Even with vanilla stats, this thing is just not good. The effect lets you have something like Eye Beam for free (if outcasted) but since it doesn't curve into skull, what exactly are we hoping this card would actually do?
Its a flexible removal card like Twin Slice that can't reach face, which wouldn't really matter sometimes.
Basically dilutes the pool of 1 mana cards. Otherwise, its just not going anywhere. I like the idea, but in most cases, Twin Slice is more than enough to include in a deck.
This card has so much potential to be insanely broken. Essentially any buff that reaches it makes it a monster of a weapon. Its a good thing though that it costs 3, which means its easily corrupted, and therefore the buffs are harder to reach, but that's not to say its impossible.
Right out of the bat Costumed Entertainer does that. And if it manages to fall on this, then we're looking at a 6/5 weapon. Basically ends the game if your opponent has no ooze.
Even as a 4/3 vanilla 3 mana minion, that's not really that bad. As a 4/3 weapon, its already pulling more work than Marrowslicer, but the lack of synergy with cards like Soulshard Lapidary means its likely a strictly tempo dhunter card.
Power creep on Fallen Sun Cleric. Otherwise, I think this might see play in lower curve aggressive decks like Face Hunter and Zoolock that can reliably have two minions on board in the early game to help cement your advantage, acting as a mini Fungalmancer in that case.
There aren't any Warlock decks in Standard that want to only run demons (and I can't really think of any in Wild either). This might make that worthwhile?
The fact that it reads ''summon'' instead of play makes it slightly less bad, but still ... I wouldn't waste a sloth on this, unless my deck is swarmed with rush and even so ...
Trades 2 attack for a more permanent effect when compared to Kirin Tor Mage for a persistent effect. I'm not sure this is the right trade in a tempo deck, but persistent effects have been historically very powerful.
New Demon Hunter Minion - Line Hopper
Even with vanilla stats, this thing is just not good. The effect lets you have something like Eye Beam for free (if outcasted) but since it doesn't curve into skull, what exactly are we hoping this card would actually do?
Besides which, its not like dhunters are lacking 3 drops, with Satyr Overseer and Felsteel Executioner or even Frozen Shadoweaver the better card compared to this.
New Demon Hunter Spell - Throw Glaive
Its a flexible removal card like Twin Slice that can't reach face, which wouldn't really matter sometimes.
Basically dilutes the pool of 1 mana cards. Otherwise, its just not going anywhere. I like the idea, but in most cases, Twin Slice is more than enough to include in a deck.
All Card Flavor Text for the Madness at the Darkmoon Faire Hearthstone Expansion
Such a beautiful reveal season, so many hints and touches from previous set ; nostalgic hype is full blown!!
New Neutral Minion - Fantastic Firebird
Power creep on Grook Fu Master, and is still as bad since it doesn't do anything immediate when played.
All Card Flavor Text for the Madness at the Darkmoon Faire Hearthstone Expansion
Was expecting no less - not disappointed
New Demon Hunter Minion - Felsteel Executioner
This card has so much potential to be insanely broken. Essentially any buff that reaches it makes it a monster of a weapon. Its a good thing though that it costs 3, which means its easily corrupted, and therefore the buffs are harder to reach, but that's not to say its impossible.
Right out of the bat Costumed Entertainer does that. And if it manages to fall on this, then we're looking at a 6/5 weapon. Basically ends the game if your opponent has no ooze.
Even as a 4/3 vanilla 3 mana minion, that's not really that bad. As a 4/3 weapon, its already pulling more work than Marrowslicer, but the lack of synergy with cards like Soulshard Lapidary means its likely a strictly tempo dhunter card.
New Neutral Minion - Prize Vendor
Not in Standard, but Wild Mill Rogue could use this.
New Paladin Minion - Carnival Barker
Well, this card is definitely really good, apart from SHR synergies, it can also work with cards like Salhet's or Loot Hoarder for additional buffs.
New Neutral Minion - Fantastic Firebird
My thoughts exactly. Grook never saw play, and I doubt this will, despite the cost reduction.
New Warrior Minion - Sword Eater
Way to upsell on the Fiery War Axe! "Hey pal, that's a great buy! But how about a 2/5 Taunt for only 1 mana more?"
Foxy Fraud
This with Spirit of the Shark and Elven Minstrel can enable some disgusting stuff in wild
New Warrior Spell - Minefield
Decent, but not great. You will need to set this up to get decent value.
New Warrior Spell - Stage Dive
Great card! Cheap, easy to Corrupt, good value!
New Neutral Minion - Wriggling Horror
I mean, for (2) mana, it ain't bad. Could result in early game powerplay that just seals it
New Warrior Spell - Feat of Strength
This is what Carnival Clown wants!!!!!
New Neutral Minion - Wriggling Horror
Power creep on Fallen Sun Cleric. Otherwise, I think this might see play in lower curve aggressive decks like Face Hunter and Zoolock that can reliably have two minions on board in the early game to help cement your advantage, acting as a mini Fungalmancer in that case.
New Warlock Spell - Free Admission
There aren't any Warlock decks in Standard that want to only run demons (and I can't really think of any in Wild either). This might make that worthwhile?
New Neutral Minion - Showstopper
Silence is gold - unless you can't properly trigger it
New Neutral Minion - Rock Rager
A meme rager ? Isn't it redundantly redundant
New Shaman Minion - Cagematch Custodian
Shamans are definitely going to be whacking plenty of things this expansion. I expect to see Tidal Wave a lot more.
New Neutral Minion - Prize Vendor
Seems like a lot of Murlocs made it to the fair this year ... which is fine, but fishy
New Neutral Minion - Parade Leader
The fact that it reads ''summon'' instead of play makes it slightly less bad, but still ... I wouldn't waste a sloth on this, unless my deck is swarmed with rush and even so ...
New Shaman Weapon - Whack-A-Gnoll Hammer
Powermace is the best comparison here. They're really quite similar, but this is just slightly slower but more flexible.
New Mage Minion - Game Master
Trades 2 attack for a more permanent effect when compared to Kirin Tor Mage for a persistent effect. I'm not sure this is the right trade in a tempo deck, but persistent effects have been historically very powerful.
New Neutral Minion - Costumed Entertainer
Just remember not to talk. It breaks character.