I won with a straight-forward C'Thun deck last time, so I decided not to do that again. Instead I went with Jade Shaman + a Deathrattle N'Zoth package to fill up the space in my deck. Pretty janky but this C'Thun Warrior surrendered after I got the Jade-ball rollin' so whatever; don't have to worry about it anymore lel
There are no "unplayable" classes. Get out of the Twitter hate/whine groupies for once, and try watching people who use their skill/experience to make the most out of less played classes.
If you only care about relaxed casual games, why would a double stars/xp bonus matter to you at all?
You can just keep doing what you are doing? I mean you can either "play it properly" as you say it, or you can just not participate in any of these which is also absolutely fine. But its too greedy to want to have it both ways.
You don't need to play class with bonus if you don't want to. But if someone wants - then why not? Nice feature that doesn't break gameplay and can evolve into something cool.
I unfortunatly don't really know how i got introduced to hearthstone back in the day. When i first tried the game out it was around the time NAXX was OUT. But i quit shortly after because: 1, i didnt find the game to be that enjoyable. And 2: I couldnt really afford playing the game back then. Too high cost of entry at the time, and i never considered free 2 play back then. Back then i felt like obtaining gold for Adventure Wings felt way too slow. Add to that the fact i barely had a collection of classic cards, and it created quite a bad feeling.
But i do FONDLY remember when i got re-introduced to hearthstone. After i initially quit, a LONG time went by and i only got re-introduced to Blizzard thanks to Overwatch. And during my first Blizzcon i saw the new hearthstone trailer which was for the Kobolds and Catacombs expansion, and the trailer looked AMAZING! Not only that, but i saw the reveal of DUNGEON RUN. A fully Free to play way of playing HS, which i enjoyed a LOT. Thanks to dungeon run i gave HS a second chance, and i never stopped playing since then. I started playing casual and ladder shortly after, but only thanks to Marin the Fox. Marin the Fox was such a fun card, and i auto-included him in every deck i played. Which was easy back then, because i hardly had a collection of cards. Which is why i love seeing the free legendaries every expansion, after all that free legendary can be "the Marin the Fox" for someone else! Also i remember when witchwood came out. (My first expansion after Kobolds) I Never really looked at any of the revealed cards at the time. But once i unpacked Tess Greymane and tried her out, rogue quickly became my favorite class for a looooong time.
I mean, I like the idea, but I don't think you can rely on surviving until you empty your deck and then getting the perfect hand to recycle while also running the Warlock out of ressources completely.
Pretty sure you're still better off just trying to race them with aggro, you're only setting yourself up for disappointment when the Warlock eventually just keeps dealin chip damage with the tiny Albatrosses to break your Bulwark while also emptying their deck faster than you can play Albatross. I mean, even with the perfect setup you'd still have at least one or two turns inbetween Albatrosses in the lategame whereas Warlock draws two cards per turn (and every Hero power deals damage as well). You'd have to have obscene amounts of armor at that point to even have the chance of boring them to death, otherwise they'll just play it out to spite you.
Not all classes are created equal. Almost every expansion there's one or two classes that are completely unplayable. Getting stuck on those would be frustrating as all hell. So, no.
This is proof in my eyes that the are way too eager to use burst speed. This could have easily been a fast speed spell. They constantly talk about wanting there to be interaction and all this counter playing and then they made a bunch of burst speed that just flips off anyone who tries to do anything about it.
If you come to relax, then just ignore this and continue to relax. Games can't warp their design around the small (but extremely vocal) group of people who develop completionist anxiety. If that's your issue, I imagine you're MUCH more upset by daily quests, and those aren't going anywhere.
Basically that. You shuffle in Albatrosses to deny their possibility of killing you with Fatigue, and for value generation, you have Scorpid. I may consider Dr. Boom, Mad Genius or Boom Squad to amp up the value generation and make you win. The Warlock's overall power level imo leaves little to no room for an OTK for any control deck, leaving these grindy gameplans as the option. Again, this is still in need of actual testing to possibly find a way to deal with this monstrosity for every subtype of player, and this is what I've come up with so far - maybe I need less removal.
I would not enjoy that myself, there are too many classes I don't like playing.
