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  • Deep Sea Designing - Card Design Competition Discussion Thread

    Thanks for the feedback guys. This is the adjusted version of the card, but I dont know a site to make tokens with watermark (tokens dont have rarity, in Hearthcards, only free card dont have rarity, but this option removes watermark u.u).

     

    Anyway, I haved another idea for a demon in the molds of Batterhead, but a water demon who jump from the deep, grab and drown a creature and go deep again. Who do you guys think?

     

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Wrathspike Brute?

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    Is it DH card like that? Priestess of Fury, Imprisoned Antaen, Altruis the Outcast? Or all four if this meaning in the last line.

  • Deep Sea Designing - Card Design Competition Discussion Thread

    Staff

    Feedback:

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    TheHoax91 - A flavorful and creative idea, but it clashes with a lot of mechanics that shuffle the deck. I prefer the Spell Damage version personally.

    Linkblade91 - This could potentially allow a lot of burst, which may be worrisome to some, but it's a nice idea.

    Wailor - Sacred Seahorse is kinda neat, although it's difficult to use since it relies on you having multiple Divine Shield minions that have kept their Divine Shield for at least a whole turn. Hammerhead Bloodseeker is probably my favorite of the bunch. Nice flavor and mechanics. Abysall Monstrosity is "cute", but I could see it being either OP or trash.

    Valor1204 - Nice flavor, but it seems very weak since it requires you to have several Pirates die on your turn and then it summons a bunch of eggs. As grumpymonk pointed out, the token should also have a watermark.

    DavnanaKillder - Balance is a bit difficult to figure out. I'd say maybe drop the Overload to 2 or the cost to 4.

    BloodMefist - Deepwalker seems really cool. I don't really see the flavor behind making the effect secret, although none of the other cards which use this mechanic really have flavor associated with it either.

    Grumpymonk - Naga Fel Witch is a nice callback to Naga Sea Witch and N[Hearthstone Card (aga Sand Witch) Not Found]. I feel it'd probably benefit DH more than it would Warlock since DH has more large Demons in Standard at the moment. Oacha'noa is a pretty neat card with a huge effect that might be playable. I prefer Naga Fel Witch out of the two, but this is a perfectly serviceable choice as well.

    Arkasaur - The art might be a bit too graphic for HS standards, but the flavor and mechanics are absolutely on point.

    Neoguli - The idea of a sentient anchor being a minion is extremely funny to me. Unless I'm misunderstanding something though, the effect doesn't seem to actually do anything since any card you draw with its effect would've been just as likely to be drawn as the anchor itself.

    MenacingBagel - A really neat idea, although the ability to give Warrior up to 3 removals that don't "kill" seems slightly scary to me.

    I'm also going to add another card to my ideas.

    Swimming underwater makes for some stealthy work to eliminate her targets, although as she's only a human and can't breathe underwater, she will need to go back up for air (hence why she returns to your hand). I was also thinking of making it a Rogue card since Stealth and bouncing are very Rogue-ish mechanics, although Rogue cards with drawbacks feel a bit strange to me.

  • how long dust 4 pilgrim and GA?

    I think you could have disenchanted it for the correct amount the whole time - it was likely just a visual glitch. If it fails and you get the wrong amount, you can open a ticket.

  • World of Warcraft's Upcoming Shadowlands Level Squish Won't Change Lady Liadrin's Unlock Criteria

    Good, I worked to get her. There is fai to players who actually put their time and effort instead giving it to everyone as: ‘redeem for free’.

  • Deep Sea Designing - Card Design Competition Discussion Thread

    Drag them down!

    I think a durability increase or cost decrease is going to be required and maybe a class swap.

    Feedback

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    thehoax1: personally I like the 2 reduction one the best seems pretty balanced.

    Linkblade91: I think it looks fine since its only half a refund cost reduction won't help it any.

    Demonxz95: out of all your designs I like diving agent the most flavor-wise and stat-wise although might just become head crack instead of a swift remove since she bounces when hitting face

    Wailor: I think abyssal is my personal favorite it's a dumb combo you could do with shark or something and fairly easy to activate with coins in rouge.

    Blood: I think you play the secret pick well but it could be better as maybe like a sea cultist or something to explain why he summons the tentacles/monster

    Grumpymonk: I personally wouldn't use either of these but I think naga is the better one since you could use it to cheat some big demons out

    Arkasuar: I like it clean simple and effective removal for hunter and warrior.

    Neoguli: I think it's useful for fishing for primes and things or using it to get cards you've shuffled into your deck although it seemingly only activates once right

  • Rafaam vs Explorers 3 - A Custom 48-card Expansion

    Hi, my name is Meepazor and I'd like to show my most recent complete expansion, Rafaam vs Explorers 3. This is a small One Night in Karazhan style expansion that would probably be accompanied by an adventure that I'm never going to make.

