This is officially the weirdest effect in the entire game. I actually love it for how weird it is.
It's quite weak in its base form as a vanilla 3 mana 4/3 minion. A 4/3 weapon for 3 mana is quite good, and Demon Hunters usually don't mind holding cards in their hand for a few turns anyway, so it might see some play. Experimentation at the very least, but the potential is there.
It does kinda compete with Marrowslicer as far as Soul Fragments go though.
My curiosity lies in will they be class specific spells, or any class spells? If it is class specific, then it limits the types of spells transformed and leaves the potential to have tons of Blizzards in a deck. On the other hand, getting DH or Warlock cards in your mage deck can be really really scary
I love it, awesome! A good option for board clears that are not Plague of Flames related. However, the fact that it costs 4 mana makes it very awkward in practice, I mean, Warlock barely has any good cards it wants to run that cost 5 or more, mainly being its Shields and Nether Drakes, everything else is under. This could be fun as a Highlander card instead
This is less of a meme than it appears. Like it could actually be pretty strong. Turning an on curve aoe into something thats not aoe can be game winning for aggro. Sure it can still hit a different aoe or removal and be good, but if you have control of the board then you also might get your board buffed or they just whiff. I feel like more often than not the spell they end up hitting will be better than what they wanted to play.
There isn't really an aggro paladin right now and I kind of doubt pure or libram paladin wants this.
You'll have to be careful about turning their coin into something good though. lol at coin turning into innervate.
but in wild does it protect your minions more than Never Surrender!? which sees some play in odd pally, that remains to be seen. from what I know right now this seems like it would have more potential in wild where there are more decks that might want to play it and the power and effect of individual spells is much stronger.
Yeah this is very situational because any spell above 4-5 mana will still be good usually. You will probably give them a better spell a lot of the time if its a high cost one.
Wow, the Corrupt effect is actually much easier to achieve than I would have thought... will see play actually! Considering that Warlock has the best tools to combat aggro right now but no solid win condition, this card could prove to be the one thing that pushes it over the top. Not to mention that this card becomes even better when you consider that it can be tutored with Sense Demons in the deck.
It's an 8 mana Hunter card, but it's a good one too since it plays into the current strategy being pushed of cheating out Deathrattle minions. Get a few large Deathrattle minions out and this thing will be pretty good.
The ability to inflict bless others with the rapture of Yogg is sure to be one of life's greatest joys!
Also, the chances of a so-called backfire are minimal. Your opponent was already doing something that would benefit them. At worst, this will turn it into something about as bad for you as the opponent was about to do anyway. It's not likely to actually become worse for you, but it could become much, much better.
New Warlock Minion - Tickatus
This card is ridiculously good. I'm torn. I would love to play this card on my opponent, but I would be unhappy to have it played against me.
Oh My Yogg! is a New Paladin Secret Revealed for Hearthstone's Darkmoon Faire Expansion
Any card that messes with your opponents plays is not to be taken lightly lol. This is terrifying.
New Shaman Minion - Magicfin
This looks like a fun card and will be good for the memes.
Deathmatch Pavilion is a New Shaman Card Revealed for Hearthstone's Darkmoon Faire Expansion
Oh I can't give a factual evaluation of a card? Nobody in standard will actually play this after theory testing.
New Demon Hunter Minion - Felsteel Executioner
This is officially the weirdest effect in the entire game. I actually love it for how weird it is.
It's quite weak in its base form as a vanilla 3 mana 4/3 minion. A 4/3 weapon for 3 mana is quite good, and Demon Hunters usually don't mind holding cards in their hand for a few turns anyway, so it might see some play. Experimentation at the very least, but the potential is there.
It does kinda compete with Marrowslicer as far as Soul Fragments go though.
New Mage Spell - Deck of Lunacy
any class spells
New Shaman Spell - Deathmatch Pavilion
This will be nothing or it will lead to aggro shaman.
New Warlock Spell - Cascading Disaster
I love it, awesome! A good option for board clears that are not Plague of Flames related. However, the fact that it costs 4 mana makes it very awkward in practice, I mean, Warlock barely has any good cards it wants to run that cost 5 or more, mainly being its Shields and Nether Drakes, everything else is under. This could be fun as a Highlander card instead
New Paladin Spell - Oh My Yogg!
