Now i haven't played gonk druid in maybe a month, i've been playing warrior, or hunter, or warlock so when i went in to play this old deck i forgot i was still testing around cards and trying out a new deck.
The game started out really well, i have all the removal i needed against the demon hunter i was able to coin out Oaken Summons into Oaken Summons without drawing my patches and i was even able to easily reduce the cost of my gonk with Dreampetal Florist. It wasn't until about halfway through right about this point, that i noticed in my deck tracker. I didn't have Faceless Manipulator, Shan'do Wildclaw, or even Germination to copy my gonk and actually win the game, i didn't run sidequest for more damage if i needed it. I had no way to win the game. Everything i did this game, did not matter. But i kept playing. I kept playing against an opponent playing a class that did not deserve my time. Because the game had been fun to me up to that point. That's hearthstone to me. After the game i laughed to myself as i changed the deck to actually have a win condition. But it was still fun going in knowing i would lose.
Genuine question: Why even try to be competitive in Hearthstone?
Because losing isn't fun.
[...]
Not for Spikes no, but losing isn't actually a problem for many. I know I am perfectly fine with losing as long as the game itself was interesting, either because I at least got to do what my deck was built for or the opponent does something unexpected. Really I'm even more relaxed than that: as long as my deck's main goal comes within sight - even if I don't quite piece it together - then that at least gives me hope that I might manage it soon. There's also the side where some players just feel icky using a strong meta deck to win, and the emotional cost of using them is worse than the cost of losing with something else.
So I guess I would refine "losing isn't fun" to "failing to achieve what you set out to do isn't fun". That keeps the same meaning for Spikes who only intend to win so losing amounts to failing, while also accounting for Johnnys and Timmys getting enjoyment out of a loss so long as they are realistic and don't expect to win every game.
This is why I dislike aggro metas. I don't dislike aggro decks themselves, but when they are dominant you are not given much freedom on what you can realistically try to do. It is also why I hate Tickatus, since he's bound to crap on anything I'm trying to do if the meta slows down. I'm pretty pessimistic about the enjoyability of Standard for the next year or so, not because I will lose games, but because I won't even be allowed to try any of my usual shenanigans.
Thanks for the report, Evilgnomey. These have all been flagged correctly and once cache clears, they will be in the deckbuilder.
I'm not sure how long "waiting for a while" is, but in the future, if you see any issues, please bring them to our immediate attention! Stuff can sometimes slip through the cracks and no one on the team is aware and we certainly won't bite =D.
This could be fun! C'Thun is only an alternate win condition if you draw all 4 of his pieces BEFORE playing Deck of Lunacy, otherwise he's gone for good. Have you considered running The Amazing Reno? You're already generating a lot of random spells and minions, so why stop there?
Genuine question: Why even try to be competitive in Hearthstone?
In the end, competitiveness in HS is reaching a level where if you lose, it's only because you could have played better instead of being able to afford better cards. You can try again, improve yourself or switch some tech cards around. That's where the fun of success begins. No hard feelings, I hope you understand my viewpoint.
I respect that answer, but it almost seems impossible because 'playing better' simply doesn't exist anymore due to the amount of 'Created by' RNG in the game.
That's another problem..
It bothers me a lot to play a suboptimal list without it's actual win condition and key cards.. and I want to try a variety of decks.. expected the new system to aid in that aobut what it did? a small stingy increase in the economy in some cases while requiring more commitment, how are you expecting the playerbase to accept that?
I must be as blind as Woop was when they first designed The Fifth Horseman, because I don't see why it would be "disgustingly overpowered". If it required summoning minions then sure, but actually playing 5 of them in a turn is pretty tough to do.
Reach level 25, gets fkn Deck of Chaos as random legendary. Anyone have a decklist for me?
EDIT: Checked out hsreplay for inspiration. This magnificent beast of card is played in 0,4% of decks and has a deck winrate of 37,8%. Zero decks to check out. I feel even worse now. But at least my copies of Fel Lord Betrug and Archwitch Willow have some company now.
