I would really like to have them skip the reveals once in a while. Keep those cards a secret and let the players figure out new decks on release. This would be way more fun than having the pros put OP decks together way before the actual fun begins and most everyone else netdecking those. Maybe that would be too much with a whole expansion of 100+ cards, but with a smaller amount like this it would absolutely be possible.
Didn't feel like pirates were oppressive enough.. but good nerf, now it's on par with Livewire Lance
That's the sad thing. Lackey's provide a great battlecry, whereas the pirate you get from the ability may or may not be helpful.
It's still a pirate from you deck.. it's card draw, it got nerfed so we know how good it is..
Fiendish Rites got nerfed. It was good, but was it worthy of the nerf? Let alone, does that indicate that we "know how good it is"?
I mean.. people used to complain about pirate warrior having the "perfect curve" with Ancharrr so we know how powerful is the card and we don't really need to theorycraft how good it is to draw pirates from the deck..
Fiendish rites is a really good card when you can flood the board, it was quite underrated in my opinion. it has a higher played win rate cause it's sort of a "burst damage" and used as a finisher when you have the board.
I"ve been playing the hell out of it in Wild with a Keleseth Zoo that I made. And honestly, I've NEVER been able to find an opportunity to flood the board. Almost every time I play, if I have more than 4 minions on the board, something comes along to wipe out a bunch of them. But what I did like was that if I had a Darkshire Councilman on deck and drop that, it was an instant 4+ swing that turn.
in wild.. in standard you can more easily flood the board while the tempo deck has no answer..
Zoo barely ever had wide board buffs it has [Hearthstone Card (dark rally) Not Found] as the only one atm and fiedish rites + some dark rallies is sort of a savage roar to the board making the zoo floodish board dangerous.
I can only repeat myself - my favorite series on the site at the moment. Well written and really educational!
A few days ago, I couldn't find the time to do my daylies and let my son play 3 games in casual. We purchased a card pack from the gold he earned and pulled Goru :D I have been running it in a typical token druid deck with 2x savage roar with moderate succes so far, but surely will give your build a try.
Last but not least, I don't think the nerfs will impact the succes of the deck much. Pirate Warrior didn't get hit very hard, Quest Priest and highlander hunter not at all. What happens to Gala Lock and Warrior remains to be seen...
Thanks for the great article!
Edit: also thanks for the Witcher throwback! #teamtriss
Well, after the patch i must adjust my opinion: the card text now specifies "other", while i thought the nerf would have been hidden, in a Yogg-Saron, Hope's End fashion.
Now the text itself restricts the card pool, so that's acceptable, not a clumsy hotfix.
Now Reno can randomly deal 10 damage to the whole board, followed by Reno flex-sploding the whole board, and when things go south, look, here comes Reno again, healin you back to full!
The more i think about it, the less excited i am. „Playable“ is for sure a card that can be played with the mana available. Remains to see if overloaded mana cristals or situational cards like execute are considered or not...
This is useless against aggro and mostly useless against highlander. I thought hitting Zephrys would be a good outcome but he would offer sacrificial packt, so forgett about that.
I see great use for this card against control. Forcing a brawl or Maybe even a plague of wrath on 5 can be hughe! That’s about the best you can get though. I guess a not upgraded Galakrond on 7 is a welcome outcome aswell but probably unrealistic.
They're free, but only for a little while longer (I think similar to SN1P-SN4P), so if someone missed that window my hope is to tell them how important they are to craft.
Dangit.. that's disappointing. Free legendaries is one of my argument to lure uncorrupted innocent friends to the hell of Hearthstones. Oh well
If you guys are really in for it, maybe outofcards can try creating content for decks with no more than 3000 dust investment, along with some data analysis. There used to be a streamer (can't remember his name) who played only decks with the no legendaries, no epics rule, but I don't see him on youtube anymore.
Tempted to do this myself, but just can't find the time for it these days.
This is a very wait-and-see card. We'll need to see how the discovers turn out on average. I think it's actually a solid card to include in a mid rangey deck if Priest could field one. As someone was saying here it's not easy to kill and can be healed. There almost no chance of low rolling but a decent chance of high rolling. Discover is powerful. Hopefully we're moving towards something for Priest that's very different from the current No Fun Police cancer and maybe this card squeezes in as a serviceable 3-drop.
Kinda card that could catapult Quest Paladin into suddenly being oppressive. That quest seems like it's either trash or way too snowbally. We'll see. Guess I'm glad it got a bit of support though.
Kinda exciting to see some new playable heroes. Scary too though. I'm not a fan of the art on this one. Goofy is fine but this is a bit too goofy for me.
I really hope this site takes off. If LoR becomes a thing it should be good for OoC since the site is already focusing on it. Ads aren't an issue. Actually I was annoyed at first when you said it would be ad free since I knew that was needlessly taking money out of your pockets.
Best things about this site:
- The meta reports are top notch. I think that goes a long way.
- Just a good vibe from it being grassroots. It's like seeing a lowly homebrew deck become meta. Hope this site becomes Tier 1.
