I mean I mostly play in wild mode and I only see the potential of this with Baku to complete the quest faster or playing Guff with Brann which is a bit slow I guess.
Thanks for the count, you guys are awesome! I'd say we start a new thread after this riddle is solved. While it's very nice to suggest me for that honor, I think Live4vrRdieTryn should be the one starting it since they're the most active player here.
The one minion I can think of that literally can't be missed is Swamp King Dred. Doesn't fit the "fin" but that's that.
Revealing cards should start the moment the expansion releases. That's how it should work instead of all the theorycrafting and blahblah before it's even released. Gives lots more fun and we would see more variation in decks cause people have to make decks themselves and not everyone playing the same deck from the start. But hey...that's my ow opinion :)
- Devouring Swarm: Its reload, it allows for some initiative, its 0 mana. Face hunter is currently already playing resizing pouch, which can easily get this card. If this connects with Trampling Rhino for a 2nd hit and another rhino in hand, there's no doubt that face hunter will make it upwards.
- First Blade of Wrynn: Handbuff paladin will be tops. And this card will easily make the cut. To be honest, even without the rush trigger Id still need to be first convinced why this card isn't just an instant include into all forms of paladin.
- Auctionhouse Gavel: It just occurred to me that any form of combo with bolner will likely run this one just to get out the combo earlier than it should. No one is expecting this to ever be good enough, and for merely being playable this card has exceeded my expectations.
- Encumbered Pack Mule: I have a good feeling we'll be seeing plenty of this card in the next expansion. In hunter, this card is just so much value and goes well with stuff like Stormwind Piper on 3, Scavenger's Ingenuity, Warsong Wrangler. It'll fit into handbuff and handlock for sure. Its taunt, its value, and its a respectable statline for a 2 drop.
- Battleground Battlemaster: Its so niche but when it works it'll win the game for you. If stealth rogue comes back it'll be on this card's back.
Honorable mentions:
- Mo'arg Forgefiend: Will likely be one of the best 8 drops to be printed in this expansion.
- Deeprun Engineer: Current mech pool in neutrals is extremely small so that's something worth mentioning. Funny thing is, if handlock is 30% of the meta, then this card will instantly give you the best counter card available: Clockwork Giant. In all other cases, Darkmoon Dirigible is still a decent follow up to this honestly.
- Lady Prestor: Slot 3/4s of your quest paladin deck with 1 drops and then play this card on 6. What could possibly go wrong?
- Rustrot Viper and Royal Librarian - Its a tech card, so it really doesn't ever deserve to be called 'best'. But for flexibility, and for the fact that its basically countering two of the most common things in hearthstone, it'll deserve a mention by me if nothing else.
With the new expansion drawing closer and all the cards revealed, what do you guys think are the best cards from UiS, or ones that will see lots of play? What are the sleepers and potentially broken cards of the set? I'll start:
Defend the Dwarven District - Even before seeing this in play in the theorycrafting streams, people were already predicting this to be really strong, and it is. Very easy to complete too; opponents are gonna have to race it down or tank up in order to avoid the inevitable.
Entitled Customer - Just a ridiculous board clear. Any Control Warlock deck in standard and wild will definitely run this.
Alliance Bannerman - This is a card that will boost handbuff decks. You draw a minion, buff all minions in your hand, and you stick a 2/2 body on board.
Voidtouched Attendant - If Shadow Priest becomes a thing, this 1-drop with premium stats will enable some OTKs.
Overdraft - Can unlock some burst damage for Shaman, especially in Wild.
Bolner Hammerbeak - Nerf candidate, has the potential to terrorize Wild. This could enable some OTKs.
Fun cards that I don't think will be competitive:
Raid the Docks - I love the flavor of this questline, but I'm not sure what kind of deck you can build around this. Maybe a control deck? Either way, I'm still crafting this for fun as a Warrior main.
The Demon Seed - I watched Regis play this, and it looks incredibly fun. Balancing between life and death all game, then ultimately killing your opponent in fatigue just looks so satisfying. That said, this probably won't stand a chance against aggro decks.
I mean, I would always like things to be cheaper! But presumably they have the prices set at where they are because they think this is the highest they will sell well at. If the mega-bundle does worse than usual in a future expansion, they'll probably drop the price.
