The problem is that the opponent could respond with a Vile Feast and counter your entire 5 mana spell. Because of that, you would have to think a lot about which unit to sacrifice
Or you can just assert dominance and watch your opponent spam Braum/Jinx emote (depending on the outcome).
The problem is that the opponent could respond with a Vile Feast and counter your entire 5 mana spell. Because of that, you would have to think a lot about which unit to sacrifice
This card seems insane tbh? I'm not sure but at the very least this stops Zed from attacking on turn 3 which is really rare for any card to do consistently.
My personal prediction is that he’ll have “Support: Deal 2 to my supported ally” and some ability that relates to units being damaged (maybe granting Acquired Taste?).
This seems rather weak compared to how insane 1-drops are nowadays. I think that only Tahm Kench and Vlad could save this card, it's not even that good with healing.
Is it though? It seems to be pretty good for healing. It is a 1 Mana 2/2 which is something Vlad decks would love and it is a target for Gems early on so it doesn't clump up in your hand. There's probably a healing synergy if Soraka gets revealed this expansion
This seems rather good even without synergy. It's a 3 Attack Elusive that is almost unkillable the turn it is played (and it counts for 6 noncombat damage for Swain)
Typically the strongest decks have no counter and represent a 59 percent winrate.
Which we have seen with every bilgewater noxious deck.
Let's see what cards get released in 2 weeks before we just gut Ionia all over again
Reverting the Lee Sin buff would not "gut Ionia." If it does, the problem is the rest of Ionia. The entire region should not have to be carried by one Champion.
But that's not really the case. Karma remains extremely strong, even though no one has bothered making her a new deck since her sidekick Ezreal got nerfed. Yasuo is still great with both Swain and Leona, and Shen and Lulu have been seeing a lot of play lately (both together and separately) as people explore Support possibilities.
In fact, Shen and Lulu are being held back by Lee Sin because they both get murdered by him, so yeah, it would be better for Ionia to revert the buff. He was always fine at 6 mana, and there was absolutely no reason to make him a faster card.
One thing to note is that you could play this on turn 3 with full mana banked and a Hapless Aristocrat on board. Why? No clue. Maybe on a turn 3 The Slaughter Docks? I think that this card can see play in a Last Breath focused deck, but we'll see.
This actually seems rather good when compared to something like Stalking wolf. With enough healing (or few ping cards in the meta) this could be very good.
Amazing. It's like Imperial Demolitionist but it counts as two units surviving damage, the skill is burst speed, and it draws a card (which is arguably better in some decks than 2 Nexus damage)
This seems rather weak compared to how insane 1-drops are nowadays. I think that only Tahm Kench and Vlad could save this card, it's not even that good with healing.
I wonder if playing 2 less mana on Vengeance and being able to destroy Landmarks is worth the cost of Slow Speed, sacrificing an ally, and opening yourself up to a counter. I think it's a really skill-intensive card so I hope it's playable, but it doesn't seem that likely.
This is interesting, at the point that you're deep you usually have a power spike anyway, so I wonder how good this is. However, this can generate a 7/7 blocker at burst speed so maybe that'll be worth it. Edit: I just realized that Slaughter Docks only transforms if you’re Deep and Round Start. That makes it much slower
Yeah it looks a little weak. If there are a lot of Landmarks or Last Breath effects running around it might be playable, but it costs a lot baseline. However, it is an 8 mana card, which opens up the possibility for a Behold 8+ cost cards deck in Bilgewater. All of the self-damage could also synergize well with Braum or Trundle for that region combo.
Seems fine. Helps you get Deep and rewards you when you get there, so it will never be a dead card. And it's not like you need the board space before you are Deep.
Do you drop some other Toss effect in favor of this? That's a harder question. It probably depends on your deck type. Maybe this card lets you play Nautilus without relying on Shadow Isles. It would be fun to see him paired with some other regions.
Furnacefire Colossus OTK!
Charge OP! Blizz plz nerf!
New Expansion : Monuments of Power
Isn't Sett from Ionia?
New Expansion : Monuments of Power
New Bilgwater ( and one Shadow Isles ) cards revealed looks like we are getting Tahm Kench tomorrow.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Eliminated for trying to rhyme bother and brother. ^ ^. Cairne Bloodhoof?
New Bilgewater Card - Lounging Lizard
This also has really good synergy with Legion Veteran.
how long dust 4 pilgrim and GA?
The mobile client shows only 100 Dust for Pilgrim. Is the extra dust period already over? I thought it's 2 weeks...
New Shadow Isles Spell - Crumble
Or you can just assert dominance and watch your opponent spam Braum/Jinx emote (depending on the outcome).
New Shadow Isles Spell - Crumble
The problem is that the opponent could respond with a Vile Feast and counter your entire 5 mana spell. Because of that, you would have to think a lot about which unit to sacrifice
Fixing Lee - The Low Winrate Problem
Like I agree that I like those champs I just don't think they are goooood per say.
