With the addition of Demon Hunter as a playable class, we will enter a brand new era of 500 wins & 1, 000 wins milestones. I personally think it will revamp and refresh our collective achievements counter with a new uncharted path to explore, and to be fair, I'm thrilled about that. They will also at some point, according to the Year of the Phoenix's road map, introduce some new in games achievement, which I'm particularly intrigued by ; cannot wait to see how it all plays out. Any of you excited about that sweet 1k DH portrait ?
Like Gandalf, if I'm not mistaken, would state: '' So it begins, the great battle grind of our time ''
So obviously this is good, but is it even possible to build around this? We already had both Mage legendaries revealed and neither of them really work with this (Evocation does, but doesn't exactly help that much).
Why not? the spell is really good and helps such an archtype.. what we need is
1. another card with such payoff.
2. more proactive cards that generate minions like in hunter..
But isn't it just the same archtype but in other class?
The issue is one of having a way to actually win. Without minions you have to deal 30 damage (plus however much healing there is) just from spells and the hero power. Sure mage in principle has enough, but minions are way more efficient for that job.
Conversely, if they are given enough for spell-only mage to work with very few minion summons, then that will be really uninteresting to play against: you just get stalled and eventually burned down. Meanwhile there is nothing to interact with and no tension for the opponent. They just send their minions to face and hope they don't die out of nowhere.
Don't get me wrong, the flavour does indeed fit the mage fantasy very well, but I doubt it translates into anything good for the game unless it stays a meme deck.
Well secret mage is already busted in wild, so this is already an powerfull card. In standard however, this might be a 3 star card at best..? Early game it will be rushed/traded down easely, but late game you might be able to discover a secret and continue rolling spells/secrets the turn you play it. Not much to say about this card, if you play a bunch of secrets or have a lot of spell generation, this MIGHT be slotted in..?
Yeah lets print more cards that support a very funny and totally not broken archetype in wild.
Seriously, that archetype is so boring and overplayed
I play wild control mage WITHOUT QUEST and I'm getting compliments from opponents for not using that or secret mage after I've won, instead of snarling rage from Frost Lich Jaina or Unseen Saboteur plays (you have no idea how many decks that card can derail).
There is a code of honor in Hearthstone, and there should be a list of cards and decks (and an achievement) for not playing them.
absolutely trash/dust card, unless they give no minions mage AN ABSURD amount of support for this. My guess is that this will be the new "Plot Twist Warlock/Freeze Shaman" kind of archetype. (They give the archetype support for 3 expansions in a row, only for the archetype to fail miserably every time.) Well either this or it's going to be another meme archetype like Pure Paladin.
For this spell to work mage will need more summon cards (and/or swarm, but that a big weakness in mage's class identity), some more draw card spells, and a few more spells that can go face. To get all those kinda cards mage either needs like 4-5 more cards that solely support this kinda archetype, or a couple of insanely OP cards.
The only card that synergises with this is Evocation so far, but what is no minion mage supposed to do? Go face? There aren't even that many mage spells that can go face. It might be used in some kind of SUPER DUPER OMEGA MEME build of Raid the Sky Temple mage. (Because Raid the Sky Temple is a big meme card on it's own, unfortunatly... Tried to make that card work so many times...) :(
21st March update: Mfunn's Jade Druid: Praise Yogg? Fear Yogg? Not brave enough to play Yogg (1080p)
Yogg has been un-nerfed. Don't mind the misplays in the 2nd game! I wanted to drag that game out until I could play Yogg. Power up Yogg with lots of Jade Idols... and then..... and then.......... I chickened out!
Not really exciting. Subject 9 is rotating so whatever reason we had to play Secret Mage is now gone.
Discovering Spells is good, sure, but Mage has been doing that shit since forever and it's never been worth it to combo two specific cards to get that.
Even with the one spell that draws a secret and makes it 0 (its name eludes me) this is average at best.
For fuck's sake, can Mage for once get a card that doesn't have the word "random" attached to it. Is it too much to ask to actually be able have a gameplan or should I just play wheel of fortune instead?
Golden Hero Portrait - Completionist & Grind
With the addition of Demon Hunter as a playable class, we will enter a brand new era of 500 wins & 1, 000 wins milestones. I personally think it will revamp and refresh our collective achievements counter with a new uncharted path to explore, and to be fair, I'm thrilled about that. They will also at some point, according to the Year of the Phoenix's road map, introduce some new in games achievement, which I'm particularly intrigued by ; cannot wait to see how it all plays out. Any of you excited about that sweet 1k DH portrait ?
Like Gandalf, if I'm not mistaken, would state: '' So it begins, the great battle grind of our time ''
Hearthstone Battlegrounds Channel! Weekly Giveaways! (40 pack bundle of your choosing)
TABBY CAT CARRY!
Get your free packs by joining our weekly giveaways. Mechanics on the video.
Apexis Blast is a new Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
I'm having some serious To My Side! flashbacks.
Ashes of Outland
There's a ton of beefy cards here.. This expansion intimidates me a little bit not gonna lie 😅
Hearthstone's Public Fireside Gatherings Have Been Cancelled by Blizzard Due to Coronavirus
The likelihood of this happening is very low. =(
new ranking
Legend of course.. but as the new "Rank 5" I guess depending on the rewards you want to get..
but below gold is probably "bad players" like in legue since it uses the same ranking names.
