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  • Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire

    Staff

    Oh right, it doesn't have a condition that you need to shuffle something in order to draw. Seems pretty good in that case.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    Yesterday I didn't receive both the daily and the weekly quest and pretty sure I was not going to be compensated in any way. I was about to stop playing HS.

  • Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire

    This desk dumps it's hand so fast that you often sitting with empty hand. So it's basically 1 mana 1/3 draw a card.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    Oh lol, my bad, that's still a silly design though :( usually uncorrupted cards are bad and can loose you the game

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    you have to play the card BEFORE it is corrupted. That will work until they fix it

  • The Top Standard Hearthstone Decks for Each Class in Darkmoon Faire

    Eh...it's quest priest that I hate dealing with. This deck does some OP things if it can, just like any deck with a positive winrate. Doesn't seem liek it would be too annoying to paly against. Worst it does is build a wall usually.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    What about the weekly quests that don't track progress? Like the play 50 corrupted cards? I restarted my client and the progress still doesn't appear :/ So forced to reroll that quest, not cool blizzard. Fix your damn bugs, you have a QA team for a reason

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    As id they'd give a damn.

    My guess is that Achievement points can be used for in game items. Which makes the whole system a lot better.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    So... is any of this going to fix the fact that tavern brawl no longer counts for getting quests done?

  • The Top Standard Hearthstone Decks for Each Class in Darkmoon Faire

    I also think that as Blizzard has increased the number of expansions and adventures per year, it becomes harder for a F2P to put together a meta deck other than aggro. At this point, I have to pillage five other classes to get cards for the four classes that I play. I do think Blizzard should have tossed in a free Old God at launch. 

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    Fast marketing tips
    Promise a better reward system for players to bring the hype up, get more money and more players, then release a broken and buggy system, get critics, then tweaked it. Profit.

    The only solution to this “corrupted” business plan is to give them 1 star in store. It’s the only way that our voices can be heard.
    oh wait. It’s happening. the score is now 3.9 on Playstore when I reply this.
    Internet magic. Do your things.

  • 12 wins on casual with Outcast treasure

    let's try, seems interresting

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    'Blizzard-chan I paid hundreds of dollars for hero skins, pre-ordered, played daily for YEARS! Wasn't it good enough for you???'

    'Daddy Blizzard, I paid THOUSANDS OF POUNDS for all the adventure wings, every expansion pack, every hero, crafted every card! Stop hitting me, I promise I'll be better!'

     

    Dozens of comments like this on Reddit and Hearthpwn...

    I bet actual whales have more self-awareness.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    I'm not that keen on the language used regarding Daily quests.

    We’ve just begun the work to identify affected accounts and determine the right way to compensate them.

    Determine the right way? Wouldn't that just be to give them the XP that they otherwise would have missed out on, much like the missing weeklies? What is there to determine?

  • Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire

  • Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire

    As he should be!   :)

  • Grim Tutor - Card Design Competition Discussion Thread

    Staff

    I was debating whether or not to even post these since I noticed that so many winners this season were from people who never posted their card in the Discussion Topic, and was wondering if me doing the same thing would improve my scores.

    But I'm caving in and posting them.

    Feedback:

    Show Spoiler

    Wailor - Elune's Scholar seems fine. Fairly derivative of Acrobatics and Stiltstepper. All in all, it seems okay to me. Maleficent Willow seems more interesting to me, although I'm pretty sure the effect is supposed to be a Choose One and not a Battlecry.

    Linkblade91 - Hilariously flavored, and for the most part seems to hit a good spot as far as power goes. I can't help but think of using this with Upgrade!

    FungusABao - It might be better for it to only draw Battlecry minions, or else the effect might be wasted too easily.

    Davnan Killder - Although there's nothing wrong with the card itself as far as balance goes, it might be too complicated for most voters. Otherwise though, the card is fine.

    Shaveyou - The balance of the card seems perfectly fair, and there's definitely some neat things you can do with it. My biggest problem with the card is that is perhaps parallels too much with Teacher's Pet, which has the same exact 5/4/5 statline, effect that summons Beasts, and the same Hunter/Druid class pairing. I also feel a bit of a disconnect from the name and everything else with the card.

    Grumpymonk - Arlizz Spellweaver seems fine, although in practice, it probably functions too much like another Mage Legendary, Stargazer Luna. Freak Show certainly excels in the flavor department, and it's a neat way to make big Murlocs, although since the Dragon will most likely have really low stats now, the Dragon itself was basically a dead draw.

  • The Most Popular Madness at the Darkmoon Faire Legendary Cards From Week 1 of Hearthstone's New Expansion

    I'm surprised to see Silas so low. He kicked ass in my Pen Flinger paladin before the set dropped.

