Why are you posting Runaterra SS on a Hearthstone - Hearthstone General Thread?
where else would I post it? This is the only salt thread. If you feel like it doesn't belong here, please report it.
Actually sparks a good debate for the site. Would it be better to move the Salt Thread into a general "all-games" forum (Maybe in the Off Topic section?) so all the salty venting therapy gets funneled into one forum, or should each game get it's own Salt Thread?
I would say one general salt thread. But I agree it does spark a good debate.
Why are you posting Runaterra SS on a Hearthstone - Hearthstone General Thread?
where else would I post it? This is the only salt thread. If you feel like it doesn't belong here, please report it.
Actually sparks a good debate for the site. Would it be better to move the Salt Thread into a general "all-games" forum (Maybe in the Off Topic section?) so all the salty venting therapy gets funneled into one forum, or should each game get it's own Salt Thread?
Proof: look at the previous post, whose idea some people share: some of you guys know that the changes won't live up to your expectations (they haven't for the past 5+ years), yet you still choose to be hyped and give them your money. "Modern" mentality at its best.
There's up and down with Hearthstone I agree. And yes, It's your own opinion subjectively. But even after all that, Hearthstone still have it's enjoyable parts. This coming from a F2P player. I don't give it to hype, I only play 1-4 hours of Hearthstone per day.
But all of this hatred about hearthstone need to be directed somewhere else. There are place for that. People create an article to hear opinions to that topic only, not to hear you boast your negativity.
---
Back to article, I wish Hearthstone can starts raising the chances to get more rare cards when you open packs.
Any thoughts on this? Is it even useful? I like the idea of copying the hero, getting to play with heros you might not have. It'd also change how thief rogue synergy stuff works. Something like Vendetta would now trigger it's own discount. Your discover effects would also change to your opponent's class.
Should I change it to 'Copy your opponent's class, Hero and Hero Power'? Or is that redundant?
Would probably be best to put it on a minion so it isn't a completely dead card in mirror matches. Besides that, I love the idea
Good point. I went with a spell because I wanted the flavor of your hero putting on a mask, not a minion. I'll take your criticism though, maybe there is some way I can make this spell useful in the mirror, with another effect of some kind. Maybe by making it 0 mana, it'd be an easy Auctioneer trigger? The effect is incredibly weak as it is (compare to renounce darkness and the card discount, which is another thing i considered)
Maybe make it summon a Wisp if you are already the same hero? Make it 0 mana so it's just a 0 mana summon a Wisp in mirror matches, or for the 2nd copy in the deck if you choose to run 2 of them.
Not sure the best way to word that... Something like "If your hero and hero power are the same, summon a 1/1 Wisp."
Would a Golden Yorbvig, the Rainbow Cloakgive you a golden version of your deck? Because it totally should. That would be my first golden legendary instant-craft. Get to play all your decks as golden, the only caveat being your deck chosen at random? Sign me up! This card needs to exist!
Any thoughts on this? Is it even useful? I like the idea of copying the hero, getting to play with heros you might not have. It'd also change how thief rogue synergy stuff works. Something like Vendetta would now trigger it's own discount. Your discover effects would also change to your opponent's class.
Should I change it to 'Copy your opponent's class, Hero and Hero Power'? Or is that redundant?
Would probably be best to put it on a minion so it isn't a completely dead card in mirror matches. Besides that, I love the idea
Good point. I went with a spell because I wanted the flavor of your hero putting on a mask, not a minion. I'll take your criticism though, maybe there is some way I can make this spell useful in the mirror, with another effect of some kind. Maybe by making it 0 mana, it'd be an easy Auctioneer trigger? The effect is incredibly weak as it is (compare to renounce darkness and the card discount, which is another thing i considered)
Any thoughts on this? Is it even useful? I like the idea of copying the hero, getting to play with heros you might not have. It'd also change how thief rogue synergy stuff works. Something like Vendetta would now trigger it's own discount. Your discover effects would also change to your opponent's class.
Should I change it to 'Copy your opponent's class, Hero and Hero Power'? Or is that redundant?
Would probably be best to put it on a minion so it isn't a completely dead card in mirror matches. Besides that, I love the idea
Any thoughts on this? Is it even useful? I like the idea of copying the hero, getting to play with heros you might not have. It'd also change how thief rogue synergy stuff works. Something like Vendetta would now trigger it's own discount. Your discover effects would also change to your opponent's class.
Should I change it to 'Copy your opponent's class, Hero and Hero Power'? Or is that redundant?
Some ninja updates went out earlier today for competitions based on prior feedback.
Added gallery to the competition "main" page once the competition has ended and a winner has been chosen. The gallery shows all the non-disqualified submissions.
