Don't forget that Nefarian and Onyxia are siblings, they're the children of Deathwing.
Also Jaina has a younger brother called Tandred, he's a Kul Tiran captain, but he doesn't do much.
Ysera and Alexstraza are also sisters.
Aman'thul's (basically Zeus/Odin of Warcraft) brother is Sargeras (big bad god, origin of all demons), but I seriously doubt they would be ever put in the game. Their power level is absurd compared to all in-game characters,
SEVEN SONS OF GRUUL
Broxigar and Varok Saurfang are both really interesting, heroic orc warriors, but neither of them is in the game yet.
Essentially, this would mean that Glimpse could either be played as a 2 Mana Slow Spell or as a 3 Mana fast Spell, so it retains a lot of its power while making its best case use a little worse
Most people would agree that Glimpse Beyond is too powerful in its current state. The main problem is that it can be used as a 2 Mana draw 2 cards with no penalty if cast in response to a removal spell. I would fix this by changing its text to:
2 Mana ”Kill an ally to draw 2. This costs 1 more if there’s another Spell or Skill on the Spellstack”
This way, Glimpse remains as powerful if used to sacrifice a unit outside of combat or not as a reaction, but it becomes weaker as a response, changing into a 3 Mana draw 2 Spell, which seems like a balanced card. This change might seem like it’s too minor, but I think it would bring Glimpse from “too powerful” to “very good”. What do you all think? Would this be too big of a nerf, or too small of one?
I think currently one of the big problems with Elusives is the Stand Alone into Monk or Zed. That seems to be taking over the meta. It's patchwork until new cards come out to solve the problem, but modifying Stand Alone's mana from 3 to 4 or changing it from Burst to Fast speed could band-aid the growing problem on the ladder. The other elusive deck is good, but it's not flooding the ladder at the moment.
This is dead on. The deck does not make sense without Hanar, and Kronx is probably fine to craft because he’s neutral. But this entire slate of Rogue legendaries are safe to craft if you plan to play the class at all.
why is that. There's only a total of 10 cards drawn in that deck...which is aswarm deck that requires on getting the board early. I don't see how you would ever realistically reach Nomi.
Great card. I know it doesn't look like much, but you get to play it, attack once with this + any other scouts, then attack again: its almost guaranteed to survive the first attack due to barrier, and if your opponent just ignores it they are eating 4 damage. Plus its Elite! Not a flashy unit, but it will definitely see play.
I really dislike this card. I do like that it has the potential for some wacky antics that some streamer will make a funny Youtube video around, but in practice it's going to be WAY too circumstantial to be effective: you need to first spend 2 mana on a card, then you'll draw a card which you'll also need to play before the end of the turn in order to get any additional value out of this card. So not only is it very difficult to get any additional value, but she costs 4 mana, has bad stats, and her ability is only in-effect while she's alive on your board. In short: she reminds me of a worse version of Professor von Yipp: great value on paper, but in practice any deck built around this is pathetic except the 10% of games where it draws perfectly.
Solid card. It reminds me of Tianna Crownguard, except its 2 mana cheaper AND it heals all your units so they're more likely to survive their second block.
So cool! I think it will actually be too slow in practice to be as effective as people think--a bit like Warmother's Call or Emeriss if you played HS--but I love playing big buffs, so I can't wait to build a deck with this. It will probably also be auto-include for any Sejuani deck, and I expect Sejuani to be fairly popular.
Finding art is easily the most time-consuming part of creating a card.
Finding art definitely can be a pain, yeah. Sometimes I seemingly spend hours on Google looking for the right image.
On an unrelated but more important note, you submitted both of your ideas simultaneously which is against the rules. Shady Deal was all set to go; why did you include Dark Effigy with it? We don't allow people to edit after they submitted, meaning now I have to disqualify you :(
(That being said, welcome to the website! Please don't let this early snag get you down: we all make mistakes when we're new to this.)
As a base 1 card -> 1 nexus damage, this card is terrible--like a worse version of Blade's Edge. I'm giving it 5:5 though, as it is going to see a TON of play due of its ability to activate plunder and also to progress so many many champions for zero mana.
I voted 3 stars because there really isn't anything exciting going on with your card. It isn't bad or super powerful, and it isn't all that unique either. It is just okay, so I gave it a "just okay" rating.
So cool! It has really good stats for its cost so you only need a few 1 cost units to make it pay off. It seems like it would synergize especially well with Von Yipp and Spiders. Maybe even with Poros?
new alternative hero portrait spoiler: Siblings are always such a pain...
Don't forget that Nefarian and Onyxia are siblings, they're the children of Deathwing.
Also Jaina has a younger brother called Tandred, he's a Kul Tiran captain, but he doesn't do much.
Ysera and Alexstraza are also sisters.
Aman'thul's (basically Zeus/Odin of Warcraft) brother is Sargeras (big bad god, origin of all demons), but I seriously doubt they would be ever put in the game. Their power level is absurd compared to all in-game characters,
SEVEN SONS OF GRUUL
Broxigar and Varok Saurfang are both really interesting, heroic orc warriors, but neither of them is in the game yet.
Battle of Tol Barad
Got Unidentified Contract off a 6 drop, it changed to Assassin’s Contract, cost 6 again, not 0...
Darius needs a buff or rework
Let's make Darius a 20/20 overwhelm, fearsome. Wich flips when enemy nexus it's on 15 hp or less.
new alternative hero portrait spoiler: Siblings are always such a pain...
