Well, it's not exactly a hidden issue that Taliyah is the worst champion in the game by far. I held some hope and expectations that the new Landmark synergies such as Zilean or Malphite would be enough, but I often wouldn't include her in the deck in the end. Regardless if Landmark decks are good, not a lot of the new cards synergize well with her, in my opinion, so she would probably still be unplayable.
Now I'm not going to suggest what kind of buff she needs because she has a lot of issues that any buff suggestion would become reasonable. The question now is, will she get buffed? Will Riot think ahead and buff Taliyah alongside the release of the new expansion so that people will actually play Taliyah?
If they are going to do it, I don't actually think that we should wait for 2-4 weeks after the release because I don't want to play the new decks with Taliyah in them and get absolutely stomped. I'm actually betting that they are going to buff Taliyah, and I'm also going to bet that the buff will not be enough to make her playable as a competitive deck but rather a meme deck. I did hear through some rumors that Shurima's landmark support won't end here but would also continue towards the next expansion, but I really don't want to wait for 2 more months for Taliyah to be sorta ok. So hopefully, by the end of this, I was either wrong and Taliyah is actually good, or I shouldn't have doubted Riot in the first place and they actually had buffed Taliyah. I'm not even a Taliyah simp or a Taliyah main in League. I just don't to see a Champion with a depressing 30% WR.
How do you make him work in Demacia? That region has only one landmark. Targon has more but they are very slow.
So far.. there might be more landmarks besides we didn't see all cards yet.. maybe we get more landmarks or landmark generation on T that it doens't need Shurima
Is it really that bad against aggro? It's in Targon which is a huge difference from Shurima. It has some early tools, such as Ancient Preparations, which could allow you to curve into Chip or vice versa. You're probably just better off not playing some of the bad landmarks and slot in Targon cards instead like Solari Sunforger. You also don't have to level Malphite on turn 7 because you might not get good value from Unstoppable Force right away even if you do.
I am still not seeing the whole landmark thing working. The question is: "How does it beat aggro?" and currently it doesn't. Even with the advance stuff things like the Rockbears are clunky to play, so there has to be landmarks that gives tempo or clears the board like Blighted Ravine.
I find it hard to play MtGa like Dean. PtCgo is the only card game with an in-game UI that matches the quality of HS. Outside of the game, everything is very mediocre and somehow grainy looking. Balance wise I think that darkglare warlock and APM mage are both very good but only APM mage needs a nerf. The problem with it is that unless you are an aggro/tempo deck or are playing a class that can gain armor you lose on five with very little counterplay. I have played against 25 and have only beat 5 as a reno priest. They can take you from 30 to 0 on turn 5-8.
A 7 mana Champion is supposed to be borderline game winning when leveled up and maphite certainly operates as that especially when played with demacia.
He is meant to be played alongside Taliah and I can see this being decent there awell but idk... I see Demacia malphite builds, despite having the harder time leveling him being more oppressive
His comments about Arena make me sad. I don't want to see its gloriously simple, old-school format become genericized like the Standard ladder ranks.
Granted, I'd probably be happy enough if they adjusted the rewards to be equivalent, but given the rewards they offer for Heroic Duels, I don't have great faith. The randomization of treasures, your game-winning effects, means that hoping to consistently regain your entry money for Heroic Duels is just silly. (Though I still play it, heh. It's so much fun when the treasures go your way.)
Maybe they'll turn Arena into a true Draft mode, where you can earn the cards you put in your deck somehow?
But your opinion is based upon wrong facts. If Grommash is neutral it will be broken as hell, that is why it is class specific. We havent even seen neutral spells.
RSW is just a card for spell mage, the thing that makes it OP is the spell discount from other cards not his own effect. It also takes up a spot from spells that could be minion generators/damage dealers.
I don't know why youre responding to this particular reply I had to nefiret, because its completely unrelated to the reno-refreshing spring water comparison.
