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  • [Legend] Wild aggro quest mage

    I'd say chenvaala is a really cool card and might be good in the deck, but luna is absolutely needed imo.

    I wouldn't disenchant chenvaala though, save up for 1600 dust if you really like the deck. Chenvaala might be a good keep for later expansions and other decks! 

  • Standard Meta Report #22 - Top Hearthstone Decks February 2, 2020 - February 9, 2020

    I like your assessment of shaman. I would agree with the rest of the analysis, including that deft one about falling embiggen druid players. It is boring to play, especially if you don't get your wombo combo early.

    Whip warrior is actually in good position, and potentially a sleeper in the meta. I think there's enough spot for bomb warrior to make a comeback too. If hunters do make a sharp rise, I can see warrior making a comeback. I've already been seeing a lot of galakrond warrior around the meta the last 2 days. I have to say, my first impression of Risky Skipper was bad, but after playing with it a while, I think there's something inherently wonderful about a cheaper Wild Pyromancer for warrior that's easier to trigger.

     

  • Legends of Runeterra Patch This Week! New Guardians, Yasuo Animation Speed Increased, Keeping an Eye on Experience

    Lets check if Deny was nerfed... nope, maybe next Tuesday

  • Standard Meta Report #22 - Top Hearthstone Decks February 2, 2020 - February 9, 2020

    Well, as a Shaman main, I think it is unfortunate - Shaman was fun and playable throughout the whole year of the Dragon with Murlocs, Overload, and Big and Control variants, but the Doom in the Tomb and Evolve ruined everything and left a bad taste in everyone's mouth. Then the overtuned Galakrond happened and Blizzard gutted Shaman just to appease the mob ( nerfs were certainly due, but not all of them were deserved, like Sludge Slurper and Invocation of Frost - first one was fair because of the overload, the second one was slightly better than Glacial Shard, yes, but this is a class card and it didn't have the usual Shaman Battlecry synergy, so there was no need for that). I'm happy that Even Shaman experiences a resurgence in the Wild meta now.

    Feel free to discuss.

  • All-Star Squad

    Pogo's lose to Frost Nova 95% of the time.

  • A Custom Fix for the Priest's Basic and Classic Sets

    I don't know if it's a coincidence, but I've also been working on a custom revamp of the Priest core set (I'm revamping core sets for all the classes + the neutral ones, and Priest is the first class I finished). In my opinion it is Paladin that has the worst core sets, but Priest is a decent 8th place in this area. Priest's flavor has been refined throughout HS history so it's easy to change it in retrospect. Paladin doesn't have this chance.

    • Northshire Cleric and Holy Smite could have stayed in the core sets imo.
    • Holy Alignment is too complicated for a basic card. The second effect is also very bad compared to the first one.
    • Prosper in Peace is a nice concept, but not in the basic set, and NOT in place of a more straightforward form of card draw.
    • I don't like Power Word: Barrier at all. It's complicated and looks  either extremely problematic or completely useless. Also way too complicated to be a basic card.
    • Battle Medic looks OP. A 2/4 statline is too good even in Priest.
    • Penance is too OP to be a core card, especially since it removes minions through direct damage which is a strength of Mage, not Priest. I mean, look at Drain Life!
    • Barrier Priest is too OP when taking into account the many "I win if this lives until next turn" minions that already exist.
    • Mass Hysteria's flavor is of for an expansion but doesn't fit Priest enough to be a core card. Its flavor sounds more like Warrior. (I believe Mass Hysteria is what Brawl should have been). I also prefer the real art.
    • Embrace the Shadows is problematic for the same reason Auchenai Soulpriest is: it restricts design space in terms of healing.
    • Alonsius Faol + high-health Taunt minions like Mosh'Ogg Enforcer looks too good. I'd raise its cost or only make it restore a certain amount of health.

    As a general critic: The new arts you used don't fit into HS art style.

