If this sees ANY amount of play (and it will) and doesn't get hotfix nerfed within the first two weeks I'm quitting the game until it is dealt with.
This literally spits in the face of everything they previously claimed to care for. THIS IS LITERALLY A WATERED DOWN VERSION OF THE EFFECT THAT ILLIDAN HAD BACK IN BETA, THAT WAS DEEMED TOO UNFAIR BECAUSE IT JUST SHITCANNED AN ENTIRE ARCHETYPE WITH NO COUNTER.
This is the type of card you give Warlock because you know it goes against everything they usually play and will end up as some meme. You don't give this to a HIGH TEMPO CLASS that quickly empties their hand and is already a pain to deal with for most control decks.
This will probably just replace Skull of Gul'dan. 2-mana cheaper, you only need to play it once you're completely out of ressources and it halves your opponents options. It's only bad against other aggro decks WHICH YOU STILL TROUNCE, BECAUSE YOU ARE DEMON HUNTER.
This is the same type of garbage as Conjurer's Calling that clearly was never playtested by anyone competent and it upsets me that we are still being subjected to this kind of careless design in 2020.
Messing with your opponent's combo with cards like Dirty rat, Hecklebot or Demonic project is one thing, but this one is on a whole new level.
Making your opponent lose more than half of his hand and thus limiting his options going in to mid to late game while you recharge your hand is like a game winning move right there for the aggro deck (is there other type of DH deck?). And we all know the Outcast-condition is not that hard to meet for the DH.
I wonder why you will ever print this in the current version. Only 4 cards left in hand? C'mon.
Finally, a Demon Hunter card that won't require 8 nerfs and won't be the most infuriating thing in the world to play against. I am so thankful that this is in no way a better version of Divine Favour, which, in itself, was never an unfair or overpowered card.
ARE YOU PICKING UP ON MY SARCASM YET?
There's no way this card is good for the game. Encourages the same dumb shit Divine Favour did, except instead of just rewarding you for dumping your hand ASAP, it also punishes your opponent for playing a slower deck than your brainless aggro...so really it just punishes your opponent for playing, period.
No I am not saying "cheap" I am saying the cheapest demon every deck runs, happens to be good target, and if you copy something which is more expensive, even more value to you...
I am always up to experimenting with totem shaman. It's a nice board refill in the mid to late game. They are pushing the archetype unusually hard with this card.
And he kinda reminds me of the big giant teacher in Harry Potter, so it fits the theme they wanna have for their version of Scholomance, I guess.
5 stars for the name of the card. I was expecting a larger percentage of this set's cards so far to be puns. The card's effect seems interesting and fair so 3 stars.
This card effectively cycles itself by adding another card from your deck to your hand, and comes with the nice benefit of buffing both as well. Unsure if it will see play in DH, just because there aren't that many good hits besides Battlefiend. I suppose Sightless Watcher wouldnt be awful, but I don't think DH currently has the demon infrastructure required to make this card see play. Warlock on the other hand runs Flame Imp, Voidwalker, and Fiendish Servant in zoo, making it far more likely that this hits something cheap and useful.
I can't imagine this card not being used at some point or another. It is very flexible and useful. There are a lot of Warlock decks and Demon Hunter decks that wouldn't mind getting an extra demon, and the buff is also nice. 5 stars.
I'm sure there's a lot of other implications, but right now I'm just wondering what Outcast will be like applied to the other classes. How much of an effect will is really have on the playstyle for warlocks or hunters who use the duel-class cards?
It's an Outcast with a possible undesirable effect. You better check your Deck Tracker and see if your enemy had to Mulligan. If he did and is still holding on to those cards, maybe it's best not to use Outcast.
Regarding the effect of the spell - the first thing I thought of were demon synergies in cubelock. Maybe that specific deck wouldn't find a spot for this card, but the card itself has a lot of combo potential when combined with Skull of the Man'ari and Doomguard. In zoo, I can imagine, it can also be quite a nuisance with cheap demons. Imagine this with Doubling Imp and Soul Infusion in wild for example.
