True, but they seem to want to support that Quest a tiny bit further as well as giving Paladin more Mechs. Perhaps we might see a new Mech Archetype for the next Expansion since it will be a new story!
Pretty sure you DO advance your opponents quest by playing Leeroy...
It does? I missed your second point probably :/ (read too fast) well it's a rare scenario when was the last time you saw your opponent play leeroy and you didn't die?
guess it just counts your side of the board in summon and corrupter is not a summon but a transform and that doesn't count.
This can be pretty much summarized by 'who summons a minion' and hence who should benefit by a summon. There are several minions summoning tokens for you and/or your opponent. So which of these summons should count towards your quest? That's the question at hand.
My guess would be that the game is only looking for how many minions are added to your side of the game board, not how many minions the player summons in general.That is also why Faceless Corrupter only counts for one.
Faceless Corrupter don't summon a new one, but he transforms an existing one. It would be weird, if you get a second count you already got for the usual 1/1 you had on the board. This is fine and consistent.
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Works as intended, you summon the minions for your opponent, not for you. That's why you don't get the quest count. Why should the quest condition consider the summoning for your opponent? I don't understand and it has nothing to do with consistency.
Any cards your opponent plays, that summon minions for you, count towards your Quest
Because you get minions on your board that's why it counts. Why shouldn't it? I don't understand your problem.
Well at least it's implemented in the most fair way.. imagine playing leeroy and advancing your opponent's quest, also leeroy is good enough in quest hunter as well so buffing that interaction is also totally not needed..
Totally agree. While the priest quest counts anduin healing the ennemy properly, the hunter quest and side quest mechanics seems sloppy as hell and full of inconsistencies
I totally disagree with "deny is not that good because it can't stop burst spells.. even if there are a ton of burst spells it doesn't matter in hs there are a ton of vanilla minions and they don't get played so it's not a point to be made about a card what matters is the meta.. if spells such as dusk and dawn are prevalent in the meta deny is a premium counter.. anyway the problem with deny is that it's unique there should be other similar effects but not as generalist on the same time like a counter to fast spells or to slow spells or to abilities not all in one package..
Anyway didn't notice about the Sunday news quite excited really..
We just saw a little about the game also I am sure there will be some new balance changes when the beta gets released.. so a lot of what you are rating might be obsolete. why are you rating out of 6 though? and what are the rating metrics? just feels random.
Just my 2 cents looking at another video you posted of gameplay, it would be better if the game was full screen and the audio for the game should play once.. it sounds weird to me.. also another thing you have too many obvious edit cuts I dunno how to fix it I see a lot of editors (like jens for trump or "the editor" of firebat cutting parts in a way you wouldn't notice..) try not to cut when a card gets played or it's sound gets played it feels weird and you need to catch up with it.. good luck with your LoR youtube channel.
My guess would be that the game is only looking for how many minions are added to your side of the game board, not how many minions the player summons in general.That is also why [Hearthstone Card (Faceless Corrupter) Not Found] only counts for one.
Shotbot
True, but they seem to want to support that Quest a tiny bit further as well as giving Paladin more Mechs. Perhaps we might see a new Mech Archetype for the next Expansion since it will be a new story!
Post-Nerf Decks to Start the Decade Off Strong
Don‘t trust those fluffy unicorns guys. All those decks are prey for highlander rogue and there is plenty to harvest on!
Post-Nerf Decks to Start the Decade Off Strong
I think it's the card art for Treenforcements
I just noticed looking again the additions to the card art. LOL
New Mage Hero - The Amazing Reno
Casino Mage just got a new toy. All praise Yogg and Reno!
New Mage Hero - The Amazing Reno
Holy heck, that's a terrible hero power. They're really doubling down on this random spell theme with Reno.
New Mage Hero - The Amazing Reno
Here's Reno's HP confirmed on the HS subreddit
FeelsBadMan
Post-Nerf Decks to Start the Decade Off Strong
I know I have been running into nothing but Rogue and Mage
Post-Nerf Decks to Start the Decade Off Strong
That article picture is awesome
The Amazing Reno
Passive Hero Power. At the start of your turn, cast a random spell.
