I'm assuming we'll continue to see Landmarks added since Riot likes the card type. Also, this one is Rare over the usual Epic that Landmarks have been so it seems like there may be a rare and epic for each region at some point.
Guess Riot realized they gave PnZ too much of a meme landmark so they had to give them one that is considerable. you pay 3 mana for a symmetrical effect? guess if you play tf or go hard.. or go hard tf this makes sense.. or puffcaps!
It could be good enough by itself.. I mean would you remove this as an opponent? it also gives you a card..
As a person who keeps an unopened pack of each type, this makes me happy. Looks great! I haven't had much luck googling for a list of all packs ever printed. Perhaps it could be an idea for a small article here? Was the Golden Scholomance the only pack not available in free to play?
The 3 breakpoint is important in runeterra, it costing 2 more mana and being slow is not really surprising looking as you need to discard for Get Excited! at 3 mana and it's reasonable, besides you don't want to give PnZ too much burn damage (they just did give them another but it's much slower)
It definitely replaces Decimate in burn like cursed parrot said.
I assume this is Viktor's signature spell? you can see his robotic arm in the artwork.
2/3 elusive was not played in PnZ but this not only comes with Calculated Creations so it might see play just from there, and maybe the scalling with elusive gives it more reasons to be played.
This card seems very strong, it enables itself, as well as enabling plunder, burn in general, heimer, any spell synergy, also having 3 hp to block seems useful against early aggression if they use 2/2s or tokens.
The way I thought of it is that it essentially lets you run 6 copies of one of those cards at the cost of the three additional copies costing 2 more Spell mana. Given how powerful some of these cards could be in a deck built around them, I think the tradeoff might be worth it.
1 hp 1 drops rarely see play it's too easy to get rid of with a lot of pings everywhere.. the scaling is also kind of slow for this, you want at least 2 hp on your 1 drops, or them to do something significant fast.
This scales slower than other 1 mana scalers like the support or shield ones which are 1/2s
I’m not so sure on this card. Quick Attack is generally pretty awful, and this needs two triggers in order to have the same stats as the awful 2 mana 3/1 Quick Attack from PnZ. The only hope for this card is if Keyword-stealing cards want Quick Attack or if it gets buffed to a 1/2.
The question of this card is flexibility and augment synergy better than running the card by itself, we will need to wait and see how important the augment keyword is.. if you need it to level up Viktor then you probably play it just for that.. this card is not bad just for the flexibility and how spell mana works..
so calculated creations makes 1 of 3 1~3 cost minions of your choosing for 2 mana though.. and all of those are runnable by themselves, 3 mana elusive scaler, 2 mana engine scaler, 1 mana quick attack scaller
the question of that card is flexibility and augment synergy better than running the card by itself.
This seems like a mini Jack the Winner without the unit damage. Also, it gives Tokens every round, which can upgrade your Augment units really quickly or be used as discard fodder. The main places I could see this fitting are burn Aggro, Augment decks, discard Aggro, Swain/EZ, and Teemo/Sejuani. When I write it out like that, this card actually had a lot of potential to fit in a wide array of decks!
This card reminds me most of Decimate, but it deals 1 less damage, costs 1 less, and can target units and Landmarks. I’m not sure if discard Aggro wants more Burn than it already has, but this could see a spot there. Other than that, it’s a decent removal card that might be run in EZ decks, but it’s way worse than Gotcha! as removal.
I’m not so sure about this card. It’s basically a worse version of the Targon “Invoke” spell (because what it generates is on average worse than a celestial). The only way I see this seeing play is if an Augment deck becomes meta or a deck really wants more of one of the three cards it generates.
This card seems amazing to me. All it needs are two Augment triggers and it becomes a better Solitary Monk without the summon effect. It also adds Elusive to the keyword pool for Give it All and Metallic Mimic.
Edit: I also love the name and art of this. It makes me wonder if Professor Von Yipp is only one of the super intelligent cats in PnZ. Maybe we’ll get lore on how some crazy experiment gave the cats of PnZ their powers! Maybe we’ll have a huge cat fight between the opposing cats of Piltover and Zaun as they fight over control of the cities!
In Aggro decks that don’t care about enemy draws this is basically an unconditional 3 Mana L2 Jinx that is almost impossible to remove. It’s also so low cost that Landmark removal isn’t even efficient against it. I could definitely see this in a burn Aggro or Casino deck. It also has the potential to make mill more possible. The one thing I’m confused about is why PnZ now has 2 Landmarks that give Value over time.
These cards seem crazy good! I also really like the direction they’re taking with making the “create in hand” cards very targeted instead of random, I was scared that LoR might go the HS route and add tons of random card creation.
Aftershock seems pretty good. It is really flexible since it can go face and can also be either landmark removal or just direct damage removal. Probably seems an easy fit for Ezreal decks.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
I'm assuming we'll continue to see Landmarks added since Riot likes the card type. Also, this one is Rare over the usual Epic that Landmarks have been so it seems like there may be a rare and epic for each region at some point.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
university was too memey so they gave them a real landmark.
New Piltover & Zaun Landmark - Hexcore Foundry
Guess Riot realized they gave PnZ too much of a meme landmark so they had to give them one that is considerable. you pay 3 mana for a symmetrical effect? guess if you play tf or go hard.. or go hard tf this makes sense.. or puffcaps!
It could be good enough by itself.. I mean would you remove this as an opponent? it also gives you a card..
all in all interesting card.
The Designs of the Class-Specific Packs Coming From Book of Heroes
As a person who keeps an unopened pack of each type, this makes me happy. Looks great!
