The version I am running, and got me to Diamond 3 so far, has -1 Blessing of Authority and +1 Day at the Faire. The additional +8/+8 is nice, but honestly, the deck is maintained by having a copious number of Silver Hand Recruits on deck to run at your opponent. So I roll with that.
I keep track of my pity timers manually, and so far they are holding up (legendary within 40 packs, and 1 within the first 10 packs of any expansion/pack type, which the exception of golden packs).
I don't actually think adding Bloodmage Thalnos fixes it - the spell damage modifies the number on the card, so you'd just end up dealing 6 total damage randomly split across all minions rather than 5. Mo'arg Artificer could do the trick, though. (Just be sure to play him before Lord Barov so his HP is 1 also.)
But 6 damage should be enough, right? You should have only 1-Health minions, Thalnos and Barov on board then. It will kill 5 minions guaranteed since Barov is the only target is could hit twice (if there are enough minions in total, that is).
Yeah, okay - I'm not sure what I was thinking. The achievement only calls for 5 minions to die, so that should work fine.
It's terrible. I have just been jamming it into any Druid deck to try and get "summon" ticks. People seem to be able to play around it really easily. If I had Hadronox, I would put it in a wild Taunt Druid deck, some of those lists that are circulating look pretty fun.
For a possibly useless anecdote, I got Greybough as my level 1 reward, then got Shek'zara in my third pack. I got Whatley after another 29 packs, but I stopped after there, as I was thinking about saving gold for the mini-set. So, so far I got my next legendary within 40 packs, but I could've just been lucky.
Great point re: achievements. I am ignoring logic and fun right now, grinding Greybough in Druid and play sub-optimal corrupt cards all over the place. Failing at the ladder, but leveling up - I guess?
My favourite updates as well. One page to see what I'm missing is amazing and anything that cuts back roping is good. I've been lucky to rarely meet unnecessary roping though, almost only when my opponent disconnects/leaves.
I know it's early days; "let the dust settle", "let the meta form" - I know.
Although, it's quite a shame to see such little impact on the meta from such a large set like DMF. It really shows how OP some of the SA agro decks are that little to no modification is needed. The amout of immediate variance added to the meta after launch has been minimal, and with all the shiny new tools (cards) geared towards control, they should stand the chance against a balanced agro meta- which they do not.
I'm sitting this one out until some serious balance changes come because all the fun NEW stuff I want to toy around with just does not compare to the old boring things we've already spent half a year playing against. Blizzard needs to get back to doing lightning nerfs to help the meta form into a healthy direction, not leave it to rot.
I don't actually think adding Bloodmage Thalnos fixes it - the spell damage modifies the number on the card, so you'd just end up dealing 6 total damage randomly split across all minions rather than 5. Mo'arg Artificer could do the trick, though. (Just be sure to play him before Lord Barov so his HP is 1 also.)
But 6 damage should be enough, right? You should have only 1-Health minions, Thalnos and Barov on board then. It will kill 5 minions guaranteed since Barov is the only target is could hit twice (if there are enough minions in total, that is).
Played a similar odd pally deck just to complete the 100 divine shield dudes achievement. Then realized it was worth about 21 gold in total (700XP) and decided maybe let any others happen naturally :)
Highlander Priest - Darkmoon Faire Top Wild Decks
Lorekeeper Polkelt is amazing at manipulating your deck... but with a deck like this where there are so many spells, running Yogg-Saron, Master of Fate is just too fun
Secret Mage - Darkmoon Faire Top Wild Decks
Running Sayge, Seer of Darkmoon instead of Voracious Readers or Aluneth is good... I'm just shocked that this version isn't using any Duplicates since it's just so damned versatile
Odd Paladin - Darkmoon Faire Top Wild Decks
The version I am running, and got me to Diamond 3 so far, has -1 Blessing of Authority and +1 Day at the Faire. The additional +8/+8 is nice, but honestly, the deck is maintained by having a copious number of Silver Hand Recruits on deck to run at your opponent. So I roll with that.
Runeterra 1.15 Patch Arrives This Week - Player Profiles, Snow-themed Cosmetics, Seasonal Tournaments, Turn Timer Updates
Wow great patch!
That player profile was unexpected but it was something I really wanted to be added in the future. I hope it will be expanded and improved.
Old Gods, New Tricks - Card Design Competition Discussion Thread
Grumpymonk, you won at your own competition. XD
Old Gods, New Tricks - Card Design Competition Discussion Thread
Congratulations to grumpymonk!
