Allows for big combos with VanCleef and similar cards, but counterbalanced by having to play her later in the game.
A little feedback since everyone else seems to have posted already
Demonxz95: You could try reworking it so you still get the flavor of all the Lackeys in a way that fits one of the classes better. Maybe it could cast the abilities of all 7 Lackeys (either randomly or on one target depending on what class you go with)?
I am the greatest dinomancer! In my version of the deck, I opted for a Soul Fragment heal package, but this version of the deck looks superior. I'll check this version out soon. Thank you FrostyFeet for compiling this article, I wouldn't have found this deck without you.
This card basically trades bad cards for better ones. The deck will function without it, but if you want to play combo decks, then this should be an easy craft.
In most games Sejuani usually levels up around turn 8-9 which i think its fair.
If a player gets to hit the nexus without missing a single turn from the start, its possible to level Sejuani as soon as she hits the board on T6. But thats really hard to pull off. Its very easy to miss 2 or 3 turns since dealing damage to the nexus on your oponnent's turn relies mostly on cards from the hand. Not to mention the gameplan is full of subotimal plays in order to level Gangplank/Sejuani ASAP. Lastly, there is always the added risk to brick when both champions are not draw.
I doubt that GP Sejuani will continue to run 3 Copies of GP because Sejuani is the by far stronger Part of both and it is imo by no means necessary to have GP in play for the deck. With less copies of GP you can then play a more agressive, level Sejuani earlier (turn 6-7), tutor it more reliably with Bjerg and win more reliably and then you don't have any of the issues you listed as justification for her strength anymore...
Netdecking is not the same as pay to win. I think its a simple misunderstanding. Aside from that I think a lot of players ought to get it in their heads that when you're in a competitive game, yes there will always be an outsized majority who play because they actually want to win, as in beating the other player. And if that means they play decks that have a higher win rate, then so be it.
Learn matchups and be the better player. If you need to vent, just go to the salt threads, or take a nice long walk, or play something else. Then come back and have another go.
I didn't think that the sarcasm in my post could have been anymore obvious but hey this is the internet I guess.
Sure thing, but how many serious Sejuani nerf discussions we had since rising tides? 2? Given how problematic this card is i think overall that the Community slep big way on Sejuani's powerlevel.
No one is sleeping on Sejuani power, the things is the card is a juggernaut in decks that can turbo her but in decks who can't do that, she just came across as decent.
Can we at least agree that maybe Sejuani should be harder to level up?
Considering that, like Ezreal, she levels up off the board and she's utterly backbreaking once she gets there, I think adding 1 or 2 rounds to her requirement would not be out of line.
I would like you to know that Sejuani is a perfectly balanced card.
I would also like you to know that Sejuani/Glangplank is most definitely NOT my favorite deck, and that the statement above is NOT biased.
Sejuani is a perfectly balanced card? Thats an interesting oppinion i gotta say..
sarcasm
/ˈsɑːkaz(ə)m/
noun
the use of irony to mock or convey contempt.
Oh, and everyone has known Sejuani is one of the strongest champs in the game for months now. Hate to break it to you but you're not special, bud.
Sure thing, but how many serious Sejuani nerf discussions we had since rising tides? 2? Given how problematic this card is i think overall that the Community slep big way on Sejuani's powerlevel.
Ps: seems like many forum members are a little sensible to sarcasm and tend to dislike less nice formulated comments
Can we at least agree that maybe Sejuani should be harder to level up?
Considering that, like Ezreal, she levels up off the board and she's utterly backbreaking once she gets there, I think adding 1 or 2 rounds to her requirement would not be out of line.
I would like you to know that Sejuani is a perfectly balanced card.
I would also like you to know that Sejuani/Glangplank is most definitely NOT my favorite deck, and that the statement above is NOT biased.
Sejuani is a perfectly balanced card? Thats an interesting oppinion i gotta say..
sarcasm
/ˈsɑːkaz(ə)m/
noun
the use of irony to mock or convey contempt.
Oh, and everyone has known Sejuani is one of the strongest champs in the game for months now. Hate to break it to you but you're not special, bud.
Can we at least agree that maybe Sejuani should be harder to level up?
