the animations kill the deck. u fail more often than not, cause it takes so much time to go through the animations u cant play the combo to the very end
@Wailor I wonder if for the Maelstrom Harbinger, this might be an interesting opportunity to riff off the "improved by Spell Damage" templating found on Ras Frostwhisper and a couple of other Mage cards. Perhaps combining it with Lightspawn's templating to make "This minion's Attack is improved by Spell Damage." I think that reads a bit more naturally than "each Spell Damage you have"; the word "each" implies more than one thing, but you really just have one cumulative Spell Damage number.
I’ll add my scientific findings to the mix. On precisely my 10th pack, I opened Bolvar Fordragon. I showed it to a public notary, and she stamped my phone screen to make it official.
Also, I love that they added a Wild card pack as well as potentially adding "Year of" packs for each Hearthstone year, and maybe one for the first two years. I have some gaps in my Wild collection, especially in the really early years. As in GvG and TGT! Yes, TGT sucks but that doesn't mean I don't need them in my collection so I can satisfy my crippling addiction to this children's card game! Ha ha ha... seriously, I think I have an issue!
For the Wild and Standard packs, I haven't seen anything about if they have a guaranteed legendary in the first 10 packs. So I did some science (kind of)!
On my main account, I just wanted to buy some Wild packs so I bought 10 straight away for the 1000 gold. 7th pack I opened Sindragosa, which I know isn't really that good in today's Wild meta, but I've always wanted her so that was nice!
On my alt account I bought some of each, one at a time, up to 10 packs to see what would happen. Standard pack #1 had a golden Instructor Fireheart. Wild pack #5 had a Mal'Ganis.
So the result was that either I am extremely lucky today and should keep opening packs, or these new Standard and Wild packs likely have the "first ten" guarantee which increased my odds to have such amazing luck opening those.
I didn't test the Standard packs on my main account because frankly, I have them all. With as much time as I play, a pre-order and hoarded gold have been enough for me to do so ever since duplicate protection went into place. (I also DE any unneeded golden copies, so my dust reserves are usually enough to fill in any gaps). So I am saving that pack type for the next expansion to sneak in a second "first ten" legendary unpacking. Unless the legendaries all suck, they I will wait for the expansion after that!
Has anyone had a different experience where you opened your first ten of these new pack types and didn't get a legendary? I know the "Year of" packs don't seem to have that guarantee, but seems to me the Standard and Wild packs follow the usual rules.
To be honest, there's many times where I thought paladin is just one secret removal away from dropping 3 tiers down, and that would explain why team5 printed Horde Operative instead of just giving us Eater of Secrets.
Okay, so I believe all packs have a pity timer (of 40) but not all have the "First Ten" legendary guarantee.
Now, as for these Wild packs, I am at a solid maybe right now. It might have just been dumb luck, but I bought 10 of them and opened Sindragosa in the 7th pack. So again, maybe I just got lucky, or maybe they have the guarantee in the first ten packs. It's honestly unclear. But just in case, I'm waiting until the next expansion to get any Standard packs to see if I can sneak in an early legendary that way.
EDIT: I took it a little further and on an alt account I bought packs one at a time until 10 to see if both the Standard and Wild packs would give me a legendary.
Results: Standard pack #1 dropped a golden Instructor Fireheart, while Wild pack #5 dropped a Mal'Ganis. As stated above, I'm not opening standard packs until next expansion, but I've gone 3 for 3 with the Standard packs on my alt and the Wild packs on alt and main to get a legendary within 10 packs. So either I'm very very lucky today or they have a guaranteed legendary on the first 10 packs.
"Secondly, I thought about either removing the buff part of the card draw effect, but again that would've destroyed the card"
I still don't get this sentence. Do you remove the card draw or +2/+2? Is it "or" or "of" because it looks like there should be "or" by the structure of the sentence. What is the buff part of card draw effect?
This is late, so I'm sorry about that. I didn't look to see if anyone submitted; just going off what's in here:
Show Spoiler
BasilAnguis - I like it. I wonder if it's too good at 2-mana, but it might be crap at 3 mana.
grumpymonk - I guess Nathanos counts? Either-way I would go with Shadow Illusions, but nerf the card.
Demonxz95 - I think the condition is excellent, but damaging all enemies with this could be nuts. And what happens if you've played a card three or more times, via Discover or random acquisition? Does it count once, or multiple times?
anchorm4n - I think C'Thun 3.0 is too easy: C'Thuns 1 and 2 have required more work than simply "play whatever". Pyrotechnician is kind of like Dark Skies but enemies-only and with a body; seems strong. I would not let it go face.
Wailor - I also agree with the others, and prefer Maelstrom Harbinger. Make it a 3/5 maybe and you're good to go.