  • Standard Meta Report #22 - Top Hearthstone Decks February 2, 2020 - February 9, 2020

    After nearly a year of ShamanStone (mild exageration on my part), and two nerfs later, I found it refreshing, at last.^^

  • Ionia/Freljord Control

    Quote From OldManSanns
    Quote From Grumpy000

    what "obliterate" means (She who wanders)? tks

    If you know MtG: it's like Exile.

    And in hearthstone it's *poof!* apparently -> The Amazing Reno

  • Standard Meta Report #22 - Top Hearthstone Decks February 2, 2020 - February 9, 2020

    "Shaman? Never heard of it."

  • Just sack Leeroy already.

    Quote From RavenSunHS
    Quote From CableKnight

    I'd be fine seeing him HOF'd. He's not broken, but he just isn't fun to play against in my opinion.

    That's because he's a finisher.

    It's never fun to lose.

    Isn't that a valid argument to HoF Leeroy? Losing to the same card for over 5 years is just not a fun experience, even if the card isn't broken.

    Regarding Zilliax, if that was a card in Standard, I'd be very much in favor of moving him to the HoF. But he's already going to rotate with the next expansion.

     

  • Ionia/Freljord Control

    Quote From Grumpy000

    what "obliterate" means (She who wanders)? tks

    If you know MtG: it's like Exile.

  • Building an Aggressive (wild) Priest (without Inner Fire)

    I've played a similar deck adding prenerfed Spiteful Summoner with a great success, reaching Wild legend for 1st time.

    But idk if you can play It at 7 mana succesfully. Test It and coment. :D

  • Building an Aggressive (wild) Priest (without Inner Fire)

    Your deck seems very interesting; I don't know if you're familiar with Roffle's take on the concept, which is quite similar to yours, but it has Wild Pyromancer to abuse the Lightwarden and heal synergies. Here's a link: https://www.youtube.com/watch?v=mCXhjE1Fn0U

  • Ionia/Freljord Control

    Quote From Lightspoon

    I don't really see Karma fits since you don't have any spell that you really want to duplicate (like direct damage to the Nexus or other single target shots).

    Ive run a similar deck in exp and had a lot of fun/luck with it. Only got knocked out by an aggro ezreal/teemo deck since the draft didn't give me enough control. Was also a blast to have 5 anivias off one dusk and dawn.

  • Building an Aggressive (wild) Priest (without Inner Fire)

    I've been playing around with a few different build to create an aggressive Priest build, without relying on the Divine Spirit/Inner Fire combo that has defined any aggro priest build. So far I've come up with this, which has comfortably taken me to rank 5, but seems to have stalled there. I'm hoping someone will have suggestions to improve this.

    So far, I've been coasting through certain match-ups (Mecha'thunlock, Reno Mage, Galarogue) but struggling with others, Handbuff Mech Paladin, being the most challenging, which seems to comprise a decent chunk of the meta.

    I'll type up a guide once I'm happy with a final list, but I feel like there will be changes to come yet.

  • How do you counter or at least live against the Elusive Decks?

    Quote From franky

    About ranks, you start at iron tier, and each tier has 4 ranks as DoubleSummon said.
    Within each tier you can go up and down the ranks, but once you reach a new tier, you can never go back to a tier below, meaning for example, if you reach gold, you can never go back to silver.

    Got this info from the official site: https://support-legendsofruneterra.riotgames.com/hc/en-us/articles/360041193433-Ranked-FAQ-Legends-of-Runeterra

    Hmm then I will start playing more ranks I thought I could go lower with meme decks turns out I am in the lowest rank anyway huh.. so there's no reason to not play rank then (Also in silver if you are good)

    It seems to me like silver I dunno it's weird.

  • I think my daily quest didnt count somehow ...

    yeah i figured that was the chase with the 1000 xp so i siad i probably got unlucky

    i made a ticked today because of another problem which i figured out myself and apperantly this is even a point you can choose there as like its something comon

    so ill file a ticket for that as well now since it seems to be something thats still happening.

    i dont have the stuff to record but i hope they belive me anyway :)

     

     

  • Does anyone know what Ranks the different Colors specify for Competitive?