This card is pretty representative of my gripes with the standard meta since Descent of Dragons: control decks get new fair cards while tempo decks get new unfair cards, making the meta largely tempo vs tempo with fewer and fewer control decks being able to compete with them without having the perfect answers.
Glide is a great card, but such a bad design similar to that of Divine Favor. It punishes control, which is a core strategy and not a specific archetype like how Bad Luck Albatross can delay Highlander decks. The main way control wins against tempo is by choosing when to use removal tools in the early game so that you can still have cards in hand by the time that the tempo opponent runs out of cards so you have more immediate resources to generate counter pressure. Glide just says screw this by giving them a reload while making the control player less likely to answer that reload as control runs very limited card draw that limits their ability to increase their hand size post-shuffle. And, to top it all off, it isn't even a dead card against a tempo mirror as you just set it up so you don't play it with outcast.
Based on these points, I think this will become a staple in Tempo DH and could possibly disincentivize control play at a time where control isn't even that popular. While I am hyperbolizing my statements a bit, I am not overstating when I say that I hate this card existing in the game.
Glide is a New Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
no
no
NO
If this sees ANY amount of play (and it will) and doesn't get hotfix nerfed within the first two weeks I'm quitting the game until it is dealt with.
This literally spits in the face of everything they previously claimed to care for. THIS IS LITERALLY A WATERED DOWN VERSION OF THE EFFECT THAT ILLIDAN HAD BACK IN BETA, THAT WAS DEEMED TOO UNFAIR BECAUSE IT JUST SHITCANNED AN ENTIRE ARCHETYPE WITH NO COUNTER.
This is the type of card you give Warlock because you know it goes against everything they usually play and will end up as some meme. You don't give this to a HIGH TEMPO CLASS that quickly empties their hand and is already a pain to deal with for most control decks.
This will probably just replace Skull of Gul'dan. 2-mana cheaper, you only need to play it once you're completely out of ressources and it halves your opponents options. It's only bad against other aggro decks WHICH YOU STILL TROUNCE, BECAUSE YOU ARE DEMON HUNTER.
This is the same type of garbage as Conjurer's Calling that clearly was never playtested by anyone competent and it upsets me that we are still being subjected to this kind of careless design in 2020.
Keep all copies.
New Demon Hunter Spell - Glide
This.
Messing with your opponent's combo with cards like Dirty rat, Hecklebot or Demonic project is one thing, but this one is on a whole new level.
Making your opponent lose more than half of his hand and thus limiting his options going in to mid to late game while you recharge your hand is like a game winning move right there for the aggro deck (is there other type of DH deck?). And we all know the Outcast-condition is not that hard to meet for the DH.
I wonder why you will ever print this in the current version. Only 4 cards left in hand? C'mon.
Glide is a New Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Finally, a Demon Hunter card that won't require 8 nerfs and won't be the most infuriating thing in the world to play against. I am so thankful that this is in no way a better version of Divine Favour, which, in itself, was never an unfair or overpowered card.
ARE YOU PICKING UP ON MY SARCASM YET?
There's no way this card is good for the game. Encourages the same dumb shit Divine Favour did, except instead of just rewarding you for dumping your hand ASAP, it also punishes your opponent for playing a slower deck than your brainless aggro...so really it just punishes your opponent for playing, period.
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
No I am not saying "cheap" I am saying the cheapest demon every deck runs, happens to be good target, and if you copy something which is more expensive, even more value to you...
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Oh, well, I missed that.Thanks for pointing that out :)
New Shaman Minion - Totem Goliath
I am always up to experimenting with totem shaman. It's a nice board refill in the mid to late game. They are pushing the archetype unusually hard with this card.
And he kinda reminds me of the big giant teacher in Harry Potter, so it fits the theme they wanna have for their version of Scholomance, I guess.
New Demon Hunter & Warlock Spell - Felosophy
5 stars for the name of the card. I was expecting a larger percentage of this set's cards so far to be puns. The card's effect seems interesting and fair so 3 stars.
New Demon Hunter & Warlock Spell - Felosophy
10/10 pun, and very solid card all around.
Remember when Simulacrum was played in Quest Mage? Exactly.