Worst things:
- When I'm using my Android phone or Microsoft Edge the "Leave Comment" button doesn't work. Can't tell you how many times I've wanted to contribute to the site but been unable to. I'm sure I'm not alone in this and I'm worried that you don't see how crippling this is.
- Doesn't really distinguish itself from Hearthpwn enough. I don't have any ideas sadly. Right now it's kind of a Hearthpwn clone with less traffic and less going on. I know you're building it up and like I said hopefully the LoR crowd will provide a big infusion. It needs more that makes it unique.
- The dark background is cool but sometimes it's a bit too intense. It would be nice to be able to choose between it and something more standard.
Keep on truckin and wish you all the best of luck!
Battlegrounds: Had an opening hot streak with the new Queen Wagtoggle, but didn't finish in the money. Her hero power hits multiple targets btw (it will give one mech, murloc, beast and etc. in your lineup stat boost), so she has menagerie potential.
Won tonight with the secret guy btw, with murlocs.
Played a few standard games and watched several others; still see warriors trying to smorc (I went 3-1 vs. them with both rez and an anti-rogue/hunter thief/silence priest deck), but an uptick in shaman, rogue didn't seem to mind the buffs in the one match I played, and one Inner Fire priest.
Three wild games, all different types of warlock (aggro, cubelock, reno), three different wins for my reno mage. Nice break from secret mage ladder garbage.
Flipped Ancharrr for Untapped Potential, since I don't play aggro decks and wanted to round out the missing druid cards from this year. Tempted to craft Ysera.
Sweet, I love Gonk. I always say GONK out loud when I hit the opponent with Gonk in play. (I don´t, but I should).
One thought: Isn´t Zul'DrakRitualist (the 3/9 taunt that spawns 3 dudes) a great fit for Gonk? It can be played early as defense, compared to summoner. Not like it is super great if they remove it, but against a lot of decks it isn´t too bad. And 3 dudes is usually enough for Gonk fodder.
I also think that maybe quest is a little bit greedy, but it´s fine because it is sweet. :)
New Mage Hero - The Amazing Reno
Can't really rate this card before I know what it really do (is it Plague of Death?) and what the hero power is..
4 New Cards Revealed from Hearthstone's New Galakrond's Awakening Solo Content - Launches January 21
I would really like to have them skip the reveals once in a while. Keep those cards a secret and let the players figure out new decks on release. This would be way more fun than having the pros put OP decks together way before the actual fun begins and most everyone else netdecking those. Maybe that would be too much with a whole expansion of 100+ cards, but with a smaller amount like this it would absolutely be possible.
Card Nerf - Ancharrr
in wild.. in standard you can more easily flood the board while the tempo deck has no answer..
Zoo barely ever had wide board buffs it has [Hearthstone Card (dark rally) Not Found] as the only one atm and fiedish rites + some dark rallies is sort of a savage roar to the board making the zoo floodish board dangerous.
Meta Breaker - Team Trees!
I can only repeat myself - my favorite series on the site at the moment. Well written and really educational!
A few days ago, I couldn't find the time to do my daylies and let my son play 3 games in casual. We purchased a card pack from the gold he earned and pulled Goru :D I have been running it in a typical token druid deck with 2x savage roar with moderate succes so far, but surely will give your build a try.
Last but not least, I don't think the nerfs will impact the succes of the deck much. Pirate Warrior didn't get hit very hard, Quest Priest and highlander hunter not at all. What happens to Gala Lock and Warrior remains to be seen...
Thanks for the great article!
Edit: also thanks for the Witcher throwback! #teamtriss
January Card Nerfs Are Live, Along With Battlegrounds Buffs - Hearthstone Patch 16.0.8
What about the annoying pink text? when are they gonna fix that?
Card Nerf - Dragonqueen Alexstrasza
Well, after the patch i must adjust my opinion: the card text now specifies "other", while i thought the nerf would have been hidden, in a Yogg-Saron, Hope's End fashion.
Now the text itself restricts the card pool, so that's acceptable, not a clumsy hotfix.
New Mage Hero - The Amazing Reno
Now Reno can randomly deal 10 damage to the whole board, followed by Reno flex-sploding the whole board, and when things go south, look, here comes Reno again, healin you back to full!
January Card Nerfs Are Live, Along With Battlegrounds Buffs - Hearthstone Patch 16.0.8
And it' s a problem. Basically 90% of what I see on ladder is Hunter. Aggro Hunter, more like burn hunter.
Such a braindead deck as usual
New Warlock Minion - Chaos Gazer
The more i think about it, the less excited i am. „Playable“ is for sure a card that can be played with the mana available. Remains to see if overloaded mana cristals or situational cards like execute are considered or not...
This is useless against aggro and mostly useless against highlander. I thought hitting Zephrys would be a good outcome but he would offer sacrificial packt, so forgett about that.
I see great use for this card against control. Forcing a brawl or Maybe even a plague of wrath on 5 can be hughe!
That’s about the best you can get though. I guess a not upgraded Galakrond on 7 is a welcome outcome aswell but probably unrealistic.
Overall, this card is sadl way to inconsistant...