    The lore behind it: After two failed attempts of first working alone, then working with Azeroth's greatest villains, Rafaam is trying one last time to take over Azeroth, and this time he's going for numbers. He's got armies of Murlocs, Mechs and Dragons aiming to overwhelm the League of Explorers and take what is rightfully his. Follow your favourite four characters in their last battle versus the evil Rafaam and finally put an end to his schemes.

    Druid Cards - Dragons

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    Demon Hunter Cards - Murlocs

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    Hunter Cards - Mechs

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    Warrior Cards - Mechs

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    Mage Cards - Explorers

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    Paladin Cards - Dragons

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    Priest Cards - Dragons

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    Rogue Cards - Mechs

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    Shaman Cards - Explorers

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    Warlock Cards - Murlocs

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    Neutral Cards

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    Check out this Imgur album for artist credits https://imgur.com/a/ubNw74N

  • World of Warcraft's Upcoming Shadowlands Level Squish Won't Change Lady Liadrin's Unlock Criteria

    It the April's fools joke form a couple years ago!

  • Firebat, Hearthstone's First World Champion, Quits Competitive Hearthstone

    Even though it saddens me a bit that one of my favorite players to root for will no longer participate in competitive HS, I can fully understand his decision and wish James joy, success, and happiness in whatever he chooses to do instead. And I hope that will include streams and videos about HS. Sometimes thoughtful, sometimes hilarious, sometimes heartwarming, always interesting and positive, and never taking himself too seriously!   

  • How common is it to find hackers?

    Quote From BingoNoEyes

    I’m curious because I’ve run into several games where my opponent have things happen that aren’t supposed to. Getting attack tokens without playing rally on my turn, Capture not capturing a unit without them playing and counter spells or spellshields, etc. I looked through the move list, and I didn’t see anything to give them the abilities they had. Any thoughts? Am I just being paranoid?

    All I can say is that I've never seen such things in 4 months of playing. There is always a clear reason for what happened.

    That being said, when I was new to the game, there were lots of surprising things because I did not understand how all the interactions worked. By the way, are you aware that Lucian and Garen both can grant attack tokens? Citrus Courier can as well.

  • Deep Sea Designing - Card Design Competition Discussion Thread

    Thank you for your feedback! Time to give some of my own, after two weeks of horrible internet connection:

    linkblade91

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    I feel like the effect is really unique and balanced and absolutely worthy of Azshara. Besides that it was obvious Azshara would come up more than once this week so feel free to go for it =)

    Demonxz95

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    I prefer Submerged Bomb. Since it doesn't trigger on opponent attacks they will probably test for a couple other secrets first before realizing they will have to damage their minion. Imo that's what drives the card home for me…your opponent attacking random stuff to trigger the Secret and nothing happens…until they have to play a minion *BOOM*

    Wailor

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    Sacred Seahorse seems very weak. Out of the three I'd go with the Hammerhead. It fits both the theme and warrior perfectly. 10-Mana Combo-cards is a great idea I would keep in mind for another competition.

    Valor1204

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    Two coins for each Pirate that died seems much, BUT I'm trying to figure out a way to reliable kill of the chests and can't come up with one…so I guess it's balanced, maybe even a little weak. Flavor is on point though!

    DavnanKillder

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    Worded similarly to BEEEES!!! that would be: "For each enemy minion, summon a 3/4 Naga to attack it. Overload: (3)" You don't have to spell out the Tokens entire name imo. That way you have more than enough space to clarify the effect.

    BloodMefist

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    That is some very nice use of the Secret Deathrattle. Depending on your opponent's available removal you can guarantee some stats on the board. Only issue I have is, for this card to be complete you theoretically need 4(!) Tokens.

    grumpymonk

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    I love both, but prefer Oacha'noa! If you ever quested in Vashj'ir during Cataclysm you know those turtles are HUGE! This card is just a perfect fit.

    Arkasaur

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    Balance seems strong as it is. Definetly captures Warrior and Hunter flair. I don't know what it is, but the colors on this card just LOOK SO GOOD!

    Neoguli

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    "When you draw this, swap it with the bottom card…" Cool concept though!

  • 7 New Monuments of Power Cards Revealed + Bilgewater Landmark - The Slaughter Docks

    Hmm seems like tham kench likes his units to not be full HP..? it's vlad synergy too I like how they can buff an old card with new cards and make it more viable.

    https://leagueoflegends.fandom.com/wiki/Tahm_Kench

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Without further hints you’ll want to focus on the last two lines. The first two fit but you won’t get anywhere with em.......... gn! 

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Not Penny. 