Say my bonus class was one I disliked, I would not play it despite getting a bonus, and I would feel bad that I didn't get a different bonus class. On the other hand, someone might have their bonus class be one they already enjoy, or that is performing well in that current meta - then obviously they would play that one.
Double stars might see a lot of disgruntled people, but double XP is always good (though admittedly the "they want to FORCE us to buy cards for classes we don't use!!!" crowd might complain anyway...)
I don't get it, how does it beat Warlock? They don't fatigue damage and you're just going to run out of armor eventually, unless your plan is to keep copying Albatross to keep them from taking fatigue and then just grind out the turn limit.
No, any deck that contains 15 spells cannot be called Zoo. What we see here is Handlock.
And it takes a LOT of cheek for someone at Blizzard to actively suggest that people should play a deck containing two of the nerfed cards. It's like, "Hey, we 'nerfed' a couple of these cards, but we also recognize that our changes will not hinder the deck in any way."
Totally sucks for people with limited collections, but that's not me, so I'll happily collect the extra gold. Couldn't care less about the stars, though.
I might get tired of being told what class to play, but I guess I don't HAVE to do it.
I like the idea. It would encourage players to play another deck on the ladder. I would infinitely prefer this over class bans if the goal is meta diversity. It does have a few flaws, like locking players without a big collection out.
The Alliance Left a Shield Sitting Around in The Barrens... (Thanks Hearthstone Team!)
I get you, you can still use it for some type of Sausage, salami, jam or any of those?
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
This is my prefered solution. Allow players to play their prefered modes!
[Game] Card Treasure Hunt (Hearthstone Riddles)
Oh, my phone didn't show those replies
Brawl Block: Gods, Gadgetzan, Gurubashi
I won with a straight-forward C'Thun deck last time, so I decided not to do that again. Instead I went with Jade Shaman + a Deathrattle N'Zoth package to fill up the space in my deck. Pretty janky but this C'Thun Warrior surrendered after I got the Jade-ball rollin' so whatever; don't have to worry about it anymore lel
New Bandle City Spell - Event Horizon
So nobody suggested a Bandle City/Yasuo deck because the region have one stunt card yet?
I am really disappointed.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
There are no "unplayable" classes. Get out of the Twitter hate/whine groupies for once, and try watching people who use their skill/experience to make the most out of less played classes.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
Give players double XP (or triple, even) for playing that class on any mode. Keep the ladder rankings unchanged.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
If you only care about relaxed casual games, why would a double stars/xp bonus matter to you at all?
You can just keep doing what you are doing? I mean you can either "play it properly" as you say it, or you can just not participate in any of these which is also absolutely fine. But its too greedy to want to have it both ways.
[Game] Card Treasure Hunt (Hearthstone Riddles)
madcat already wrote the answer...
Brawl Block: Gods, Gadgetzan, Gurubashi
they can't normally balance 2 constructed modes and you want one more?
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
Lets add this - your bonus class rotates after 3 games or 3 hours. How about that?
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
You don't need to play class with bonus if you don't want to. But if someone wants - then why not? Nice feature that doesn't break gameplay and can evolve into something cool.
What was everyone's first experience with Hearthstone?
I unfortunatly don't really know how i got introduced to hearthstone back in the day. When i first tried the game out it was around the time NAXX was OUT. But i quit shortly after because: 1, i didnt find the game to be that enjoyable. And 2: I couldnt really afford playing the game back then. Too high cost of entry at the time, and i never considered free 2 play back then. Back then i felt like obtaining gold for Adventure Wings felt way too slow. Add to that the fact i barely had a collection of classic cards, and it created quite a bad feeling.
But i do FONDLY remember when i got re-introduced to hearthstone. After i initially quit, a LONG time went by and i only got re-introduced to Blizzard thanks to Overwatch. And during my first Blizzcon i saw the new hearthstone trailer which was for the Kobolds and Catacombs expansion, and the trailer looked AMAZING! Not only that, but i saw the reveal of DUNGEON RUN. A fully Free to play way of playing HS, which i enjoyed a LOT. Thanks to dungeon run i gave HS a second chance, and i never stopped playing since then. I started playing casual and ladder shortly after, but only thanks to Marin the Fox. Marin the Fox was such a fun card, and i auto-included him in every deck i played. Which was easy back then, because i hardly had a collection of cards. Which is why i love seeing the free legendaries every expansion, after all that free legendary can be "the Marin the Fox" for someone else! Also i remember when witchwood came out. (My first expansion after Kobolds) I Never really looked at any of the revealed cards at the time. But once i unpacked Tess Greymane and tried her out, rogue quickly became my favorite class for a looooong time.