Probably Cho'gall as a Warlock skin
Glimpse Beyond nerf idea
Essentially, this would mean that Glimpse could either be played as a 2 Mana Slow Spell or as a 3 Mana fast Spell, so it retains a lot of its power while making its best case use a little worse
Glimpse Beyond nerf idea
Most people would agree that Glimpse Beyond is too powerful in its current state. The main problem is that it can be used as a 2 Mana draw 2 cards with no penalty if cast in response to a removal spell. I would fix this by changing its text to:
2 Mana ”Kill an ally to draw 2. This costs 1 more if there’s another Spell or Skill on the Spellstack”
This way, Glimpse remains as powerful if used to sacrifice a unit outside of combat or not as a reaction, but it becomes weaker as a response, changing into a 3 Mana draw 2 Spell, which seems like a balanced card. This change might seem like it’s too minor, but I think it would bring Glimpse from “too powerful” to “very good”. What do you all think? Would this be too big of a nerf, or too small of one?
Top Secret - Card Design Competition Discussion Thread
Oh, this sucks but I guess even if I did not make an sucessful entry I have still learned quite something, so it has not been in vain.
Elusive Balancing - Showerthought...
I think currently one of the big problems with Elusives is the Stand Alone into Monk or Zed. That seems to be taking over the meta. It's patchwork until new cards come out to solve the problem, but modifying Stand Alone's mana from 3 to 4 or changing it from Burst to Fast speed could band-aid the growing problem on the ladder. The other elusive deck is good, but it's not flooding the ladder at the moment.
Galakrond Secret Rogue - Outland Post-Nerfs
This is dead on. The deck does not make sense without Hanar, and Kronx is probably fine to craft because he’s neutral. But this entire slate of Rogue legendaries are safe to craft if you plan to play the class at all.
Six Solid Standard Decks From Hearthstone's Great Content Creators
why is that. There's only a total of 10 cards drawn in that deck...which is aswarm deck that requires on getting the board early. I don't see how you would ever realistically reach Nomi.
You'd be better off using it in Demon Hunter
New Ionia Champion - Lee Sin
Very stron champion and it's easy to level up. There might be plenty of expensive minions (The Tuskraider), which makes dragon's rage stronger.
Bilgewater is the New Region Coming in Legends of Runeterra's Rising Tides Expansion on April 30
Hype :)
New Demacia Card - Greenfang Warden
Great card. I know it doesn't look like much, but you get to play it, attack once with this + any other scouts, then attack again: its almost guaranteed to survive the first attack due to barrier, and if your opponent just ignores it they are eating 4 damage. Plus its Elite! Not a flashy unit, but it will definitely see play.
New Piltover & Zaun Card - Insightful Investigator
I really dislike this card. I do like that it has the potential for some wacky antics that some streamer will make a funny Youtube video around, but in practice it's going to be WAY too circumstantial to be effective: you need to first spend 2 mana on a card, then you'll draw a card which you'll also need to play before the end of the turn in order to get any additional value out of this card. So not only is it very difficult to get any additional value, but she costs 4 mana, has bad stats, and her ability is only in-effect while she's alive on your board. In short: she reminds me of a worse version of Professor von Yipp: great value on paper, but in practice any deck built around this is pathetic except the 10% of games where it draws perfectly.
New Bilgewater Card - Citrus Courier
Solid card. It reminds me of Tianna Crownguard, except its 2 mana cheaper AND it heals all your units so they're more likely to survive their second block.
Get a Free MTG Arena Promo Pack With an In-Game Code!
Hey, thats a cute treasure hunt on the picture :)
New Freljord Card - The Tuskraider
So cool! I think it will actually be too slow in practice to be as effective as people think--a bit like Warmother's Call or Emeriss if you played HS--but I love playing big buffs, so I can't wait to build a deck with this. It will probably also be auto-include for any Sejuani deck, and I expect Sejuani to be fairly popular.
New Ionia Champion - Lee Sin
is dragon's rage his signature spell for sure? signature spells usually are good for leveling up your champion
Six Solid Standard Decks From Hearthstone's Great Content Creators
Adding my support for seeing Chump on this list. Great selection of content creators.
Get a Free MTG Arena Promo Pack With an In-Game Code!
Nice I got Azorius Card back and [[Savari Triome]], Thanks!
Top Secret - Card Design Competition Discussion Thread
Finding art definitely can be a pain, yeah. Sometimes I seemingly spend hours on Google looking for the right image.
On an unrelated but more important note, you submitted both of your ideas simultaneously which is against the rules. Shady Deal was all set to go; why did you include Dark Effigy with it? We don't allow people to edit after they submitted, meaning now I have to disqualify you :(
(That being said, welcome to the website! Please don't let this early snag get you down: we all make mistakes when we're new to this.)
New Bilgewater Spell - Warning Shot
As a base 1 card -> 1 nexus damage, this card is terrible--like a worse version of Blade's Edge. I'm giving it 5:5 though, as it is going to see a TON of play due of its ability to activate plunder and also to progress so many many champions for zero mana.
Top Secret - Card Design Competition Discussion Thread
I voted 3 stars because there really isn't anything exciting going on with your card. It isn't bad or super powerful, and it isn't all that unique either. It is just okay, so I gave it a "just okay" rating.
New Bilgewater Card - Smooth Soloist
The awful stats on this basically guarantee that it can only be used in some kind of combo deck (maybe with Karma?)
New Bilgewater Card - Jagged Taskmaster
So cool! It has really good stats for its cost so you only need a few 1 cost units to make it pay off. It seems like it would synergize especially well with Von Yipp and Spiders. Maybe even with Poros?