I may be a bit biased because I like the Warlock class so much, but I am seriously psyched about Soul Fragments as a part of the game. It seriously adds a bit of flavor to the game with how WoW retail developed the soul fragment shards that you collect but gives them a solid place in game play that allows you to add/subtract items from your deck to have an in play effect. I'm not totally sold on Soulciologist Malicia since more likely than not, Warlock will either want to burn them for the effects or draw them to get health back. Demon Hunter on the other hand, having a board of 3/3 rushers coming at your opponent is right up their alley. Either way, this mechanic has me Soul'ed.
I love how tasty standard Rogue secrets are. Is like beneficing (and tricking) the turn of your opponent and how he played it giving you a huge tempo in comparison.
One of the things I've been curious about with these card backs is if the artists are given an idea or premise before hand of what is wanted, or if they just point them in a direction and see what the artists come up with on the fly.
Agreed. But mostly because I am not a fan of a board set up that can be disrupted easily. I don't know how many times I've read that people are bummed that Emperor Thaurissan doesn't typically last on the board more than one turn. From my perspective, if he lasts more than a turn it's a miracle. So just like that, if you happen to have the [Hearthstone Card (Dwarven Archaeologist) Not Found] on board when this spell is played, it's bonus..
a 5 mana 4/5 with taunt is GOOD, but not GREAT. Druid and Shaman have a 4/5 with taunt that restores 5 health at 4 mana.
Even with the deathrattle that summons a random 3 drop minion.
Fortunately Hunter and Druid have ways to make this minion BETTER.
BOTH share the legenday minion Shan'do Wildclaw, a 3 mana 3/3 minion that can either transform into a friendly beast. If Shan'do is played on curve and you choose the option to give your beasts in deck +1/+1 this minion is now a VERY SOLID 5/6 with taunt and deathrattle for 5 mana. They can also play Guardian Animals which will allow you to pull this beast and another for 7 - 10 mana worth of minions for 7 is a fair price.
Outside of Shan'do both classes also have ways to buff the minion - Druids saw their spell Embiggen to be very popular during DoD with the Strength in numbers sidequest - I fully believe this minion will benefit from both spells. Hunters have Scavenger's Ingenuity to draw this beast and give it +2/+2 in hand, and have Scrap shot for an additional +3/+3. if played in this order Teacher's Pet can become a massive 9/10 by turn 5. Ramkahen Wildtamer can also duplicate this minion in hand, along with Hunting Party
it's a minion that would allow you to trigger your Hero Power. At the least it's a turn one drop and swing, which is what Odd DH or Odd Rogue would love.
This may be playable in a super low curve Token Druid. Perhaps not feasible in Standard, but in Wild there is Living Roots and Mark of the Lotus to enable that archetype.
I smell King Togwaggle shenanigans incoming. This is brilliant. Something for old, something for new. GREAT counter to Combo as well. Amazing disruption. :)
I play Oaken Summons a lot in Jungle Giants Druid and after quest completion it can pull any minion from your deck. Of course you never know for sure in Hearthstone whether a similar card will work in a similar way, but in the case of Jungle Giants the discounted cards cost 0 while in the deck. I haven't played Oaken Summons plus Embiggen though.
Edit: Made it clear that I'm certain about the Oaken Summons interaction with Jungle Giants; logically Oaken Summons and Embiggen should interact the same but I haven't tested that.
New Neutral Minion - Desk Imp
This card has single-handedly dilute the demon pool right, like from discover or sth. It's okay, the little dude has done a great job.
Scholomance Academy Mechanic Overview - Dual-Class Cards, Spellburst, Studies, & Soul Fragments
I may be a bit biased because I like the Warlock class so much, but I am seriously psyched about Soul Fragments as a part of the game. It seriously adds a bit of flavor to the game with how WoW retail developed the soul fragment shards that you collect but gives them a solid place in game play that allows you to add/subtract items from your deck to have an in play effect. I'm not totally sold on Soulciologist Malicia since more likely than not, Warlock will either want to burn them for the effects or draw them to get health back. Demon Hunter on the other hand, having a board of 3/3 rushers coming at your opponent is right up their alley. Either way, this mechanic has me Soul'ed.
New Rogue Spell - Plagiarize
I love how tasty standard Rogue secrets are. Is like beneficing (and tricking) the turn of your opponent and how he played it giving you a huge tempo in comparison.
New Neutral Minion - Crimson Hothead
Decent minion, potentally strong arena card. Maybe for some budget anti-aggro tools, it can work.
New Neutral Minion - Plagued Protodrake
Too slow for normal play, it has to be cheated to make an impact. Only dedicated deathrattle deck would play this.
