I've seen one achievement that push players to reach lv.50 in 10 different reward track, which can only mean that achievement score will not get reset every expansion. And I really hope that they can start distributing those XP bonus to the whole achievement system instead on giving most of it in Duels Achievement. ~10K XP only for playing Duels, and I didn't play Duels at all.
This video was from Day9's Journey to Un'Goro expansion review. People in chat were asking him about viability of cards in the context of Jade Druid, which was by and large the most dominant Druid archetype at the time because, let's be honest, the Jade Golem mechanic was so stupid overpowered. Overpowered to the point where combo-oriented persons, like Day9 and many others (myself included) were sick of the mechanic within the duration of the expansion.
Have a fun combo? Sorry, your face is going to get plowed in by Larger and Larger Men. Control/Board clears? Haha, good luck clearing literally infinite 10/10, 11/11, 12/12 and so on stats.
It's true that the Mean Streets of Gadgetzan meta was dominated by Pirate Warrior (I'm in charge now), but Jade was quite oppressive to any deck not trying to kill the opponent by turn 4.
2/3 taunt is above par for 2 slot Fallen Sun Cleric is gr8 4 it's cost, played it a lot Zealot is powerful, Pure > Libroom Good buff+cycle already proven problematic, Pally has good buffs btw Secret Mage works fine w/o Conjurer & 8/8 on turn 5 is proven strong esp on 2 bodies Foxy -1 ATK than vanilla doesn't make up a turn only 2 mana gain Rotating soon not a point, Brann shows it perfectly, secret hunter's underplayed in wild Phase Stalker strong since release, keeps face hunter tier 1 end of season Libram is core to trading up in midgame and outvaluing lategame, designed 4 recycle 3/2 divine shield is a good card on 3, and spellburst added b/c class exclusive Warblades nerf pushed Tempo DH to Aggro which Hunter already overpopulates Thanks for the criticism, hard to read though.
2/3 Taunt with nothing isnt Above Par at all we had a 2/3 tautn that was actully a 2/6 in priest and it onyl saw play cuas ethe heal/when demg synergies. a 2/3 tuant wiht nothing ese is Garbage tier. And thespian as your example never saw any play at all it was a mediocre to bad arena card even back then
There are other ways to do that, that don't require as much user interaction. For example, they could make a list of the most recent achievements, like Steam's "post-game summary" display.
I think being able to turn down/accelerate animations would be a good middle ground. Time itself seems OK but waiting for animations to finish is what makes the timer feel short
This would be a real good solution, right now the main issue I see is battle animations specifically proc buffs, ie.: Pirates buffing, scaling demon buffing, taunt guy buffing.
I mean, if you go against a taunt build (which is rare, but they exist) the scaling when taunts attacked guy can slow down the simulation for as long as making you start the "recruit" phase at 20 secs (happened to me against Bigfernal and 2 Voidlords spawning the 3 1/3 demons, and add to that the Soul Juggler procs)...
So to summarize, animations in the simulation should be reduced to almost non existant.
The Wildhammer dwarves are very shamanistic. They also ride griffins and channel the power of lightning through their hammers to strike from the sky. While it's true that you couldn't play as a dwarf shaman in the early days of WoW, that's because all the playable dwarves were meant to be Bronzebeard dwarves. They later expanded the possible options for your character origins, but Wildhammer dwarves themselves have been cannon since Warcraft II, long before WoW was even in development.
I did not post any feedback last week: I've been feeling pretty miserable lately, and just didn't have the motivation to do it. I'm sorry about that; I'll try to do better this week.
Anyway, I have two ideas:
Scarlet Vanguard is an anti-aggro tool designed to help you win back a board you're clearly losing. If three four minions attacked your hero, she would cost 1 on your following turn.
Giant Prize is a Giant (obviously), related to cards that didn't start in your deck. In Standard, that could come from Ticket Master, C'Thun, the Shattered, etc. Follows closely alongside what Malevolent Strike is looking to achieve.
Edit: Changes were made after some early feedback. Scarlet now costs 9 instead of 7, and the Giant just needs to shuffle the cards in; you don't need to subsequently draw them.
Snowpocalypse
Snowpocalypse
Best part of that movie.
Snowpocalypse
Ask, and you shall receive.
Iksar Talks About Possible Future Achievement Changes - Point Rewards, Claiming, Notification Timing
I've seen one achievement that push players to reach lv.50 in 10 different reward track, which can only mean that achievement score will not get reset every expansion. And I really hope that they can start distributing those XP bonus to the whole achievement system instead on giving most of it in Duels Achievement.
~10K XP only for playing Duels, and I didn't play Duels at all.