But to respond to your response; Its not reasoning on wrong facts, I used the 'if it were neutral' situation as hyperbole but surely I don't need to justify to anyone how a 0 mana draw 2 that requires no setup is about as broken as it gets. Draw cards draw you towards your win condition, making your deck more consistent. In RSW's case, it often does this without any drawback, and in some cases even give you extra mana to play with. Even if Incanter's Flow never existed, this card would still be drawing for nothing, and with mana cheat like incanter's flow and sorcerer's apprentice, its game winning.
Like I mention to nefiret; there's plenty of broken/powerful cards in hearthstone. But few that feels completely unfun to me.
I was playing paladin with Reckoning in play. My opponent plays Tundra Rhino and gives it Immune with Bestial Wrath. He attacks with it and it dies from Reckoning even though it had Immune.
Normally, things with immune can't be targeted, and if you play an AoE they just ignore the damage. But I guess since Reckoning hits a single target, but you aren't the one picking the target, it works differently.
Also, could you destroy an Immune minion with a random effect like Deadly Shot? Or would that work differently?
What you're describing sounds like correct interactions. It can't take damage, but it can be destroyed. Also it can't be targeted, but Reckoning isn't targeting the Rhino in this case. At least not directly. The Rhino is "targeted" only because it was the minion that triggered the trap
1st May update: NightmareCwb's Jade Druid: Back to my favourite deck!
It has been a while since I have played Jade Druid (probably my favourite deck in all of Hearthstone, with my favourite card - Ysera, Unleashed). Solid against hyper aggro decks and Secrets Mage.
I now agree about being salty about this card. I don’t think it needs a nerf, and all around I think it’s a fine card; but when when you lose a guaranteed victory where you would have dealt 43 damage... It gets a little irritating
Call me crazy but with yasuo maybe the ionia land mark that lets you bounce some cards back in hand like the spell that gives you a 3/2 dude,yone ,9 mana chick. From targon 3 mana spell stun 2 , aphelios with the stun gun and the follower that stunes those can stun 2 times followers and malph card that also stunes so you can lv up yasuo not fast but can do it...dont know but i will experiment
Taliyah is not a great champion but at least they got landmark synergy but Yasuo? How do you make that work? You only have two stun cards and one requires you to level up Malphite.
reno jackson isnt even what it was supposed to be. ive won plenty of games while playing aggro after my opponent plays their Reno. on the other hand otk mage gives zero shits, cause they just dont need to pay mana while they draw their deck and otk u in the process
problem comes for wild. like u said in standard atm its just in a spell only deck which restricts it. in wild its otk gallore cause of Refreshing. In conjunction with incanters flow and sorcerer apprentice and u have a recipe for disaster. when they can on turn 4 play 10 mana worth of minions and while playing around 20 spells and otk you from full health and board u know theres something broken about it.
Will Taliyah Receive a Buff?
Well, it's not exactly a hidden issue that Taliyah is the worst champion in the game by far. I held some hope and expectations that the new Landmark synergies such as Zilean or Malphite would be enough, but I often wouldn't include her in the deck in the end. Regardless if Landmark decks are good, not a lot of the new cards synergize well with her, in my opinion, so she would probably still be unplayable.
Now I'm not going to suggest what kind of buff she needs because she has a lot of issues that any buff suggestion would become reasonable. The question now is, will she get buffed? Will Riot think ahead and buff Taliyah alongside the release of the new expansion so that people will actually play Taliyah?
If they are going to do it, I don't actually think that we should wait for 2-4 weeks after the release because I don't want to play the new decks with Taliyah in them and get absolutely stomped. I'm actually betting that they are going to buff Taliyah, and I'm also going to bet that the buff will not be enough to make her playable as a competitive deck but rather a meme deck. I did hear through some rumors that Shurima's landmark support won't end here but would also continue towards the next expansion, but I really don't want to wait for 2 more months for Taliyah to be sorta ok. So hopefully, by the end of this, I was either wrong and Taliyah is actually good, or I shouldn't have doubted Riot in the first place and they actually had buffed Taliyah. I'm not even a Taliyah simp or a Taliyah main in League. I just don't to see a Champion with a depressing 30% WR.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Love watching rogues takes their entire fucking turn to play their smooth brain million cards and rope
Pure Prelate Paladin
Tirion is good, Cariel Roame is another good choice that might be better if you have her since she can discount some of your buff cards.