This may be a little late, but yeah, I do have a list for you. It's my favorite semi-competitive meme deck at the moment. Mulligan for your Soul Fragment cards and Dark Skies. Sometimes there will be too much pressure from your opponent to play Deck of Chaos even if you get your hands on it, but it's really cool when it works.
I know its the salt thread, but as a friendly PSA, you have to play the base version of the corrupt card for the quest, bcs the HS team just doesn’t care anymore
BTW, since I don’t think anyone answered when I last asked, are people still doing the “rate 5 for one”/“rate 1 for rest” thing?
You better not, because that would be considered vote manipulation. It is completely fine to rate some submissions a 1, i do it as well, but rating 90% as 1 and a few a 5 is not ok.
New Piltover & Zaun Spell - Aftershock
A new Common Piltover & Zaun Spell, Aftershock, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Call of the Mountain
Head on over to our dedicated guide for Call of the Mountain!
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
This is non-obvious, but I wonder if this new Landmark will allow for a Maokai P&Z deck.
... Wait a minute, why does P&Z get another Landmark?
New Piltover & Zaun Landmark - Hexcore Foundry
A new Rare Piltover & Zaun Landmark, Hexcore Foundry, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Call of the Mountain
Head on over to our dedicated guide for Call of the Mountain!
New Piltover & Zaun Card - Nyandroid
A new Rare Piltover & Zaun Unit, Nyandroid, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Call of the Mountain
Head on over to our dedicated guide for Call of the Mountain!
Playing HS for fun rather than rewards
To counter the "losing isn't fun" narrative here is a gonk druid game i played yesterday
https://hsreplay.net/replay/FXebKMUyZUwU2ApVNohXUD
Now i haven't played gonk druid in maybe a month, i've been playing warrior, or hunter, or warlock so when i went in to play this old deck i forgot i was still testing around cards and trying out a new deck.
The game started out really well, i have all the removal i needed against the demon hunter i was able to coin out Oaken Summons into Oaken Summons without drawing my patches and i was even able to easily reduce the cost of my gonk with Dreampetal Florist. It wasn't until about halfway through right about this point, that i noticed in my deck tracker. I didn't have Faceless Manipulator, Shan'do Wildclaw, or even Germination to copy my gonk and actually win the game, i didn't run sidequest for more damage if i needed it. I had no way to win the game. Everything i did this game, did not matter. But i kept playing. I kept playing against an opponent playing a class that did not deserve my time. Because the game had been fun to me up to that point. That's hearthstone to me. After the game i laughed to myself as i changed the deck to actually have a win condition. But it was still fun going in knowing i would lose.
New Piltover & Zaun Card - Armed Gearhead
A new Common Piltover & Zaun Unit, Armed Gearhead, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Call of the Mountain
Head on over to our dedicated guide for Call of the Mountain!
New Piltover & Zaun Card - Ballistic Bot
A new Common Piltover & Zaun Unit, Ballistic Bot, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Call of the Mountain
Head on over to our dedicated guide for Call of the Mountain!
New Piltover & Zaun Spell - Calculated Creations
A new Common Piltover & Zaun Spell, Calculated Creations, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Call of the Mountain
Head on over to our dedicated guide for Call of the Mountain!
Six New Cards Revealed for Runeterra's Cosmic Creation Expansion Including Piltover's Landmark
LOTS of potential synergies here -- e.g., Hexcore Foundry + puffcaps, Nyandroid + Mentor of the Stones. Love to see that!
I feel there is a combo I'm missing here
So... I have made this entire 7 cards combo that did not work as expected:
- I have used Emperor Thaurissan to reduce the cost of the combo pieces.
- Before finishing my turn, I have copied the Emperor with Mirage Caller, to reduce the cost of the hand by 2 mana.
- In the next turn I dropped King Togwaggle.
- Now, for the failed combo: Play two Radiant Elemental.
- Now comes the turn of Mindrender Illucia.
- Once you have your opponent's hand, play King's Ransom.
I thought I was so clever, only to find out that my opponent got his deck back, and I was left empty handed.
