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  • Blessing of Authority

    Combines well with Argent Braggart.

  • Soulciologist Malicia

    Soul Fragment mechanic will be a strong one, I wish they explore it further on the next expansions

  • New Neutral Minion - Intrepid Initiate

    Great 1 drop. Will certainly see play in a bunch of aggro decks. Does the +2 atk stay? if so then it's REALLY good. If not then that's okay, it's still a big burst of damage. Will see plenty of play.

  • New Neutral Minion - Fishy Flyer

    The ONLY murloc in this expansion, if i'm right. That's surprising honestly! i like it's effect, but i feel like it's a bit too expansive. Probably just a arena card, unless your DESPERATE for rush minions.

  • Initiation

    I'm hesitant to say that it will be breaking in the meta.  It's a 6 slot in a meta that is swarming with low cost cards that need to have an answer.  Filling a 6 slot with something that COULD help you is questionable.  I mean if you happen to kill a Tirion Fordring that would help, but that also means that you will need to have already whittled away the divine shield AND the health a little. 

  • Hearthstone Theorycrafting Streams for Scholomance Academy This Thursday, July 30

    I'll probably bounce around a bit between channels - some of my favorite "daytime" streamers are here: Kibler, Regis, BoarControl. I'll see what's up with Allie and Firebat, too. Hard to pick!

  • Bloated Python

    I appreciate the python joke in the flavor text

  • New Neutral Minion - Enchanted Cauldron

    Simalar to Summoning Stone, but it's cheaper and 1 time use. This will certainly see experimentation, and guaranteed play in some kind of RNG casino deck in both standard & wild. (Maybe standard Trick Totem Casino Shaman, or WILD Casino mage)

  • Cutting Class

    I could see this being run in an aggro deck because things like Arcanite Reaper would make this a "free" 2 card draw with Warrior, and with Rogue having a number of ways to have at least a 3 attack weapon, having a Preparation in hand would make this a "free" cast as well to dig deeper.  I like the idea of it, but the actual play of it is questionable. 

  • New Mage Minion - Wyrm Weaver

    Pro

    I really hope there will be a good Tempo Mage deck. It was the first archetype I played on ladder when I came to Hearthstone. Might try to make this work just for the Mana Wyrm nostalgia. 

  • Ogremancer

    Reminds me of Burly Rockjaw Trogg. That one wasn't resilient enough to grow out of control. This has 2 health more, plus it still gets some benefit if it's killed by a spell. But it's also one mana extra, so I'm not convinced it is enough of an improvement.

  • New Neutral Minion - Divine Rager

    The 2nd best rager. (only behind Faceless Rager) Also this is the first rager we got since Rise of Shadows! So that's neat. I feel like this should have been fine at 3 mana, but i guess you can't ask for too many good things i guess.

  • What Are the Free Hearthstone Decks for New and Returning Players? Decklists

    Hunter seems the best one

    Rogue seems to be the best value...

    Priest is just scary.... 

  • New Neutral Minion - Lake Thresher

    Amazing with Guardian Animals, and good in hunter & druid. Mainly in the control variants of the decks. Also we generally don't see cleave cards often, so finally seeing some good cleaves is really nice! I'm looking forward to experimenting with this card already!

  • New Druid Spell - Partner Assignment

     a cheap, flexible spell that can guarantee a turn 2 and 3 play, or to just activate a spellburst effect.

    the pool for 2 and 3 cost minions in standard is pretty small, with 13 possible outcomes for 2 mana beasts and 17 3 mana beasts. Most of these minions aren't that strong but they can be played on curve in Arena or even on standard if you don't have anything better to do in those turns.

    You're best pull from the 3 mana pool is King Mukla of Zixor, Apex Predator, who can become much bigger and poweful with Druid's glut of buff spells.

    That said this card isn't that strong, it's just flexible and gives you some options to spend your mana on. It might see play but I think Druid has better options at 1 mana

  • Vulpera Toxinblade

    Great for a one time swing, or if you so happen to be lucky enough to have "stolen" a Doomhammer.  Maybe will see an attempt in Odd Rogue for the all out swing and then Conceal

  • New Neutral Minion - Desk Imp

    Intersting card. Good with [car]Felosophy and Disciplinarian Gandling. But the best thing i.m.o. about this card is that it messes up Galakrond, the Wretcheds summoning pool! This card will see experimentation but i'm not sure if this powercreeped Wisp will see play after that. 

  • What Are the Free Hearthstone Decks for New and Returning Players? Decklists

    This time around Hunter seems to be the best one

  • First Time Legend, a Dad's Tale

    Pro

    Congrats, well done! And such a cool story, too :-) 

  • New Neutral Minion - Crimson Hothead

    Good minion for libram paladin, but also good in dragon priest. this is actually Twilight Guardian with +1 atk. This will certainly see play. 

  • Raise Dead

    I'm hoping for any extra Highlander cards getting added back to my hand. :)

  • New Neutral Minion - Plagued Protodrake

    Good for big decks like Strength in Numbers druid, recruit warrior and maybe Duel! paladin? Also this cards existance is just good, because you can pull this from random discovers and from Dragonqueen Alexstrasza. 

  • We May Already Know the Next Legends of Runeterra Region for Release in August

    Runeterra has amazing lore.

  • New Neutral Minion - Robes of Protection

    This is just OP AF if you ask me. Why didn't they make [Hearthstone Card (Robes of protection[Hearthstone Card (s text "your other minions can't be targetted by spells or hero powers"? This will see play in nearly every aggro deck. Be smart and save copies of this card everyone, cuz it's gonna go on the nerf-list. Pretty sure no-one wants to risk losing out on free dust.  

    ) Not Found]) Not Found]
  • New Neutral Minion - Steward of Scrolls

    Might see play in highlander decks, but i'm sure that pre-nerf [cardAzure Drake would be too weak these days. The thing Steward of Scrolls got going for it is the fact it can discover a spell instead of drawing a card. But i feel like that's still not good enough. Also it's a elemental, and standard right now has almost no elemental synergy cards that this can profit from.

    In wild: This feels too weak, even in elemental decks with a lot of synergy. There are just way better elementals out there.