i could see a dormant minion on rogue that put everyone on stealth or a shaman one that evolve all your minions by 1, but i think i mistake primes with dormant minions
Calling it right now: this will cancerize ladder and will be nerfed in an emergency patch only a few days after release.
It's good, but it can't do anything crazy with 1 health. It is not even that good against demon hunters, so I doubt it will ever be on the nerf list, and certainly not in the first few days when demon hunters flood the ladder.
I'm not talking about pro play. I'm talking about the average player who wants to have fun with whatever deck they made, but they face many players who don't care about fine tuning a deck and instead build decks around getting high rolls. How do you manage the RNG of playing against an evolve shaman or casino mage? They may not be consistent enough for the pros, but they are annoying enough to get tired of playing against as an average player.
I love LoR now but blaming HS on rng is a noob move, sorry. theres is a lot of RNG sure but i see not so good players always blaming stuff on RNG. u can bend it to ur will and thats why pros maintain their dominance despite such rng u claim that decides matchs. SOMETIMES it does but most of the time its maneuvered into ur favor with the various plays u do prior to the final momet
The meta is very aggro so the win rates arent good. But there is some new decks that pair with Mecha'thun. Try out warrior Kael'thas Sunstrider-Mecha'thun deck, or kael'thas mage.
If you want a combo Malygos deck that can win rank games, I've got a malyrogue deck around, check it out.
'Wind' is sometimes used as a euphemism for a fart, while one's 'nether regions' include the bottom. So the aroma the flavour text speaks of is not a nice one.
I want it known that Blizzard sullied this forum, not me :)
at the same time Day9 was also absolutely garbage at the game and made so many frustratingly stupid plays that it became hard to watch.
I didn't mind Kripp honestly, at the very least he didn't overexplain every single move like Kibler tends to do.
Really all he needed to do was show the cards a bit longer and maybe comment on them a bit more....also the fact that they weren't in the same room didn't help much either.
I started playing HS during it's beta and I never missed an expansion until now. I saw many people complaining about the RNG and I would have responded to them with a lot of what you're saying. I guess the mechanic just got old for me.
I'm not saying all RNG is bad. I think the worst examples are stuff like the Mage 'cast a bunch of random spells' effects. There's no way to play around those or even make the best of them when you play them. Evolve Shaman is another one. That archetype, which is still getting more cards, pushed RNG beyond a little spice to help games feel fresh into one of the main mechanics of a deck.
I know it's a core mechanic of the game and I don't expect that to change. That's why my post wasn't directed at developers who might be reading these comments. It's directed at the players who might also be getting tired of the RNG.
Played the brawl twice. On the first one it destroyed my Cho the same turn I had played it, but on the second one he destroyed it at the end of my opponent's turn.
Its not going to replace Soulfire. And that alone dooms this card.
Aside from that, this hits your minions too so you're not actually building tempo. If you've got a minion, might as well trade into the thing you want dead. 3 damage is not really that big.
Why there is no dormant minions on rogue and shaman?
i could see a dormant minion on rogue that put everyone on stealth or a shaman one that evolve all your minions by 1, but i think i mistake primes with dormant minions
New Warrior Minion - Imprisoned Gan'arg
1-drop dormant minions are decent so you get to spend 1 mana only. 2-drop and 3-drop dormant minions are pretty risky but have good effect.
New Rogue Minion - Spymistress
It's good, but it can't do anything crazy with 1 health. It is not even that good against demon hunters, so I doubt it will ever be on the nerf list, and certainly not in the first few days when demon hunters flood the ladder.
So....... Umm where has combo gone
Umm thanks
New Neutral Minion - Waste Warden
Very specific tech, this could see play if certain deck goes out of control.
So....... Umm where has combo gone
Thanks I was talking about the upcoming expansion but that is a cool deck for sure
New Priest Spell - Soul Mirror
WhY aRe YoU hItTiNg YoUrSeLvEs?
I hoped priest would get a nice support for its Thief archtype. Now I can safely meme in standard.
New Rogue Minion - Spymistress
Its very good and combos with Ashtongue Slayer to value trade.
But it still only have 1 health. So it dies to just about anything. Its balanced, to be honest.