    I’m actually rly proud of this one XD good balance of “makes sense when you see it” and absolute mystery.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    This one might get eclectic.... but trust me there’s enough hints there to solve it if you think beyond the box... 

  • Deep Sea Designing - Card Design Competition Discussion Thread

    Let's say you order your deck with Lorekeeper Polkelt, then Azshara will be put somewhere between 4- and 2-cost cards, but she still keeps rising up everytime you cast a spell, so she'll eventually overtake the 4-cost cards. 

    I'm not sure how shuffling works mechanically. When it says shuffle 'X' into your deck will the entire deck be shuffled or will 'X' be put into a random spot in your deck? If only 1 card gets put into the deck at random, Azshara's position can change by 1 if the shuffled card is above her or not at all if the shuffled card is beneath her. Does anybody know what happens if you order your deck with Polkelt and then your opponent shuffles in Albatrosses? Is the deck completely shuffled again?

    None of this worries me though compared to Primordial Studies. Azshara would have to be printed after that card rotates into wild I guess...

    Edit: Here are three versions that avoid the problem of being discovered so easily:

     

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

  • How common is it to find hackers?

    Sometimes spells don’t show up in the move list which I find odd. I don’t know what all things don’t show up in the move list but I’ve had this happen a few times where I was like the “WTF just happened

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Green Taker 

    Purple Dude,

    Scratch Maker;

    Four Total in Deja Vu.

     

     

     

     

     

  • Deep Sea Designing - Card Design Competition Discussion Thread

    Quote From TheHoax91

    Very nice theme! Here is my first idea:

    I hope from the card text it is clear what the card does (it moves up 1 spot everytime you cast a spell). It's possible to explain the effect more in detail, but the cardtext gets really small...

    how does this work though, if and when you shuffle stuff into your deck since doing so shuffles the deck as well? Likewise what would happen when you shuffle more of these into your deck?

    Its a good design, I grant you, but its likely a card thats good because its easily discovered via Primordial Studies than drawn.

  • Deep Sea Designing - Card Design Competition Discussion Thread

    My quick idea based on what I've found on my front page of Pinterest, and this art just looks sick. Anchors are usually thrown down to put the ship in place, so I decided to make this card do something similar by swapping with the bottom card of your deck. If the bottom card of the deck appears to be another Maledict Anchor, it instead searches for the different card that's at the bottom of your deck until you can't - it's to prevent infinite draw animation shenanigans.

  • World of Warcraft's Upcoming Shadowlands Level Squish Won't Change Lady Liadrin's Unlock Criteria

    Same. I have never played WoW until I needed to get Liadrin. And I dropped the game once I got her.

  • Deep Sea Designing - Card Design Competition Discussion Thread

    Pro

    Nice theme and so cool ideas! I've already spotted two 5 star cards on the first page. For my part, I have decided to submit my idea from last week since people seemed to like it.

    Some feedback:

    TheHoax91

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    Very cool idea, I like it a lot! The only question I have is if this wouldn't be better in Shaman. Maybe it's the influence of Lady Vashj, but Azshara doesn't feel like a Mage card for me. Admittedly, I don't know about her lore, so maybe that's why you put her there. Linkblade having the same idea is a strong indicator, too. Maybe add one or two sentences about that to your submission?

    Demon

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    Very nice of you to try and #makehunterwinawcdc, but I think Drown is better. Natural fit for Priest because of Plague of Death. I don't like the art very much to be honest though.

    Wailor

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    All of the art looks a bit too realistic for HS imho. The warrior card has lots of flavor with the shark/blood/damaged minion theme, but Darius Crowley cries in a corner. Maybe reduce the buff to +1/+1 wouldn't step on his toes that much.

    Valor1204

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    An interesting card, if not very exciting. You should make sure to explain what this could be used for in your submission. What do you intend to do with all the coins after your pirates have died? Create a huge Edwin?

    DavnanKillder

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    I've created a somewhat similar card last season which didn't get many points. That said, your idea looks better. Solid card!

    BloodMefist

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    Cool card! Did you try to move the statline of the Kraken to the last line? That would avoid the "orphan".

    grumpymonk

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    I like Naga Fel Witch a lot. Very nice idea!

    Arkasaur

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    Nice use of the blood/shark/damaged minion theme, just like Wailor's card. The art is on the brink of being too sketchy for HS imho. I would prefer this to be a Warrior card, I don't get much Hunter flavor. The statline of the shark should be aggressive, but I'm not sure if 4/3 or 5/4 would be better. Most importantly, you should definitely create a token card!

  • Manual Of Monsters - Card Design Competition Discussion Thread

    Pro

    Congrats to BloodMefist! Well done :-)

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Pro

    Animated Avalanche is correct. Live4vrRdieTryin you're next!