Added progress bars to the Voting and "My Votes" pages so you know how many submissions you have voted on so far.
Think about killing an early Rat Pack that picked up a couple buffs, or the 3/1 Mech. Sometime you would be selling them off to move to a different build and you may be able to get a refund or extra coin depending on your current board state. You could also use sneed's to get a roll at special legendaries.
Ultimately I think you just make her HP trigger deathrattles and it is the right amount of buff and increase to strategy to make her fun.
I realize this is a bit of an old comment but I'll respond anyway since we've got this linked in the nav.
The positive aspect of this is that when people see the competition, they can immediately enter. We want to help them be accessible to more people so by allowing entries as soon as people see there is a new competition instead of forcing them to wait a day or more, it has the possibility to promote more submissions.
The cards that are too similar is an interesting "thing" to bring up though. Even in the old competitions, we could never really stop it, though people understood who came first and typically didn't upvote newer, similar creations. Penalizing creativity though can also be seen as a downfall. If two cards are similar but not exactly the same, one that came later could be better balanced and is more worthy of a win. It'll be one of those things we'll have to consider when making changes to the system.
Some ninja updates went out earlier today for competitions based on prior feedback.
Added gallery to the competition "main" page once the competition has ended and a winner has been chosen. The gallery shows all the non-disqualified submissions.
Added progress bars to the Voting and "My Votes" pages so you know how many submissions you have voted on so far.
Shadow Assassin go from 2/2 to 1/2 (drawing is huge in this game; you shouldn't also get decent attack)
Solitary Monk's recalling changed from whenever she's summoned to whenever she attacks (if you're going to commit to using her as a strong offense, you should be more vulnerable on defense)
Glenglade Duo increased from 2 mana to 3 (too easy to get a perfect 1->2->3->4 curve right now using only elusives)
Relentless Pursuit changed to slow (opponent should have 1 chance to play a blocker)
Not a big fan of Lifesteal on Elusives. I can agree with those changes, but Relentless should be 4 mana instead of 3, Also I would add the slow but that would be too much of a nerf.
Elusives should be like the old ethereals from mtg, that can be blocked and block only ethereal creatures.
Okay, I listened to the feedback, and tried to change it accordingly while still having it's original purpose in.
Also apparently I use 5 minutes of my time to fix this but I can't make another card for the competition in one hour, pretty sure my brain is completely devoid of potentially good ideas.
1st of all, her name is Sylvanas, with an A, not to be confused with Veranus, which does indeed take a U. and 2nd, I'm not sure what you mean by simply killing the minion? Does it triggers its deathrattle or does it simply remove it. Also, what did you had in mind for a powerful economic boost? Thanks for the clarifications
Firstof all who fucking cares, second i'm pretty sure the OP is talking about deathrattle effects, like if she hero powers a Selfless Hero for example it would activate the deathrattle in the tavern, pretty fringe but i think it would work out as well as other "gimmick" heros. Stacking Spawn of N'Zoths or other deathrattles that buff your own board just to kill them in the tavern is a neat idea, one i thought of myself.
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
It's time Cobalt, now it's your turn!
Hearthstone Battlegrounds Patch 16.4.1 Coming this Thursday - Queen Wagtoggle Returns Alongside 5 Bug Fixes
I really hope her hero power affects dragons too.. If not it's another lazy oversight from blizzard (as usual).
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I would say one general salt thread. But I agree it does spark a good debate.
A New Bundle is Available in the Hearthstone Shop - The Wild Bundle Contains 24 Card Packs for $15
Not bad. Happy they support wild.
Personally, I hope they have targeted bundles for a specific season in the future, for example Mammoth Bundle containing packs for that season.
Reno, Dragons and Yogg! Oh My!
Good to know! I honestly haven't tried it yet! xD This is just what I threw together when The Amazing Reno was revealed.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Actually sparks a good debate for the site. Would it be better to move the Salt Thread into a general "all-games" forum (Maybe in the Off Topic section?) so all the salty venting therapy gets funneled into one forum, or should each game get it's own Salt Thread?
Good deck for low level climbing?
Karma + SI?
A New Bundle is Available in the Hearthstone Shop - The Wild Bundle Contains 24 Card Packs for $15
Thanks for the clarification.
24 packs for 15 euros isn't bad deal. But you will need a whole lot more (I think) in order to start climbing in Wild.
I am not a wild player tho, so maybe there are some budget decks as well.
Hearthstone's birthday is coming up in 2 days what are you most excited for ?
There's up and down with Hearthstone I agree. And yes, It's your own opinion subjectively. But even after all that, Hearthstone still have it's enjoyable parts. This coming from a F2P player. I don't give it to hype, I only play 1-4 hours of Hearthstone per day.