I would see Lee landing at 5 mana ultimately but then they would buff his stats so it's hard to say if that would help.
Statistically speaking, Ionia was the worst region in terms of win rate, that's just math.
They nerfed Karma hard and she never fully recovered.
They nerfed Ezreal he's not going to be the go to combo champ anymore
So right now we have Lee, or we just go back to the control/aggro meta before the buff, and that was a little boring.
New Bilgewater Card - Lounging Lizard
This card seems insane tbh? I'm not sure but at the very least this stops Zed from attacking on turn 3 which is really rare for any card to do consistently.
7 New Monuments of Power Cards Revealed + Bilgewater Landmark - The Slaughter Docks
My personal prediction is that he’ll have “Support: Deal 2 to my supported ally” and some ability that relates to units being damaged (maybe granting Acquired Taste?).
New Bilgewater Card - Crusty Codger
Is it though? It seems to be pretty good for healing. It is a 1 Mana 2/2 which is something Vlad decks would love and it is a target for Gems early on so it doesn't clump up in your hand. There's probably a healing synergy if Soraka gets revealed this expansion
New Bilgewater Spell - Sunk Cost
It's nice to see that they're adding Landmark removals to lots of regions, even if they're a bit overpriced.
New Bilgewater Card - Lounging Lizard
This seems rather good even without synergy. It's a 3 Attack Elusive that is almost unkillable the turn it is played (and it counts for 6 noncombat damage for Swain)
Fixing Lee - The Low Winrate Problem
Reverting the Lee Sin buff would not "gut Ionia." If it does, the problem is the rest of Ionia. The entire region should not have to be carried by one Champion.
But that's not really the case. Karma remains extremely strong, even though no one has bothered making her a new deck since her sidekick Ezreal got nerfed. Yasuo is still great with both Swain and Leona, and Shen and Lulu have been seeing a lot of play lately (both together and separately) as people explore Support possibilities.
In fact, Shen and Lulu are being held back by Lee Sin because they both get murdered by him, so yeah, it would be better for Ionia to revert the buff. He was always fine at 6 mana, and there was absolutely no reason to make him a faster card.
New Shadow Isles Spell - Crumble
One thing to note is that you could play this on turn 3 with full mana banked and a Hapless Aristocrat on board. Why? No clue. Maybe on a turn 3 The Slaughter Docks? I think that this card can see play in a Last Breath focused deck, but we'll see.
New Bilgewater Card - Boxtopus
This actually seems rather good when compared to something like Stalking wolf. With enough healing (or few ping cards in the meta) this could be very good.
New Bilgewater Card - Fortune Croaker
Amazing. It's like Imperial Demolitionist but it counts as two units surviving damage, the skill is burst speed, and it draws a card (which is arguably better in some decks than 2 Nexus damage)
New Bilgewater Card - Crusty Codger
This seems rather weak compared to how insane 1-drops are nowadays. I think that only Tahm Kench and Vlad could save this card, it's not even that good with healing.
New Shadow Isles Spell - Crumble
I wonder if playing 2 less mana on Vengeance and being able to destroy Landmarks is worth the cost of Slow Speed, sacrificing an ally, and opening yourself up to a counter. I think it's a really skill-intensive card so I hope it's playable, but it doesn't seem that likely.
New Bilgewater Landmark - The Slaughter Docks
This is interesting, at the point that you're deep you usually have a power spike anyway, so I wonder how good this is. However, this can generate a 7/7 blocker at burst speed so maybe that'll be worth it.
Edit: I just realized that Slaughter Docks only transforms if you’re Deep and Round Start. That makes it much slower
7 New Monuments of Power Cards Revealed + Bilgewater Landmark - The Slaughter Docks
Yeah it looks a little weak. If there are a lot of Landmarks or Last Breath effects running around it might be playable, but it costs a lot baseline. However, it is an 8 mana card, which opens up the possibility for a Behold 8+ cost cards deck in Bilgewater. All of the self-damage could also synergize well with Braum or Trundle for that region combo.
Fixing Lee - The Low Winrate Problem
Typically the strongest decks have no counter and represent a 59 percent winrate.
Which we have seen with every bilgewater noxious deck.
Let's see what cards get released in 2 weeks before we just gut Ionia all over again
7 New Monuments of Power Cards Revealed + Bilgewater Landmark - The Slaughter Docks
I get the impression Tahm Kench is going to be placed in Bilgewater, and he's going to like it when his allies get damaged.
If not, at least these units are all great for Vladimir and Swain.
New Bilgewater Landmark - The Slaughter Docks
Seems fine. Helps you get Deep and rewards you when you get there, so it will never be a dead card. And it's not like you need the board space before you are Deep.
Do you drop some other Toss effect in favor of this? That's a harder question. It probably depends on your deck type. Maybe this card lets you play Nautilus without relying on Shadow Isles. It would be fun to see him paired with some other regions.