I would say Mean Streets of Gadgetzan or Old Gods first. Then Goblins vs Gnomes and The Grand Tournament. In that order.
I am going to second the order Lemushki suggested.
MSoG has some important Highlander cards, Jades and Patches - would be a good starting point to get some cards that open up archetypes that are still used today in Wild.
Old Gods - great late game minions as Lemushki mentioned. N'zoth and Yogg decks will keep you entertained for a while
GvG - mechs. There's a few cards in this set I would consider "must crafts" that you should make in the meantime. Really the only legendary from this set that you should craft immediately is Mal'Ganis. He is a staple in too many Warlock decks. Some would argue Dr. Boom. I would disagree with them.
TGT - There are a couple cards that are nice to have, but this is usually universally agreed to be the worst HS set. There is no hurry to complete this set (I dusted a majority of this set, except for a few cards)
Really, to "get into" Wild, you really don't need as many cards as most people assume. If you haven't already, I would suggest starting with buying 10 packs from each Wild set that you haven't opened a pack from. You're guaranteed a legendary in the first 10 packs, so that will get you a good start before you focus on each individual set.
If you consider a deck being abused by 70% of the community "cool". I call that dumb braindead netdecking. Galakrond/invoke in general is a bad mechanic, a cookie cutter deck that Blizzard pre-build for the lazy people.
I would say Mean Streets of Gadgetzan or Old Gods first. Then Goblins vs Gnomes and The Grand Tournament. In that order.
MSG introduced jade some Highlander stuff and also Parches the Pirate. It had a good amount of cards nerfed but a good chunk of them still see play.
Old Gods introduced some of the Best LAte Game options ver. Yogg begore the nerf. Ysharj For Big Decks, Nzoth and The whole cthun archetype. Some great cards like Ragnaros The Lightlord, Deathwing DragonLord and Fandrall too.
Then GvG is mech heavy and TGT did not exceed on anything.
Edit 2: As Xarkkal Pointed out, Mal'Ganis is a must For most Warlock decks and I totally forgot about it when mentioning GVG. One of the Best crafts I ever did. He is trully eternal. Also have to agree with his Statement about Dr.7 He is just not the Beast he used to be.
GvG - mechs. There's a few cards in this set I would consider "must crafts" that you should make in the meantime. Really the only legendary from this set that you should craft immediately is Mal'Ganis. He is a staple in too many Warlock decks. Some would argue Dr. Boom. I would disagree with them
Edit: Reading again, unless You want to try Highlander Stuff first I would go with Old Gods to start
Some of the mentioned cards don't see that much play but are good in a Vacuum and have a big coolness factor
is there a reason why there isn't a copy of Baleful Banker in this list?
From what I can see, if undertakah gets silence or transformed, you've only the prelate to save your day.
mana mostly, you can't play banker, sunfury, and undatakah on the same turn, against aggro the taunt is more valuable and they don't play transform effects except off of lackeys or other random generation. So i value the taunt more than having two 'takah's. I can see the use of it, but it's not really something i could rely on.
And against control you can usually bait out their transform effects pretty easily, without them even knowing you are playing a combo deck like this one.
This deck is so powerful ! I feel pretty bad for those facing it ! The lackeys enable so much play with both giants. I didn't see much counter deck while playing it.
Expansions come every 4 months. I think its fair to say that few players would like to wait that long for an introduction of counter cards. Also I think your idea that team5 have not come out with counter cards for oppressive decks is just untrue. There's always a few tech cards in every expansion that addresses, to certain extents, the previous meta or expected meta. From DoD alone;
More than enough to debunk your theory. As the devs explained, it was intentional to have Galakrond shaman be very powerful but it seems that it had gone a little too far in practice. If they decided to nerf this on week one, then kudos to them for immediately correcting their mistake. In the past it would have been 2 months of this bs until they eventually nuke it.
Also, if you're going to talk about the nerfs being 'changing things just for the sake of changing things', I think you owe it to whoever who reads your post to place an example. At least they would get a chance to see it from your point of view.
Amazing job as always! I'm a lore addict, so every Traversing Azeroth is gold for me.
Now for the next one earth elementals! I feel like Stonemother Therazane and her "family" are the most interesting of them all, just becauses not a lot is known about them.
