The outcast cards that get mana reduction as the outcast effect will like this, but the ones that have other effects won't bother. I don't think this gets included in current DH lists.
Ping damage is good. Conditional tribal play the previous turn is less good. This would have made sense back when shaman had multiple cards in this line of play, but I don't think it works for anything now.
Sees play in Odd Paladin, if only for the board filling, but does standard run 4+ cost cards to put this in and yet care about Silver Hands? A bit shaky.
If Resurrect Priest becomes a thing again, this might be a good way to delute the resurrect pool. The only downside: It's a Shaman card, and Shaman is probably still bad in the next expansion.
This will be just my luck to open in a pack. Hunter doesn't really run big minions or meaningful deathrattles which are the two you would want to pull with this. Needs more support for standard.
This just won't do enough. Hunter secrets trigger to reliably for you to get much value off this in the early game and you probably won't want the game to last long enough to make a value combo play from it.
Even if Token Druid decides to run this, I feel like it doesn't actually help against Control decks, since they usually use spells and AoE which goes around this and potentially strand this.
That is a lot of mana for a random granular damage card. If it was just enemy minions I could see it being included naturally. But since it includes face as an option, I don't think it makes a good enough clear to see play.
Yeah, I fully expect to see 2-3 Darkmoon Striders at a time against Hunter. And given that said traps are probably Snake Trap and Pack Tactics, deceptively sticky 3/3s.
Interesting spice to Secret Rogue, especially since it needs the face being attacked, not just any attack so people can't trip it immediately with a Animated Broomstick.
Weapon and taunt on a single card. This is a nice one to see. I think it will be good in early control and good to add to a full aggro board to protect the 1 and 2 drop guys already on board.
New Demon Hunter Minion - Line Hopper
The outcast cards that get mana reduction as the outcast effect will like this, but the ones that have other effects won't bother. I don't think this gets included in current DH lists.
New Neutral Minion - Yogg-Saron, Master of Fate
PRAISE BE ONTO YOGG SARON, GOD OF DEATH!!!
*Gets Rod of Roasting*
*Only hits own board and face*
PRAISE BE ONTO YOGG, HIS WAYS MYSTERIOUS AND BEYOND MORTAL UNDERSTANDING!!!
New Mage Spell - Deck of Lunacy
I still think it's scary when Mage has plenty of 1-cost spells to stuff their decks, turning them into discounted 4 mana spells.
New Neutral Minion - Gyreworm
Ping damage is good. Conditional tribal play the previous turn is less good. This would have made sense back when shaman had multiple cards in this line of play, but I don't think it works for anything now.
New Warlock Spell - Wicked Whispers
Flavor text! Hahahahahahahhahah!
New Paladin Spell - Day at the Faire
Sees play in Odd Paladin, if only for the board filling, but does standard run 4+ cost cards to put this in and yet care about Silver Hands? A bit shaky.
New Neutral Minion - Fantastic Firebird
Random filler card. You might get a 1% play that buffs this to do meaningful damage but I don't see it sticking well enough to be reliable.
New Shaman Spell - Revolve
If Resurrect Priest becomes a thing again, this might be a good way to delute the resurrect pool. The only downside: It's a Shaman card, and Shaman is probably still bad in the next expansion.
New Hunter Minion - Maxima Blastenheimer
This will be just my luck to open in a pack. Hunter doesn't really run big minions or meaningful deathrattles which are the two you would want to pull with this. Needs more support for standard.
New Warlock Spell - Deck of Chaos
An alternative to Supreme Archaeology for discounting Maly for combos.
New Hunter Minion - Maxima Blastenheimer
Would... Would that actually work? Or would it make a hilarious squeaky noise of a null value/null value bounce off?
New Warrior Minion - Stage Hand
Hand buffs have not had a good history. This one probably won't make the cut for good play.
New Rogue Spell - Shadow Clone
This can be lots of fun in stealth rogue. Just another minion added on board for you to hit face with next turn.
New Neutral Minion - Fantastic Firebird
It isn't bad but it isn't exciting either, but it does have nice artwork.
New Hunter Spell - Petting Zoo
This just won't do enough. Hunter secrets trigger to reliably for you to get much value off this in the early game and you probably won't want the game to last long enough to make a value combo play from it.
New Neutral Minion - Gyreworm
It's not a bad card IF there was much wider support for elemental tribe.
New Demon Hunter Minion - Line Hopper
It's not bad card stats-wise, but I don't know if it's effect will make it a must have.
New Druid Minion - Greybough
Even if Token Druid decides to run this, I feel like it doesn't actually help against Control decks, since they usually use spells and AoE which goes around this and potentially strand this.
New Mage Spell - Mask of C'Thun
That is a lot of mana for a random granular damage card. If it was just enemy minions I could see it being included naturally. But since it includes face as an option, I don't think it makes a good enough clear to see play.
New Hunter Spell - Petting Zoo
Yeah, I fully expect to see 2-3 Darkmoon Striders at a time against Hunter. And given that said traps are probably Snake Trap and Pack Tactics, deceptively sticky 3/3s.
New Rogue Spell - Shadow Clone
Interesting spice to Secret Rogue, especially since it needs the face being attacked, not just any attack so people can't trip it immediately with a Animated Broomstick.
New Shaman Minion - Cagematch Custodian
Nice weapon tutor. Again, I saw Kibler using this to great effect in an evolve Shaman earlier today. I'm very much looking forward to using this one.
New Warrior Minion - Stage Hand
Hand buff cards don't always do so well but this being a mech might make it different?
New Warrior Minion - Sword Eater
Weapon and taunt on a single card. This is a nice one to see. I think it will be good in early control and good to add to a full aggro board to protect the 1 and 2 drop guys already on board.
New Priest Minion - Nazmani Bloodweaver
Uh, how many 1-cost spells do Priest generate nowadays? Oh boy I'm not gonna enjoy seeing this hit the field...