The Amazing Reno
Well we have confirmation:
https://www.reddit.com/r/hearthstone/comments/emdh2d/new_mage_hero_card_the_amazing_reno/fdsafll/?context=3
Passive Hero Power. At the start of your turn, cast a random spell.
Rotationless Aggro Shaman
haha i couldn't even think of what a Dust devil was until I put my cursor over it.
Rotationless Miracle Rogue
Praise be it's another MIRACLE!
Rotationless Zoolock
This is really a neato idea! I look forward to what else you come up with.
4 New Cards Revealed from Hearthstone's New Galakrond's Awakening Solo Content - Launches January 21
I loved the puppet show!
'Summon' inconsistencies [Unseal the Vault]
It does? I missed your second point probably :/ (read too fast) well it's a rare scenario when was the last time you saw your opponent play leeroy and you didn't die?
guess it just counts your side of the board in summon and corrupter is not a summon but a transform and that doesn't count.
A new Hearthstone channel approaches!
'Summon' inconsistencies [Unseal the Vault]
This can be pretty much summarized by 'who summons a minion' and hence who should benefit by a summon. There are several minions summoning tokens for you and/or your opponent. So which of these summons should count towards your quest? That's the question at hand.
'Summon' inconsistencies [Unseal the Vault]
Pretty sure you DO advance your opponents quest by playing Leeroy...
'Summon' inconsistencies [Unseal the Vault]
Faceless Corrupter don't summon a new one, but he transforms an existing one. It would be weird, if you get a second count you already got for the usual 1/1 you had on the board. This is fine and consistent.
Works as intended, you summon the minions for your opponent, not for you. That's why you don't get the quest count. Why should the quest condition consider the summoning for your opponent? I don't understand and it has nothing to do with consistency.
Because you get minions on your board that's why it counts. Why shouldn't it? I don't understand your problem.
'Summon' inconsistencies [Unseal the Vault]
Well at least it's implemented in the most fair way.. imagine playing leeroy and advancing your opponent's quest, also leeroy is good enough in quest hunter as well so buffing that interaction is also totally not needed..
'Summon' inconsistencies [Unseal the Vault]
Pretty likely so. Still the In-Game description is very much misleading...
'Summon' inconsistencies [Unseal the Vault]
Totally agree. While the priest quest counts anduin healing the ennemy properly, the hunter quest and side quest mechanics seems sloppy as hell and full of inconsistencies
Ionia Region Strength (And is Deny Overrated?)
I totally disagree with "deny is not that good because it can't stop burst spells.. even if there are a ton of burst spells it doesn't matter in hs there are a ton of vanilla minions and they don't get played so it's not a point to be made about a card what matters is the meta.. if spells such as dusk and dawn are prevalent in the meta deny is a premium counter.. anyway the problem with deny is that it's unique there should be other similar effects but not as generalist on the same time like a counter to fast spells or to slow spells or to abilities not all in one package..
Anyway didn't notice about the Sunday news quite excited really..
We just saw a little about the game also I am sure there will be some new balance changes when the beta gets released.. so a lot of what you are rating might be obsolete. why are you rating out of 6 though? and what are the rating metrics? just feels random.
Just my 2 cents looking at another video you posted of gameplay, it would be better if the game was full screen and the audio for the game should play once.. it sounds weird to me.. also another thing you have too many obvious edit cuts I dunno how to fix it I see a lot of editors (like jens for trump or "the editor" of firebat cutting parts in a way you wouldn't notice..) try not to cut when a card gets played or it's sound gets played it feels weird and you need to catch up with it.. good luck with your LoR youtube channel.
'Summon' inconsistencies [Unseal the Vault]
My guess would be that the game is only looking for how many minions are added to your side of the game board, not how many minions the player summons in general.That is also why [Hearthstone Card (Faceless Corrupter) Not Found] only counts for one.
'Summon' inconsistencies [Unseal the Vault]
I noticed that as well, but... hey... Blizzard isn't exactly known of consistency.