    Maybe it's a combination of people getting bored of him and Pure Paladin just being the better deck. Still, I wasn't expecting him below G'huun and The Nameless One.

  • Grim Tutor - Card Design Competition Discussion Thread

    Here are my ideas:

    The mage minion can function like a Novice Engineer early in the game, but can provide a chain of spells to cast in the late game.  Best for a tempo mage deck, as they have many low-cost spells and can run out of steam quickly. 

    The paladin card is another tool to help the murloc dragon paladin deck work.  Not sure if the name is the most appropriate, but I wanted to capture some of the old god flavor, using Prismatic Lens mixed with a Darkspeaker effect as a precedent.  A 2/3 murloc and a 8/8 dragon drawn would result in a 8/8 murloc and a 2/3 dragon.   As most murlocs are small and most dragons are large, it likely results in a cheap, overstated murloc for a large tempo boost in exchange for an understatted dragon later. 

    Edit: Added Heart of the Wild, which is the battlecry of the hero card I posted two weeks ago in the discussion topic.

    Feedback:

    Show Spoiler

    Wailor - I like the first card but I have a feeling that Elune's Scholar might whiff too often, even if you try to build around it.  I would consider making it a Celestial Emissary like effect.  It should also say play instead of cast for text consistency with Instructor Fireheart and Stiltstepper.

    Maleficent Willow is certaintly interesting.  I think warlock would like this a lot more than druid, but I could see some cool builds.  Isn't this a choose one effect and not a battlecry?

    linkblade91 - I really like the idea and flavor!  As shaveyou noted, adding the durability to the weapon could be a problem.  Has there been an X as a stat in a Hearthstone card before? It's certainly interesting.

    fungusABao - You might want to go down the Murmuring Elemental route for more flexability.  Also, the Overload isn't necessary as 2 mana is enough for the effect.  As it is, the card is quite underpowered.

    DavnanKillder - I think if there's a maximum of 4 cards allowed for submission, if the hero card comp two weeks ago was any indication, so you would have to cut one of the options.  Also, there's a few grammar errors.  There's some missing periods, armor is capitalized, and it should say "spell's cost".  Definitely a cool card, and I would like to see it work.

    shaveyou - Solid card and provides good options for both classes.  Since you mentioned a bunch of minions with deathrattles and attack triggers, I kinda want the copy to have rush and it would help reinforce the flavor, but that might be too much and give people Guardian Animals flashbacks.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    At this point, the skepticism is entirely justified, but depending on how detailed their quest data is, identifying victims of this bug might be trivial. Imagine they have some table of quests going back to the roll out of this new system, and that table stores [playerId, questId, dateAssigned, and dateCompleted] (so, pretty basic info they'd probably want for analytics). There's only 11 days worth of data to look at, so it would be easy to use such a table to find days where your account didn't get a quest despite having capacity for one - you'd just find days where no quest was assigned, and see whether that player had full quests going into that day.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    ...e

  • [UNCONFIRMED] It seems they removed the pity timer on legendaries

    Quote From Fedrion

    The only thing that I can say about this, I didn't get the guaranteed legendary on my first 10 packs, but I did get 2 on my first 40 packs.

     

    I ordered the big bundle, opened the 5 golden ones first, no legendary (as expected...), then moved to the normal packs, opened 17 and then I got the first one (Yogg-Saron, Master of Fate), and after 5 more packs got the second one (Zai, the Incredible).

    In the end I fell quite robbed of the guaranteed at 10 packs, but could be worse...

    Worth mentioning, I got Inara Stormcrash as my first Reward Track reward, and I opened it before opening any pack, maybe it counts towards the first 10 packs timer? It really shouldn't but as stated above, the game is full with this kind of bugs right now.

    The golden packs have no pity timer.  Same as the "Year of..." packs and class specific packs.  So if you opened those 5 golden packs, then 5 regular packs without a legendary, you are still within the 10 pack pity timer for your first legendary.  Even if the golden packs did have a timer, they would be on a separate timer than the regular packs, because they are technically different pack types despite being for the same expansion.

    EDIT: I meant to say those special packs have no first 10 legendary timer.  They may have a 40 pack timer, but the golden packs for sure do not count towards the pity timer of regular packs even if they are the same set.

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    YAY!!!!! :P

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    At the Darkmoon Fair

  • Compensation Coming For Continued Issues With Hearthstone's New Weekly and Daily Quests

    They know how many quests you've completed, and how many you currently have etc.

    So with access to the user databases, not to hard to run a script against it to flag the accounts that missed quests and the number of them.  They may or may not also run checks - e.g. against the daily logins of each account to ensure the script doesn't flag accounts that missed quests but actually didn't log in for say, 5 days and why one was legitimately missed (as an example).

    Or just different metrics depending on the data they have.