Yep, like Alleria has said, I used to be able to see my total wins since the beginning of hearthstone for arena and separately for other play modes(I believe the play counter also included tavern brawl wins)
but now for some reason they decided to remove this which I don't understand at all why
Paladin seems set to be able to spam out a decent number of Recruits, so this seems good. I'm more excited to mess around with it in Wild with as many other Silver Hand cards as possible.
New Shaman Spell - Stormstrike
Finally, the calling card of Enhancement Shaman!
New Neutral Minion - Y'Shaarj, the Defiler
The best of the Old Gods, will probably be great in Warlock with all the new juicy corrupted cards
New Warrior Minion - Sword Eater
Amazing card, decent health for a taunt and a strong weapon on top of it
New Paladin Weapon - Hammer of the Naaru
Strong card, you get a lot of value for its cost
New Neutral Minion - N'Zoth, God of the Deep
I'm looking forward to seeing what class would benefit the most from this. Quite curious
New Rogue Minion - Foxy Fraud
Amazing card, will be a staple in most Rogue decks for sure
New Rogue Minion - Sweet Tooth
A strong card considering it won't be easily removed when played, but not sure if it'll have a place in any deck
New Mage Spell - Grand Finale
While it looks good in paper, not sure where this card will fit in the meta. Time will tell
New Neutral Minion - Rock Rager
I love the artwork, but given the stats (and in true Rager fashion) it's not solid at all. Ironic, considering its name
New Druid Spell - Cenarion Ward
This plus Solar Eclipse will be nuts
New Rogue Spell - Swindle
It's a decent draw mechanic, so it'll likely see some play
New Demon Hunter Minion - Line Hopper
Likely to be a staple in most Demon Hunter decks, since the stats alone make it worth it
New Priest Spell - Insight
Super easy to corrupt, so that makes it a very strong card
New Neutral Minion - Fantastic Firebird
Seems rather weak by itself, but it might work with some synergy
New Paladin Minion - Redscale Dragontamer
It's an okay card in a deck with a couple of impactful Dragons that can be forcefully drawn, but can't think of many practical uses for it
New Hunter Minion - Trampling Rhino
Good card if buffed, but not sure if it's good enough to earn a spot in most decks
New Warlock Spell - Deck of Chaos
The name says it all. This card will bring CHAOS!
New Druid Spell - Guess the Weight
Awesome flavour, I really like what they did with this card. We need more like it!
New Neutral Minion - Inconspicuous Rider
Pretty decent card for Mage and Hunter, I'm sure it'll see play in Secret based decks
New Paladin Minion - Balloon Merchant
It has good stats so it could work in a token deck. Time will tell if that becomes a thing, though
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Yep, like Alleria has said, I used to be able to see my total wins since the beginning of hearthstone for arena and separately for other play modes(I believe the play counter also included tavern brawl wins)
but now for some reason they decided to remove this which I don't understand at all why
New Druid Spell - Cenarion Ward
Nothing special, but the 8 armor makes the randomness palatable. Obvious great target for Solar Eclipse, too.
New Shaman Spell - Revolve
A disruptive card with great artwork. What's not to like?
New Druid Spell - Solar Eclipse
I dread to think what this card will do, it has game-breaking potential for some combos
New Paladin Minion - Balloon Merchant
Paladin seems set to be able to spam out a decent number of Recruits, so this seems good. I'm more excited to mess around with it in Wild with as many other Silver Hand cards as possible.