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
They obviously mean it copies a voidcaller in hand.....
New Demon Hunter & Warlock Spell - Felosophy
This card effectively cycles itself by adding another card from your deck to your hand, and comes with the nice benefit of buffing both as well. Unsure if it will see play in DH, just because there aren't that many good hits besides Battlefiend. I suppose Sightless Watcher wouldnt be awful, but I don't think DH currently has the demon infrastructure required to make this card see play. Warlock on the other hand runs Flame Imp, Voidwalker, and Fiendish Servant in zoo, making it far more likely that this hits something cheap and useful.
New Demon Hunter & Warlock Spell - Felosophy
Turn 3 I play the Concede card if I don't have removal in my hand.
New Demon Hunter & Warlock Spell - Felosophy
I can't imagine this card not being used at some point or another. It is very flexible and useful. There are a lot of Warlock decks and Demon Hunter decks that wouldn't mind getting an extra demon, and the buff is also nice. 5 stars.
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
The cheapest Demon in your hand does not necessarily have to be cheap tho :)
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
This is nothing like Voidcaller tho, literally in any way.
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Maybe we get some powerful demons later on this expansion reveals, but they seem out of main plot, magic and necromancy?
Offtopic: (Cap: I got the reference) Felosophy, maybe he is a nihilist, and he looks like Nietzche, 5/5 just for that
New Demon Hunter & Warlock Spell - Felosophy
I'm sure there's a lot of other implications, but right now I'm just wondering what Outcast will be like applied to the other classes. How much of an effect will is really have on the playstyle for warlocks or hunters who use the duel-class cards?
New Demon Hunter & Warlock Spell - Felosophy
If you’re playing this, you’re gonna have a good target for it, so for 1 mana copying a good demon it seems pretty good
New Demon Hunter & Warlock Spell - Felosophy
Well, this is certainly playable.
New Demon Hunter Spell - Glide
It's an Outcast with a possible undesirable effect. You better check your Deck Tracker and see if your enemy had to Mulligan. If he did and is still holding on to those cards, maybe it's best not to use Outcast.
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
I dig the pun in the card name.
Regarding the effect of the spell - the first thing I thought of were demon synergies in cubelock. Maybe that specific deck wouldn't find a spot for this card, but the card itself has a lot of combo potential when combined with Skull of the Man'ari and Doomguard. In zoo, I can imagine, it can also be quite a nuisance with cheap demons. Imagine this with Doubling Imp and Soul Infusion in wild for example.
New Demon Hunter & Warlock Spell - Felosophy
There are legendary demons, are they? Because a 1mana get one good card gcard is definitely good enough to see play.
New Demon Hunter & Warlock Spell - Felosophy
Looks good in either zoo or big demons for warlock.
Also looks good for a midrange DH.
Felosophy
In both classes cheapest demons happen to be the best demons, no matter which style of deck you take... So yeah really good card...
Felosophy is a New Warlock & Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Ah right... copy your Hm... problem is the cheapest demons in both classes are the better ones no matter which deck you take...
New Demon Hunter Spell - Glide
This card is pretty representative of my gripes with the standard meta since Descent of Dragons: control decks get new fair cards while tempo decks get new unfair cards, making the meta largely tempo vs tempo with fewer and fewer control decks being able to compete with them without having the perfect answers.
Glide is a great card, but such a bad design similar to that of Divine Favor. It punishes control, which is a core strategy and not a specific archetype like how Bad Luck Albatross can delay Highlander decks. The main way control wins against tempo is by choosing when to use removal tools in the early game so that you can still have cards in hand by the time that the tempo opponent runs out of cards so you have more immediate resources to generate counter pressure. Glide just says screw this by giving them a reload while making the control player less likely to answer that reload as control runs very limited card draw that limits their ability to increase their hand size post-shuffle. And, to top it all off, it isn't even a dead card against a tempo mirror as you just set it up so you don't play it with outcast.
Based on these points, I think this will become a staple in Tempo DH and could possibly disincentivize control play at a time where control isn't even that popular. While I am hyperbolizing my statements a bit, I am not overstating when I say that I hate this card existing in the game.