Grim Tutor - Card Design Competition Discussion Thread
Competition Theme: Grim Tutor
We've appeased two of the Old Gods, but there's still two left! We need another card for them...
BloodMefist realised that we only catered to two of the four Old Gods last week, so they've tasked us with pleasing Yogg and C'Thun this week.
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
[UNCONFIRMED] It seems they removed the pity timer on legendaries
I keep track of my pity timers manually, and so far they are holding up (legendary within 40 packs, and 1 within the first 10 packs of any expansion/pack type, which the exception of golden packs).
Achievement Tips/Strategies Sharing
Yeah, okay - I'm not sure what I was thinking. The achievement only calls for 5 minions to die, so that should work fine.
Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire
It's terrible. I have just been jamming it into any Druid deck to try and get "summon" ticks. People seem to be able to play around it really easily. If I had Hadronox, I would put it in a wild Taunt Druid deck, some of those lists that are circulating look pretty fun.
Rewards Track: Current progress
Yeah, sorry I jumped the gun here, my bad! I was too startled by it at first sight.
I double checked the cosmetic coin requirements and it was indeed the completed MDF expansion coin and not the paid reward track one.
Now, I can calm down again 😋
Heimer is bugged.
Was it silenced by hush?
[UNCONFIRMED] It seems they removed the pity timer on legendaries
For a possibly useless anecdote, I got Greybough as my level 1 reward, then got Shek'zara in my third pack. I got Whatley after another 29 packs, but I stopped after there, as I was thinking about saving gold for the mini-set. So, so far I got my next legendary within 40 packs, but I could've just been lucky.
Rewards Track: Current progress
He most likely had the other coin for all MatDF card
Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire
I packed that one too - I was thinking about it - what deck you playing? Don't mind if it's not great if it's fun!
Rewards Track: Current progress
Amazing, I just encountered an opponent with the level 50 reward; the alternate coin. That would mean he/she accomplished this feat within 11 days! 🤯
Not sure what to think of this appearance though.
EDIT: I double checked, it was NOT the paid reward track cosmetic coin. My bad!
Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire
Great point re: achievements. I am ignoring logic and fun right now, grinding Greybough in Druid and play sub-optimal corrupt cards all over the place. Failing at the ladder, but leveling up - I guess?
Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire
Thank you, great decks to try as my collection is very small in new cards.
One detail. Seyge Is a worgen, not a gnoll.
Runeterra 1.15 Patch Arrives This Week - Player Profiles, Snow-themed Cosmetics, Seasonal Tournaments, Turn Timer Updates
My favourite updates as well. One page to see what I'm missing is amazing and anything that cuts back roping is good. I've been lucky to rarely meet unnecessary roping though, almost only when my opponent disconnects/leaves.
The Most Popular Madness at the Darkmoon Faire Legendary Cards From Week 1 of Hearthstone's New Expansion
I know it's early days; "let the dust settle", "let the meta form" - I know.
Although, it's quite a shame to see such little impact on the meta from such a large set like DMF. It really shows how OP some of the SA agro decks are that little to no modification is needed. The amout of immediate variance added to the meta after launch has been minimal, and with all the shiny new tools (cards) geared towards control, they should stand the chance against a balanced agro meta- which they do not.
I'm sitting this one out until some serious balance changes come because all the fun NEW stuff I want to toy around with just does not compare to the old boring things we've already spent half a year playing against. Blizzard needs to get back to doing lightning nerfs to help the meta form into a healthy direction, not leave it to rot.
Achievement Tips/Strategies Sharing
But 6 damage should be enough, right? You should have only 1-Health minions, Thalnos and Barov on board then. It will kill 5 minions guaranteed since Barov is the only target is could hit twice (if there are enough minions in total, that is).
Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire
No 4 mana 8/8 in Secret Mage? :/
Rewards Track: Current progress
I'm trying to quit this game, and threads like this and the ones on reddit are convincing me to drop this game.
I'm still hopeful ActivisionBlizzard will do something to address these issues, but it doesn't look like it ...
Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire
Great to get a window into the wild meta.
Played a similar odd pally deck just to complete the 100 divine shield dudes achievement. Then realized it was worth about 21 gold in total (700XP) and decided maybe let any others happen naturally :)
Top Wild Hearthstone Decks From Week 1 of the Madness at the Darkmoon Faire
Thank you for the wild content!