All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Demon Hunter Minion - Line Hopper

    The outcast cards that get mana reduction as the outcast effect will like this, but the ones that have other effects won't bother. I don't think this gets included in current DH lists.

  • New Neutral Minion - Yogg-Saron, Master of Fate

    PRAISE BE ONTO YOGG SARON, GOD OF DEATH!!!

    *Gets Rod of Roasting*

    *Only hits own board and face*

    PRAISE BE ONTO YOGG, HIS WAYS MYSTERIOUS AND BEYOND MORTAL UNDERSTANDING!!!

  • New Mage Spell - Deck of Lunacy

    I still think it's scary when Mage has plenty of 1-cost spells to stuff their decks, turning them into discounted 4 mana spells.

  • New Neutral Minion - Gyreworm

    Ping damage is good. Conditional tribal play the previous turn is less good. This would have made sense back when shaman had multiple cards in this line of play, but I don't think it works for anything now. 

  • New Warlock Spell - Wicked Whispers

    Flavor text! Hahahahahahahhahah! 

  • New Paladin Spell - Day at the Faire

    Sees play in Odd Paladin, if only for the board filling, but does standard run 4+ cost cards to put this in and yet care about Silver Hands? A bit shaky.

  • New Neutral Minion - Fantastic Firebird

    Random filler card. You might get a 1% play that buffs this to do meaningful damage but I don't see it sticking well enough to be reliable.

  • New Shaman Spell - Revolve

    If Resurrect Priest becomes a thing again, this might be a good way to delute the resurrect pool. The only downside: It's a Shaman card, and Shaman is probably still bad in the next expansion.

  • New Hunter Minion - Maxima Blastenheimer

    This will be just my luck to open in a pack. Hunter doesn't really run big minions or meaningful deathrattles which are the two you would want to pull with this. Needs more support for standard.

  • New Warlock Spell - Deck of Chaos

    An alternative to Supreme Archaeology for discounting Maly for combos.

  • New Hunter Minion - Maxima Blastenheimer

    Quote From PopeNeia

    I want to shoot a Supreme Abyssal at people. You can’t stop me.

    Edit: okay, looks like I stopped myself. Because now the plan is to shoot The Darkness at people’s faces. Now you can’t actually stop me.

    Would... Would that actually work? Or would it make a hilarious squeaky noise of a null value/null value bounce off?

  • New Warrior Minion - Stage Hand

    Hand buffs have not had a good history. This one probably won't make the cut for good play.

  • New Rogue Spell - Shadow Clone

    This can be lots of fun in stealth rogue. Just another minion added on board for you to hit face with next turn. 

  • New Neutral Minion - Fantastic Firebird

    It isn't bad but it isn't exciting either, but it does have nice artwork.

  • New Hunter Spell - Petting Zoo

    This just won't do enough. Hunter secrets trigger to reliably for you to get much value off this in the early game and you probably won't want the game to last long enough to make a value combo play from it.

  • New Neutral Minion - Gyreworm

    It's not a bad card IF there was much wider support for elemental tribe.

  • New Demon Hunter Minion - Line Hopper

    It's not  bad card stats-wise, but I don't know if it's effect will make it a must have.

  • New Druid Minion - Greybough

    Even if Token Druid decides to run this, I feel like it doesn't actually help against Control decks, since they usually use spells and AoE which goes around this and potentially strand this.

  • New Mage Spell - Mask of C'Thun

    That is a lot of mana for a random granular damage card. If it was just enemy minions I could see it being included naturally. But since it includes face as an option, I don't think it makes a good enough clear to see play.

  • New Hunter Spell - Petting Zoo

    Yeah, I fully expect to see 2-3 Darkmoon Striders at a time against Hunter. And given that said traps are probably Snake Trap and Pack Tactics, deceptively sticky 3/3s.

  • New Rogue Spell - Shadow Clone

    Interesting spice to Secret Rogue, especially since it needs the face being attacked, not just any attack so people can't trip it immediately with a Animated Broomstick.

  • New Shaman Minion - Cagematch Custodian

    Nice weapon tutor. Again, I saw Kibler using this to great effect in an evolve Shaman earlier today. I'm very much looking forward to using this one.

  • New Warrior Minion - Stage Hand

    Hand buff cards don't always do so well but this being a mech might make it different?

  • New Warrior Minion - Sword Eater

    Weapon and taunt on a single card. This is a nice one to see. I think it will be good in early control and good to add to a full aggro board to protect the 1 and 2 drop guys already on board.

  • New Priest Minion - Nazmani Bloodweaver

    Uh, how many 1-cost spells do Priest generate nowadays? Oh boy I'm not gonna enjoy seeing this hit the field...