So now I play simple Murozond the Infinite combo. But Illlucia will come back in my next UNBEATABLE aggro Peirst! Nobody tried that before right? :)
Playing HS for fun rather than rewards
Not for Spikes no, but losing isn't actually a problem for many. I know I am perfectly fine with losing as long as the game itself was interesting, either because I at least got to do what my deck was built for or the opponent does something unexpected. Really I'm even more relaxed than that: as long as my deck's main goal comes within sight - even if I don't quite piece it together - then that at least gives me hope that I might manage it soon. There's also the side where some players just feel icky using a strong meta deck to win, and the emotional cost of using them is worse than the cost of losing with something else.
So I guess I would refine "losing isn't fun" to "failing to achieve what you set out to do isn't fun". That keeps the same meaning for Spikes who only intend to win so losing amounts to failing, while also accounting for Johnnys and Timmys getting enjoyment out of a loss so long as they are realistic and don't expect to win every game.
This is why I dislike aggro metas. I don't dislike aggro decks themselves, but when they are dominant you are not given much freedom on what you can realistically try to do. It is also why I hate Tickatus, since he's bound to crap on anything I'm trying to do if the meta slows down. I'm pretty pessimistic about the enjoyability of Standard for the next year or so, not because I will lose games, but because I won't even be allowed to try any of my usual shenanigans.
Risky skipper is a pirate.
Thanks for the report; This has been fixed! The pages will uncache themselves in a while.
5 Starting Treasures Still Missing From Sites Duels Deckbuilder.
Thanks for the report, Evilgnomey. These have all been flagged correctly and once cache clears, they will be in the deckbuilder.
I'm not sure how long "waiting for a while" is, but in the future, if you see any issues, please bring them to our immediate attention! Stuff can sometimes slip through the cracks and no one on the team is aware and we certainly won't bite =D.
Lunacy C'Thun Mage
This could be fun! C'Thun is only an alternate win condition if you draw all 4 of his pieces BEFORE playing Deck of Lunacy, otherwise he's gone for good. Have you considered running The Amazing Reno? You're already generating a lot of random spells and minions, so why stop there?
Fan Community Spotlight - Woop's "Stroll into the Wild West"
The Chamber keyword is cool.
Fan Community Spotlight - Woop's "Stroll into the Wild West"
I know. I have now replaced 'you' with Woop to remove the ambiguity in what I wrote.
Fan Community Spotlight - Woop's "Stroll into the Wild West"
This isn't my set. I'm just the guy who interviews the creator and posts the article.
Playing HS for fun rather than rewards
That's another problem..
It bothers me a lot to play a suboptimal list without it's actual win condition and key cards.. and I want to try a variety of decks.. expected the new system to aid in that aobut what it did? a small stingy increase in the economy in some cases while requiring more commitment, how are you expecting the playerbase to accept that?
Fan Community Spotlight - Woop's "Stroll into the Wild West"
I must be as blind as Woop was when they first designed The Fifth Horseman, because I don't see why it would be "disgustingly overpowered". If it required summoning minions then sure, but actually playing 5 of them in a turn is pretty tough to do.
Hearthstone's Journal May See The Return of Total Win Count and Arena Wins in The Future
money spent
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
This may be a little late, but yeah, I do have a list for you. It's my favorite semi-competitive meme deck at the moment. Mulligan for your Soul Fragment cards and Dark Skies. Sometimes there will be too much pressure from your opponent to play Deck of Chaos even if you get your hands on it, but it's really cool when it works.
Wild · Unknown Warlock · by anchorm4n · 5 years, 10 months ago
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I know its the salt thread, but as a friendly PSA, you have to play the base version of the corrupt card for the quest, bcs the HS team just doesn’t care anymore
Tickatus and his Demons hate combos!
Thanks friend. I updated the deck there. Pop by my stream sometime and I'll thank you in person :D
All The Rage - Card Design Competition Discussion Thread
You better not, because that would be considered vote manipulation. It is completely fine to rate some submissions a 1, i do it as well, but rating 90% as 1 and a few a 5 is not ok.
[Duels] Big Priest (Darkmoon Faire)
Total bullshit. Nothing to counter aggro with. Dead before turn 5 against the majority of the decks.