Nearly impossible to play around this and Vaporize at the same time, which makes Secret Mage an actual pain to play against at times.
Flame Ward
- Mana
- 3
Not to be confused with the burn ward.
- Set
- Saviors of Uldum
- Released
- Mar 27, 2021
- Revealed
- Jul 29, 2019
- Artist
- Zoltan Boros
- Craft cost
- 40 dust
- Disenchant
- 5 dust
- Copies per deck
- 2
- Collectible
- Yes
- Card ID
- ULD_239
- DBF ID
- 53823
Decks using this card
- Raiding the Sky Temple with Reno and Friends17,240 Dust



14 votes
- Legendary Reno DK Mage25,340 Dust



12 votes
- [Tavern Brawl] Secret Mage1,560 Dust



19 votes
- magikman's Monopoly Mage22,660 Dust



11 votes
- [Legend] Highlander Aluneth Secret Mage 66% WR17,860 Dust



8 votes
- Wild Secret Mage (My first time Legend Rank, 12-2020)5,080 Dust



7 votes
- Wild Secret Mage (Saviors of Uldum)4,800 Dust



0 votes
- Odd Control Mage ft. Weasels14,120 Dust



0 votes
Formats
- StandardNot legal
- WildLegal
- ArenaNot available
Expansion, rotated to Wild. All Saviors of Uldum cards
Game accessories
Discuss Flame Ward
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Saviors of Uldum expansion guide
Learn more about Saviors of Uldum in our expansion guide, including all the new card reveals.
Comments
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Comments
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I like it. It can be fetched with Ancient Mysteries and enable some Cyclone synergies.
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good trap for mages
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Good card in wild. Not sure if mage has enough cards in standard already to make this work.
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Could maybe see play in Conjurer’s Mage as a cheap board clear? All I know is that I don’t like it
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It being After rather than whenever makes it slightly worse effect than Explosive Trap, you still get hit in face once by initial guy (which might be 8/3 mind you)
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Good catch.
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