Hmm, I can't recall whether it has happened to me (lack of notification, sometimes I do have older notifications linger), but you could report in #sitesupport on Discord for it to be looked at.
Ah, maybe we didn't clarify enough. The guides will stay with the same links and urls, so it will be just a matter of gradual refreshing. And then letting folks know later on so it's not necessary to keep checking randomly.
They quite like doing that, ever since I remember. Sprinkle odd cards here and there, plant some seeds (i.e. Shadow Priest currently). Which may or may not come to full realization in later sets, as sometimes the stuff needed to make an archetype a whole rotates or is about to by the time we get all the necessary pieces.
It is a strange out-of-nowhere Freeze direction with the Mini-Set, as if they were vary of anything too powerful or non-conditional after recent Spell Mage and Deck of Lunacy troubles. Someone will probably experiment with it, but the early excitement wasn't there.
Yes, this achievement will absolutely test your patience. I've lost count of our FrostyFeet's rants about it. ;) But that's also very unlucky on your part, not drawing Plaguemaw even once on average. I've had a far better ratio.
We could consider making it slightly less greedy taunt-wise and add Guess the Weight over Ironbark or Mark of the Spikeshell (or just leave one of each), perhaps that might help you with consistency. Alternatively, hit Casual Duels while early games have thin decks. Would be only one copy of Broom to start with, but some other options open up.
Yesterday i was testing out my new gonk druid deck, celestial gonklignment when something weird happened. I had anaconda on board and played celestial alignment and all the nature spells in my hand cost one not zero. So I said, okay it works this way I shod have just played her after alignment" but then every nature spell I drew was zero mana just the few I had in my hand when I played alignment weren't.
So while the meta is not that bad many players have started to get the feeling the Riot has just stopped taking player feedback into account and only balancing their game based on statics.
Which should have done this way. Statistics are the only factor for balance. Player communities are just whiney and greedy. Players nowadays are even more.
They are not the only problem of the game. Game is not completed yet and there are some balance issues with other cards aswell. Compare Nocturne and Baccai SpinnerBADCARDNAME for example. Nerfing seems always best option for players because it is the easiest way.
I can agree that statistics can be misleading sometimes but you can't always balance the game according to web whines and you can't always choose the easiest option as nerfing the powerful stuff.
Spell Damage Mage, Secret Mage, Hero Power Mage, and Elemental Mage are all existing archetypes that have easily gotten support that would bring them closer to playability, but no we have to fully support the one archetype that has never worked outside of bullshit OTK shenanigans they aren't willing to support anyways.
They literally could have printed a Dungeoneer that tutors Fire spells and Hero Power Mage would be so much closer to being a real deck but no, let'S shovel this unplayable garbage down our throats because the point of the miniset is apparently just to get rid of leftover artwork or something.
No, I don't think anyone is telling you that. Quite aside from the fact we haven't fully recovered from mage's recent bs - so there isn't much call for mage's "existing stuff" to be supported - there's still close to 2 years for the freeze mage cards to find their place.
Oh my, why aren't there any Freeze Mage decks? Are you telling me adding 3 garbage cards to support a non-existing archetype instead of actually supporting already existing stuff that currently doesn't have enough payoff was a complete waste of a set?
Currentyl at 151 with pass. The mini-set was a great idea! Love to play Deathrattle-Demonhunter, although i dont like demonhunter but it feels fresh. Have fun in the Caverns!
Mutanus is definitely on the same evil power level as Tickatus, especially when you manage to EAT Tickatus and watch your opponent concede. It's a very fun card to play, but I definitely recommend waiting till your opponent plays Taelan Fordring then draws their highest cost minion. I even hit a Y'Shaarj, the Defiler which removes that extra value warlocks have.
I got TWO legendaries from my first pack (Overlord Saurfang and Varden Dawngrasp), which has happened to me maybe once before. These were some lucky packs then.