New Mage Spell - Apexis Blast
Why not? the spell is really good and helps such an archtype.. what we need is
1. another card with such payoff.
2. more proactive cards that generate minions like in hunter..
But isn't it just the same archtype but in other class?
Apexis Blast is a new Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
great Druid card!
new ranking
what is the relationship between old ranking and new ranking? which level should I target for the end of the month? tks
Apexis Blast is a new Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
The issue is one of having a way to actually win. Without minions you have to deal 30 damage (plus however much healing there is) just from spells and the hero power. Sure mage in principle has enough, but minions are way more efficient for that job.
Conversely, if they are given enough for spell-only mage to work with very few minion summons, then that will be really uninteresting to play against: you just get stalled and eventually burned down. Meanwhile there is nothing to interact with and no tension for the opponent. They just send their minions to face and hope they don't die out of nowhere.
Don't get me wrong, the flavour does indeed fit the mage fantasy very well, but I doubt it translates into anything good for the game unless it stays a meme deck.
Apexis Smuggler is a new Mage Minion Revealed for Hearthstone's Ashes of Outland Expansion
I don't think this will make it into wild secret mage, and this won't make secret mage viable in standard.
Apexis Smuggler is a new Mage Minion Revealed for Hearthstone's Ashes of Outland Expansion
Well secret mage is already busted in wild, so this is already an powerfull card. In standard however, this might be a 3 star card at best..? Early game it will be rushed/traded down easely, but late game you might be able to discover a secret and continue rolling spells/secrets the turn you play it. Not much to say about this card, if you play a bunch of secrets or have a lot of spell generation, this MIGHT be slotted in..?
Maiev Shadowsong is a new Legendary Card Revealed for Hearthstone's Ashes of Outland Expansion
Poor The Black Knight. He is getting mega lapped by Kayn Sunfury and Maiev Shadowsong.
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
I heavily doubt this is all of the free packs we're getting.
Apexis Smuggler is a new Mage Minion Revealed for Hearthstone's Ashes of Outland Expansion
I play wild control mage WITHOUT QUEST and I'm getting compliments from opponents for not using that or secret mage after I've won, instead of snarling rage from Frost Lich Jaina or Unseen Saboteur plays (you have no idea how many decks that card can derail).
There is a code of honor in Hearthstone, and there should be a list of cards and decks (and an achievement) for not playing them.
/dust every murloc too
Apexis Blast is a new Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
absolutely trash/dust card, unless they give no minions mage AN ABSURD amount of support for this. My guess is that this will be the new "Plot Twist Warlock/Freeze Shaman" kind of archetype. (They give the archetype support for 3 expansions in a row, only for the archetype to fail miserably every time.) Well either this or it's going to be another meme archetype like Pure Paladin.
For this spell to work mage will need more summon cards (and/or swarm, but that a big weakness in mage's class identity), some more draw card spells, and a few more spells that can go face. To get all those kinda cards mage either needs like 4-5 more cards that solely support this kinda archetype, or a couple of insanely OP cards.
The only card that synergises with this is Evocation so far, but what is no minion mage supposed to do? Go face? There aren't even that many mage spells that can go face. It might be used in some kind of SUPER DUPER OMEGA MEME build of Raid the Sky Temple mage. (Because Raid the Sky Temple is a big meme card on it's own, unfortunatly... Tried to make that card work so many times...) :(
Apexis Blast is a new Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
As long as you don't RNG Book of Specters
New Mage Spell - Apexis Blast
Mage has definitely enough Removal and Aoe to support this Archetype. Flamestrike, Blizzard, Frost Nova, Ray of Frost, etc.
Drawing Cards might be an Issue. Randomly generating them however...
Apexis Smuggler is a new Mage Minion Revealed for Hearthstone's Ashes of Outland Expansion
Or... open a new variant like, Highlander secret, because there is so much different support for it. ;)
Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana
21st March update: Mfunn's Jade Druid: Praise Yogg? Fear Yogg? Not brave enough to play Yogg (1080p)
Yogg has been un-nerfed. Don't mind the misplays in the 2nd game! I wanted to drag that game out until I could play Yogg. Power up Yogg with lots of Jade Idols... and then..... and then.......... I chickened out!
Deck code: AAEBAZICCuCsAumsArS7AuC7ApS9Ap7SAq7SAsmcA/ihA9ulAwpAVl/+AcQGig7/rQLLvAKgzQKhoQMA
https://youtu.be/sVquNS0Kp-I
Apexis Blast is a new Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
So good with Book of Specters Kappa
Apexis Blast is a new Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Spell Mage could be interesting. They might lack Summons, but their Removal and AoEs should make up for that.
I also think that the flavour fits this Class very well.
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
That Wronchi's animated short was priceless :
Vengeance, Vengean-Vengeance, VENGEANCE!!!
New Mage Spell - Apexis Blast
No minion deck? Interesting, but competitive? Not so sure.
New Mage Minion - Apexis Smuggler
Not really exciting. Subject 9 is rotating so whatever reason we had to play Secret Mage is now gone.
Discovering Spells is good, sure, but Mage has been doing that shit since forever and it's never been worth it to combo two specific cards to get that.
Even with the one spell that draws a secret and makes it 0 (its name eludes me) this is average at best.
For fuck's sake, can Mage for once get a card that doesn't have the word "random" attached to it. Is it too much to ask to actually be able have a gameplan or should I just play wheel of fortune instead?