The data mining pretty much confirms Vi, but I’m actually more excited by Viktor, since I expect him to have some synergy with cards with the “Tech” tribe (like Golden Crushbot).
Ate you aware jade Bruno that Jan threatened to get a hit man to kill me. This gave me no choice but to go to the police she is dangerous and now I have to get up in the morning and call acid mental health so she can assessed and put in a urine screen psychiatric ward then I need to contact the children's grandparents to make sure Jan will never see the children she is a very mentally unstable woman and for the safety of my life and especially my children I am praying they will detain her observe her and diagnose her I have long known she has npd but I never imagined that she would have hire someone to kill me I was right to make sure the children are protected from her. She will never even see a photo of them again and you are a foolish silly little girl grow up love
I'm not a very good player so play for fun mostly. To that ended I love deck worthy as many random card/minion/spell generators as possible. Last year I played a Lackey Rogue a fair bit having never liked that hero much in the past. Currently zero minion mage gives me my random itch, but would love to play a deck for a hero that isn't normally a go to for randomness. If anyone has tips
If you like some randomness but also a coherent game plan I recommend Highlander priest. I just hit legend with it and it's a very fun deck if you like winning with value.
Often if I'm really building a deck from scratch I have one card I'm focusing on that I try to exploit. Right before saviors of uldum I remember making a "beast paladin" that utilized the power of untamed beastmaster with cheap card draw like crystology. I hadn't seen the deck before, but I was having a lot of fun with beastmaster in other decks and so it actually ended up being moderately strong. Recently I tried to use the new librams in conjunction with neutrals like vargoth and kaelthas. Haven't had success yet but I'll try to refine it further
That is actually a pretty cool card. I dont think iv seen such effect either and now looking at it, it has a great potential and can open up some untapped design space. So good job!
Thanks, just to share my thought process: whenever I design something I always try to come up with a game mechanism that enforces player agency and has tons of potential cases to consider by both the players.
I suppose you could compare the design space itself to the rune system from Elder Scrolls: Legends. I always thought it was a really well designed system and one of the things that the game did really well. Funnily enough, I realized it just now. When designing the card, I wasn't really trying to implement that kind of player interaction, seen in ESL, into Hearthstone (it would not be a bad thing though).
Im not sure if runes would fit into hearthstone, but yes, other card games can definitely give rise to new ideas and stuff that could be done in another game. I feel like the mechanic you introduced could very well end up keyworded and in some custom class that would be build around that, or a new mechanic in a custom expansion, tho i think that would be less interesting since it would just end up without not much of a flavor.
Btw, you should submit the card before its too late! Submissions are closing in 3 hours.
Um I assumed you submit automatically by posting in this thread. How do you do it then.
On the first page of this thread, on the first post, click on the banner on top. In the page that opens, you should see a panel called "submission phase" and a button to submit your card.
I wonder if his appearance in this video means that we might see Ekko as the next P&Z champion instead of Vi or Viktor. It might also mean nothing because none of the previous Tales of Runeterra videos had anything to do with the new champion card for the respective regions, but at the same time none of them included an existing champion that isn't in LoR yet.
Addition to my previous post: I completely missed the fact that Kael'thas going to 7 mana now makes him a viable pull from Juicy Psychmelon. So the various Aviana Kun combo versions of Druid, such as Togwaggle, might become more consistent now by gaining guaranteed access to Kael for deck thinning.
I honestly don't know why people think that axing the Vargoth + Time Warp interaction would change anything. The interaction is an overkill mechanic, emphasis on over. It's not like as a mage I'd suddenly not be able to get lethal with the original 2 turn non-vargoth win using Antonidas or the normal Time Warp giant version.
If you lost to the 3 turn version, you also lost to the 2 turn version. It makes absolutely no difference.
That is actually a pretty cool card. I dont think iv seen such effect either and now looking at it, it has a great potential and can open up some untapped design space. So good job!
Thanks, just to share my thought process: whenever I design something I always try to come up with a game mechanism that enforces player agency and has tons of potential cases to consider by both the players.
I suppose you could compare the design space itself to the rune system from Elder Scrolls: Legends. I always thought it was a really well designed system and one of the things that the game did really well. Funnily enough, I realized it just now. When designing the card, I wasn't really trying to implement that kind of player interaction, seen in ESL, into Hearthstone (it would not be a bad thing though).
Im not sure if runes would fit into hearthstone, but yes, other card games can definitely give rise to new ideas and stuff that could be done in another game. I feel like the mechanic you introduced could very well end up keyworded and in some custom class that would be build around that, or a new mechanic in a custom expansion, tho i think that would be less interesting since it would just end up without not much of a flavor.
Btw, you should submit the card before its too late! Submissions are closing in 3 hours.
I don't know what you mean by "Mecha'thunlock has been murdered for the sins of Darkest Hour". It was my impression that the devs meant to nerf Mecha'thun Warlock alongside Darkest Hour, and this was their way of killing two birds with one stone.
The interaction between Time Warp and Archmage Vargoth is the true problem. Playing two more spells basically makes no difference to the giant version or the waker version. The only version hit by this is the highlander version and that one is slow anyways.