Pro tip for anyone trying to play this deck for the first time: do not play two stealer of souls on the same turn you intend to you win, as the animation doubles up limiting the amount of plays you can make before your timer runs out.
edit: once you have drawn both mecha'thun and cataclysm and they both cost health, you should just play all your cards that say draw a card until your deck tracker says you have no more deck. Be sure to leave a spot on the board for mecha'tun.
That's been my Hearthstone experience for quite some time now. I can't be a good little robot and play and face the same exact thing over and over in constructed
How to Complete the Forged in the Barrens Paladin XP Achievements
Hmm, I can't recall whether it has happened to me (lack of notification, sometimes I do have older notifications linger), but you could report in #sitesupport on Discord for it to be looked at.
Ah, maybe we didn't clarify enough. The guides will stay with the same links and urls, so it will be just a matter of gradual refreshing. And then letting folks know later on so it's not necessary to keep checking randomly.
Hearthstone's Wailing Caverns Inspired Standard Ladder Decks to Try Out - Top Picks from Legend Players
They quite like doing that, ever since I remember. Sprinkle odd cards here and there, plant some seeds (i.e. Shadow Priest currently). Which may or may not come to full realization in later sets, as sometimes the stuff needed to make an archetype a whole rotates or is about to by the time we get all the necessary pieces.
It is a strange out-of-nowhere Freeze direction with the Mini-Set, as if they were vary of anything too powerful or non-conditional after recent Spell Mage and Deck of Lunacy troubles. Someone will probably experiment with it, but the early excitement wasn't there.
Built To Scale - Card Design Competition Discussion Thread
You've got less than 8 hours to submit!
Buy One, Get One Free (of Taunt) - Druid Barrens Achievement
Yes, this achievement will absolutely test your patience. I've lost count of our FrostyFeet's rants about it. ;) But that's also very unlucky on your part, not drawing Plaguemaw even once on average. I've had a far better ratio.
We could consider making it slightly less greedy taunt-wise and add Guess the Weight over Ironbark or Mark of the Spikeshell (or just leave one of each), perhaps that might help you with consistency.
Alternatively, hit Casual Duels while early games have thin decks. Would be only one copy of Broom to start with, but some other options open up.
Wailing caverns. Bug or intended?
Yesterday i was testing out my new gonk druid deck, celestial gonklignment when something weird happened. I had anaconda on board and played celestial alignment and all the nature spells in my hand cost one not zero. So I said, okay it works this way I shod have just played her after alignment" but then every nature spell I drew was zero mana just the few I had in my hand when I played alignment weren't.
Bug or working as intended?
Waiting On Changes - Promised On Reddit
Which should have done this way. Statistics are the only factor for balance. Player communities are just whiney and greedy. Players nowadays are even more.
They are not the only problem of the game. Game is not completed yet and there are some balance issues with other cards aswell. Compare Nocturne and Baccai SpinnerBADCARDNAME for example. Nerfing seems always best option for players because it is the easiest way.
I can agree that statistics can be misleading sometimes but you can't always balance the game according to web whines and you can't always choose the easiest option as nerfing the powerful stuff.
Hearthstone's Wailing Caverns Inspired Standard Ladder Decks to Try Out - Top Picks from Legend Players
Spell Damage Mage, Secret Mage, Hero Power Mage, and Elemental Mage are all existing archetypes that have easily gotten support that would bring them closer to playability, but no we have to fully support the one archetype that has never worked outside of bullshit OTK shenanigans they aren't willing to support anyways.
They literally could have printed a Dungeoneer that tutors Fire spells and Hero Power Mage would be so much closer to being a real deck but no, let'S shovel this unplayable garbage down our throats because the point of the miniset is apparently just to get rid of leftover artwork or something.
Hearthstone's Wailing Caverns Inspired Standard Ladder Decks to Try Out - Top Picks from Legend Players
No, I don't think anyone is telling you that. Quite aside from the fact we haven't fully recovered from mage's recent bs - so there isn't much call for mage's "existing stuff" to be supported - there's still close to 2 years for the freeze mage cards to find their place.
Big Control Warrior
Cool guide, thanks!