Hard to say, when people buying the expensive one, they surely know the price isn't cheap. (maybe not). But still, I really think $80 is already an expensive enough price to have a tavern pass included.
Them being separate provides people with more options. Maybe someone just wants to get the new cards from the new expansion, and they don't care about cosmetic hero portaits and golden cards. This method saves them $20.
Sad to say that the biggest cost bundle won't include a tavern pass. It's already expensive enough and we have to pay another $20 for it. Why not just make it $100 then?
New Warlock Weapon - Runed Mithril Rod
can lead to interesting mechanic
Bloodbound Imp
if the questline will be playable this will be a core card
New Warlock Minion - Bloodbound Imp
if the questline will be playable this will be a core card
Questing in Stormwind - Better Understanding Druid's Lost in the Park Legendary Questline
I do not wanna be so pessimistic but at the moment this can be the least powerful questline in the game. Hope devs will support it soon.
Questing in Stormwind - Better Understanding Druid's Lost in the Park Legendary Questline
I mean I mostly play in wild mode and I only see the potential of this with Baku to complete the quest faster or playing Guff with Brann which is a bit slow I guess.
Dean Ayala's Hearthstone Community Q&A #23 - 8th Board Slot, 2022 Expansions Locked-In, Hearthstone Manga?
8th board space is a game changer for sure
[Game] Card Treasure Hunt (The Resurrection Attempt)
Thanks for the count, you guys are awesome! I'd say we start a new thread after this riddle is solved. While it's very nice to suggest me for that honor, I think Live4vrRdieTryn should be the one starting it since they're the most active player here.
The one minion I can think of that literally can't be missed is Swamp King Dred. Doesn't fit the "fin" but that's that.
[Game] Card Treasure Hunt (The Resurrection Attempt)
So should be. Because that nickname doesn't exist anymore and we added all points to Live4vrRdieTryn.
Really Annoyed By Reveals
Revealing cards should start the moment the expansion releases.
That's how it should work instead of all the theorycrafting and blahblah before it's even released. Gives lots more fun and we would see more variation in decks cause people have to make decks themselves and not everyone playing the same deck from the start.
But hey...that's my ow opinion :)
[Game] Card Treasure Hunt (The Resurrection Attempt)
The card doesn't interact with the opponent's side. It's literally on the opponent's side. And you need to deal with it because you can't miss it.
Best Cards from United in Stormwind?
Here's some of the best cards in my opinion, I won't go on to elaborate because its fairly obvious why they're on top here;
- Ignite, First Flame, Alliance Bannerman, Garrote, Bolner Hammerbeak, Canal Slogger, Provoke, Varian, King of Stormwind
Here's my list of sleeper hits;
- Devouring Swarm: Its reload, it allows for some initiative, its 0 mana. Face hunter is currently already playing resizing pouch, which can easily get this card. If this connects with Trampling Rhino for a 2nd hit and another rhino in hand, there's no doubt that face hunter will make it upwards.
- First Blade of Wrynn: Handbuff paladin will be tops. And this card will easily make the cut. To be honest, even without the rush trigger Id still need to be first convinced why this card isn't just an instant include into all forms of paladin.
- Auctionhouse Gavel: It just occurred to me that any form of combo with bolner will likely run this one just to get out the combo earlier than it should. No one is expecting this to ever be good enough, and for merely being playable this card has exceeded my expectations.
- Encumbered Pack Mule: I have a good feeling we'll be seeing plenty of this card in the next expansion. In hunter, this card is just so much value and goes well with stuff like Stormwind Piper on 3, Scavenger's Ingenuity, Warsong Wrangler. It'll fit into handbuff and handlock for sure. Its taunt, its value, and its a respectable statline for a 2 drop.
- Battleground Battlemaster: Its so niche but when it works it'll win the game for you. If stealth rogue comes back it'll be on this card's back.
Honorable mentions:
- Mo'arg Forgefiend: Will likely be one of the best 8 drops to be printed in this expansion.
- Deeprun Engineer: Current mech pool in neutrals is extremely small so that's something worth mentioning. Funny thing is, if handlock is 30% of the meta, then this card will instantly give you the best counter card available: Clockwork Giant. In all other cases, Darkmoon Dirigible is still a decent follow up to this honestly.
- Lady Prestor: Slot 3/4s of your quest paladin deck with 1 drops and then play this card on 6. What could possibly go wrong?