I haven't had much luck googling for a list of all packs ever printed. Perhaps it could be an idea for a small article here? Was the Golden Scholomance the only pack not available in free to play?
New Piltover & Zaun Spell - Aftershock
The 3 breakpoint is important in runeterra, it costing 2 more mana and being slow is not really surprising looking as you need to discard for Get Excited! at 3 mana and it's reasonable, besides you don't want to give PnZ too much burn damage (they just did give them another but it's much slower)
It definitely replaces Decimate in burn like cursed parrot said.
I assume this is Viktor's signature spell? you can see his robotic arm in the artwork.
New Piltover & Zaun Card - Nyandroid
2/3 elusive was not played in PnZ but this not only comes with Calculated Creations so it might see play just from there, and maybe the scalling with elusive gives it more reasons to be played.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Double Nope! I'll wait for now until i give another clue
New Piltover & Zaun Card - Ballistic Bot
This card seems very strong, it enables itself, as well as enabling plunder, burn in general, heimer, any spell synergy, also having 3 hp to block seems useful against early aggression if they use 2/2s or tokens.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
The way I thought of it is that it essentially lets you run 6 copies of one of those cards at the cost of the three additional copies costing 2 more Spell mana. Given how powerful some of these cards could be in a deck built around them, I think the tradeoff might be worth it.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
Yea I thought the same thing. My only guess is maybe Zuan is getting their own region? So maybe Piltover and Zuan are being split?
New Piltover & Zaun Card - Armed Gearhead
1 hp 1 drops rarely see play it's too easy to get rid of with a lot of pings everywhere.. the scaling is also kind of slow for this, you want at least 2 hp on your 1 drops, or them to do something significant fast.
This scales slower than other 1 mana scalers like the support or shield ones which are 1/2s
The Designs of the Class-Specific Packs Coming From Book of Heroes
I'm wondering if the warrior chapter will come in today's Battle.net maintenance or if they will skip December.
New Piltover & Zaun Card - Armed Gearhead
I’m not so sure on this card. Quick Attack is generally pretty awful, and this needs two triggers in order to have the same stats as the awful 2 mana 3/1 Quick Attack from PnZ. The only hope for this card is if Keyword-stealing cards want Quick Attack or if it gets buffed to a 1/2.
New Piltover & Zaun Spell - Calculated Creations
The question of this card is flexibility and augment synergy better than running the card by itself, we will need to wait and see how important the augment keyword is.. if you need it to level up Viktor then you probably play it just for that.. this card is not bad just for the flexibility and how spell mana works..
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
Wait, didn't P&Z already have the university landmark? Why are they getting a 2nd landmark?
The Designs of the Class-Specific Packs Coming From Book of Heroes
Ooo.. I like those. Distinctive and actually useful to tell you what class.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
so calculated creations makes 1 of 3 1~3 cost minions of your choosing for 2 mana though.. and all of those are runnable by themselves, 3 mana elusive scaler, 2 mana engine scaler, 1 mana quick attack scaller
the question of that card is flexibility and augment synergy better than running the card by itself.
New Piltover & Zaun Card - Ballistic Bot
This seems like a mini Jack the Winner without the unit damage. Also, it gives Tokens every round, which can upgrade your Augment units really quickly or be used as discard fodder. The main places I could see this fitting are burn Aggro, Augment decks, discard Aggro, Swain/EZ, and Teemo/Sejuani. When I write it out like that, this card actually had a lot of potential to fit in a wide array of decks!
New Piltover & Zaun Spell - Aftershock
This card reminds me most of Decimate, but it deals 1 less damage, costs 1 less, and can target units and Landmarks. I’m not sure if discard Aggro wants more Burn than it already has, but this could see a spot there. Other than that, it’s a decent removal card that might be run in EZ decks, but it’s way worse than Gotcha! as removal.
New Piltover & Zaun Spell - Calculated Creations
I’m not so sure about this card. It’s basically a worse version of the Targon “Invoke” spell (because what it generates is on average worse than a celestial). The only way I see this seeing play is if an Augment deck becomes meta or a deck really wants more of one of the three cards it generates.
New Piltover & Zaun Card - Nyandroid
This card seems amazing to me. All it needs are two Augment triggers and it becomes a better Solitary Monk without the summon effect. It also adds Elusive to the keyword pool for Give it All and Metallic Mimic.
Edit: I also love the name and art of this. It makes me wonder if Professor Von Yipp is only one of the super intelligent cats in PnZ. Maybe we’ll get lore on how some crazy experiment gave the cats of PnZ their powers! Maybe we’ll have a huge cat fight between the opposing cats of Piltover and Zaun as they fight over control of the cities!
New Piltover & Zaun Landmark - Hexcore Foundry
In Aggro decks that don’t care about enemy draws this is basically an unconditional 3 Mana L2 Jinx that is almost impossible to remove. It’s also so low cost that Landmark removal isn’t even efficient against it. I could definitely see this in a burn Aggro or Casino deck. It also has the potential to make mill more possible. The one thing I’m confused about is why PnZ now has 2 Landmarks that give Value over time.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
These cards seem crazy good! I also really like the direction they’re taking with making the “create in hand” cards very targeted instead of random, I was scared that LoR might go the HS route and add tons of random card creation.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
Aftershock seems pretty good. It is really flexible since it can go face and can also be either landmark removal or just direct damage removal. Probably seems an easy fit for Ezreal decks.
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
Is there a reason Ballistic Bot says "a Ignition" instead of "an Ignition"? As well as Calculated Creations saying "a Armed Gearhead".
I can't tell if this is an oversight, or a very bizarre intended choice.