Nirast - I would definitely go with the first one, because as you said the second does not go in Warrior. However I do think this could be a frustrating combination to deal with, Bombs and a heavy Armor gain, because the key to beating Bomb Warrior is to win before the Bombs kill you. This would make that exponentially more difficult.
I am thrilled that I am finally able to get the Maraad card back. I started playing in December of 2014, and was too scared to play competitively on the ladder. <3
I feel the need to point this out since this is the second competition in a row to feature a card called Scale Up! and use the artwork from Anyfin Can Happen.
Now, I get it. Not everyone has an encyclopedic knowledge of every artwork in the game that is used, but do avoid using artwork for your cards that is already featured on cards accessible via collectable cards. The general rule of thumb is that artwork found on cards that can only be seen outside of Ranked mode is fair game, but artwork that can be found on cards accessible in Ranked mode isn't.
Zyrios Rank 1 Legend N'zoth Shaman
How is this okay
the animations kill the deck. u fail more often than not, cause it takes so much time to go through the animations u cant play the combo to the very end
Built To Scale - Card Design Competition Discussion Thread
@Wailor I wonder if for the Maelstrom Harbinger, this might be an interesting opportunity to riff off the "improved by Spell Damage" templating found on Ras Frostwhisper and a couple of other Mage cards. Perhaps combining it with Lightspawn's templating to make "This minion's Attack is improved by Spell Damage." I think that reads a bit more naturally than "each Spell Damage you have"; the word "each" implies more than one thing, but you really just have one cumulative Spell Damage number.
A Site for Hearthstone Sounds - HearthSFX
Wailing Caverns mini-set is now up!
https://hearthsfx.github.io/cards/WAILING_CAVERNS/WC_028
Check Out the Golden Animations for Hearthstone's Wailing Caverns Cards
I am suprised there isn't a diamond card to go with buying these cards for cash
[Game] Card Treasure Hunt (The Resurrection Attempt)
Nope. Frugal means cheap
Standard and Wild Packs to be Purchasable in the Hearthstone Shop Like Normal Expansion Packs
I’ll add my scientific findings to the mix. On precisely my 10th pack, I opened Bolvar Fordragon. I showed it to a public notary, and she stamped my phone screen to make it official.
Standard and Wild Packs to be Purchasable in the Hearthstone Shop Like Normal Expansion Packs
I opened 9 Wild Packs and got a golden legendary on my 8th pack! Sweet Archmage Arugal!
A Wild Card Pack Has Been Spotted in Hearthstone - New Bob's Bundles Coming for Wild, Standard, and Year of the Phoenix
Also, I love that they added a Wild card pack as well as potentially adding "Year of" packs for each Hearthstone year, and maybe one for the first two years. I have some gaps in my Wild collection, especially in the really early years. As in GvG and TGT! Yes, TGT sucks but that doesn't mean I don't need them in my collection so I can satisfy my crippling addiction to this children's card game! Ha ha ha... seriously, I think I have an issue!
A Wild Card Pack Has Been Spotted in Hearthstone - New Bob's Bundles Coming for Wild, Standard, and Year of the Phoenix
For the Wild and Standard packs, I haven't seen anything about if they have a guaranteed legendary in the first 10 packs. So I did some science (kind of)!
On my main account, I just wanted to buy some Wild packs so I bought 10 straight away for the 1000 gold. 7th pack I opened Sindragosa, which I know isn't really that good in today's Wild meta, but I've always wanted her so that was nice!
On my alt account I bought some of each, one at a time, up to 10 packs to see what would happen. Standard pack #1 had a golden Instructor Fireheart. Wild pack #5 had a Mal'Ganis.
So the result was that either I am extremely lucky today and should keep opening packs, or these new Standard and Wild packs likely have the "first ten" guarantee which increased my odds to have such amazing luck opening those.
I didn't test the Standard packs on my main account because frankly, I have them all. With as much time as I play, a pre-order and hoarded gold have been enough for me to do so ever since duplicate protection went into place. (I also DE any unneeded golden copies, so my dust reserves are usually enough to fill in any gaps). So I am saving that pack type for the next expansion to sneak in a second "first ten" legendary unpacking. Unless the legendaries all suck, they I will wait for the expansion after that!
Has anyone had a different experience where you opened your first ten of these new pack types and didn't get a legendary? I know the "Year of" packs don't seem to have that guarantee, but seems to me the Standard and Wild packs follow the usual rules.
Hearthstone Grandmasters 2021 Season 1 Concludes With Playoffs
Yep! Time to have a tab on mute in the background of everything else!
Two New Card Backs Have Been Added to Hearthstone's Ranked Season Rewards - Utgarde Keep & Varian Wrynn
Mmmm... First expansion was Horde related, maybe the Varian one is related to some Alliance theme to come??