- Rustrot Viper and Royal Librarian - Its a tech card, so it really doesn't ever deserve to be called 'best'. But for flexibility, and for the fact that its basically countering two of the most common things in hearthstone, it'll deserve a mention by me if nothing else.
[Game] Card Treasure Hunt (The Resurrection Attempt)
For the riddle, Mutanus the Devourer is the only murloc who seems to interact with anything the opponent has, so let's try that.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Yup, if we already have CursedParrot's point credited to Live4vrRdieTryn then that point goes away and everything seems ok.
Best Cards from United in Stormwind?
With the new expansion drawing closer and all the cards revealed, what do you guys think are the best cards from UiS, or ones that will see lots of play? What are the sleepers and potentially broken cards of the set? I'll start:
Defend the Dwarven District - Even before seeing this in play in the theorycrafting streams, people were already predicting this to be really strong, and it is. Very easy to complete too; opponents are gonna have to race it down or tank up in order to avoid the inevitable.
Entitled Customer - Just a ridiculous board clear. Any Control Warlock deck in standard and wild will definitely run this.
Alliance Bannerman - This is a card that will boost handbuff decks. You draw a minion, buff all minions in your hand, and you stick a 2/2 body on board.
Voidtouched Attendant - If Shadow Priest becomes a thing, this 1-drop with premium stats will enable some OTKs.
Battleground Battlemaster - A scary card that will be run in board-centric decks.
Overdraft - Can unlock some burst damage for Shaman, especially in Wild.
Bolner Hammerbeak - Nerf candidate, has the potential to terrorize Wild. This could enable some OTKs.
Fun cards that I don't think will be competitive:
Raid the Docks - I love the flavor of this questline, but I'm not sure what kind of deck you can build around this. Maybe a control deck? Either way, I'm still crafting this for fun as a Warrior main.
The Demon Seed - I watched Regis play this, and it looks incredibly fun. Balancing between life and death all game, then ultimately killing your opponent in fatigue just looks so satisfying. That said, this probably won't stand a chance against aggro decks.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Well, no one can beat my riddle. Because your minions also can't miss this murloc.
Dean Ayala's Hearthstone Community Q&A #23 - 8th Board Slot, 2022 Expansions Locked-In, Hearthstone Manga?
I mean, I would always like things to be cheaper! But presumably they have the prices set at where they are because they think this is the highest they will sell well at. If the mega-bundle does worse than usual in a future expansion, they'll probably drop the price.
Dean Ayala's Hearthstone Community Q&A #23 - 8th Board Slot, 2022 Expansions Locked-In, Hearthstone Manga?
Hard to say, when people buying the expensive one, they surely know the price isn't cheap. (maybe not). But still, I really think $80 is already an expensive enough price to have a tavern pass included.
New Paladin Spell - Noble Mount
Very strong buff for rush minions, you trade and keep the minion plus a deathrattle body too, good tool for controlling the board
Dean Ayala's Hearthstone Community Q&A #23 - 8th Board Slot, 2022 Expansions Locked-In, Hearthstone Manga?
Them being separate provides people with more options. Maybe someone just wants to get the new cards from the new expansion, and they don't care about cosmetic hero portaits and golden cards. This method saves them $20.
New Shaman Minion - Granite Forgeborn
Very good effect on a heavy elemental deck, it's going to be a must have because of cost reduction.
Dean Ayala's Hearthstone Community Q&A #23 - 8th Board Slot, 2022 Expansions Locked-In, Hearthstone Manga?
Sad to say that the biggest cost bundle won't include a tavern pass. It's already expensive enough and we have to pay another $20 for it. Why not just make it $100 then?
[Game] Card Treasure Hunt (The Resurrection Attempt)
CursedParrot is previous Live4vrRdieTryn's nickname. We counted by his new nickname. So that point should be removed, right?
Re-counted JFK's points - 10. Then 14 is right.
Abobominator. That's was my typo.
New Shaman Minion - Granite Forgeborn
Hi, welcome to United in Stormwind Shamanstone, take your pick of Tier 1 decks of Questline Shaman, Bolner Shaman, and Elemental Shaman!
New Warlock Minion - Bloodbound Imp
Fairly okay for Zoolock or Questline Warlock, a solid building block card.
New Paladin Spell - Noble Mount
I think it's good just because of the stickiness of the buff AND the minion.