But all of this hatred about hearthstone need to be directed somewhere else. There are place for that. People create an article to hear opinions to that topic only, not to hear you boast your negativity.
---
Back to article, I wish Hearthstone can starts raising the chances to get more rare cards when you open packs.
Do You Copy? - Card Design Competition Discussion Thread
Maybe make it summon a Wisp if you are already the same hero? Make it 0 mana so it's just a 0 mana summon a Wisp in mirror matches, or for the 2nd copy in the deck if you choose to run 2 of them.
Not sure the best way to word that... Something like "If your hero and hero power are the same, summon a 1/1 Wisp."
Gunslingers of Westfall
Would a Golden Yorbvig, the Rainbow Cloak give you a golden version of your deck? Because it totally should. That would be my first golden legendary instant-craft. Get to play all your decks as golden, the only caveat being your deck chosen at random? Sign me up! This card needs to exist!
Do You Copy? - Card Design Competition Discussion Thread
Good point. I went with a spell because I wanted the flavor of your hero putting on a mask, not a minion. I'll take your criticism though, maybe there is some way I can make this spell useful in the mirror, with another effect of some kind. Maybe by making it 0 mana, it'd be an easy Auctioneer trigger? The effect is incredibly weak as it is (compare to renounce darkness and the card discount, which is another thing i considered)
Do You Copy? - Card Design Competition Discussion Thread
Would probably be best to put it on a minion so it isn't a completely dead card in mirror matches. Besides that, I love the idea
Do You Copy? - Card Design Competition Discussion Thread
Any thoughts on this? Is it even useful? I like the idea of copying the hero, getting to play with heros you might not have. It'd also change how thief rogue synergy stuff works. Something like Vendetta would now trigger it's own discount. Your discover effects would also change to your opponent's class.
Should I change it to 'Copy your opponent's class, Hero and Hero Power'? Or is that redundant?
Do You Copy? - Card Design Competition Discussion Thread
Both great additions
Sylvanas Idea
Think about killing an early Rat Pack that picked up a couple buffs, or the 3/1 Mech. Sometime you would be selling them off to move to a different build and you may be able to get a refund or extra coin depending on your current board state. You could also use sneed's to get a roll at special legendaries.
Ultimately I think you just make her HP trigger deathrattles and it is the right amount of buff and increase to strategy to make her fun.
Also I fixed the spelling for your OCD lol.
A New Bundle is Available in the Hearthstone Shop - The Wild Bundle Contains 24 Card Packs for $15
Come and play with us.
A New Bundle is Available in the Hearthstone Shop - The Wild Bundle Contains 24 Card Packs for $15
Definitely getting this. Been trying to build up my collection of wild cards.
Weekly Card Design Competitions Return! A Guide to the New System
I realize this is a bit of an old comment but I'll respond anyway since we've got this linked in the nav.
The positive aspect of this is that when people see the competition, they can immediately enter. We want to help them be accessible to more people so by allowing entries as soon as people see there is a new competition instead of forcing them to wait a day or more, it has the possibility to promote more submissions.
The cards that are too similar is an interesting "thing" to bring up though. Even in the old competitions, we could never really stop it, though people understood who came first and typically didn't upvote newer, similar creations. Penalizing creativity though can also be seen as a downfall. If two cards are similar but not exactly the same, one that came later could be better balanced and is more worthy of a win. It'll be one of those things we'll have to consider when making changes to the system.
Thanks for the feedback!
Do You Copy? - Card Design Competition Discussion Thread
Some ninja updates went out earlier today for competitions based on prior feedback.
Elusive units still a problem - Relentless Persuit is too cheap
Not a big fan of Lifesteal on Elusives. I can agree with those changes, but Relentless should be 4 mana instead of 3, Also I would add the slow but that would be too much of a nerf.
Elusives should be like the old ethereals from mtg, that can be blocked and block only ethereal creatures.
Do You Copy? - Card Design Competition Discussion Thread
Okay, I listened to the feedback, and tried to change it accordingly while still having it's original purpose in.
Also apparently I use 5 minutes of my time to fix this but I can't make another card for the competition in one hour, pretty sure my brain is completely devoid of potentially good ideas.
Sylvanas Idea
O.k.
A New Bundle is Available in the Hearthstone Shop - The Wild Bundle Contains 24 Card Packs for $15
It isn't active 100% of the time =(
Sylvanas Idea
First of all who fucking cares, second i'm pretty sure the OP is talking about deathrattle effects, like if she hero powers a Selfless Hero for example it would activate the deathrattle in the tavern, pretty fringe but i think it would work out as well as other "gimmick" heros. Stacking Spawn of N'Zoths or other deathrattles that buff your own board just to kill them in the tavern is a neat idea, one i thought of myself.