hooktusk will 100% see play in some kind of aggro/midrange pirate rogue deck. Especially considering rogue also gets some other good midrange cards like Crabatoa that they can slot into the deck. And in wild... This might become the centerpiece of a pirate tempo rogue deck. After all it says SUMMON, and wild has cards like Patches the Pirate and Parachute Brigand. I really hope pirate rogue will be a thing in wild.
If Pirate Rogue is viable, it will likely win most of its games before turn eight, and an Aggro deck that draws an early 8-drop is effectively down a card in hand for the entire game. This card doesn't win the game the turn you play it, and most Aggro decks are simply trying to close out the game on turns 8+. My guess is that it won't see much play - while it gives Aggro something to do in the late game against Control, Aggro is likely better off simply running a cheaper card that helps the deck win before turns 8+.
Does not seem that good. To slow or even to bad overall to see play over other cards. If it would shoot more than 3 damage maybe but like this i don't see this working in any deck so far. Stats are ok and if it would have taunt it would sureley see play but like this i don't think it will.
The only reason why this card will ever be played at all is because of its obvious synergy with Bioluminescence, and the fact that it fills your hand space.
As a clear option it kinda sucks. And unless we're seeing the return of evolve cards, there's just no way this card will ever be more than a smaller Scale of Onyxia for shaman that deals less than half of that card's worth.
Was gonna say the same! Flood the board with the piranhas and burn face after Bioluminescence on the minions.
Looks interesting and i think it could see play depending on how the meta shifts with the expansion. This could either be played in every priest deck for the clear or see no play at all. Realy depends how the meta evolves in the upcoming expansion.
But i somehow think this will find it`s place in most priest decks.
Well , not sure how fast you would have summoned 8 Pirates in Rogue but i guess it`s at least decent to see play - the effect is hella strong and 8/8 for 8 is ok!
I think this could be very dangerous depending on how fast you can dump 8 pirates!
Can find use in Questline hunter if they somehow incorporate Nagas into their builds. Otherwise this is Arcane Shot win an upside. Honestly not the worst.
Lady S'theno is a New Demon Hunter Card Revealed by Basgamer for Voyage to the Sunken City
It also can attack your own minions huh, interesting.
Edit: Oh, it's pretty scary then
New Demon Hunter Minion - Lady S'theno
A new Legendary Demon Hunter Minion, Lady S'theno, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
New Rogue Minion - Pirate Admiral Hooktusk
This is an insanely flavorful card. Everyone knows that the most flavorful cards see plays years from now (look at Unite the Murlocs) and Pirate Admiral Hooktusk is one of those kinda cards. An 8 mana 8/8 pirate is just solid stats, and you wont be happy to see this summoned by The Juggernaut. Also having to play 8 other pirates is not that bad. You have Cutlass Courier to draw pirates, and you have Azsharan Vessel to summon a bunch of pirates. Actually playing 2 Azsharan Vessels could theoretically activate Pirate Admiral Hooktusk, so maybe the "pirate package" might see play in other rogue archetypes in the future? Also Pirate Admiral Hooktusk + Shadowstep seems really strong... If Shadowstep is still in the core set.
As for the effects:
Take their Supplies!: Tickatus but you add their cards to your hand. This can just end combos AND you can steal something important, like draw or burn from an aggro/midrange deck. This option seems really solid, mainly because it's basically a reload. Also this option is really good after your opponent dredged a card, because now you can steal it.
Take their Gold!: This seems solid if you know that your opponent has a important card/combo piece in their hand. Seems like a solid choise after you kill their Taelan Fordring if that card is still in the core set, or after they did some other kind of tutorred draw. AND obviously this is AMAZING against Questline decks, should they finish their questline really late.
Take their Ship!: This seems good against a slow/grindy control deck but that's it. Basically only good for stealing lets say a big taunt. 8 mana Mind Control (with 8/8 body) might seem good, but i'm not sure. The other 2 option just look way stronger in most situations.
I think Pirate Admiral Hooktusk will 100% see play in some kind of aggro/midrange pirate rogue deck. Especially considering rogue also gets some other good midrange cards like Crabatoa that they can slot into the deck. And in wild... This might become the centerpiece of a pirate tempo rogue deck. After all it says SUMMON, and wild has cards like Patches the Pirate and Parachute Brigand. I really hope pirate rogue will be a thing in wild.
