The AoO solo adventure was a stroll through the park until I reached this boss. Then the difficulty level turns up to 11. What the hell! This guy summons huge threats or casts devastating spells for 1 mana. Meanwhile my deck Ive been given is garbage and in so little time to deal with the threats your outcast cards better be perfectly lined up.
Is there something i'm missing? This guy seems impossible to defeat.
wasnt the Nozdormu bug fixed at some point? I remember a very janky and fringe combo deck way back that used him and 2 Brewmasters sending each other back to the hand to keep eating your opponents turn but eventually blizz addressed it and then no longer worked.
Maybe i'm misremembering, it's not like the Noz combo was ever widely played, tho if not i wonder what caused him to break again
You are not alone in this situation. I decided to give a try and reach legend with DH aggro and it went quiet well on the climb. But once I reached D5, I had a similar experience. Mostly went back and forth between D5 to D3, then I had a nice win streak that got me to D1.
And then shit hitted the fan, I was literally 2 wins away from Legend and then "bam", huge lose streak, back to D3. I Have to say that it is extremely frustrating so I decided to stop trying hard, chill and play another deck because I got bored of the DH anyway.
I'm playing Sholomance cyclone mage now. This is clearly not the best winrate deck, but at least a shitton of fun and RNG fiesta when you throw your Prime on the board. Most of the times against aggro I'm dead but at least I can throw an all-in with either evocation or a good sorcerer/cyclone combo.
I got to D3 with this deck, mostly on pure RNG luck, so maybe if i'm extremely lucky I could reach legend, but i'm definately not playing for that, I just wanna have fun now. When I'll have more dust i'll make the tempo version of this deck which seems to be good if I wanna try to go for Legend again.
Anyway, good luck to you Drfelip, and to all of you less than 3 wins away from legend getting back to D5, you are not alone ! :)
Animations will always have different running times to each player, depending on quality settings, PC specs, etc. Locking the timer that way would force players to wait (sometimes a lot) if their opponent is stuck on multiple or slow animations. Imagine having to wait a little EVERY turn for no apparent reason (since animations have already ended for you), it would just make the overall experience bad everytime in order to fix something that is bad sometimes.
I never understood why they can't just fix the root problem. Your turn should start after your opponents turn has ended, not during. This would prevent all abuse of the card and all other similar abuses. You draw your card, only after that the timer starts ticking.
The idea is fun but the outcome is just "who got the best early game cards and who highrolled the most. You got no aoe aside from maelstorm which is 1 dmg, if i manage to get more than 1 unstable portal and flood the board while my opponent got nothing of the sort there is no real risk from me aside if he gets an extremely lucky spawn from the portals.... and that is highly unlikely
Just seems to me like Blizzard couldn't care less about fixing the ACTUAL bug, instead they circumvent the issue by removing Nozdormu from the generation pool.
Yesterday I lost a game where my Ysera summoned him and, with a full board ready to win, I had no time to give a dragon Taunt, so I was killed before being able to react
Nice thing about this card is if your opponent tries to buff their unit it still will be silenced if this card gets played on daybreak.
Good card i think can deal with alot of units safely.
You make a good point. The fact that Sejuani decks can't play Fury of the North to protect her from this is actually pretty awesome. If they do the buff will just get negated.
You are right, cause how the stack works if you try to react to this spell with a buff it will be negated
That's so fletch! Honestly looks fun and well thought out
What would you say are its best and worst matchups?
Priest is probably the best matchup (unless they discount Illucia to 2 and then just use your own combo against you). Generally anything slow that doesn't tend to heal a lot (this includes Warrior because they rarely feel threatened by the pen flinger shenanigans until you bring out the combo at which point they might be too low to come back)
Hardest are Paladin and Druid because not only do they heal, but they also throw in a lot of huge taunts. Druid is gg in general if they get their ramp and payoff early, Paladin is manageable if you get Slate (or Krolusk) in time and don't get absolutely cucked by Libram of Hope.
Everything else is usually just a race. You can reasonably beat aggressive deck in tempo, but sometimes you just draw poorly and it doesn't work. Explosive Trap is a good sub for Thalnos (and other cards) if you want to target Demon Hunter or Stealth Rogue specifically
This looks really fun! Thanks for the great write up and keeping us Hunter players sustained! Sadly I probably won't get to play this deck, I'm missing Beastmaster Leoroxx, Professor Slate and at least 1 epic, maybe even 3 of them (probably dusted the fletchers, I'm not sure). :-(
I seriously fucking hate ropers. I was to play a quickie with a fast deck at the toilet before going to work, ended up being a 20-minute snoozefest against a priest who roped almost every turn. Still had a chance of winning so I played to the end, just to waste his time as well.
Seriously ropers, you're not even looking smart while pretending to think. You're just being a giant dick.
(Yes, that was salty. Back to my normal polite self.)
Hearthstone's Cupcake Card Back Returns, But Not For All
why should anybody spend gold or money for a back ?
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
tldr:
terrible programming is terrible programming.
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
tldr:
terrible programming is terrible programming.
Gok'amok is impossible. Tips plz.
The AoO solo adventure was a stroll through the park until I reached this boss. Then the difficulty level turns up to 11. What the hell! This guy summons huge threats or casts devastating spells for 1 mana. Meanwhile my deck Ive been given is garbage and in so little time to deal with the threats your outcast cards better be perfectly lined up.
Is there something i'm missing? This guy seems impossible to defeat.
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
you're right, it's not really a nerf, but I was trying to be funny.
Guess my downvote says it was a bad joke
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
wasnt the Nozdormu bug fixed at some point? I remember a very janky and fringe combo deck way back that used him and 2 Brewmasters sending each other back to the hand to keep eating your opponents turn but eventually blizz addressed it and then no longer worked.