Our Thoughts on Today's Paladin Balance Changes
To be honest, there's many times where I thought paladin is just one secret removal away from dropping 3 tiers down, and that would explain why team5 printed Horde Operative instead of just giving us Eater of Secrets.
Hearthstone Patch 20.4 Datamined Mega-Post - New & Returning Card Backs, Golden Cards, New Achievements, Wild Packs, and More!
Okay, so I believe all packs have a pity timer (of 40) but not all have the "First Ten" legendary guarantee.
Now, as for these Wild packs, I am at a solid maybe right now. It might have just been dumb luck, but I bought 10 of them and opened Sindragosa in the 7th pack. So again, maybe I just got lucky, or maybe they have the guarantee in the first ten packs. It's honestly unclear. But just in case, I'm waiting until the next expansion to get any Standard packs to see if I can sneak in an early legendary that way.
EDIT: I took it a little further and on an alt account I bought packs one at a time until 10 to see if both the Standard and Wild packs would give me a legendary.
Results: Standard pack #1 dropped a golden Instructor Fireheart, while Wild pack #5 dropped a Mal'Ganis. As stated above, I'm not opening standard packs until next expansion, but I've gone 3 for 3 with the Standard packs on my alt and the Wild packs on alt and main to get a legendary within 10 packs. So either I'm very very lucky today or they have a guaranteed legendary on the first 10 packs.
[Game] Card Treasure Hunt (The Resurrection Attempt)
I'm in frustration. IDK, Ixlid, Frugal Lord?
Hearthstone Grandmasters 2021 Season 1 Concludes With Playoffs
Oh and this week we should have new YouTube drops finally... 2 more packs
Six Budget Friendly Theorycrafts to Try Out In the Wailing Caverns
The Aggro Warrior is a lot of fun. I was able to out-face-hunt a Face Hunter with this deck by turn five. Thanks to Sule for the deck list!
Hearthstone's 94 Purchasable Card Back List Includes the Diablo Card Back - Full List of All Returning Card Backs
I know the feeling. I missed out on the black temple for the same reason.
Hearthstone's 94 Purchasable Card Back List Includes the Diablo Card Back - Full List of All Returning Card Backs
Finally, the black temple is mine! I've been waiting a long time for this.
Our Thoughts on Today's Paladin Balance Changes
"Secondly, I thought about either removing the buff part of the card draw effect, but again that would've destroyed the card"
I still don't get this sentence. Do you remove the card draw or +2/+2? Is it "or" or "of" because it looks like there should be "or" by the structure of the sentence. What is the buff part of card draw effect?
Built To Scale - Card Design Competition Discussion Thread
This is late, so I'm sorry about that. I didn't look to see if anyone submitted; just going off what's in here:
BasilAnguis - I like it. I wonder if it's too good at 2-mana, but it might be crap at 3 mana.
grumpymonk - I guess Nathanos counts? Either-way I would go with Shadow Illusions, but nerf the card.
Demonxz95 - I think the condition is excellent, but damaging all enemies with this could be nuts. And what happens if you've played a card three or more times, via Discover or random acquisition? Does it count once, or multiple times?
anchorm4n - I think C'Thun 3.0 is too easy: C'Thuns 1 and 2 have required more work than simply "play whatever". Pyrotechnician is kind of like Dark Skies but enemies-only and with a body; seems strong. I would not let it go face.
Wailor - I also agree with the others, and prefer Maelstrom Harbinger. Make it a 3/5 maybe and you're good to go.
Nirast - I would definitely go with the first one, because as you said the second does not go in Warrior. However I do think this could be a frustrating combination to deal with, Bombs and a heavy Armor gain, because the key to beating Bomb Warrior is to win before the Bombs kill you. This would make that exponentially more difficult.
Hearthstone Patch 20.4 Datamined Mega-Post - New & Returning Card Backs, Golden Cards, New Achievements, Wild Packs, and More!
I enjoy the mid-set freshener, and I look forward to new, exciting decks!
Two New Card Backs Have Been Added to Hearthstone's Ranked Season Rewards - Utgarde Keep & Varian Wrynn
These card backs just keep raising the bar of excellence. Kudos to the artists!
Hearthstone's 94 Purchasable Card Back List Includes the Diablo Card Back - Full List of All Returning Card Backs
I am thrilled that I am finally able to get the Maraad card back. I started playing in December of 2014, and was too scared to play competitively on the ladder. <3
Built To Scale - Card Design Competition Discussion Thread
I feel the need to point this out since this is the second competition in a row to feature a card called Scale Up! and use the artwork from Anyfin Can Happen.
Now, I get it. Not everyone has an encyclopedic knowledge of every artwork in the game that is used, but do avoid using artwork for your cards that is already featured on cards accessible via collectable cards. The general rule of thumb is that artwork found on cards that can only be seen outside of Ranked mode is fair game, but artwork that can be found on cards accessible in Ranked mode isn't.