Hearthstone's Wailing Caverns Inspired Standard Ladder Decks to Try Out - Top Picks from Legend Players
Oh my, why aren't there any Freeze Mage decks? Are you telling me adding 3 garbage cards to support a non-existing archetype instead of actually supporting already existing stuff that currently doesn't have enough payoff was a complete waste of a set?
Rewards Track: Current progress 2.0
Currentyl at 151 with pass. The mini-set was a great idea! Love to play Deathrattle-Demonhunter, although i dont like demonhunter but it feels fresh. Have fun in the Caverns!
New Paladin Spell - Judgment of Justice
this is easier to play around, just attack with a token.
Our Thoughts on Wailing Caverns' Shaman, Warlock, Warrior, & Neutral Cards
Mutanus is definitely on the same evil power level as Tickatus, especially when you manage to EAT Tickatus and watch your opponent concede. It's a very fun card to play, but I definitely recommend waiting till your opponent plays Taelan Fordring then draws their highest cost minion. I even hit a Y'Shaarj, the Defiler which removes that extra value warlocks have.
Hearthstone's Wailing Caverns Inspired Standard Ladder Decks to Try Out - Top Picks from Legend Players
Really nice seeing multiple archetypes for shaman and warrior, definitely looking forward to playing some good ol' control warrior
Hearthstone's Wailing Caverns Inspired Standard Ladder Decks to Try Out - Top Picks from Legend Players
This article is why I visit this site more than once a day. Thank you for the content and insight!
Hearthstone's Wailing Caverns Inspired Standard Ladder Decks to Try Out - Top Picks from Legend Players
This Avalon guy sure found some spicy lists, and that Aesan guy is no less. Imma hit 5 stars on this article. Keep up the good work guys!
Our Thoughts on Wailing Caverns' Shaman, Warlock, Warrior, & Neutral Cards
To be fair, the analysis was aimed more to Standard than to Wild - and given the Standard's card pool our assessment is correct, at least for now.
Wild is... yeah, Wild. Stealer of Souls is pretty absurd over there, I definitely agree.
The Pepper Thread - Share Some Good Vibes!
I love Mutanus the Devourer already. A turn later, my opponent burned his Lord Jaraxxus with Altar of Fire. No more win conditions for you lol
Looks like this murloc's gonna be a meta staple, particularly for control decks. So many archetypes are just dependent on single cards that eating them with Mutanus is game-changing. Cards like N'Zoth, God of the Deep, Inara Stormcrash, Lady Anacondra, Alexstrasza the Life-Binder, Tenwu of the Red Smoke...
Hearthstone Grandmasters 2021 Season 1 Concludes With Playoffs
I got TWO legendaries from my first pack (Overlord Saurfang and Varden Dawngrasp), which has happened to me maybe once before. These were some lucky packs then.
Riot Confirms and Explains the Removal of Runeterra's Epic Boxes From Expedition & Gauntlet Prismatic Rewards
The Expedition desert is vast.
And it just got even more vast.
Blizzard 2014
The best card back.
Help Finding Emotes For Rewards Track Heroes
You can also check out the hero's page on the Fandom wiki for their voice lines. Most of them have the soundclip attached to the written line.
Turn 3 OTK!
Pro tip for anyone trying to play this deck for the first time: do not play two stealer of souls on the same turn you intend to you win, as the animation doubles up limiting the amount of plays you can make before your timer runs out.
edit: once you have drawn both mecha'thun and cataclysm and they both cost health, you should just play all your cards that say draw a card until your deck tracker says you have no more deck. Be sure to leave a spot on the board for mecha'tun.
My Packs
I guess that's true. Thank God for BGs!
Get frustrated at Arena > go to Battlegrounds
Get frustrated with BG > go back to Arena
That's been my Hearthstone experience for quite some time now. I can't be a good little robot and play and face the same exact thing over and over in constructed
[Game] Card Treasure Hunt (The Resurrection Attempt)
It is indeed a spell though not a spellstone
The way things are written suggest the card