This is less of a meme than it appears. Like it could actually be pretty strong. Turning an on curve aoe into something thats not aoe can be game winning for aggro. Sure it can still hit a different aoe or removal and be good, but if you have control of the board then you also might get your board buffed or they just whiff. I feel like more often than not the spell they end up hitting will be better than what they wanted to play.
There isn't really an aggro paladin right now and I kind of doubt pure or libram paladin wants this.
You'll have to be careful about turning their coin into something good though. lol at coin turning into innervate.
but in wild does it protect your minions more than Never Surrender!? which sees some play in odd pally, that remains to be seen. from what I know right now this seems like it would have more potential in wild where there are more decks that might want to play it and the power and effect of individual spells is much stronger.
Oh My Yogg! is a New Paladin Secret Revealed for Hearthstone's Darkmoon Faire Expansion
Play coin :P
New Priest Spell - Auspicious Spirits
Y’shaarj makes this card obnoxious already. Priest did not need more value generation...
Blizzard Reveals 8 New Madness at the Darkmoon Faire Cards + Developer Insights
Tickatus burns my C'Thun, the Shattered
*Uninstalls Hearthstone*
New Hunter Spell - Jewel of N'Zoth
This card has Tonk synergy, and Tonk synergy is ALWAYS. GOOD!
New Priest Spell - Auspicious Spirits
I'm not feeling this one.
4 mana for a random 4-drop is quite bad. Just play a 4-drop instead.
When Corrupted, 4 mana for a random 7-Cost minion isn't bad, but it's reliant on randomness and not all 7-Cost minions are good pulls.
New Warlock Spell - Cascading Disaster
A strong removal card for Warlocks. Destroying one enemy minion isn't too bad depending on the board state, but its upgrades are quite strong.
Remember Dark Bargain? Upgraded once, it becomes Dark Bargain that costs 2 less mana and doesn't discard 2 cards.
Oh My Yogg! is a New Paladin Secret Revealed for Hearthstone's Darkmoon Faire Expansion
Yeah this is very situational because any spell above 4-5 mana will still be good usually. You will probably give them a better spell a lot of the time if its a high cost one.
New Warlock Minion - Tickatus
Wow, the Corrupt effect is actually much easier to achieve than I would have thought... will see play actually! Considering that Warlock has the best tools to combat aggro right now but no solid win condition, this card could prove to be the one thing that pushes it over the top. Not to mention that this card becomes even better when you consider that it can be tutored with Sense Demons in the deck.
New Hunter Spell - Jewel of N'Zoth
It's an 8 mana Hunter card, but it's a good one too since it plays into the current strategy being pushed of cheating out Deathrattle minions. Get a few large Deathrattle minions out and this thing will be pretty good.
Oh My Yogg! is a New Paladin Secret Revealed for Hearthstone's Darkmoon Faire Expansion
I just know I'm going to run in to an odd paladin who plays this irrespective of what the best meta odd pala deck is.
When I try to clear their dudes I'll end up buffing them I know it.
New Demon Hunter Minion - Insatiable Felhound
Quite a good card. 3 mana for a 2/5 Taunt is already pretty decent, and the Corrupt effect is fairly strong and not that difficult to activate.
New Paladin Spell - Oh My Yogg!
That would make your opponent immune and do nothing to disrupt lethal unless they actually needed the mana from Coin.
New Hunter Spell - Jewel of N'Zoth
Really good spell, synergizes perfectly with the new tonk and more DR minions Will be revealed for sure.
Oh My Yogg!
This... really doesn't seem worth it, ever.
New Paladin Spell - Oh My Yogg!
Best. Secret. Ever.
The ability to inflict bless others with the rapture of Yogg is sure to be one of life's greatest joys!
Also, the chances of a so-called backfire are minimal. Your opponent was already doing something that would benefit them. At worst, this will turn it into something about as bad for you as the opponent was about to do anyway. It's not likely to actually become worse for you, but it could become much, much better.
New Rogue Spell - Shadow Clone
I actually like this secret and think it will be pretty good.