Considering that, like Ezreal, she levels up off the board and she's utterly backbreaking once she gets there, I think adding 1 or 2 rounds to her requirement would not be out of line.
I would like you to know that Sejuani is a perfectly balanced card.
I would also like you to know that Sejuani/Glangplank is most definitely NOT my favorite deck, and that the statement above is NOT biased.
Sejuani is a perfectly balanced card? Thats an interesting oppinion i gotta say..
Edit: my bad it was obviously meant ironically. Just forget about this comment...
So the community found out that Sejuani could be a problem, 4 months after i started rolling with Sejuani nexus burn without any worthy opponent aside of dragon demacia coming up for 3 months...
I am proud of you guys to get the memo.
A bit late but i don't mind you causing a nerf of Sejuani now since i got my place in master already ^^
I hadn't thought about the Doppelgangster tokens being different... but I guess they would be if they have different IDs because of their different artwork. But yeah, I'm guessing this also works with say Annoy-o-Tron and the Annoy-o-tron tokens off of Giggling Inventor. Or if as a Priest you Mind Control the Ragnaros token off of Jan'alai and also play your natural HoF version of Ragnaros, you could later technically resurrect two Rags off of a single Diamond Spellstone.
It's definitely a very strange interaction, but I don't really see it as something that is going to come up regularly, nor as something exploitable so I doubt it'd ever be changed. The mechanics of this game intrigue and confuse me at times! :)
I like the "ban champions, not decks" concept. In practice it's going to have a similar effect to the region-limitation most tourneys have been using -- you don't want to include Aurelion Sol in 3 decks just to see him get banned -- but thematically it makes it feel more like say LoL than HS.
Well that's just an unfortunate event as its likely the treant tokens were distinctive cards, since team5 seemed content to simply create more 2/2 treants with different artwork, though its obvious they are all just 2/2 tokens with a hidden treant tribe.
While I am aware that the treants with different artwork were distinct cards, I couldn't have guessed that even with the same artwork they can be entirely separate cards by virtue of their watermark. Simply amazing.
Find the Missing Crew in Our Pirate Word Search
It should be worth mentioning that the letter positioning is random every time you enter, so there's no pirating the answers from other players.
Pure Of Heart - Card Design Competition Discussion Thread
Coming in pretty late but this is what I've got.
Allows for big combos with VanCleef and similar cards, but counterbalanced by having to play her later in the game.
A little feedback since everyone else seems to have posted already
Demonxz95: You could try reworking it so you still get the flavor of all the Lackeys in a way that fits one of the classes better. Maybe it could cast the abilities of all 7 Lackeys (either randomly or on one target depending on what class you go with)?
A Wild Hearthstone Weekend Featuring Odd Guardian Hunter, Dinomancer Warlock, Overload Shaman, and More!
I am the greatest dinomancer! In my version of the deck, I opted for a Soul Fragment heal package, but this version of the deck looks superior. I'll check this version out soon. Thank you FrostyFeet for compiling this article, I wouldn't have found this deck without you.
A Dinomite Infinite Deck
This card basically trades bad cards for better ones. The deck will function without it, but if you want to play combo decks, then this should be an easy craft.
A Wild Hearthstone Weekend Featuring Odd Guardian Hunter, Dinomancer Warlock, Overload Shaman, and More!
Rhys21 must be Roffle in disguise! Everyone knows Roffle is in fact the greatest dinomancer!
A Wild Hearthstone Weekend Featuring Odd Guardian Hunter, Dinomancer Warlock, Overload Shaman, and More!
Wow, I actually have most of that Twistlock. Betrug seems pretty key and I'm missing him, though...
A Dinomite Infinite Deck
Sphere of Sapience is all I'm missing. I get that it's fishing for combo pieces, but how do you feel this works without it?
Quest Trading - Play A Friend!
Battle tag: Zeedrome#1317
region: na
trade only: yes, you go first, i can show proof of quest
Why No Bilgewater Nerfs?
I doubt that GP Sejuani will continue to run 3 Copies of GP because Sejuani is the by far stronger Part of both and it is imo by no means necessary to have GP in play for the deck. With less copies of GP you can then play a more agressive, level Sejuani earlier (turn 6-7), tutor it more reliably with Bjerg and win more reliably and then you don't have any of the issues you listed as justification for her strength anymore...