Commencement
This card has me excited to try some stuff out with big paladin/warrior.
From Sketch to Fresh - How this Month's Ranked Card Back, Rise Up, Was Baked
One of the things I've been curious about with these card backs is if the artists are given an idea or premise before hand of what is wanted, or if they just point them in a direction and see what the artists come up with on the fly.
New Neutral Minion - Robes of Protection
So this is also include this minion itself? Can be very helpful for aggro omg.. well we will have to see it for ourselves.
Carrion Studies
Agreed. But mostly because I am not a fan of a board set up that can be disrupted easily. I don't know how many times I've read that people are bummed that Emperor Thaurissan doesn't typically last on the board more than one turn. From my perspective, if he lasts more than a turn it's a miracle. So just like that, if you happen to have the [Hearthstone Card (Dwarven Archaeologist) Not Found] on board when this spell is played, it's bonus..
New Neutral Minion - Steward of Scrolls
Maybe to slow for some decks, but the fact that it is common could make this fit into budget spell-damage decks.
Intrepid Initiate
It comes close to pre-nerf Battlefiend, so definitely good and maybe OP.
New Neutral Minion - Voracious Reader
Just great, especially can be played from T2 (or T1 w coin), can even make secret pally a thing, i hope..
New Druid & Hunter Minion - Teacher's Pet
a 5 mana 4/5 with taunt is GOOD, but not GREAT. Druid and Shaman have a 4/5 with taunt that restores 5 health at 4 mana.
Even with the deathrattle that summons a random 3 drop minion.
Fortunately Hunter and Druid have ways to make this minion BETTER.
BOTH share the legenday minion Shan'do Wildclaw, a 3 mana 3/3 minion that can either transform into a friendly beast. If Shan'do is played on curve and you choose the option to give your beasts in deck +1/+1 this minion is now a VERY SOLID 5/6 with taunt and deathrattle for 5 mana. They can also play Guardian Animals which will allow you to pull this beast and another for 7 - 10 mana worth of minions for 7 is a fair price.
Outside of Shan'do both classes also have ways to buff the minion - Druids saw their spell Embiggen to be very popular during DoD with the Strength in numbers sidequest - I fully believe this minion will benefit from both spells. Hunters have Scavenger's Ingenuity to draw this beast and give it +2/+2 in hand, and have Scrap shot for an additional +3/+3. if played in this order Teacher's Pet can become a massive 9/10 by turn 5. Ramkahen Wildtamer can also duplicate this minion in hand, along with Hunting Party
Fel Guardians
So I think I earned an.... Oh yeah!!!!! ;)
New Neutral Minion - Tour Guide
idk if there's a deck that want to slot this, it doesn't help with existing archetype, at least in standard.
Tour Guide
it's a minion that would allow you to trigger your Hero Power. At the least it's a turn one drop and swing, which is what Odd DH or Odd Rogue would love.
New Neutral Minion - Manafeeder Panthara
A beast that draw, require 4 mana (or 3 for DH), vanilla stats, some beast or aggro deck could make use of this.
From Sketch to Fresh - How this Month's Ranked Card Back, Rise Up, Was Baked
I’m surprised they haven’t created a funnel cake card back yet. I’d like to see Jay rise up to this confectionary challenge.
We May Already Know the Next Legends of Runeterra Region for Release in August
New Neutral Minion - Sorcerous Substitute
Shaman and mage spell damage synergies could make use of this, at some extend hunter too with Vereesa Windrunner.
We May Already Know the Next Legends of Runeterra Region for Release in August
Is it early august or late august that we will receive Targon?
Gibberling
This may be playable in a super low curve Token Druid. Perhaps not feasible in Standard, but in Wild there is Living Roots and Mark of the Lotus to enable that archetype.
Voracious Reader
I am wondering how will this be nerfed, they basicly have 3 options, mana cost to 3, health to 2, or reduce draw to 2.
Mindrender Illucia
I smell King Togwaggle shenanigans incoming. This is brilliant. Something for old, something for new. GREAT counter to Combo as well. Amazing disruption. :)
Guardian Animals is a New Hunter & Druid Card Revealed for Hearthstone's Scholomance Academy Expansion
I play Oaken Summons a lot in Jungle Giants Druid and after quest completion it can pull any minion from your deck. Of course you never know for sure in Hearthstone whether a similar card will work in a similar way, but in the case of Jungle Giants the discounted cards cost 0 while in the deck. I haven't played Oaken Summons plus Embiggen though.
Edit: Made it clear that I'm certain about the Oaken Summons interaction with Jungle Giants; logically Oaken Summons and Embiggen should interact the same but I haven't tested that.