Maybe a Scarlet Crusade/Onslaught sometime in the future? I loved~hated them when I played wow.
You could focus on collecting something a little less broad than 'all cards'. After all, even with all of them you will probably never actually use a lot of them. Heck even I haven't used everything I own and I have been playing since the very start so had lots of time to make janky/theme decks with weak cards.
In recent years I have found it rewarding to be a golden rogue collector. Specifically I craft golden cards for specific rogue archetypes (burgle, pirate, and all rogue legendaries). This way I have a collection that is meaningful (I know I use them a lot), narrow enough to not break the bank unnecessarily, and occasionally impressive to the few players who care.
Collecting every single card on the other hand is much more expensive for relatively little gain. If you are a collector in the purest sense and get the biggest kicks out of just collecting anything, then that's fine, but at least stop to consider whether you could benefit from directing your efforts to something more narrow.
If you really want me to actually answer your original request however, I'd say Goblins vs Gnomes, because it was a high power expansion and has a ton of mechs to use with your Boomsday cards.
The on-site collection manager is actually closing in on release.
This was the answer I was hoping to hear.
Thank you so much for the update and for your efforts with this. I've always appreciated your efforts back when you were with Hearthpwn, and as I still do to this day.
I will be so glad to be forever done with Hearthpwn for good!
Singleton Infinite AOE paladin.
o thanks
Last Chance for Theros: Beyond Death Pre-orders on MTG Arena - Are They Worth Buying?
The preorders are great value! You get way more for your dollar than if you were to just buy packs/cosmetics on a normal day.
[Game] Card Treasure Hunt (The Resurrection Attempt)
I don't know either just trying to think of something that made sense given the broad clues.
Last Chance for Theros: Beyond Death Pre-orders on MTG Arena - Are They Worth Buying?
It's a shame the preorders are such bad value. I love the cosmetics but not dropping that kind of money for them.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Nope. Is Captain's Parrot female? I honestly don't know. Also, "overdrive" isn't referencing a keyword.
Looking for Advice
I am going to second the order Lemushki suggested.
Really, to "get into" Wild, you really don't need as many cards as most people assume. If you haven't already, I would suggest starting with buying 10 packs from each Wild set that you haven't opened a pack from. You're guaranteed a legendary in the first 10 packs, so that will get you a good start before you focus on each individual set.
Hope this helps! Good luck collecting!
Hearthstone Devs Speak! Iksar on Nerfing Cards, Buffing Cards and Power Level
"A cool deck"
If you consider a deck being abused by 70% of the community "cool".
I call that dumb braindead netdecking. Galakrond/invoke in general is a bad mechanic, a cookie cutter deck that Blizzard pre-build for the lazy people.
INFINITE GALAKROND
This deck is broken, shame on me.
INFINITE GALAKROND
I think I will give it a spin as Warlock is the next in line for the level 60 upgrade.
Looking for Advice
We're talking about Wild, the full game.
Not the pre-Alpha version called Standard.
INFINITE GALAKROND
Well then it's a lot of Galakrond and random demons for your buck.
INFINITE GALAKROND
YES!!
He keeps the Invokes lol
INFINITE GALAKROND
Does the Galakrond keeps his upgrade ?
INFINITE GALAKROND
Are the copied galakronds upgraded? I mean do they keep upgraded status when they are copied?
INFINITE GALAKROND
Here it is guys, i'm proud of what I've just discovered. Hope you have fun playing it :))
Wild · Galakrond Warlock · by Rippy · 6 years, 8 months ago
Looking for Advice
I would say Mean Streets of Gadgetzan or Old Gods first. Then Goblins vs Gnomes and The Grand Tournament. In that order.
MSG introduced jade some Highlander stuff and also Parches the Pirate. It had a good amount of cards nerfed but a good chunk of them still see play.
Old Gods introduced some of the Best LAte Game options ver. Yogg begore the nerf. Ysharj For Big Decks, Nzoth and The whole cthun archetype. Some great cards like Ragnaros The Lightlord, Deathwing DragonLord and Fandrall too.
Then GvG is mech heavy and TGT did not exceed on anything.
