It's possible Erkh counts as a lackey for Tekahn while not being in the random lackey pool. Unlike Treants where every card with "treant" in the name is considered a Treant, there have been cards with "lackey" in the name that are unrelated to the League of EVIL, such as Kabal Lackey and Possessed Lackey. So the card name cannot be leading, but it could be that the set of minions that counts as a lackey while on the board is separate from the set of randomly generated lackeys.
Wait wait, maybe I got it: since spamming Lackeys fills up your board, playing Animated Berserker before allows you to keep some space in order to keep cycling.
Kind of a questionable strategy, but it has its own sense.
I mean it happens at the start of your turn. You can react to it using the entire rest of your turn, where your opponent has to prepare for something at the end of their turn. If something wipes the whole board, you have initiative. If something buffs an enemy minion, you can get rid of it before your opponent can do anything about it, but your opponent wont be able to stop your hero power giving you +10 attack or windfury on a random minion you played last turn.
It's generally good, just like yogg saron generallykilled everything
Plus do you really expect Reno to know what he's doing? He's only mage because "ooh, shiny glowing thing"
And if you really don't like the card, just don't play it :)
Well sure in Arena it is insane, but on ladder it might be too weak actually still... Bog Creeper never saw play, even Evasive Drakonid which is similar to WInged Guardian is dodgy...
It doesn't fit res priest, that's for sure.. but it's a dragon and it's normally kills a minion, I wasn't sold on the card but the dragon tag makes it leagues better.. just need a dragon that is a win condition for priest..
Not 100% sure, but I've had sources say that the minions that disappear don't trigger deathrattles, and aren't in the death pool (anti res-priest). They're just... gone :)
4 mana fill your board with lackeys? auto-include in every lacky deck in the game. Best synergy obviously with Warlock because of Dark Pharaoh Tekahn. Everyone "Hyped" to see [Hearthstone Card (The Cavern Below) Not Found] 2.0? It has bad stats for a 4 drop, but it's effect makes up for it no problem. this card might even ressurect Corrupt the Waters shaman. (I honestly hope not, please no more shamanstone i beg!)
So all the cards will be playable in standard/wild ladder and only possibility is to buy the expansion (gold/money)?
That's how all of the old adventure's worked before Knights of the Frozen Throne, I believe this will be the same.
Golden cards can also only be gained by crafting them, which can only be done after earning the cards from the adventure.
And as far as I'm aware, and if I remember correctly from the old adventures, you can't craft the cards unless they rotate into wild or you've already earned them from the adventure (which allows you to dust them if you wish. The ability to craft them again is only in case you dusted them to begin with)
Rogue definitely doesn't need it has enough lackey generation with galakround, but you normally evolve EVIL Miscreant and it's a 4 cost so it benefits from the card's existence anyway.
Warrior might want it since the generation of lackeys is limited and warrior could play the value game.. but I doubt it's better than just playing galakround..
Priest? it might be a win condition.. I mean priest lacks one outside of quest and with seance you can play this up to 3 times per game, it's a fun strategy, is it good? dunno... too much mana.
Shaman with quest you might get some really naughty turns because each lackey activates twice, definitely worth playing in quest.
Warlock I can see it with Dark Pharaoh Tekahn, or as an alternate win condition? with one lackey you can use up to 5 more in a turn, and they are all 4/4s!
explorer classes: there's one neutral lackey generator I don't see it being played there cause of the low amount of lackeys generated in those classes, and it's been a while since druid played the rat.
This going to see play, no doubt ; a common card, with a great removal potential, that has a dragon tribe tag - and so can be discovered within that pool - great for an effective tempo swing. Stats aren't impressive, but at this point, its best that way so they won't have to nerf it a week after ^^
Edit: Figured I should precise that Wild is an existing play mode, and that Dragon Priest is still a viable tempo oriented option.
Seems ok. It's stats are so poor it can only be used as a combo card and it's medium cost means you aren't going to get a lot of value till late game. It's a solid value card and might see play if that matters again but right now the meta is very tempo oriented so this probably isn't enough. It could be with Tekahn as the above poster said, but I don't think thats a deck.
Adventure cards used to be craftable only once they would go to the Wild format, meaning they won't. However, they can be acquired through the purchase of the Adventure - which can be done through gold or irl money
2 1/1 is lost in the jungle, the taunt is really annoying, not too many WW effects outside of warrior, it has quite a lot of value for it's cost, it stops 4 attacks against most decks from attacking your face/minions, there should be 2 more paladin cards this expansion I think (3 for each class, 4 explorers 4 neutrals?) since there's a warlock epic..
So maybe it's a shr synergy card, but even without synergy the card is good in my opinion mainly cause of the taunt keyword.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
It's possible Erkh counts as a lackey for Tekahn while not being in the random lackey pool. Unlike Treants where every card with "treant" in the name is considered a Treant, there have been cards with "lackey" in the name that are unrelated to the League of EVIL, such as Kabal Lackey and Possessed Lackey. So the card name cannot be leading, but it could be that the set of minions that counts as a lackey while on the board is separate from the set of randomly generated lackeys.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
I love Oondasta; I would definitely consider using her with Winged Guardian.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Wait wait, maybe I got it: since spamming Lackeys fills up your board, playing Animated Berserker before allows you to keep some space in order to keep cycling.
Kind of a questionable strategy, but it has its own sense.
Hearthstone's Newest Card, The Amazing Reno, Has a Yogg-tastic Hero Power
I mean it happens at the start of your turn. You can react to it using the entire rest of your turn, where your opponent has to prepare for something at the end of their turn. If something wipes the whole board, you have initiative. If something buffs an enemy minion, you can get rid of it before your opponent can do anything about it, but your opponent wont be able to stop your hero power giving you +10 attack or windfury on a random minion you played last turn.
