I agree with Mass Resurrection. Not the cards fault but rather the tools we are given to counter such plays. Blizzard prints "tech" cards like Zul'Drak Ritualist or Flight Master. These cards mess with their resurrect pool. Sounds great on paper however summoning minions for your opponent against aggressive decks is just a death sentence. Unlike say Acidic Swamp Ooze that just becomes a generic 3/2 against non-weapon classes, it doesn't kill you faster. So then those cards are just sitting unused because it's not worth it. Devolve and Hex work too but those can be dangerous in large quantities. I'm sure we'll find better solutions in the future but while Mass Resurrection was in standard we just didn't have a good one. Trust me I tried with Terrorguard Escapee. Sometimes it worked and others it was just "you have a 29 card deck".
Also my other pet peeve Zayle, Shadow Cloak. He and Whizbang the Wonderful should have been Heroes not cards. There should just always exist a "choose this hero for a random deck" option. People want it and it's a great way to start. While I love the mini game of deck building I know others who just want to click and play much like battlegrounds. I think that play mode, at the very least in casual, should have that option always. It's a great way to show new people what a class or current deck feels like. This is especially true before your new/returning players pick what deck they get for free. Let them try it out.
Love the list! I know you're not able to hit every annoying card in a list like this, but I'm just curious how high Aranasi Broodmother and Magic Carpet rank for others here? I've always hated how it feels to play against these two, even if you know you can deal with them (and even though Carpet hasn't been good for a while).
This just doesn't excite me. Demon Hunter needed some actual Deathrattle cards for it to work and this just salts the wound. Maybe in time this will become a good card, but right now...I'm not seeing it.
Would this go in a self-damage warlock deck? There might be better things to include with Darkglare and Flesh Giant. The rest of the self-damage synergies look to be rotating out.
Great 1-drop and top deck. Also by the looks of things all Paladins are going to have some Holy spells, so probably this will find it's way into most Paladin decks.
New Paladin Minion - Northwatch Commander
Paladin are getting some really solid draw cards this expansion. This is maybe slightly worse that the Holy guy though.
New Hunter Minion - Sunscale Raptor
If it dies once without activating it's frenzy it's over, but a 1 mana 1/3 in early game is never bad.
New Paladin Minion - Northwatch Commander
I like it! With weapon this card is super good.
New Demon Hunter Minion - Kurtrus Ashfallen
Might see play in future DH decks if there ever will be a tempo one.
The Cards We're NOT Going to Miss When Rise of Shadows Rotates
I agree with Mass Resurrection. Not the cards fault but rather the tools we are given to counter such plays. Blizzard prints "tech" cards like Zul'Drak Ritualist or Flight Master. These cards mess with their resurrect pool. Sounds great on paper however summoning minions for your opponent against aggressive decks is just a death sentence. Unlike say Acidic Swamp Ooze that just becomes a generic 3/2 against non-weapon classes, it doesn't kill you faster. So then those cards are just sitting unused because it's not worth it. Devolve and Hex work too but those can be dangerous in large quantities. I'm sure we'll find better solutions in the future but while Mass Resurrection was in standard we just didn't have a good one. Trust me I tried with Terrorguard Escapee. Sometimes it worked and others it was just "you have a 29 card deck".
Also my other pet peeve Zayle, Shadow Cloak. He and Whizbang the Wonderful should have been Heroes not cards. There should just always exist a "choose this hero for a random deck" option. People want it and it's a great way to start. While I love the mini game of deck building I know others who just want to click and play much like battlegrounds. I think that play mode, at the very least in casual, should have that option always. It's a great way to show new people what a class or current deck feels like. This is especially true before your new/returning players pick what deck they get for free. Let them try it out.
New Rogue Spell - Paralytic Poison
In standard there might be a tempo deck with Poison weapon, including this card.
New Priest Spell - Desperate Prayer
Another 5 health restore, zZz.
New Mage Spell - Refreshing Spring Water
Spell Mage likes this card, but it can be too risky to pay 4 mana to draw 2 cards. But, even if you draw 1 spell it's better than Arcane Intellect.
New Paladin Minion - Northwatch Commander
not that strong but not bad either
New Mage Minion - Rimetongue
Might see play, though I'm not so sure.
New Rogue Minion - Oil Rig Ambusher
Evis as a Minion, eh.
The Cards We're NOT Going to Miss When Rise of Shadows Rotates
Love the list! I know you're not able to hit every annoying card in a list like this, but I'm just curious how high Aranasi Broodmother and Magic Carpet rank for others here? I've always hated how it feels to play against these two, even if you know you can deal with them (and even though Carpet hasn't been good for a while).
New Neutral Minion - Hecklefang Hyena
Unless you want to deal damage to yourself, this is just bad. I don't see this in any deck.
New Mage Spell - Refreshing Spring Water
0 or 2 mana draw two cards for almost every Mage deck, seems solid.
New Neutral Minion - Darkspear Berserker
Give it +2 more Attack...
New Paladin Minion - Soldier's Caravan
another trash caravan card
New Demon Hunter Minion - Razorboar
This just doesn't excite me. Demon Hunter needed some actual Deathrattle cards for it to work and this just salts the wound. Maybe in time this will become a good card, but right now...I'm not seeing it.
New Neutral Minion - Hecklefang Hyena
Would this go in a self-damage warlock deck? There might be better things to include with Darkglare and Flesh Giant. The rest of the self-damage synergies look to be rotating out.
New Neutral Minion - Talented Arcanist
decent combo piece or support for a removal spell.
New Warrior Spell - Rancor
Warrior's type of Consec, not bad.
New Priest Minion - Serena Bloodfeather
2 mana steal some stats is not bad nor good. But I had a lot of fun reading people writing the formula so I gave 5 stars :D
New Paladin Minion - Knight of Anointment
Great 1-drop and top deck. Also by the looks of things all Paladins are going to have some Holy spells, so probably this will find it's way into most Paladin decks.
New Demon Hunter Minion - Razorboar
I don't think Deathrattles in DH is good, but I would love to be shown otherwise.
New Mage Spell - Oasis Ally
Secret Mage just got another valuable card.
New Warrior Spell - Bulk Up
Could be good with Thijs' Taunt-Weapon warrior.