[DoD] Legendary Tier List and Crafting Guide
Dangit.. that's disappointing. Free legendaries is one of my argument to lure uncorrupted innocent friends to the hell of Hearthstones. Oh well
Meta Breaker - Team Trees!
If you guys are really in for it, maybe outofcards can try creating content for decks with no more than 3000 dust investment, along with some data analysis. There used to be a streamer (can't remember his name) who played only decks with the no legendaries, no epics rule, but I don't see him on youtube anymore.
Tempted to do this myself, but just can't find the time for it these days.
New Warlock Minion - Chaos Gazer
Fascinating card. I love it. Have no idea how playable it will be though.
New Priest Spell - Dark Prophecy
This is a very wait-and-see card. We'll need to see how the discovers turn out on average. I think it's actually a solid card to include in a mid rangey deck if Priest could field one. As someone was saying here it's not easy to kill and can be healed. There almost no chance of low rolling but a decent chance of high rolling. Discover is powerful. Hopefully we're moving towards something for Priest that's very different from the current No Fun Police cancer and maybe this card squeezes in as a serviceable 3-drop.
New Mage Hero - The Amazing Reno
I place my bet on a gattling wand - like HP.
Something like: Deal (2) damage randomly split among all enemies. Increases after every use by (1).
A scaling HP is somewhat scary but the game is probably fast enough to give room for counters.
New Paladin Minion - Shotbot
Kinda card that could catapult Quest Paladin into suddenly being oppressive. That quest seems like it's either trash or way too snowbally. We'll see. Guess I'm glad it got a bit of support though.
New Mage Hero - The Amazing Reno
Kinda exciting to see some new playable heroes. Scary too though. I'm not a fan of the art on this one. Goofy is fine but this is a bit too goofy for me.
A Letter From Flux - Looking Back on 2019, The 2020 Outlook, Out of Cards Premium
I really hope this site takes off. If LoR becomes a thing it should be good for OoC since the site is already focusing on it. Ads aren't an issue. Actually I was annoyed at first when you said it would be ad free since I knew that was needlessly taking money out of your pockets.
Best things about this site:
- The meta reports are top notch. I think that goes a long way.
- Just a good vibe from it being grassroots. It's like seeing a lowly homebrew deck become meta. Hope this site becomes Tier 1.
Worst things:
- When I'm using my Android phone or Microsoft Edge the "Leave Comment" button doesn't work. Can't tell you how many times I've wanted to contribute to the site but been unable to. I'm sure I'm not alone in this and I'm worried that you don't see how crippling this is.
- Doesn't really distinguish itself from Hearthpwn enough. I don't have any ideas sadly. Right now it's kind of a Hearthpwn clone with less traffic and less going on. I know you're building it up and like I said hopefully the LoR crowd will provide a big infusion. It needs more that makes it unique.
- The dark background is cool but sometimes it's a bit too intense. It would be nice to be able to choose between it and something more standard.
Keep on truckin and wish you all the best of luck!
January Card Nerfs Are Live, Along With Battlegrounds Buffs - Hearthstone Patch 16.0.8
Battlegrounds: Had an opening hot streak with the new Queen Wagtoggle, but didn't finish in the money. Her hero power hits multiple targets btw (it will give one mech, murloc, beast and etc. in your lineup stat boost), so she has menagerie potential.
Won tonight with the secret guy btw, with murlocs.
Played a few standard games and watched several others; still see warriors trying to smorc (I went 3-1 vs. them with both rez and an anti-rogue/hunter thief/silence priest deck), but an uptick in shaman, rogue didn't seem to mind the buffs in the one match I played, and one Inner Fire priest.
Three wild games, all different types of warlock (aggro, cubelock, reno), three different wins for my reno mage. Nice break from secret mage ladder garbage.
Flipped Ancharrr for Untapped Potential, since I don't play aggro decks and wanted to round out the missing druid cards from this year. Tempted to craft Ysera.
Remastered DoD Gonk Druid
Sweet, I love Gonk. I always say GONK out loud when I hit the opponent with Gonk in play. (I don´t, but I should).
One thought: Isn´t Zul'DrakRitualist (the 3/9 taunt that spawns 3 dudes) a great fit for Gonk? It can be played early as defense, compared to summoner. Not like it is super great if they remove it, but against a lot of decks it isn´t too bad. And 3 dudes is usually enough for Gonk fodder.
I also think that maybe quest is a little bit greedy, but it´s fine because it is sweet. :)
Meta Breaker - Team Trees!
Of course, mate. It sure helps! Can't wait.
4 New Cards Revealed from Hearthstone's New Galakrond's Awakening Solo Content - Launches January 21
It means the card is tagged. If your opponent does not play it on their next turn, it is discarded.
4 New Cards Revealed from Hearthstone's New Galakrond's Awakening Solo Content - Launches January 21
Except it is actually 2800g. Still good deal tho.
January Card Nerfs Are Live, Along With Battlegrounds Buffs - Hearthstone Patch 16.0.8
Omg, hunters are everywhere.
New Mage Hero - The Amazing Reno
I am very excited to hear the emotes!
New Mage Hero - The Amazing Reno
That battlecry makes galakrond priest cry.