Iksar Talks About Possible Future Achievement Changes - Point Rewards, Claiming, Notification Timing
This video was from Day9's Journey to Un'Goro expansion review. People in chat were asking him about viability of cards in the context of Jade Druid, which was by and large the most dominant Druid archetype at the time because, let's be honest, the Jade Golem mechanic was so stupid overpowered. Overpowered to the point where combo-oriented persons, like Day9 and many others (myself included) were sick of the mechanic within the duration of the expansion.
Have a fun combo? Sorry, your face is going to get plowed in by Larger and Larger Men. Control/Board clears? Haha, good luck clearing literally infinite 10/10, 11/11, 12/12 and so on stats.
It's true that the Mean Streets of Gadgetzan meta was dominated by Pirate Warrior (I'm in charge now), but Jade was quite oppressive to any deck not trying to kill the opponent by turn 4.
Mountweaver Priest Budget Deck List & Guide for Darkmoon Faire - Budget Deck Breakdown
Thanks for this article, I hope it is the first of many!!
Hearthstone Devs Return to Work on Monday, Will Be Talking Balance Internally
He got that many dislikes likly cause of the edit.
Hearthstone Devs Return to Work on Monday, Will Be Talking Balance Internally
2/3 Taunt with nothing isnt Above Par at all we had a 2/3 tautn that was actully a 2/6 in priest and it onyl saw play cuas ethe heal/when demg synergies. a 2/3 tuant wiht nothing ese is Garbage tier. And thespian as your example never saw any play at all it was a mediocre to bad arena card even back then
Iksar Talks About Possible Future Achievement Changes - Point Rewards, Claiming, Notification Timing
There are other ways to do that, that don't require as much user interaction. For example, they could make a list of the most recent achievements, like Steam's "post-game summary" display.
The Price Is Right - Card Design Competition Discussion Thread
A card meant to give a final Midrange push for Zoo decks.
Edit: Just remembered Embiggen exists. I'll try to come up with something more original tomorrow.
Galakrond Control Warlock (Season 82 - Legend)
Also reached the milestone of a 1000 Warlock wins in the process, yay!
Too short timer!
This would be a real good solution, right now the main issue I see is battle animations specifically proc buffs, ie.: Pirates buffing, scaling demon buffing, taunt guy buffing.
I mean, if you go against a taunt build (which is rare, but they exist) the scaling when taunts attacked guy can slow down the simulation for as long as making you start the "recruit" phase at 20 secs (happened to me against Bigfernal and 2 Voidlords spawning the 3 1/3 demons, and add to that the Soul Juggler procs)...
So to summarize, animations in the simulation should be reduced to almost non existant.
Snowpocalypse
Thanks
Hearthstone Devs Return to Work on Monday, Will Be Talking Balance Internally
I commend you for unintentionally getting more dislikes than me just by proposing different changes to the biggest tempo card
Iksar Talks About Possible Future Achievement Changes - Point Rewards, Claiming, Notification Timing
Lol, anyone remembers what triggered him?
Iksar Talks About Possible Future Achievement Changes - Point Rewards, Claiming, Notification Timing
I remeber the Polkeltgate but what was the bet this time?
Hearthstone's January Card Back, Ironforge, Has Arrived!
The Wildhammer dwarves are very shamanistic. They also ride griffins and channel the power of lightning through their hammers to strike from the sky. While it's true that you couldn't play as a dwarf shaman in the early days of WoW, that's because all the playable dwarves were meant to be Bronzebeard dwarves. They later expanded the possible options for your character origins, but Wildhammer dwarves themselves have been cannon since Warcraft II, long before WoW was even in development.
Hearthstone's January Card Back, Ironforge, Has Arrived!
Glad you like them so much! I just released a new on on Rexxar. Go and check it out in the lore section.
Oops! All Spells! - Card Design Competition Discussion Thread
Congratulations to BloodMefist!
The Price Is Right - Card Design Competition Discussion Thread
I did not post any feedback last week: I've been feeling pretty miserable lately, and just didn't have the motivation to do it. I'm sorry about that; I'll try to do better this week.
Anyway, I have two ideas:
The Price Is Right - Card Design Competition Discussion Thread
And now here we are at the Showcase Showdown!
The Price Is Right - Card Design Competition Discussion Thread
Competition Theme: The Price Is Right
The market is fluctuating - these Costs are all over the place!
DavnanKillder wants us to manipulate the market this week and send some card Costs into a frenzy!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
Mountweaver Priest Budget Deck List & Guide for Darkmoon Faire - Budget Deck Breakdown
Awesome article - I love the theme of this series!
Iksar Talks About Possible Future Achievement Changes - Point Rewards, Claiming, Notification Timing
Here you are mate ;)
Mountweaver Priest Budget Deck List & Guide for Darkmoon Faire - Budget Deck Breakdown
I did the same!! :-)