[Game] Card Treasure Hunt (The Resurrection Attempt)
Thanks @PopeNeia, nice riddle :)
As for mine:
Letter, Jaffa, fever, Urban
Heed these words to pull back the curtain
LoR is a fantastic game...
Netdecking is not the same as pay to win. I think its a simple misunderstanding. Aside from that I think a lot of players ought to get it in their heads that when you're in a competitive game, yes there will always be an outsized majority who play because they actually want to win, as in beating the other player. And if that means they play decks that have a higher win rate, then so be it.
Learn matchups and be the better player. If you need to vent, just go to the salt threads, or take a nice long walk, or play something else. Then come back and have another go.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Yes. You have completed THE ULTIMATE TEST (not really).
Why No Bilgewater Nerfs?
I didn't think that the sarcasm in my post could have been anymore obvious but hey this is the internet I guess.
No one is sleeping on Sejuani power, the things is the card is a juggernaut in decks that can turbo her but in decks who can't do that, she just came across as decent.
Why No Bilgewater Nerfs?
Sure thing, but how many serious Sejuani nerf discussions we had since rising tides? 2? Given how problematic this card is i think overall that the Community slep big way on Sejuani's powerlevel.
Ps: seems like many forum members are a little sensible to sarcasm and tend to dislike less nice formulated comments
For those I gotta say: get some grid,kid
[Game] Card Treasure Hunt (The Resurrection Attempt)
Is it... Eadric the Pure?
Why No Bilgewater Nerfs?
Oh, and everyone has known Sejuani is one of the strongest champs in the game for months now. Hate to break it to you but you're not special, bud.
Legends of Runeterra Masters Europe - Chronicles of Targon Coming in November
I like it too.
Why No Bilgewater Nerfs?
Sejuani is a perfectly balanced card? Thats an interesting oppinion i gotta say..
Edit: my bad it was obviously meant ironically. Just forget about this comment...
Why No Bilgewater Nerfs?
So the community found out that Sejuani could be a problem, 4 months after i started rolling with Sejuani nexus burn without any worthy opponent aside of dragon demacia coming up for 3 months...
I am proud of you guys to get the memo.
A bit late but i don't mind you causing a nerf of Sejuani now since i got my place in master already ^^
[Game] Card Treasure Hunt (The Resurrection Attempt)
Sorry, both are wrong.
This card is first of all pretty much forgotten/outclassed right now. The last 3 lines are related to voicelines.
Interesting Diamond Spellstone/Treant Interaction
I hadn't thought about the Doppelgangster tokens being different... but I guess they would be if they have different IDs because of their different artwork. But yeah, I'm guessing this also works with say Annoy-o-Tron and the Annoy-o-tron tokens off of Giggling Inventor. Or if as a Priest you Mind Control the Ragnaros token off of Jan'alai and also play your natural HoF version of Ragnaros, you could later technically resurrect two Rags off of a single Diamond Spellstone.
It's definitely a very strange interaction, but I don't really see it as something that is going to come up regularly, nor as something exploitable so I doubt it'd ever be changed. The mechanics of this game intrigue and confuse me at times! :)
Hearthstone Grandmasters 2020 Season 2 Continues With Week 5
They seem to be ordered by internal ID or some hash value, as they are just in exactly same order...
Legends of Runeterra Masters Europe - Chronicles of Targon Coming in November
I like the "ban champions, not decks" concept. In practice it's going to have a similar effect to the region-limitation most tourneys have been using -- you don't want to include Aurelion Sol in 3 decks just to see him get banned -- but thematically it makes it feel more like say LoL than HS.
Interesting Diamond Spellstone/Treant Interaction
Well that's just an unfortunate event as its likely the treant tokens were distinctive cards, since team5 seemed content to simply create more 2/2 treants with different artwork, though its obvious they are all just 2/2 tokens with a hidden treant tribe.
While I am aware that the treants with different artwork were distinct cards, I couldn't have guessed that even with the same artwork they can be entirely separate cards by virtue of their watermark. Simply amazing.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Southsea Captain?