    One more thing about ranks (since I wrote this on another post that wasn't about ranks, and at least here this info stays together).

    You start at iron tier, and each tier has 4 ranks, you start at IV and go up to I .
    Within each tier you can go up and down the ranks, but once you reach a new tier, you can never go back to a tier below, meaning for example, if you reach gold, you can never go back to silver.

    Got this info from the official site: https://support-legendsofruneterra.riotgames.com/hc/en-us/articles/360041193433-Ranked-FAQ-Legends-of-Runeterra

  • How do you counter or at least live against the Elusive Decks?

    About ranks, you start at iron tier, and each tier has 4 ranks as DoubleSummon said.
    Within each tier you can go up and down the ranks, but once you reach a new tier, you can never go back to a tier below, meaning for example, if you reach gold, you can never go back to silver.

    Got this info from the official site: https://support-legendsofruneterra.riotgames.com/hc/en-us/articles/360041193433-Ranked-FAQ-Legends-of-Runeterra

  • [Legend] Wild aggro quest mage

    As anchorm4n says, it is nuts. Lost only two games while climbing from 9 to 6. Thanks a lot!

    EDIT: Turn 4 lethal is fun:)

  • I think my daily quest didnt count somehow ...

    Send them a ticket explaining precisely what happened.
    It happened to me before the patch, there were some buggy quests, and they retrieved my xp.
    I would think those buggy quests were now gone.

    Btw, one thing I'm doing now is, before completing a quest, I start recording. I go with the mouse through the xp I currently have from the active region, I go through the xp from the vault and the xp the quest is gonna give; keep recording the game I know I'll finish the quest, and in the end, even after I see the animation that I received the xp, I go through the active region and the vault again to make sure it's there. In case it isn't, at least you got proof that you didn't receive.

    About the 1500 xp quest you didn't get for 2 days, that's normal. You can always use your rerolls on one of 1000xp and try reroll it to 1500xp. You get 1 reroll per day, and you can accumulate a maximum of 2 rerolls.

  • Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana

    9th February update: WILD Galakrond Bomb Warrior: Chilling out on the ladder, rank 4 to rank 2 (1080p)

    The greatest thing about this deck? It messes with Reno decks, by shuffling bombs. This video showcases a range of games against popular ladder decks. Sit back, chill out to the soundtrack and lose yourself in the awesomeness that is Galakrond Bomb Warrior.

    Deck code: AAEBAQcGHPIFhBeFF+O0A8XAAwzGFZ3wArP8ApeUA5qUA9itA9mtA9qtA/6uA6qvA9KvA6u2AwA=

    https://youtu.be/O11ExWUITAQ

  • Funny Harrowing Interaction

    Staff
    Quote From GerritDeMan
    Quote From sinti
    Quote From DoubleSummon

    Actually there are many cards that say "when I am summoned" they all act the same way when revived or generated in any way... Maybe there's a deck that capitalize on this further, other than dawn spiders

    Happened to me in expeditions, Chronicler of Ruin killed off The Rekindler and when it came back it brought the Champion as well. Disgusting to say the least :D Chronicler of Ruin is quickly becoming one of the most annoying cards to play against for me. Always brings my opponent tremendous value.

    Damn, that is quite a disgusting interaction indeed. And here I thought The Rekindler was already really strong (possibly too strong) by itself lol.

    Yeah, The Rekindler is pretty strong, tho it means nothing, if you cant draw any Champions lol ... i had 3 of them in my deck one time and my run ended like with 2 wins, never even drew a single champion, so they never activated. Just my luck :(

  • Reno in Drag

    Lol, I tried and tried to think of a good image to use and couldn't.  That's as good as any!

  • Traversing Azeroth - The History of the Mysterious Ethereals

    Thanks to catching those