It's generally good, just like yogg saron generally killed everything
Plus do you really expect Reno to know what he's doing? He's only mage because "ooh, shiny glowing thing"
And if you really don't like the card, just don't play it :)
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Yeah I know: I was just making a joke about Blizzard not implementing the Evasive keyword because "it would be confusing for [new] players".
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Finally some good Oondasta support for my Beast Druid.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Well sure in Arena it is insane, but on ladder it might be too weak actually still... Bog Creeper never saw play, even Evasive Drakonid which is similar to WInged Guardian is dodgy...
New Priest Minion - Aeon Reaver
It doesn't fit res priest, that's for sure.. but it's a dragon and it's normally kills a minion, I wasn't sold on the card but the dragon tag makes it leagues better.. just need a dragon that is a win condition for priest..
definitely fits a highlander priest deck though.
Hearthstone's Newest Card, The Amazing Reno, Has a Yogg-tastic Hero Power
Not 100% sure, but I've had sources say that the minions that disappear don't trigger deathrattles, and aren't in the death pool (anti res-priest). They're just... gone :)
New Neutral Minion - Grand Lackey Erkh
4 mana fill your board with lackeys? auto-include in every lacky deck in the game. Best synergy obviously with Warlock because of Dark Pharaoh Tekahn. Everyone "Hyped" to see [Hearthstone Card (The Cavern Below) Not Found] 2.0? It has bad stats for a 4 drop, but it's effect makes up for it no problem. this card might even ressurect Corrupt the Waters shaman. (I honestly hope not, please no more shamanstone i beg!)
Galakrond's Awakening
That's how all of the old adventure's worked before Knights of the Frozen Throne, I believe this will be the same.
Golden cards can also only be gained by crafting them, which can only be done after earning the cards from the adventure.
And as far as I'm aware, and if I remember correctly from the old adventures, you can't craft the cards unless they rotate into wild or you've already earned them from the adventure (which allows you to dust them if you wish. The ability to craft them again is only in case you dusted them to begin with)
New Neutral Minion - Grand Lackey Erkh
4 mana 2/3 though? the stat line is abysmal!
Rogue definitely doesn't need it has enough lackey generation with galakround, but you normally evolve EVIL Miscreant and it's a 4 cost so it benefits from the card's existence anyway.
Warrior might want it since the generation of lackeys is limited and warrior could play the value game.. but I doubt it's better than just playing galakround..
Priest? it might be a win condition.. I mean priest lacks one outside of quest and with seance you can play this up to 3 times per game, it's a fun strategy, is it good? dunno... too much mana.
Shaman with quest you might get some really naughty turns because each lackey activates twice, definitely worth playing in quest.
Warlock I can see it with Dark Pharaoh Tekahn, or as an alternate win condition? with one lackey you can use up to 5 more in a turn, and they are all 4/4s!
explorer classes: there's one neutral lackey generator I don't see it being played there cause of the low amount of lackeys generated in those classes, and it's been a while since druid played the rat.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Holy shit, Winged Guardian is insane. Bog Creeper that spawns a 6/1 taunt, has a Beast tag AND cant be targeted by spells and hero powers? Wooow!
New Priest Minion - Aeon Reaver
I think people are sleeping on this card.
Road to Northrend
I liked this one. Nice voice work and I loved the new BoB!!!
Legends of Runeterra - Change to Weekly Resets?
"Dear customer support: I would like to request an immediate attitude adjustment, for I am in desperate need of one."
New Priest Minion - Aeon Reaver
This going to see play, no doubt ; a common card, with a great removal potential, that has a dragon tribe tag - and so can be discovered within that pool - great for an effective tempo swing. Stats aren't impressive, but at this point, its best that way so they won't have to nerf it a week after ^^
Edit: Figured I should precise that Wild is an existing play mode, and that Dragon Priest is still a viable tempo oriented option.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Ugh, yeah, don't remind me. It was all fun and games when everyone said the rogue quest sucked... lol.
New Neutral Minion - Grand Lackey Erkh
Seems ok. It's stats are so poor it can only be used as a combo card and it's medium cost means you aren't going to get a lot of value till late game. It's a solid value card and might see play if that matters again but right now the meta is very tempo oriented so this probably isn't enough. It could be with Tekahn as the above poster said, but I don't think thats a deck.
Neat design though.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Adventure cards used to be craftable only once they would go to the Wild format, meaning they won't. However, they can be acquired through the purchase of the Adventure - which can be done through gold or irl money
New Druid Minion - Winged Guardian
Seems to be part of a push for Highlander Druid. Card without any obvious home, but very good as a stand-alone.
New Neutral Minion - Grand Lackey Erkh
Makes Lackey Zoo something you have to seriously consider.
Does this reignite Quest Shaman interest? Probably not.
New Paladin Spell - Air Raid
Very good stand alone card. Synergy isn't there for it now, but it's eminently playable in a highlander deck.
New Paladin Spell - Air Raid
2 1/1 is lost in the jungle, the taunt is really annoying, not too many WW effects outside of warrior, it has quite a lot of value for it's cost, it stops 4 attacks against most decks from attacking your face/minions, there should be 2 more paladin cards this expansion I think (3 for each class, 4 explorers 4 neutrals?) since there's a warlock epic..
So maybe it's a shr synergy card, but even without synergy the card is good in my opinion mainly cause of the taunt keyword.
Four New Cards Revealed From Galakrond's Awakening Including a Neutral Legendary Lackey Synergy!
Indeed, both thematically well fitted minion for their respective class, as well as great situational removal.