New Targon Champion - Malphite
So far.. there might be more landmarks besides we didn't see all cards yet.. maybe we get more landmarks or landmark generation on T that it doens't need Shurima
Malphite Champion & 2 New Targon Cards for Runeterra's Guardians of the Ancient Expansion Revealed!
Is it really that bad against aggro? It's in Targon which is a huge difference from Shurima. It has some early tools, such as Ancient Preparations, which could allow you to curve into Chip or vice versa. You're probably just better off not playing some of the bad landmarks and slot in Targon cards instead like Solari Sunforger. You also don't have to level Malphite on turn 7 because you might not get good value from Unstoppable Force right away even if you do.
Pure Prelate Paladin
I dont play much wild, what do you think that can replace Lynessa? Tirion?
Malphite Champion & 2 New Targon Cards for Runeterra's Guardians of the Ancient Expansion Revealed!
I am still not seeing the whole landmark thing working. The question is: "How does it beat aggro?" and currently it doesn't. Even with the advance stuff things like the Rockbears are clunky to play, so there has to be landmarks that gives tempo or clears the board like Blighted Ravine.
Dean Ayala's Community Q&A #16 - Arena, Battlegrounds, Collection Manager Design, Lich King, & More
Good info from Dean. Community responds: "I hate Spring Water!" LOL
New Targon Champion - Malphite
How do you make him work in Demacia? That region has only one landmark. Targon has more but they are very slow.
Dean Ayala's Community Q&A #16 - Arena, Battlegrounds, Collection Manager Design, Lich King, & More
I find it hard to play MtGa like Dean. PtCgo is the only card game with an in-game UI that matches the quality of HS. Outside of the game, everything is very mediocre and somehow grainy looking. Balance wise I think that darkglare warlock and APM mage are both very good but only APM mage needs a nerf. The problem with it is that unless you are an aggro/tempo deck or are playing a class that can gain armor you lose on five with very little counterplay. I have played against 25 and have only beat 5 as a reno priest. They can take you from 30 to 0 on turn 5-8.
New Targon Champion - Malphite
A 7 mana Champion is supposed to be borderline game winning when leveled up and maphite certainly operates as that especially when played with demacia.
He is meant to be played alongside Taliah and I can see this being decent there awell but idk... I see Demacia malphite builds, despite having the harder time leveling him being more oppressive
Strange interaction with the Immune keyword
Yes you could.
Dean Ayala's Community Q&A #16 - Arena, Battlegrounds, Collection Manager Design, Lich King, & More
His comments about Arena make me sad. I don't want to see its gloriously simple, old-school format become genericized like the Standard ladder ranks.
Granted, I'd probably be happy enough if they adjusted the rewards to be equivalent, but given the rewards they offer for Heroic Duels, I don't have great faith. The randomization of treasures, your game-winning effects, means that hoping to consistently regain your entry money for Heroic Duels is just silly. (Though I still play it, heh. It's so much fun when the treasures go your way.)
Maybe they'll turn Arena into a true Draft mode, where you can earn the cards you put in your deck somehow?
[Game] Card Treasure Hunt (The Resurrection Attempt)
This break in the riddle game is brought to you by HSReplay - "Bring out your inner scumbag netdecking with HSReplay!"
'Tis But A Scratch - Card Design Competition Discussion Thread
Good luck, everyone!
Dean Ayala's Community Q&A #16 - Arena, Battlegrounds, Collection Manager Design, Lich King, & More
I don't know why youre responding to this particular reply I had to nefiret, because its completely unrelated to the reno-refreshing spring water comparison.