Wild Warrior deck to hopefully do ok into Questline Warlock
I mean, I like the idea, but I don't think you can rely on surviving until you empty your deck and then getting the perfect hand to recycle while also running the Warlock out of ressources completely.
Pretty sure you're still better off just trying to race them with aggro, you're only setting yourself up for disappointment when the Warlock eventually just keeps dealin chip damage with the tiny Albatrosses to break your Bulwark while also emptying their deck faster than you can play Albatross. I mean, even with the perfect setup you'd still have at least one or two turns inbetween Albatrosses in the lategame whereas Warlock draws two cards per turn (and every Hero power deals damage as well). You'd have to have obscene amounts of armor at that point to even have the chance of boring them to death, otherwise they'll just play it out to spite you.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
Not all classes are created equal. Almost every expansion there's one or two classes that are completely unplayable. Getting stuck on those would be frustrating as all hell. So, no.
New Bandle City Spell - Minimorph
This is proof in my eyes that the are way too eager to use burst speed. This could have easily been a fast speed spell. They constantly talk about wanting there to be interaction and all this counter playing and then they made a bunch of burst speed that just flips off anyone who tries to do anything about it.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
If you come to relax, then just ignore this and continue to relax. Games can't warp their design around the small (but extremely vocal) group of people who develop completionist anxiety. If that's your issue, I imagine you're MUCH more upset by daily quests, and those aren't going anywhere.
Wild Warrior deck to hopefully do ok into Questline Warlock
Basically that. You shuffle in Albatrosses to deny their possibility of killing you with Fatigue, and for value generation, you have Scorpid. I may consider Dr. Boom, Mad Genius or Boom Squad to amp up the value generation and make you win. The Warlock's overall power level imo leaves little to no room for an OTK for any control deck, leaving these grindy gameplans as the option. Again, this is still in need of actual testing to possibly find a way to deal with this monstrosity for every subtype of player, and this is what I've come up with so far - maybe I need less removal.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
I would not enjoy that myself, there are too many classes I don't like playing.
Say my bonus class was one I disliked, I would not play it despite getting a bonus, and I would feel bad that I didn't get a different bonus class.
On the other hand, someone might have their bonus class be one they already enjoy, or that is performing well in that current meta - then obviously they would play that one.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
Double stars might see a lot of disgruntled people, but double XP is always good (though admittedly the "they want to FORCE us to buy cards for classes we don't use!!!" crowd might complain anyway...)
Wild Warrior deck to hopefully do ok into Questline Warlock
I don't get it, how does it beat Warlock? They don't fatigue damage and you're just going to run out of armor eventually, unless your plan is to keep copying Albatross to keep them from taking fatigue and then just grind out the turn limit.
Blizzard Shares "Good" Hearthstone Decks for Standard and Wild Following Yesterday's Card Nerfs
No, any deck that contains 15 spells cannot be called Zoo. What we see here is Handlock.
And it takes a LOT of cheek for someone at Blizzard to actively suggest that people should play a deck containing two of the nerfed cards. It's like, "Hey, we 'nerfed' a couple of these cards, but we also recognize that our changes will not hinder the deck in any way."
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
Totally sucks for people with limited collections, but that's not me, so I'll happily collect the extra gold. Couldn't care less about the stars, though.
I might get tired of being told what class to play, but I guess I don't HAVE to do it.
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
I would love that, not only it sounds fun, but it would give me a chance to finally leave Gold. T.T
Iksar Asks: Would You Like to See a Class Bonus Event in Hearthstone? Double XP and Ladder Stars as a Highlight
I like the idea. It would encourage players to play another deck on the ladder. I would infinitely prefer this over class bans if the goal is meta diversity. It does have a few flaws, like locking players without a big collection out.