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I'm not talking about pro play. I'm talking about the average player who wants to have fun with whatever deck they made, but they face many players who don't care about fine tuning a deck and instead build decks around getting high rolls. How do you manage the RNG of playing against an evolve shaman or casino mage? They may not be consistent enough for the pros, but they are annoying enough to get tired of playing against as an average player.
New Neutral Minion - Disguised Wanderer
Battlegrounds? Battlegrounds.
New Rogue Minion - Spymistress
Calling it right now: this will cancerize ladder and will be nerfed in an emergency patch only a few days after release.
So....... Umm where has combo gone
combo has gone to wild. check it out sometime
Hearthstone Ashes Of Outland Final Reveal Stream Live Recap
I love LoR now but blaming HS on rng is a noob move, sorry. theres is a lot of RNG sure but i see not so good players always blaming stuff on RNG. u can bend it to ur will and thats why pros maintain their dominance despite such rng u claim that decides matchs. SOMETIMES it does but most of the time its maneuvered into ur favor with the various plays u do prior to the final momet
So....... Umm where has combo gone
The meta is very aggro so the win rates arent good. But there is some new decks that pair with Mecha'thun. Try out warrior Kael'thas Sunstrider-Mecha'thun deck, or kael'thas mage.
If you want a combo Malygos deck that can win rank games, I've got a malyrogue deck around, check it out.
Wild · Malygos Rogue · by dapperdog · 6 years, 6 months ago
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Runeterra is everything but stale when u get nerfs AND buffs every 15 days
All Card Flavor Text for the Ashes of Outland Hearthstone Expansions
'Wind' is sometimes used as a euphemism for a fart, while one's 'nether regions' include the bottom. So the aroma the flavour text speaks of is not a nice one.
I want it known that Blizzard sullied this forum, not me :)
Hearthstone Ashes Of Outland Final Reveal Stream Live Recap
at the same time Day9 was also absolutely garbage at the game and made so many frustratingly stupid plays that it became hard to watch.
I didn't mind Kripp honestly, at the very least he didn't overexplain every single move like Kibler tends to do.
Really all he needed to do was show the cards a bit longer and maybe comment on them a bit more....also the fact that they weren't in the same room didn't help much either.
New Priest Minion - Skeletal Dragon
Dragon Priest still getting support?
wow, color me impressed, aight
New Shaman Spell - Totemic Reflection
This is pretty insane in wild. If you can T2 a Totem Golem and then T3 coin + this, you'd be pretty set.
New Warlock Minion - Enhanced Dreadlord
Works very well with Kanrethad Prime. Aside from that its a good minion in itself
Just a good stated minion with a great deathrattle. Wish this was here when Dollmaster Dorian was still standard.
Hearthstone Ashes Of Outland Final Reveal Stream Live Recap
I started playing HS during it's beta and I never missed an expansion until now. I saw many people complaining about the RNG and I would have responded to them with a lot of what you're saying. I guess the mechanic just got old for me.
I'm not saying all RNG is bad. I think the worst examples are stuff like the Mage 'cast a bunch of random spells' effects. There's no way to play around those or even make the best of them when you play them. Evolve Shaman is another one. That archetype, which is still getting more cards, pushed RNG beyond a little spice to help games feel fresh into one of the main mechanics of a deck.
I know it's a core mechanic of the game and I don't expect that to change. That's why my post wasn't directed at developers who might be reading these comments. It's directed at the players who might also be getting tired of the RNG.
This Week's Tavern Brawl is "Return of Mechazod!" and Rewards a Classic Pack
Played the brawl twice. On the first one it destroyed my Cho the same turn I had played it, but on the second one he destroyed it at the end of my opponent's turn.
New Warlock Spell - Hand of Gul'dan
OH BOY I can't wait to play this on curve when I failed to discard it multiple times!
Like it replaces Soularium for card draw but you gotta dance around it JUST right to make it effective
New Priest Minion - Skeletal Dragon
Love it, but will almost never see play. Too expensive.
Has taunt though. But at that point of time, you're either winning hard, or already lost as priest.
New Warlock Spell - Unstable Felbolt
Its not going to replace Soulfire. And that alone dooms this card.
Aside from that, this hits your minions too so you're not actually building tempo. If you've got a minion, might as well trade into the thing you want dead. 3 damage is not really that big.
And it cant hit face. Nuff said.