Pirate Admiral Hooktusk is a New Legendary Rogue Card Revealed by CerealForMe for Voyage to the Sunken City
If Pirate Rogue is viable, it will likely win most of its games before turn eight, and an Aggro deck that draws an early 8-drop is effectively down a card in hand for the entire game. This card doesn't win the game the turn you play it, and most Aggro decks are simply trying to close out the game on turns 8+. My guess is that it won't see much play - while it gives Aggro something to do in the late game against Control, Aggro is likely better off simply running a cheaper card that helps the deck win before turns 8+.
New Shaman Minion - Coral Keeper
Petting Zoo, is that you?
New Neutral Minion - Slithering Deathscale
Does not seem that good. To slow or even to bad overall to see play over other cards. If it would shoot more than 3 damage maybe but like this i don't see this working in any deck so far. Stats are ok and if it would have taunt it would sureley see play but like this i don't think it will.
New Mage Minion - Commander Sivara
Lots of Value and decent stats! Good card!
New Warrior Spell - The Fires of Zin-Azshari
For the memes! I will defenitely try this out! Seems fun!
Solving the "???" Shimmering Snowflake Card Back Achievement in Hearthstone - Solve the Alterac Valley Mysteries
Here is the link for a YouTube video to solve the first step of 3. https://www.youtube.com/watch?v=O1GJlJMhrJc
New Priest Minion - Handmaiden
Draw 3 in priest is very good!
New Shaman Minion - Coral Keeper
First impression was that it is very weak but has potentail for swing turns and also to push the new card Bioluminescence for an Spell Damage OTK ....
New Shaman Spell - Schooling
Was gonna say the same! Flood the board with the piranhas and burn face after Bioluminescence on the minions.
I only see this card working in an OTK deck.
New Shaman Spell - Bioluminescence
This one has lots of OTK Potential! Swarm the board with cheap minions or spell and burn face!
Very strong card!
New Druid Spell - Azsharan Gardens
Very nutty for aggro / token druid!
New Druid Spell - Aquatic Form
Never underestimate 0 Mana Cards ... and this one seems pretty good! 0 Mana draw one ... very good!
New Priest Minion - Priestess Valishj
I think this card will be insane. In the Reveal Video they showed an OTK with this ... but 0 Mana for the effect alone is pretty bonkers!
This defenitely will see play in almost every priest deck, mostly spells tough!
New Priest Spell - Whirlpool
Hmmm ... not sure about this one.
Looks interesting and i think it could see play depending on how the meta shifts with the expansion. This could either be played in every priest deck for the clear or see no play at all. Realy depends how the meta evolves in the upcoming expansion.
But i somehow think this will find it`s place in most priest decks.
New Rogue Spell - Azsharan Vessel
Well i guess with the new Hooktusk this is gonna be better than expected. Pirate Rogue seems to be a thing next expansion!
New Warrior Minion - Trenchstalker
I think this one is pretty good because it can also hit face! clear some small minions perhaps and hit face ... i like it!
New Neutral Minion - Queen Azshara
Very good - gives lots of value and for 5/5 for 5 Mana is also decent. This surely will see play!
[Updated] New Limited Time Leeroy Jenkins Event Is Live - Hearthstone Mercenaries, Get Ready To Charge Ahead!
LoL, the good'ol Leeroy video, it makes me laugh a lot still after all this years... aaah those were times...
New Rogue Minion - Crabatoa
This card seems busted. Also looks like one of the best colossal cards so far!
New Rogue Minion - Pirate Admiral Hooktusk
Well , not sure how fast you would have summoned 8 Pirates in Rogue but i guess it`s at least decent to see play - the effect is hella strong and 8/8 for 8 is ok!
I think this could be very dangerous depending on how fast you can dump 8 pirates!
New Hunter Spell - Barbed Nets
Realy nice card for Questline Hunter! Cheap and could go off twice!
New Hunter Spell - Barbed Nets
Can find use in Questline hunter if they somehow incorporate Nagas into their builds. Otherwise this is Arcane Shot win an upside. Honestly not the worst.