Maybe i'm misremembering, it's not like the Noz combo was ever widely played, tho if not i wonder what caused him to break again
Stuck at Diamond 5. Like, really stuck.
Hello Drfelip,
You are not alone in this situation. I decided to give a try and reach legend with DH aggro and it went quiet well on the climb. But once I reached D5, I had a similar experience. Mostly went back and forth between D5 to D3, then I had a nice win streak that got me to D1.
And then shit hitted the fan, I was literally 2 wins away from Legend and then "bam", huge lose streak, back to D3. I Have to say that it is extremely frustrating so I decided to stop trying hard, chill and play another deck because I got bored of the DH anyway.
I'm playing Sholomance cyclone mage now. This is clearly not the best winrate deck, but at least a shitton of fun and RNG fiesta when you throw your Prime on the board. Most of the times against aggro I'm dead but at least I can throw an all-in with either evocation or a good sorcerer/cyclone combo.
I got to D3 with this deck, mostly on pure RNG luck, so maybe if i'm extremely lucky I could reach legend, but i'm definately not playing for that, I just wanna have fun now. When I'll have more dust i'll make the tempo version of this deck which seems to be good if I wanna try to go for Legend again.
Anyway, good luck to you Drfelip, and to all of you less than 3 wins away from legend getting back to D5, you are not alone ! :)
Hearthstone's Cupcake Card Back Returns, But Not For All
Well I bought it...
The Out of Cards Merch Store is Now Available
Thanks for the feedback! I've updated the dropdown to show the ML in brackets. For ease of reference for anyone who hasn't cruised on by yet:
Personally love the larger 15 oz. Makes for good hot chocolate :D
New Targon Spell - Sunburst
Premium sejuani removal. Like it.
Edit. Lux leona is a hell of combo
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
Animations will always have different running times to each player, depending on quality settings, PC specs, etc.
Locking the timer that way would force players to wait (sometimes a lot) if their opponent is stuck on multiple or slow animations.
Imagine having to wait a little EVERY turn for no apparent reason (since animations have already ended for you), it would just make the overall experience bad everytime in order to fix something that is bad sometimes.
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
I never understood why they can't just fix the root problem. Your turn should start after your opponents turn has ended, not during. This would prevent all abuse of the card and all other similar abuses.
You draw your card, only after that the timer starts ticking.
This Week's Hearthstone Tavern Brawl is "Party Portals!" - Karazhan Portals Gone Wild
The idea is fun but the outcome is just "who got the best early game cards and who highrolled the most. You got no aoe aside from maelstorm which is 1 dmg, if i manage to get more than 1 unstable portal and flood the board while my opponent got nothing of the sort there is no real risk from me aside if he gets an extremely lucky spawn from the portals.... and that is highly unlikely
The Out of Cards Merch Store is Now Available
Would it be possible to add a little table to the site of the mug that shows oz in ml? Just like with the sticker page that translates inches to cm.
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
As i often have to play on mobile, i hate that card with a passion.
[Game] Card Treasure Hunt (The Resurrection Attempt)
That's right.
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
Just seems to me like Blizzard couldn't care less about fixing the ACTUAL bug, instead they circumvent the issue by removing Nozdormu from the generation pool.
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
it was time ... he is really annoying.
Yesterday I lost a game where my Ysera summoned him and, with a full board ready to win, I had no time to give a dragon Taunt, so I was killed before being able to react
New Targon Spell - Sunburst
You are right, cause how the stack works if you try to react to this spell with a buff it will be negated
Hearthstone Hotfixes - Ysera, Unleashed Can No Longer Summon Nozdormu
"In time, all things are possible..." ;)
I think I made Fletch happen
Priest is probably the best matchup (unless they discount Illucia to 2 and then just use your own combo against you). Generally anything slow that doesn't tend to heal a lot (this includes Warrior because they rarely feel threatened by the pen flinger shenanigans until you bring out the combo at which point they might be too low to come back)
Hardest are Paladin and Druid because not only do they heal, but they also throw in a lot of huge taunts. Druid is gg in general if they get their ramp and payoff early, Paladin is manageable if you get Slate (or Krolusk) in time and don't get absolutely cucked by Libram of Hope.
Everything else is usually just a race. You can reasonably beat aggressive deck in tempo, but sometimes you just draw poorly and it doesn't work. Explosive Trap is a good sub for Thalnos (and other cards) if you want to target Demon Hunter or Stealth Rogue specifically
I think I made Fletch happen
This looks really fun! Thanks for the great write up and keeping us Hunter players sustained! Sadly I probably won't get to play this deck, I'm missing Beastmaster Leoroxx, Professor Slate and at least 1 epic, maybe even 3 of them (probably dusted the fletchers, I'm not sure). :-(
Why would you create a deck (that's never been used before) for the sole purpose of complaining about how annoying you imagine it would be?
[Game] Card Treasure Hunt (The Resurrection Attempt)
Wretched Tiller! Nice riddle!
I'm surprised that I'm undead - “Holy gawd moly, I’m undead!” (Or something like that)
My attack can blow two heads - Can hit a minion and the enemy hero
But I'm a simple man, not killer - Is just a farmer and rhymes it has “killer”
welcome to the leaderboard torto123!
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I seriously fucking hate ropers. I was to play a quickie with a fast deck at the toilet before going to work, ended up being a 20-minute snoozefest against a priest who roped almost every turn. Still had a chance of winning so I played to the end, just to waste his time as well.
Seriously ropers, you're not even looking smart while pretending to think. You're just being a giant dick.
(Yes, that was salty. Back to my normal polite self.)