Edit 2: As Xarkkal Pointed out, Mal'Ganis is a must For most Warlock decks and I totally forgot about it when mentioning GVG. One of the Best crafts I ever did. He is trully eternal. Also have to agree with his Statement about Dr.7 He is just not the Beast he used to be.
Edit: Reading again, unless You want to try Highlander Stuff first I would go with Old Gods to start
Some of the mentioned cards don't see that much play but are good in a Vacuum and have a big coolness factor
Traversing Azeroth - The Water Elementals
I enjoy these a lot, whenever i see them. Please keep it up!
New Mage Hero - The Amazing Reno
Rogue Galakrond
Shaman Galakrond (at least pre- nerfs)
Warrior Galakrond
This garbage.
Here's hoping the other hero classes get hero cards that are actually useful.
Singleton Infinite AOE paladin.
mana mostly, you can't play banker, sunfury, and undatakah on the same turn, against aggro the taunt is more valuable and they don't play transform effects except off of lackeys or other random generation. So i value the taunt more than having two 'takah's. I can see the use of it, but it's not really something i could rely on.
And against control you can usually bait out their transform effects pretty easily, without them even knowing you are playing a combo deck like this one.
[79% WR] Giant Galakrond Rogue
This deck is so powerful ! I feel pretty bad for those facing it ! The lackeys enable so much play with both giants. I didn't see much counter deck while playing it.
You get my upvote
Hearthstone Devs Speak! Iksar on Nerfing Cards, Buffing Cards and Power Level
Expansions come every 4 months. I think its fair to say that few players would like to wait that long for an introduction of counter cards. Also I think your idea that team5 have not come out with counter cards for oppressive decks is just untrue. There's always a few tech cards in every expansion that addresses, to certain extents, the previous meta or expected meta. From DoD alone;
- Platebreaker - control warrior
- Bad Luck Albatross - highlander
- Zul'Drak Ritualist - Little known res priest counter
- Kobold Stickyfinger - Mostly for kingsbane rogue
- Dragonmaw Poacher - dragon counter in a dragon themed expansion
More than enough to debunk your theory. As the devs explained, it was intentional to have Galakrond shaman be very powerful but it seems that it had gone a little too far in practice. If they decided to nerf this on week one, then kudos to them for immediately correcting their mistake. In the past it would have been 2 months of this bs until they eventually nuke it.
Also, if you're going to talk about the nerfs being 'changing things just for the sake of changing things', I think you owe it to whoever who reads your post to place an example. At least they would get a chance to see it from your point of view.
Traversing Azeroth - The Water Elementals
Amazing job as always! I'm a lore addict, so every Traversing Azeroth is gold for me.
Now for the next one earth elementals! I feel like Stonemother Therazane and her "family" are the most interesting of them all, just becauses not a lot is known about them.
Maybe a Scarlet Crusade/Onslaught sometime in the future? I loved~hated them when I played wow.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Bloodsail Howler?
Shares all the stats (2 mana 1/1) with Captain's Parrot which would fit thematically about being pirate "adventurers" together.
The more pirate "friends" the stronger it is
Has rush i.e. "overdrive"
Looking for Advice
You could focus on collecting something a little less broad than 'all cards'. After all, even with all of them you will probably never actually use a lot of them. Heck even I haven't used everything I own and I have been playing since the very start so had lots of time to make janky/theme decks with weak cards.
In recent years I have found it rewarding to be a golden rogue collector. Specifically I craft golden cards for specific rogue archetypes (burgle, pirate, and all rogue legendaries). This way I have a collection that is meaningful (I know I use them a lot), narrow enough to not break the bank unnecessarily, and occasionally impressive to the few players who care.
Collecting every single card on the other hand is much more expensive for relatively little gain. If you are a collector in the purest sense and get the biggest kicks out of just collecting anything, then that's fine, but at least stop to consider whether you could benefit from directing your efforts to something more narrow.
If you really want me to actually answer your original request however, I'd say Goblins vs Gnomes, because it was a high power expansion and has a ton of mechs to use with your Boomsday cards.
Is a collection manager ever coming?
This was the answer I was hoping to hear.
Thank you so much for the update and for your efforts with this. I've always appreciated your efforts back when you were with Hearthpwn, and as I still do to this day.
I will be so glad to be forever done with Hearthpwn for good!
Thanks again!