Legends of Runeterra - New Showcase Video for the Piltover & Zaun Region
The data mining pretty much confirms Vi, but I’m actually more excited by Viktor, since I expect him to have some synergy with cards with the “Tech” tribe (like Golden Crushbot).
Jade Golem
Ate you aware jade Bruno that Jan threatened to get a hit man to kill me. This gave me no choice but to go to the police she is dangerous and now I have to get up in the morning and call acid mental health so she can assessed and put in a urine screen psychiatric ward then I need to contact the children's grandparents to make sure Jan will never see the children she is a very mentally unstable woman and for the safety of my life and especially my children I am praying they will detain her observe her and diagnose her I have long known she has npd but I never imagined that she would have hire someone to kill me I was right to make sure the children are protected from her. She will never even see a photo of them again and you are a foolish silly little girl grow up love
What Inspires You To Build A Deck?
If you like some randomness but also a coherent game plan I recommend Highlander priest. I just hit legend with it and it's a very fun deck if you like winning with value.
Budget Legend Evolve Shaman
Is this list missing dragon's pack because it's bad, or because the deck is meant to be budget?
What Inspires You To Build A Deck?
Often if I'm really building a deck from scratch I have one card I'm focusing on that I try to exploit. Right before saviors of uldum I remember making a "beast paladin" that utilized the power of untamed beastmaster with cheap card draw like crystology. I hadn't seen the deck before, but I was having a lot of fun with beastmaster in other decks and so it actually ended up being moderately strong. Recently I tried to use the new librams in conjunction with neutrals like vargoth and kaelthas. Haven't had success yet but I'll try to refine it further
The REAL Mastermind of the Rusted Legion
I like that Illidan has unique Dialogue against Mecha-Jarraxus but I wish MJ would say something unique, too.
But yes, I do like the return of Meca'thun as the main villain of this expac
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
Decided to look at the description for the other ones as well. On the Noxus one, "Trifarian Glory-Hunter" is listed. Who's that?
TAUNT, INSECT! - Card Design Competition Discussion Thread
Lmao you guys are quick, I figured it out on my own and deleted my post, one minute later I see two replies already.
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
Because it's the one I wanted to use.
TAUNT, INSECT! - Card Design Competition Discussion Thread
On the first page of this thread, on the first post, click on the banner on top. In the page that opens, you should see a panel called "submission phase" and a button to submit your card.
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
Oh looked on the video's description yep it's him :D.
TAUNT, INSECT! - Card Design Competition Discussion Thread
Click the banner in the first post on page 1 of the thread, it will link you to the comptition page, you should see a button marked submit entry.
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
I think it IS him.
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
The apprentice reminds me of Amateur Aeronaut
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
I wonder if his appearance in this video means that we might see Ekko as the next P&Z champion instead of Vi or Viktor. It might also mean nothing because none of the previous Tales of Runeterra videos had anything to do with the new champion card for the respective regions, but at the same time none of them included an existing champion that isn't in LoR yet.
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
Out of all the frames you could have chosen, why on earth would you pick that one?
The REAL Mastermind of the Rusted Legion
All hail our true god!
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
Addition to my previous post: I completely missed the fact that Kael'thas going to 7 mana now makes him a viable pull from Juicy Psychmelon. So the various Aviana Kun combo versions of Druid, such as Togwaggle, might become more consistent now by gaining guaranteed access to Kael for deck thinning.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I honestly don't know why people think that axing the Vargoth + Time Warp interaction would change anything. The interaction is an overkill mechanic, emphasis on over. It's not like as a mage I'd suddenly not be able to get lethal with the original 2 turn non-vargoth win using Antonidas or the normal Time Warp giant version.
If you lost to the 3 turn version, you also lost to the 2 turn version. It makes absolutely no difference.
TAUNT, INSECT! - Card Design Competition Discussion Thread
Im not sure if runes would fit into hearthstone, but yes, other card games can definitely give rise to new ideas and stuff that could be done in another game. I feel like the mechanic you introduced could very well end up keyworded and in some custom class that would be build around that, or a new mechanic in a custom expansion, tho i think that would be less interesting since it would just end up without not much of a flavor.
Btw, you should submit the card before its too late! Submissions are closing in 3 hours.
Here's some art, make a card! [Legacy Game]
Obiously, if you don't have a Mech on board, it stays in your hand.
Next, a Hunter or Druid legendary spell:
The REAL Mastermind of the Rusted Legion
I like it! All hail Mecha'thun!
New Tales of Runeterra Video for Piltover & Zaun - Featuring Jinx and Others
Ekko, is that you?
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
I don't know what you mean by "Mecha'thunlock has been murdered for the sins of Darkest Hour". It was my impression that the devs meant to nerf Mecha'thun Warlock alongside Darkest Hour, and this was their way of killing two birds with one stone.
Full Details on the Balance Updates Coming to Hearthstone Next Week - Demon Hunter Nerfs & More!
You deserve far more upvotes for this :(
The interaction between Time Warp and Archmage Vargoth is the true problem. Playing two more spells basically makes no difference to the giant version or the waker version. The only version hit by this is the highlander version and that one is slow anyways.