But to respond to your response; Its not reasoning on wrong facts, I used the 'if it were neutral' situation as hyperbole but surely I don't need to justify to anyone how a 0 mana draw 2 that requires no setup is about as broken as it gets. Draw cards draw you towards your win condition, making your deck more consistent. In RSW's case, it often does this without any drawback, and in some cases even give you extra mana to play with. Even if Incanter's Flow never existed, this card would still be drawing for nothing, and with mana cheat like incanter's flow and sorcerer's apprentice, its game winning.
Like I mention to nefiret; there's plenty of broken/powerful cards in hearthstone. But few that feels completely unfun to me.
Strange interaction with the Immune keyword
What you're describing sounds like correct interactions. It can't take damage, but it can be destroyed. Also it can't be targeted, but Reckoning isn't targeting the Rhino in this case. At least not directly. The Rhino is "targeted" only because it was the minion that triggered the trap
Rewards Track: Current progress 2.0
Level 70 - no battlepass.
Should get the level 75 golden epic in about a week or so - then it's just gold gold gold (except for the hero at 100).
Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana
1st May update: NightmareCwb's Jade Druid: Back to my favourite deck!
It has been a while since I have played Jade Druid (probably my favourite deck in all of Hearthstone, with my favourite card - Ysera, Unleashed). Solid against hyper aggro decks and Secrets Mage.
The deck author has had success on the legend ladder with this deck (https://twitter.com/NightmareCwb/status/1385679078628462595).
Something to consider - this deck only plays the original Yogg. Is the original Yogg (Hope's End) preferable over the new Yogg (Master of Fate)?
Deck code: AAEBAZICCOkB6awCmNICmdMC1pkD9q0D9rAD1OgDC1aKDrS7Asu8AqDNAofOAp7SAoTmAr/yApvOA4rgAwA=
https://youtu.be/kMGr_YLO2Hk
Atrocity Should Be Buried (Salt Thread)
I now agree about being salty about this card. I don’t think it needs a nerf, and all around I think it’s a fine card; but when when you lose a guaranteed victory where you would have dealt 43 damage... It gets a little irritating
Malphite Champion & 2 New Targon Cards for Runeterra's Guardians of the Ancient Expansion Revealed!
Call me crazy but with yasuo maybe the ionia land mark that lets you bounce some cards back in hand like the spell that gives you a 3/2 dude,yone ,9 mana chick. From targon 3 mana spell stun 2 , aphelios with the stun gun and the follower that stunes those can stun 2 times followers and malph card that also stunes so you can lv up yasuo not fast but can do it...dont know but i will experiment
Malphite Champion & 2 New Targon Cards for Runeterra's Guardians of the Ancient Expansion Revealed!
Taliyah is not a great champion but at least they got landmark synergy but Yasuo? How do you make that work? You only have two stun cards and one requires you to level up Malphite.
Dean Ayala's Community Q&A #16 - Arena, Battlegrounds, Collection Manager Design, Lich King, & More
reno jackson isnt even what it was supposed to be. ive won plenty of games while playing aggro after my opponent plays their Reno. on the other hand otk mage gives zero shits, cause they just dont need to pay mana while they draw their deck and otk u in the process
Dean Ayala's Community Q&A #16 - Arena, Battlegrounds, Collection Manager Design, Lich King, & More
problem comes for wild. like u said in standard atm its just in a spell only deck which restricts it. in wild its otk gallore cause of Refreshing. In conjunction with incanters flow and sorcerer apprentice and u have a recipe for disaster. when they can on turn 4 play 10 mana worth of minions and while playing around 20 spells and otk you from full health and board u know theres something broken about it.
Malphite Champion & 2 New Targon Cards for Runeterra's Guardians of the Ancient Expansion Revealed!
I didn't say that she was great just that the two have synergy together.