Wasn't Grim Patron heavily overlooked too? I mean this isn't quite as good but it can still chain copies in a similar fashion. Wouldn't count it out just yet.
Freezing Potion, but it gets better later in the game. I don't think anyone would want to put this intentionally into their deck, but with Ray of Frost gone this could be useful from Discover to stall out your opponent while trying to find your more powerful finishers.
I don't like it too much. 3 mana for 4 random damage is kinda wierd. Against agro can be good for the lifesteal and the possibility to kill some small minion, but there is also the option where u don't kill anything for 3 mana. On a board with only 1 enemy minion, u will kill it if have less than 4 health...but Priest have stronger single removal.
Really like the effect. It's unlike anything we've ever seen before, so it's hard to judge, but I think that this is a very powerful payoff for Secret decks, turning untriggered or underwhelming Secrets into actual bodies that can contest the board. This will be one of the more powerful things in Secret decks for Paladin.
The kinda minion I usually overlook because I don't think the buff is a good enough reason to run it, and then it will be played in every aggressive list ever. Still going to go there and say "not expecting this to see too much play".
A solid body with initiative and protection. The Holy spell discount seems like it's more of an added bonus to push a particular archetype rather than something that makes this card in particular good. You might just run this for the Rush Divine Shield alone.
Violet Teacher but only with Holy spells. In exchange for that restriction, you get much better bodies summoned from the spells. I like this as a build around and Holy spell payoff, but I don't think that kind of deck will be very good when compared with the other things going on in the Barrens.
This secret will have some problem to trigger since play 3 card in a turn is not so frequent. The reward is not impressive...so this secret is good only if you want a stick secret to activate other card
Good for Secret decks, thinning your deck and getting a Secret into play so you can trigger some of the many cards that care about having Secrets. This feels like a must-run in Secret decks.
I think this caravan is the most viable because it's in paladin. They've got "Get Down" secret and Righteous Protector so there is a decent chance that you get to play this on curve behind some sort of protection.
New Neutral Minion - Gruntled Patron
Wasn't Grim Patron heavily overlooked too? I mean this isn't quite as good but it can still chain copies in a similar fashion. Wouldn't count it out just yet.
Blizzard is Giving Away Forged in the Barrens Bundles & Twitch Subs Today! Theorycrafting Streams Day
They will likely announce on the day, and the thread will be pinned to the top of the subreddit. Expect something of the "post a comment" sort.
New Mage Spell - Flurry (Rank 1)
Freezing Potion, but it gets better later in the game. I don't think anyone would want to put this intentionally into their deck, but with Ray of Frost gone this could be useful from Discover to stall out your opponent while trying to find your more powerful finishers.
New Priest Spell - Devouring Plague
I don't like it too much. 3 mana for 4 random damage is kinda wierd. Against agro can be good for the lifesteal and the possibility to kill some small minion, but there is also the option where u don't kill anything for 3 mana. On a board with only 1 enemy minion, u will kill it if have less than 4 health...but Priest have stronger single removal.
New Paladin Minion - Cannonmaster Smythe
Really like the effect. It's unlike anything we've ever seen before, so it's hard to judge, but I think that this is a very powerful payoff for Secret decks, turning untriggered or underwhelming Secrets into actual bodies that can contest the board. This will be one of the more powerful things in Secret decks for Paladin.
New Warlock Minion - Kabal Outfitter
The kinda minion I usually overlook because I don't think the buff is a good enough reason to run it, and then it will be played in every aggressive list ever. Still going to go there and say "not expecting this to see too much play".
New Paladin Minion - Cariel Roame
A solid body with initiative and protection. The Holy spell discount seems like it's more of an added bonus to push a particular archetype rather than something that makes this card in particular good. You might just run this for the Rush Divine Shield alone.
New Priest Spell - Power Word: Fortitude
8 mana are too much. You want spend 4 mana at most, so you need 4 spell only to have a kinda of Blessing of Kings. In the early is a dead card
New Paladin Minion - Veteran Warmedic
Violet Teacher but only with Holy spells. In exchange for that restriction, you get much better bodies summoned from the spells. I like this as a build around and Holy spell payoff, but I don't think that kind of deck will be very good when compared with the other things going on in the Barrens.
New Shaman Minion - South Coast Chieftain
This is pretty good and not hard to activate.
New Paladin Spell - Galloping Savior
This secret will have some problem to trigger since play 3 card in a turn is not so frequent. The reward is not impressive...so this secret is good only if you want a stick secret to activate other card
New Mage Spell - Oasis Ally
Allows you to summon Water Elemental in the same deck with Kazakus, Golem Shaper, if that's a thing you want to do.
New Shaman Minion - Arid Stormer
This might be the expansion with the most support for elemental shaman.
New Paladin Weapon - Sword of the Fallen
Good for Secret decks, thinning your deck and getting a Secret into play so you can trigger some of the many cards that care about having Secrets. This feels like a must-run in Secret decks.
New Paladin Minion - Knight of Anointment
Good card and for 1 mana. You don't need much more and since almost all pala spell are "holy" is an autoinclude in almost all deck
New Shaman Minion - Tinyfin's Caravan
Sadly, it has to survive a turn, but 5 stars for the artwork lol.
New Warrior Spell - Physical Training (Rank 1)
hand buff that's not completely useless when you draw it late game
New Shaman Minion - Earth Revenant
This is a perfectly reasonable card, elemental tag, damage, and taunt. Very effective.
New Paladin Minion - Knight of Anointment
great one drop. play a card draw a card.
New Paladin Minion - Northwatch Commander
secret paladin! So happy
New Neutral Minion - Primordial Protector
the cost is maybe too high to see play, but a great tech card here for the right deck
New Paladin Minion - Soldier's Caravan
I think this caravan is the most viable because it's in paladin. They've got "Get Down" secret and Righteous Protector so there is a decent chance that you get to play this on curve behind some sort of protection.
New Shaman Minion - Lilypad Lurker
Not a terrible condition to meet to get a Hex with a decent minion.
New Priest Minion - Soothsayer's Caravan
this is the only caravan card i'm interested in, but still, i hate these caravan cards
New Mage Minion - Ethereal Conjurer
I just noticed that the Mage spell pool is really, really good as we enter the Year of the Gryphon. This is actually quite strong for a Core card.